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Originally uploaded by Alexg ITA on 20th December 2009 13:38 pm

Fixes / changes:
- Less rapey
- - Added playerclip to the eaves so zombies have to pass from the stairs to go at the upper floor
- - Added a healthcharger at the lowest floor
- - Added a SMG ammo crate under the stairs
- Generally the framerate is the same, but the minimum has been increased
- Added a tremor when the other house collapses
- Adjusted initial music and the house collapsing trigger with logic_wavestarts (I hope they will work, I can't test them)
- Added a trigger_push on the zombie spawn door, to prevent players spawncade
- Optimized water and road texture cubemaps
- Optimized HDR lighting

This download looks like a map. You need to place it in your maps folder inside the Garry's Mod folder.

You should end up with a directory structure similar to below

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • maps
            • zs_lost_coast_house_v2.bsp
            • pic.png

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • zs_lost_coast_house_v2.bsp
  • pic.png