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CoD4 guns

Originally uploaded by Creedv on 19th October 2008 06:56 am

This pack includes many weps from CoD4(Call of duty 4)but not all of them.
Not all weps in pics above
all of them are useable
This pack includes:
Barrett .50cal sniper
Ak47
g36c
MP5
M16
p90
Dragunov sniper
ak74-u
M60 machine gun
Check out my profile for some more cools things.
,creed

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • CoD4guns <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • CoD4guns/
    • Ak47/
      • info.txt
      • lua/
        • weapons/
          • jen_ak47/
            • shared.lua
          • jen_base1/
            • shared.lua
          • jen_base2/
            • cl_init.lua
            • shared.lua
      • materials/
        • models/
          • weapons/
            • v_models/
              • nc_aks/
                • upper.norm.vtf
                • upper.vmt
                • upper.vtf
                • upper_orange.vtf
                • upper_ref.vtf
                • wood_dark.vtf
                • wood1.vmt
                • wood1.vtf
            • w_models/
              • w_nc_aks/
                • upper.vmt
                • wood1.vmt
      • models/
        • weapons/
          • v_jen_ak47.dx80.vtx
          • v_jen_ak47.dx90.vtx
          • v_jen_ak47.mdl
          • v_jen_ak47.sw.vtx
          • v_jen_ak47.vvd
          • w_jen_ak47.dx80.vtx
          • w_jen_ak47.dx90.vtx
          • w_jen_ak47.mdl
          • w_jen_ak47.phy
          • w_jen_ak47.sw.vtx
          • w_jen_ak47.vvd
      • scripts/
        • sounds/
          • cs_game_sounds_weapons.txt
        • weapons/
          • ak47.txt
      • sound/
        • weapons/
          • jen.ak/
            • bolt.pull.wav
            • bolt.rel.wav
            • fire.wav
            • mag.in.wav
            • mag.out.wav
            • mag.tap.wav
    • ak74-u/
      • materials/
        • models/
          • weapons/
            • v_models/
              • lamak/
                • 1.vmt
                • 2.vmt
                • map1.vtf
                • map1_ref.vtf
                • map2 with darknemisis wood.vtf
                • map2 with darknemisis wood_ref.vtf
                • mill_strapcopy.vmt
                • strap_desert.vtf
            • w_models/
              • lamak/
                • 1.vmt
                • 2.vmt
      • models/
        • weapons/
          • w_rif_ak74.dx80.vtx
          • w_rif_ak74.dx90.vtx
          • w_rif_ak74.mdl
          • w_rif_ak74.phy
          • w_rif_ak74.sw.vtx
          • w_rif_ak74.vvd
          • w_rif_ak74.xbox.vtx
    • Barrett/
      • materials/
        • models/
          • weapons/
            • v_models/
              • M82/
                • M82 norm.vtf
                • M82.vmt
                • M82.vtf
            • w_models/
              • M82/
                • M82.vmt
      • models/
        • weapons/
          • w_snip_m82.dx80.vtx
          • w_snip_m82.dx90.vtx
          • w_snip_m82.mdl
          • w_snip_m82.phy
          • w_snip_m82.sw.vtx
          • w_snip_m82.vvd
          • w_snip_m82.xbox.vtx
    • Dragunov SVD/
      • info.txt
      • lua/
        • effects/
          • rg_muzzle_grenade/
            • init.lua
          • rg_muzzle_highcal/
            • init.lua
          • rg_muzzle_hmg/
            • init.lua
          • rg_muzzle_pistol/
            • init.lua
          • rg_muzzle_rifle/
            • init.lua
          • rg_muzzle_silenced/
            • init.lua
          • rg_shelleject/
            • init.lua
          • rg_shelleject_rifle/
            • init.lua
          • rg_shelleject_shotgun/
            • init.lua
        • entities/
          • sent_rg_bullet/
            • init.lua
            • shared.lua
          • sent_rg_grenade/
            • cl_init.lua
            • init.lua
            • shared.lua
        • weapons/
          • rg_base/
            • cl_init.lua
            • shared.lua
          • weapon_dragunov_SVD/
            • shared.lua
      • materials/
        • models/
          • weapons/
            • v_models/
              • SVD/
                • Rifle.vmt
                • Rifle.vtf
                • Rifle_normal.vtf
                • Scope_bits.vmt
                • Scope_bits.vtf
                • Scope_bits_normal.vtf
                • Scope1.vmt
                • scope1.vtf
                • Scope1_normal.vtf
                • Scope2.vmt
                • scope2.vtf
                • Scope2_normal.vtf
            • w_models/
              • w_SVD/
                • Rifle.vmt
                • Scope_bits.vmt
                • Scope1.vmt
                • Scope2.vmt
        • rg/
          • rg_parascope.vmt
          • rg_parascope.vtf
        • VGUI/
          • entities
      • models/
        • weapons/
          • v_dragunov__.dx80.vtx
          • v_dragunov__.dx90.vtx
          • v_dragunov__.mdl
          • v_dragunov__.sw.vtx
          • v_dragunov__.vvd
          • w_dragunov__.dx80.vtx
          • w_dragunov__.dx90.vtx
          • w_dragunov__.mdl
          • w_dragunov__.phy
          • w_dragunov__.sw.vtx
          • w_dragunov__.vvd
      • scripts/
        • weapons/
          • g3sg1.txt
      • sound/
        • weapons/
          • g3sg1/
            • g3sg1-1.wav
          • SVD/
            • ClipIn.wav
            • Clipout.wav
            • SlideBack.wav
            • SlideForward.wav
    • g36c/
      • materials/
        • models/
          • weapons/
            • v_models/
              • G36C/
                • EOTech.vmt
                • EOTech.vtf
                • EOTech_nm.vtf
                • Fore.vmt
                • Fore.vtf
                • Fore_nm.vtf
                • Glass.vmt
                • Glass.vtf
                • Noise.vtf
                • Rail.vmt
                • Rail.vtf
                • Rail_nm.vtf
                • Reciever.vtf
                • Reciever_nm.vtf
                • Reciever2.vmt
                • Stock.vmt
                • Stock.vtf
                • Stock_nm.vtf
            • w_models/
              • G36C/
                • EOTech.vmt
                • Fore.vmt
                • Glass.vmt
                • Rail.vmt
                • Reciever2.vmt
                • Stock.vmt
      • models/
        • weapons/
          • v_rif_sg552.dx80.vtx
          • v_rif_sg552.dx90.vtx
          • v_rif_sg552.mdl
          • v_rif_sg552.sw.vtx
          • v_rif_sg552.vvd
          • w_rif_sg552.dx80.vtx
          • w_rif_sg552.dx90.vtx
          • w_rif_sg552.mdl
          • w_rif_sg552.phy
          • w_rif_sg552.sw.vtx
          • w_rif_sg552.vvd
      • scripts/
        • weapons/
          • sg552.txt
      • sound/
        • weapons/
          • SG552/
            • boltback.wav
            • boltforward.wav
            • foldback.wav
            • magin.wav
            • magout.wav
            • sg552-1.wav
            • ShootSounds/
              • F.E.A.R (H&K G2A2)/
                • sg552-1.wav
              • Rainbow Six 3 (H&K G36K)/
                • sg552-1.wav
    • m16/
      • materials/
        • models/
          • weapons/
            • v_models/
              • twinke.m16/
                • 30mag.vmt
                • 30mag.vtf
                • bipod.vmt
                • bipod.vtf
                • carry.vmt
                • carry.vtf
                • dot.vmt
                • dot.vtf
                • foregrip.vmt
                • Foregrip.vtf
                • fullstock.vmt
                • fullstock.vtf
                • haze.vmt
                • haze.vtf
                • lense.vmt
                • lense.vtf
                • line.vmt
                • line.vtf
                • m203.vmt
                • m203.vtf
                • magazine.vmt
                • magazine.vtf
                • mesh4.vmt
                • mesh4.vtf
                • rec.vmt
                • rec.vtf
                • risras.vmt
                • risras.vtf
                • scope.vmt
                • Scope.vtf
                • scopeh.vmt
                • scopeh.vtf
                • sframe.vmt
                • sframe.vtf
              • twinke.polygon.m4a1/
                • 556.vmt
                • 556.vtf
                • 556_normal.vtf
                • base.vmt
                • base.vtf
                • base_normal.vtf
                • carry.vmt
                • carry.vtf
                • carry_normal.vtf
                • craner.vmt
                • craner.vtf
                • craner_normal.vtf
                • fore2.vmt
                • fore2.vtf
                • fore2_normal.vtf
                • gucci.vmt
                • gucci.vtf
                • gucci_normal.vtf
                • rec.vmt
                • rec.vtf
                • rec_normal.vtf
            • w_models/
              • twinke.m16/
                • 30mag.vmt
                • aim1.vmt
                • bf2rearsight.vmt
                • bipod.vmt
                • carry.vmt
                • foregrip.vmt
                • fullstock.vmt
                • lense.vmt
                • m203.vmt
                • magazine.vmt
                • mesh4.vmt
                • rec.vmt
                • risras.vmt
                • scope.vmt
                • scopeh.vmt
                • sframe.vmt
              • twinke.polygon.m4a1/
                • 556.vmt
                • base.vmt
                • carry.vmt
                • craner.vmt
                • fore2.vmt
                • gucci.vmt
                • rec.vmt
                • Scope.vmt
                • Scopelen.vmt
        • VGUI/
          • gfx/
            • VGUI/
              • aug.vtf
              • m4a1.vtf
              • sg550.vtf
      • models/
        • weapons/
          • W_AR15_Sg550.dx80.vtx
          • W_AR15_Sg550.dx90.vtx
          • W_AR15_Sg550.mdl
          • W_AR15_Sg550.phy
          • W_AR15_Sg550.sw.vtx
          • W_AR15_Sg550.vvd
          • W_AR15_Sg550.xbox.vtx
          • W_M16_Aug.dx80.vtx
          • W_M16_Aug.dx90.vtx
          • W_M16_Aug.mdl
          • W_M16_Aug.phy
          • W_M16_Aug.sw.vtx
          • W_M16_Aug.vvd
          • W_M16_M4a1.dx80.vtx
          • W_M16_M4a1.dx90.vtx
          • W_M16_M4a1.mdl
          • W_M16_M4a1.phy
          • W_M16_M4a1.sw.vtx
          • W_M16_M4a1.vvd
    • M60 Machine Gun SWEP Addon/
      • info.txt
      • lua/
        • weapons/
          • m60_machine_gun/
            • shared.lua
      • materials/
        • models/
          • weapons/
            • v_models/
              • Kimono.Twinke.M60/
                • ammobox.vmt
                • ammobox.vtf
                • Ammobox_Norm.VTF
                • body.vmt
                • body.vtf
                • Body_Norm.VTF
                • body2.vmt
                • body2.vtf
                • Body2_Norm.VTF
                • fore.vmt
                • fore.vtf
                • Fore_Norm.VTF
      • models/
        • weapons/
          • v_mach_m249para.dx80.vtx
          • v_mach_m249para.dx90.vtx
          • v_mach_m249para.mdl
          • v_mach_m249para.sw.vtx
          • v_mach_m249para.vvd
          • w_mach_m249para.sw.vtx
      • sound/
        • weapons/
          • schmung.m249/
            • m249-1.wav
    • MP5SD6/
      • 1.jpg
      • 2.jpg
      • 3.jpg
      • info.txt
      • lua/
        • weapons/
          • weapon_mp5sd6/
            • shared.lua
      • materials/
        • models/
          • weapons/
            • v_models/
              • twinke_geno_mp5sd/
                • mag.vmt
                • mag.vtf
                • mag_ref.vtf
                • navy.vmt
                • navy.vtf
                • navy_ref.vtf
                • receiver.vmt
                • receiver.vtf
                • receiver_ref.vtf
                • silencer.vmt
                • silencer.vtf
                • silencer_ref.vtf
                • stock.vmt
                • stock.vtf
                • stock_ref.vtf
            • w_models/
              • w_twinke_geno_mp5sd/
                • mag.vmt
                • navy.vmt
                • receiver.vmt
                • silencer.vmt
                • stock.vmt
      • models/
        • weapons/
          • v_mp5_sd6.dx80.vtx
          • v_mp5_sd6.dx90.vtx
          • v_mp5_sd6.mdl
          • v_mp5_sd6.sw.vtx
          • v_mp5_sd6.vvd
          • v_smg_tmp.BAK
          • w_mp5_sd6.dx80.vtx
          • w_mp5_sd6.dx90.vtx
          • w_mp5_sd6.mdl
          • w_mp5_sd6.phy
          • w_mp5_sd6.sw.vtx
          • w_mp5_sd6.vvd
          • w_smg_tmp.BAK
      • scripts/
        • weapons/
          • tmp.txt
      • sound/
        • weapons/
          • tmp/
            • tmp_clipin.wav
            • tmp_clipout.wav
            • tmp_slideback.wav
            • tmp-1.wav
    • p90/
      • lua/
        • weapons/
          • weapon_mafiap90/
            • shared.lua
      • materials/
        • models/
          • weapons/
            • v_models/
              • AP_Cyper_p90/
                • Body.vmt
                • Body.vtf
                • Body_normal.vtf
                • Bullet.vmt
                • bullet.vtf
                • bullet_ref.vtf
                • Clip.vmt
                • Clip.vtf
                • Clip_ref.vtf
                • Eotech.vmt
                • Eotech.vtf
                • Eotech_ref.vtf
                • Glass.vmt
                • Glass.vtf
                • Noise.vtf
                • Reciever.vmt
                • Reciever.vtf
                • Reciever_normal.vtf
                • Spring.vmt
                • Spring.vtf
            • w_models/
              • AP_Cyper_p90/
                • Body.vmt
                • Clip.vmt
                • Eotech.vmt
                • Reciever.vmt
        • VGUI/
          • gfx/
            • VGUI/
              • p90.vtf
      • models/
        • weapons/
          • v_smg_p9a.dx80.vtx
          • v_smg_p9a.dx90.vtx
          • v_smg_p9a.mdl
          • v_smg_p9a.sw.vtx
          • v_smg_p9a.vvd
          • w_smg_p9a.dx80.vtx
          • w_smg_p9a.dx90.vtx
          • w_smg_p9a.mdl
          • w_smg_p9a.phy
          • w_smg_p9a.sw.vtx
          • w_smg_p9a.vvd
      • scripts/
        • weapons/
          • P90.txt
      • sound/
        • weapons/
          • mp90-1.wav
          • p90/
            • p90_bolt.wav
            • p90_magin1.wav
            • p90_magin2.wav
            • p90_magout1.wav
            • p90_magout2.wav
            • p90_newmag.wav
            • p90_ready.wav
            • p90_release.wav

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