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Portal gun v1

Originally uploaded by caboose (32) on 22nd February 2012 16:54 pm

this is a portal gun for gmod works with the newest update
KNOWN BUGS
the center of the orange portal is blue i have no idea why but i will fix that soon.
ground portals do not work you will get stuck.
its a bit darker when you look in the portals
PLEASE TELL ME IF YOU FIND ANY MORE BUGS
CONTROLES
M1=blue portal
M2=orange portal
Reload=remove portals
THIS NEEDS PORTAL
EDIT-Wow 600 downloads.when i get 1000 downloads Ill start to release my V2 Portal gun
EDIT-1000 downloads im starting to tweak the LUA and see if a can fix the props not going in the portals and maybe ill add some new paritcles
EDIT-rendering fixed mostly still get black portal sometimes and props can go in the portals and you cant get stuck in the ground portals any more, removed safty barries after tweaking the LUA so grounf portals dont work at all but still working on it ill upload a test for yall soon
Bad news i reformeted my computer i dont have the new portal gun anymore lost in when i reformated :( so im restarting it hopfully i can get it how i had it

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • portal gun <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • portal gun/
    • Info.txt
    • Lua/
      • Autorun/
        • portalmove.lua
        • server/
          • coreicondownloadlist.lua
      • Entities/
        • prop_portal/
          • cl_init.lua
          • init.lua
          • shared.lua
        • trigger_portal_cleanser/
          • init.lua
      • Weapons/
        • weapon_portalgun/
          • ai_translations.lua
          • init.lua
          • shared.lua
    • materials/
      • sprites/
        • blborder.vmt
        • blborder.vtf
        • blueborder.vmt
        • blueborder.vtf
        • noblue.vmt
        • noblue.vtf
        • nored.vmt
        • nored.vtf
        • ogborder.vmt
        • ogborder.vtf
        • redborder.vmt
        • redborder.vtf
      • vgui/
        • entities/
          • weapon_portalgun.vmt
          • weapon_portalgun.vtf
      • weapons/
        • portalgun_inventory.vmt
        • portalgun_inventory.vtf
    • models/
      • blackops/
        • portal.dx80.vtx
        • portal.dx90.vtx
        • portal.mdl
        • portal.phy
        • portal.sw.vtx
        • portal.vvd
        • portal_sides.dx80.vtx
        • portal_sides.dx90.vtx
        • portal_sides.mdl
        • portal_sides.phy
        • portal_sides.sw.vtx
        • portal_sides.vvd
      • weapons/
        • w_portalgun_hl2.dx80.vtx
        • w_portalgun_hl2.dx90.vtx
        • w_portalgun_hl2.mdl
        • w_portalgun_hl2.phy
        • w_portalgun_hl2.sw.vtx
        • w_portalgun_hl2.vvd
    • Sound/
      • weapons/
        • portalgun/
          • portal_ambient_loop1.wav
          • portal_close1.wav
          • portal_close2.wav
          • portal_fizzle2.wav
          • portal_invalid_surface3.wav
          • portal_open1.wav
          • portal_open2.wav
          • portal_open3.wav
          • portalgun_powerup1.wav
          • portalgun_shoot_blue1.wav
          • portalgun_shoot_red1.wav
  • 2012-02-21_00003.jpg
  • 2012-02-21_00004.jpg
  • 2012-02-21_00002.jpg

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