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fokkuxm8p.zip

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This download looks like an unpacked addon. You can either convert the files to an addon or merge the folders in the zip with the folders in your Garry's Mod folder.

Convert to Addon (Recommended)

You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • fokkuxm8p <-- Make this folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Or, Merge Folders (Not recommended)

This option makes it difficult to remove the content should you no longer want it. Merge any folders from the zip with the equivalent folders in your Garry's Mod folder.

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • addons/
    • XM8-P/
      • info.txt
      • lua/
        • autorun/
          • .svn/
            • all-wcprops
            • entries
            • prop-base
            • props
            • text-base/
              • GDCWAssault.lua.svn-base
              • GDCWGunner.lua.svn-base
              • GDCWPistols.lua.svn-base
            • tmp/
              • prop-base
              • props
              • text-base
          • GDCWAssault.lua
          • server/
            • .svn/
              • all-wcprops
              • entries
              • prop-base
              • props
              • text-base/
                • gdcw_materials.lua.svn-base
                • gdcw_models.lua.svn-base
                • gdcw_pistolmodels.lua.svn-base
                • gdcw_pistolscripts.lua.svn-base
                • gdcw_scripts.lua.svn-base
                • gdcw_sound.lua.svn-base
              • tmp/
                • prop-base
                • props
                • text-base
            • gdcw_materials.lua
            • gdcw_models.lua
            • gdcw_pistolmodels.lua
            • gdcw_pistolscripts.lua
            • gdcw_scripts.lua
            • gdcw_sound.lua
        • effects/
          • .svn/
            • all-wcprops
            • entries
            • prop-base
            • props
            • text-base
            • tmp/
              • prop-base
              • props
              • text-base
          • gdcwa_5.56x45_tracer/
            • .svn/
              • all-wcprops
              • entries
              • prop-base
              • props
              • text-base/
                • cl_init.lua.svn-base
                • init.lua.svn-base
                • shared.lua.svn-base
              • tmp/
                • prop-base
                • props
                • text-base
            • cl_init.lua
            • init.lua
            • shared.lua
          • gdcw_cinematicboom/
            • .svn/
              • all-wcprops
              • entries
              • prop-base
              • props
              • text-base/
                • init.lua.svn-base
              • tmp/
                • prop-base
                • props
                • text-base
            • init.lua
          • gdcw_muzzle/
            • .svn/
              • all-wcprops
              • entries
              • prop-base
              • props
              • text-base/
                • init.lua.svn-base
              • tmp/
                • prop-base
                • props
                • text-base
            • init.lua
          • gdcw_staticboom/
            • .svn/
              • all-wcprops
              • entries
              • prop-base
              • props
              • text-base/
                • init.lua.svn-base
              • tmp/
                • prop-base
                • props
                • text-base
            • init.lua
          • gdcw_universal_impact/
            • .svn/
              • all-wcprops
              • entries
              • prop-base
              • props
              • text-base/
                • init.lua.svn-base
              • tmp/
                • prop-base
                • props
                • text-base
            • init.lua
          • gdcw_universal_penetrate/
            • .svn/
              • all-wcprops
              • entries
              • prop-base
              • props
              • text-base/
                • init.lua.svn-base
              • tmp/
                • prop-base
                • props
                • text-base
            • init.lua
          • gdcw_whitephosphorus/
            • .svn/
              • all-wcprops
              • entries
              • prop-base
              • props
              • text-base/
                • init.lua.svn-base
              • tmp/
                • prop-base
                • props
                • text-base
            • init.lua
        • entities/
          • gdcwa_5.56x45_tracer/
            • .svn/
              • all-wcprops
              • entries
              • prop-base
              • props
              • text-base/
                • cl_init.lua.svn-base
                • init.lua.svn-base
                • shared.lua.svn-base
              • tmp/
                • prop-base
                • props
                • text-base
            • cl_init.lua
            • init.lua
            • shared.lua
        • weapons/
          • fokku_xm8/
            • cl_init.lua
            • init.lua
            • shared.lua
          • gdcw_base_assault/
            • .svn/
              • all-wcprops
              • entries
              • prop-base
              • props
              • text-base/
                • cl_init.lua.svn-base
                • init.lua.svn-base
                • shared.lua.svn-base
              • tmp/
                • prop-base
                • props
                • text-base
            • cl_init.lua
            • init.lua
            • shared.lua
      • materials/
        • models/
          • weapons/
            • v_models/
              • Brutal-Camper-Snake-Sleeves/
                • sleeve_diffuse.vmt
                • sleeve_diffuse.vtf
                • sleeve_normal.vtf
              • TheLama.Thanez_G36c/
                • .svn/
                  • all-wcprops
                  • entries
                  • prop-base/
                    • ACOG.vtf.svn-base
                    • ACOG_Normal.vtf.svn-base
                    • C_Grip.vtf.svn-base
                    • C_Grip_Normal.vtf.svn-base
                    • C_Grip_NO_Rails.vtf.svn-base
                    • C_Rail.vtf.svn-base
                    • C_Rail_Normal.vtf.svn-base
                    • C_Rail_NO_ACOG.vtf.svn-base
                    • eotech553.vtf.svn-base
                    • eotech_normal.vtf.svn-base
                    • Frame.vtf.svn-base
                    • frame1.vtf.svn-base
                    • Frame_Normal.vtf.svn-base
                    • Frame_Normal_invert.vtf.svn-base
                    • Glass.vtf.svn-base
                    • linse.vtf.svn-base
                    • Mag.vtf.svn-base
                    • Mag_Normal.vtf.svn-base
                    • Silencer.vtf.svn-base
                    • Silencer_Normal.vtf.svn-base
                    • Stock.vtf.svn-base
                    • Stock_Normal.vtf.svn-base
                    • Stock_Normal_invert.vtf.svn-base
                    • Trit.vtf.svn-base
                  • props
                  • text-base/
                    • ACOG.vmt.svn-base
                    • ACOG.vtf.svn-base
                    • ACOG_Normal.vtf.svn-base
                    • C_grip.vmt.svn-base
                    • C_Grip.vtf.svn-base
                    • C_Grip_Normal.vtf.svn-base
                    • C_Grip_NO_Rails.vmt.svn-base
                    • C_Grip_NO_Rails.vtf.svn-base
                    • C_rail.vmt.svn-base
                    • C_Rail.vtf.svn-base
                    • C_Rail_Normal.vtf.svn-base
                    • C_Rail_NO_ACOG.vmt.svn-base
                    • C_Rail_NO_ACOG.vtf.svn-base
                    • eotech553.vmt.svn-base
                    • eotech553.vtf.svn-base
                    • eotech_normal.vtf.svn-base
                    • frame.vmt.svn-base
                    • Frame.vtf.svn-base
                    • frame1.vmt.svn-base
                    • frame1.vtf.svn-base
                    • Frame_inverted.vmt.svn-base
                    • Frame_Normal.vtf.svn-base
                    • Frame_Normal_invert.vtf.svn-base
                    • Glass.vmt.svn-base
                    • Glass.vtf.svn-base
                    • linse.vmt.svn-base
                    • linse.vtf.svn-base
                    • Mag.vmt.svn-base
                    • Mag.vtf.svn-base
                    • Mag_Normal.vtf.svn-base
                    • Silencer.vmt.svn-base
                    • Silencer.vtf.svn-base
                    • Silencer_Normal.vtf.svn-base
                    • Stock.vmt.svn-base
                    • Stock.vtf.svn-base
                    • Stock_inverted.vmt.svn-base
                    • Stock_Normal.vtf.svn-base
                    • Stock_Normal_invert.vtf.svn-base
                    • Trit.vmt.svn-base
                    • Trit.vtf.svn-base
                  • tmp/
                    • prop-base
                    • props
                    • text-base
                • ACOG.vmt
                • ACOG.vtf
                • ACOG_Normal.vtf
                • C_grip.vmt
                • C_Grip.vtf
                • C_Grip_Normal.vtf
                • C_Grip_NO_Rails.vmt
                • C_Grip_NO_Rails.vtf
                • C_rail.vmt
                • C_Rail.vtf
                • C_Rail_Normal.vtf
                • C_Rail_NO_ACOG.vmt
                • C_Rail_NO_ACOG.vtf
                • eotech553.vmt
                • eotech553.vtf
                • eotech_normal.vtf
                • frame.vmt
                • Frame.vtf
                • frame1.vmt
                • frame1.vtf
                • Frame_inverted.vmt
                • Frame_Normal.vtf
                • Frame_Normal_invert.vtf
                • Glass.vmt
                • Glass.vtf
                • linse.vmt
                • linse.vtf
                • Mag.vmt
                • Mag.vtf
                • Mag_Normal.vtf
                • Silencer.vmt
                • Silencer.vtf
                • Silencer_Normal.vtf
                • Stock.vmt
                • Stock.vtf
                • Stock_inverted.vmt
                • Stock_Normal.vtf
                • Stock_Normal_invert.vtf
                • Trit.vmt
                • Trit.vtf
              • WangXm8_AUG/
                • acog.vmt
                • acog.vtf
                • acog_norm.vtf
                • Assault_Foregrip.vmt
                • Assault_Foregrip.vtf
                • C_Grip_NO_Rails.vmt
                • C_Grip_NO_Rails.vtf
                • C_Rail_NO_ACOG.vmt
                • C_Rail_NO_ACOG.vtf
                • docter.vmt
                • docter.vtf
                • docter_ref.vtf
                • dot.vmt
                • dot.vtf
                • EOT.vmt
                • EOT.vtf
                • EOT_normal.vtf
                • fore_assault_normal.vtf
                • Lens.vmt
                • Lens.vtf
                • Main_Receiver.vmt
                • Main_Receiver.vtf
                • Main_reci.vmt
                • rec_normal.vtf
                • red_cross.vmt
                • Scope.vmt
                • Scope.vtf
                • scope_normal.vtf
                • sight.vmt
                • sight.vtf
                • Sights.vmt
                • Sights.vtf
                • Sights_norm.vtf
                • sight_ref.vtf
                • Stock.vmt
                • Stock.vtf
                • stock_normal.vtf
                • Upper.vmt
                • Upper.VTF
                • Upper_exp.vtf
                • Upper_norm.vtf
            • w_models/
              • TheLama.Thanez_G36c/
                • .svn/
                  • all-wcprops
                  • entries
                  • prop-base
                  • props
                  • text-base/
                    • ACOG.vmt.svn-base
                    • cmag.vmt.svn-base
                    • C_grip.vmt.svn-base
                    • C_Grip_NO_Rails.vmt.svn-base
                    • C_rail.vmt.svn-base
                    • C_Rail_NO_ACOG.vmt.svn-base
                    • frame.vmt.svn-base
                    • Mag.vmt.svn-base
                    • Stock.vmt.svn-base
                  • tmp/
                    • prop-base
                    • props
                    • text-base
                • ACOG.vmt
                • cmag.vmt
                • C_grip.vmt
                • C_Grip_NO_Rails.vmt
                • C_rail.vmt
                • C_Rail_NO_ACOG.vmt
                • frame.vmt
                • Mag.vmt
                • Stock.vmt
        • vgui/
          • entities/
            • fokku_xm8.vmt
            • fokku_xm8.vtf
          • gfx/
            • vgui/
              • aug.vtf
      • models/
        • weapons/
          • v_rif_xm8.dx80.vtx
          • v_rif_xm8.dx90.vtx
          • v_rif_xm8.mdl
          • v_rif_xm8.sw.vtx
          • v_rif_xm8.vvd
          • v_rif_xm8.xbox.vtx
          • w_g36c.dx80.vtx
          • w_g36c.dx90.vtx
          • w_g36c.mdl
          • w_g36c.phy
          • w_g36c.sw.vtx
          • w_g36c.vvd
      • scripts/
        • game_sounds_manifest.txt
        • Weapons/
          • aug.txt
        • weapon_aug.txt
      • sound/
        • Impacts/
          • .svn/
            • all-wcprops
            • entries
            • prop-base/
              • Explosion2.wav.svn-base
              • Impact_01.wav.svn-base
              • Impact_02.wav.svn-base
              • Impact_03.wav.svn-base
              • Impact_04.wav.svn-base
              • Impact_05.wav.svn-base
            • props
            • text-base/
              • Explosion2.wav.svn-base
              • Impact_01.wav.svn-base
              • Impact_02.wav.svn-base
              • Impact_03.wav.svn-base
              • Impact_04.wav.svn-base
              • Impact_05.wav.svn-base
            • tmp/
              • prop-base
              • props
              • text-base
          • Explosion2.wav
          • Impact_01.wav
          • Impact_02.wav
          • Impact_03.wav
          • Impact_04.wav
          • Impact_05.wav
        • weapons/
          • xm8/
            • Boltpull.wav
            • Clipin.wav
            • Clipout.wav
            • Cloth.wav
            • fire.wav
            • magin.wav
            • safety.wav
  • sound/
    • weapons/
      • aug/
        • aug-1.wav
        • aug_boltpull.wav
        • aug_clipin.wav
        • aug_clipout.wav
        • aug_deploy.wav
        • Cloth.wav
        • magin.wav

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