This file was automatically imported from the old garrysmod.org site. You can see other imported files on the reuploads page.

Last Stand v1.0

Originally uploaded by 200 Ponies on 1st June 2010 00:37 am

This gamemode is based off the flash game Last Stand 2.
Requirements: CS:S
Yes, this gamemode works on multiplayer.
Map Pack: http://www.garrysmod.org/downloads/?a=view&id=99080
*****NOTICE*****
Unless you have the maps already, you MUST download the map pack for it to work!
*****NOTICE*****
You can choose from 5 different classes:
Soldier: AKS-74u, Beretta, Shovel, Hand Grenade
Medic: Double Barrel Shotgun, Ruger MK2, Scalpel, MedKit, Armor Charger
Sharpshooter: Winchester 1873, .44 Magnum, Knife, SLAM
Engineer: Shorty M-3, Beretta, Crowbar, Barricades, Turrets
Brawler: Chainsaw, Glock18c, Stim Pack
There are 3 nights and 3 days to each game.
Each night lasts 5 minutes and each day lasts a minute and a half.
The first day allows you to build a barricade, or find a place to defend.
The daytime is safe, (for the most part) and during it you can heal up, search the map for ammo, or rebuild your barricade.
During the night zombies will spawn and hunt you down.
After 3 days and nights, it will randomly choose another map from the Map Pack to play.
Gamemode Commands:
ls_maxzombies 1/* | Number of zombies that will spawn at a time.
ls_musicmenu | Brings up the music menu.
ls_helpmenu | Shows the help menu.
Changelog:
Made a Map Cycle script.
Added days and nights. (Sadly the lighting doesn't change, but the zombies spawn during the "night time")
Removed Specialist class.
Removed the ability to sprint.
Added a script that makes ammo spawn around the map.
Added a music menu.
Added a help menu.
Made a HealthBoost script.
Added the ChatBubble script.
Added the Armor Charger SWep for the Medic.
Added the StimPack SWep for the Brawler.
Gave Sharpshooter SLAM, and a Winchester 1873 instead of the Hunting Rifle.
Gave Brawler a Glock18c instead of the AK-47.
Gave Soldier an AKS-74u instead of the Uzi.
Gave the Engineer a Shorty shotgun instead of the M-3.
Gave the Medic a Ruger Mark 2.
Added Hands SWep.
Buffed the Chainsaw.
Fixed zombies spawning inside of each

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • Last Stand V1 <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • Last Stand V1/
    • Credits.txt
    • Installation.txt
    • LastStand1.0/
      • content/
        • materials/
          • models/
            • HealthVial/
              • plr_healthvial.vmt
              • plr_healthvial.vtf
            • weapons/
              • shovel/
                • shovel1.vmt
                • shovel1.vtf
                • shovel2.vmt
                • shovel2.vtf
                • shovel3.vmt
                • shovel3.vtf
              • v_models/
                • acid_aks/
                  • GripsMag.vmt
                  • GripsMag.vtf
                  • GripsMag_ref.vtf
                  • Rec.vmt
                  • Rec.vtf
                  • Rec_ref.vtf
                • beretta.mac/
                  • 93r.vmt
                  • 93r.vtf
                  • m9mesh512.vmt
                  • NCBLACK.vtf
                  • NCBLACK_ref.vtf
                  • NCBLACKsilver.vtf
                  • NCBLACKsilver_ref.vtf
                  • NCBLACKsilverWOOD.vtf
                  • NCdualtone.vtf
                  • NCdualtone_ref.vtf
                  • NCstainless.vtf
                  • NCstainless_ref.vtf
                  • NCstainlessWOOD.vtf
                  • SpenceDualTone.vtf
                  • SpenceDualTone_ref.vtf
                • d3_chainsaw/
                  • chain.vmt
                  • chain.vtf
                  • chainsaw.vmt
                  • chainsaw.vtf
                  • chainsaw_ref.vtf
                • dbarrel/
                  • Bump.vtf
                  • Dif.vtf
                  • doubleba.vmt
                  • spec.vtf
                • DMG.G18C/
                  • DOT.vmt
                  • DOT.vtf
                  • glock18.vmt
                  • glock18_newblack.vtf
                  • haze.vmt
                  • haze.vtf
                  • lam.vmt
                  • lam.vtf
                  • line.vmt
                  • line.vtf
                  • sila.vmt
                  • sila.vtf
                  • sila_ref.vtf
                  • Suppressor.vmt
                  • Suppressor.vtf
                • enron_winchester/
                  • shell.vmt
                  • shell.vtf
                  • shell_ref.vtf
                  • winchester.vmt
                  • winchester.vtf
                  • winchester_normal.vtf
                • pist_fiveseven/
                  • ruger.vmt
                  • ruger.vtf
                  • ruger_bump.vtf
                • RugerMP9/
                  • Main.vmt
                  • Main.vtf
                  • Main_normal.vtf
                  • Silencer norm.vtf
                  • Silencer.vmt
                  • Silencer.vtf
                • Shorty/
                  • normal.vtf
                  • shorty.vmt
                  • shorty.vtf
                  • specular.vtf
                • shot_m3super90/
                  • framemap.vmt
                  • framemap.vtf
                  • framemap_ref.vtf
                  • frontmap.vmt
                  • frontmap.vtf
                  • frontmap_ref.vtf
                  • map1.vtf
                  • map1_normal.vtf
                  • map2.vtf
                  • map2_normal.vtf
                  • SHELL.vmt
                  • SHELL.vtf
                  • SHELL_ref.vtf
                  • shot_m3super90.vmt
                  • shot_m3super90_2.vmt
                  • stockmap.vmt
                  • stockmap.vtf
                  • stockmap_ref.vtf
                • shotty_xm1011/
                  • f1.vmt
                  • f1.vtf
                  • f1_ref.vtf
                  • f3.vmt
                  • f3.vtf
                  • f3_ref.vtf
                  • grip.vmt
                  • grip.vtf
                  • grip_normal.vtf
                  • grip_ref.vtf
                  • m3.vmt
                  • m3_stainless.vtf
                  • m3_stainless_ref.vtf
                  • map1 norm.vtf
                  • Map1.vmt
                  • Map1.vtf
                  • map1_h4wk.vmt
                  • map1_h4wk.vtf
                  • map2 norm.vtf
                  • map2.vmt
                  • map2.vtf
                  • map3_h4wk.vmt
                  • map3_h4wk.vtf
                  • omfg.vmt
                  • pump.vmt
                  • pump.vtf
                  • pump_normal.vtf
                  • pump_ref.vtf
                  • rec.vmt
                  • rec.vtf
                  • rec_normal.vtf
                  • rec_ref.vtf
                  • reciever.vmt
                  • reciever.vtf
                  • reciever_ref.vtf
                  • shell.vmt
                  • shell.vtf
                  • shell_12gauge.vmt
                  • shell_12gauge.vtf
                  • shell_ref.vtf
                  • Skin3.vtf
                  • Skin3_normal.vtf
                  • skin3_ref.vtf
                • v_anaconda_/
                  • barrel.vmt
                  • barrel.vtf
                  • barrel_ref.vtf
                  • bullet.vmt
                  • bullet.vtf
                  • bullet_ref.vtf
                  • frame.vmt
                  • frame.vtf
                  • frame_ref.vtf
                  • grip.vmt
                  • grip.vtf
                  • grip_ref.vtf
              • w_models/
                • acid_aks/
                  • GripsMag.vmt
                  • Rec.vmt
                • beretta.mac/
                  • 93r.vmt
                  • m9mesh512.vmt
                • rugermp9/
                  • Main.vmt
                  • Main.vtf
                  • Silencer.vmt
                  • Silencer.vtf
                • shot_m3super90/
                  • framemap.vmt
                  • frontmap.vmt
                  • stockmap.vmt
                • shotty_1011/
                  • f1.vmt
                  • f3.vmt
                  • grip.vmt
                  • m3.vmt
                  • Map1.vmt
                  • map1_h4wk.vmt
                  • map2.vmt
                  • map3_h4wk.vmt
                  • omfg.vmt
                  • pump.vmt
                  • rec.vmt
                  • reciever.vmt
                  • shell.vmt
                  • shell_12gauge.vmt
                • w_shot_m3super90/
                  • map1.vtf
                  • map2.vtf
                  • shot_m3super90.vmt
                  • shot_m3super90_2.vmt
          • rg/
            • rg_parascope.vmt
            • rg_parascope.vtf
        • models/
          • Shells/
            • shell_12gauge.dx80.vtx
            • shell_12gauge.dx90.vtx
            • shell_12gauge.mdl
            • shell_12gauge.sw.vtx
            • shell_12gauge.vvd
            • shell_12gauge.xbox.vtx
          • weapons/
            • v_chain_s.dx80.vtx
            • v_chain_s.dx90.vtx
            • v_chain_s.mdl
            • v_chain_s.sw.vtx
            • v_chain_s.vvd
            • v_chain_s.xbox.vtx
            • V_healthkit.dx80.vtx
            • V_healthkit.dx90.vtx
            • v_healthkit.mdl
            • V_healthkit.sw.vtx
            • v_healthkit.vvd
            • V_healthkit.xbox.vtx
            • v_medkit.dx80.vtx
            • v_medkit.dx90.vtx
            • v_medkit.mdl
            • v_medkit.sw.vtx
            • v_medkit.vvd
            • v_pist_ruger23a1.dx80.vtx
            • v_pist_ruger23a1.dx90.vtx
            • v_pist_ruger23a1.mdl
            • v_pist_ruger23a1.sw.vtx
            • v_pist_ruger23a1.vvd
            • v_shot_m3super99.dx80.vtx
            • v_shot_m3super99.dx90.vtx
            • v_shot_m3super99.mdl
            • v_shot_m3super99.sw.vtx
            • v_shot_m3super99.vvd
            • v_shot_m3super99.xbox.vtx
            • v_shot_shortygun.dx80.vtx
            • v_shot_shortygun.dx90.vtx
            • v_shot_shortygun.mdl
            • v_shot_shortygun.sw.vtx
            • v_shot_shortygun.vvd
            • v_shot_shortygun.xbox.vtx
            • v_shot_shotteh02.dx80.vtx
            • v_shot_shotteh02.dx90.vtx
            • v_shot_shotteh02.mdl
            • v_shot_shotteh02.sw.vtx
            • v_shot_shotteh02.vvd
            • v_shot_xm1011.dx80.vtx
            • v_shot_xm1011.dx90.vtx
            • v_shot_xm1011.mdl
            • v_shot_xm1011.sw.vtx
            • v_shot_xm1011.vvd
            • v_shot_xm1011.xbox.vtx
            • v_shovel.dx80.vtx
            • v_shovel.dx90.vtx
            • v_shovel.mdl
            • v_shovel.sw.vtx
            • v_shovel.vvd
            • v_smg_aks.dx80.vtx
            • v_smg_aks.dx90.vtx
            • v_smg_aks.mdl
            • v_smg_aks.sw.vtx
            • v_smg_aks.vvd
            • v_smg_glc18.dx80.vtx
            • v_smg_glc18.dx90.vtx
            • v_smg_glc18.mdl
            • v_smg_glc18.sw.vtx
            • v_smg_glc18.vvd
            • v_smg_glc18.xbox.vtx
            • v_smg_m93rr.dx80.vtx
            • v_smg_m93rr.dx90.vtx
            • v_smg_m93rr.mdl
            • v_smg_m93rr.sw.vtx
            • v_smg_m93rr.vvd
            • view_anaconda.dx80.vtx
            • view_anaconda.dx90.vtx
            • view_anaconda.mdl
            • view_anaconda.sw.vtx
            • view_anaconda.vvd
            • W_medkit.dx80.vtx
            • W_medkit.dx90.vtx
            • w_medkit.mdl
            • W_medkit.phy
            • W_medkit.sw.vtx
            • w_medkit.vvd
            • w_pist_ruger23a1.dx80.vtx
            • w_pist_ruger23a1.dx90.vtx
            • w_pist_ruger23a1.mdl
            • w_pist_ruger23a1.phy
            • w_pist_ruger23a1.sw.vtx
            • w_pist_ruger23a1.vvd
            • w_pist_ruger23a1.xbox.vtx
            • w_shot_shortygun.dx80.vtx
            • w_shot_shortygun.dx90.vtx
            • w_shot_shortygun.mdl
            • w_shot_shortygun.phy
            • w_shot_shortygun.sw.vtx
            • w_shot_shortygun.vvd
            • w_shot_shortygun.xbox.vtx
            • w_shot_shotteh02.dx80.vtx
            • w_shot_shotteh02.dx90.vtx
            • w_shot_shotteh02.mdl
            • w_shot_shotteh02.phy
            • w_shot_shotteh02.sw.vtx
            • w_shot_shotteh02.vvd
            • w_shot_xm1011.dx80.vtx
            • w_shot_xm1011.dx90.vtx
            • w_shot_xm1011.mdl
            • w_shot_xm1011.phy
            • w_shot_xm1011.sw.vtx
            • w_shot_xm1011.vvd
            • w_shot_xm1011.xbox.vtx
            • w_shovel.dx80.vtx
            • w_shovel.dx90.vtx
            • w_shovel.mdl
            • w_shovel.phy
            • w_shovel.sw.vtx
            • w_shovel.vvd
            • w_smg_aks.dx80.vtx
            • w_smg_aks.dx90.vtx
            • w_smg_aks.mdl
            • w_smg_aks.phy
            • w_smg_aks.sw.vtx
            • w_smg_aks.vvd
            • w_smg_aks.xbox.vtx
            • w_smg_glc18.dx80.vtx
            • w_smg_glc18.dx90.vtx
            • w_smg_glc18.mdl
            • w_smg_glc18.phy
            • w_smg_glc18.sw.vtx
            • w_smg_glc18.vvd
            • w_smg_glc18.xbox.vtx
            • w_smg_m93rr.dx80.vtx
            • w_smg_m93rr.dx90.vtx
            • w_smg_m93rr.mdl
            • w_smg_m93rr.phy
            • w_smg_m93rr.sw.vtx
            • w_smg_m93rr.vvd
        • scripts/
          • game_sounds_manifest.txt
          • sounds/
            • bareel.txt
            • cs_game_sounds_weapons.txt
            • Winchesterv2.txt
          • weapons/
            • ak47.txt
            • m3.txt
            • mac10.txt
            • TMP.txt
        • sound/
          • music/
            • song.wav
          • weapons/
            • 44/
              • rload.wav
              • spin.wav
            • 982/
              • barreldown.wav
              • barrelup.wav
              • m1014-shell-insert1.wav
              • m1014-shell-insert2.wav
              • m1014-shell-insert3.wav
              • m1014-shell-insert4.wav
              • m1014-shell-insert5.wav
              • m1014-stockextend.wav
              • xm1014-1.wav
            • aks/
              • ak47_boltpull.wav
              • ak47_clipin.wav
              • ak47_clipout.wav
              • ak47-1.wav
              • clipin.wav
              • clipout.wav
              • mag.tap.wav
              • magrel.wav
              • magrel2.wav
              • mp5-1.wav
              • pull.wav
              • release.wav
            • alyxgun/
              • alyx_gun_fire3.wav
              • alyx_gun_fire4.wav
              • alyx_gun_fire5.wav
              • alyx_gun_fire6.wav
              • alyx_shotgun_cock1.wav
              • fire01.wav
              • fire02.wav
            • doom_chainsaw/
              • knife_deploy1.wav
              • knife_deploy2.wav
              • knife_hitwall1.wav
              • knife_idle.wav
              • knife_slash1.wav
              • knife_stab1.wav
              • knife_stab2.wav
              • knife_stab3.wav
            • glock18c/
              • glock_clipin.wav
              • glock_clipout.wav
              • glock_rload.wav
              • glock_slideback.wav
              • glock_sliderelease.wav
              • mac10-1.wav
              • mac10-2.wav
              • New Text Document.txt
              • rel.wav
            • m2/
              • m3_hammer.wav
              • m3_insertshell.wav
              • m3_pump.wav
              • m3-1.mp3
              • m3-1.wav
            • m3/
              • m3_insertshell.wav
              • m3_pump.wav
              • shotteh-1.wav
              • shotteh-2.wav
            • M93r/
              • m93_fire.wav
              • m93_magin.wav
              • m93_magout.wav
              • m93_pullback.wav
            • ruger/
              • fiveseven_clipin.wav
              • fiveseven_clipout.wav
              • fiveseven_sliderelease.wav
              • fiveseven-1.wav
              • ruger_clipin.wav
              • ruger_clipout.wav
              • ruger_rload.wav
              • ruger_slideback.wav
              • ruger_slideforward.wav
            • shorty/
              • m3_insertshell.wav
              • m3_pump.wav
              • m3-1.wav
              • m3-2.wav
            • shovel/
              • shit1.wav
              • shit2.wav
              • shit3.wav
              • shit4.wav
              • shit5.wav
              • shovel_fire.wav
              • shovel_hit1.wav
              • shovel_hit2.wav
              • shovel_hit3.wav
              • shovel_stab.wav
            • smg2/
              • smg2_fireburst1.wav
              • switch_burst.wav
              • switch_single.wav
      • entities/
        • effects/
          • effect_hit/
            • init.lua
          • effect_smokedoor/
            • init.lua
          • effect_smokegrenade/
            • init.lua
          • rg_muzzle_grenade/
            • init.lua
          • rg_muzzle_highcal/
            • init.lua
          • rg_muzzle_hmg/
            • init.lua
          • rg_muzzle_pistol/
            • init.lua
          • rg_muzzle_rifle/
            • init.lua
          • rg_muzzle_silenced/
            • init.lua
          • rg_shelleject/
            • init.lua
          • rg_shelleject_rifle/
            • init.lua
          • rg_shelleject_shotgun/
            • init.lua
        • entities/
          • base_entity/
            • cl_init.lua
            • init.lua
            • outputs.lua
            • shared.lua
          • gmod_anchor/
            • init.lua
          • npc_spawner/
            • cl_init.lua
            • init.lua
            • shared.lua
          • reg_antlion/
            • cl_init.lua
            • init.lua
            • shared.lua
          • sent_rg_bullet/
            • init.lua
            • shared.lua
          • sent_rg_grenade/
            • cl_init.lua
            • init.lua
            • shared.lua
          • sent_rg_mortar/
            • cl_init.lua
            • init.lua
            • shared.lua
        • weapons/
          • doc_armorc/
            • shared.lua
          • doc_medkit/
            • shared.lua
          • doc_scalpel/
            • shared.lua
          • eng_barricades/
            • shared.lua
          • eng_beretta/
            • shared.lua
          • eng_turrets/
            • shared.lua
          • fn_base2/
            • cl_init.lua
            • shared.lua
          • kermite_base/
            • shared.lua
          • kermite_base_burst_smg/
            • shared.lua
          • kermite_base_pistol/
            • shared.lua
          • kermite_base_shotgun_pump/
            • shared.lua
          • kermite_base2/
            • shared.lua
          • ls_44/
            • shared.lua
          • ls_ak74/
            • shared.lua
          • ls_beretta/
            • shared.lua
          • ls_chainsaw/
            • shared.lua
          • ls_crowbar/
            • shared.lua
          • ls_dbs/
            • shared.lua
          • ls_glock18c/
            • shared.lua
          • ls_hands/
            • shared.lua
          • ls_knife/
            • shared.lua
          • ls_ruger/
            • shared.lua
          • ls_shorty/
            • shared.lua
          • ls_shovel/
            • shared.lua
          • ls_stimpack/
            • shared.lua
          • ls_winchester/
            • shared.lua
          • rg_base/
            • cl_init.lua
            • shared.lua
          • weapon_real_base/
            • shared.lua
          • weapon_real_base_pistol/
            • shared.lua
          • weapon_real_cs_pumpshotgun/
            • shared.lua
      • gamemode/
        • cl_chatbubble.lua
        • cl_init.lua
        • classes.lua
        • ghostentity.lua
        • helpmenu.lua
        • init.lua
        • playsound.lua
        • resources.lua
        • shared.lua
        • vgui_classselect.lua
      • info.txt
    • Map Pack Link.txt

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