This file was automatically imported from the old garrysmod.org site. You can see other imported files on the reuploads page.

New Zombie Npc's 1.2

Originally uploaded by E viLDEAD on 13th January 2008 00:11 am

( EviL DEAD and stormbringa's Zombie Master Pack )
FIXED VERSION 1.2
Youtube Video.. : http://www.youtube.com/watch?v=rl0eB8wScDU&feature=user
______________________________________
THIS PACK WILL ONLY REPLACE YOUR ZOMBIE SOUND'S AND THE MANHACK SOUND'S..
-------------------------------------------
Requirements:
Garry's Mod 10,Half-Life 2 Episode One. A BRIAN!
And (YOU NEED Advanced Duplicator) For the Npc's to work...
This comes with the Ragdoll's and everything so if you don't have a Advanced Duplicator
you can still Use the Model Manipulator to make them yourself.
The Advanced Duplicator: http://www.garrysmod.org/downloads/?a=view&id=27151
===========================================================================
Installation Instructions:
1. Extract this file contents to your garrysmod folder.
C:\Program Files\Steam\steamapps\yourname\garrysmod\garrysmod
then Extract it again in your C:\Program Files\Steam\steamapps\yourname\garrysmod
-------------------------------------------------------------
(((((((((NO MORE BUG's)))))))))))
===========================================================================
I have fixed the Zombie Spawn so now they will Spawn anywhere you want them too.
Also I added a Spawnlist for the Gun's and Ragdolls.
two new Ragdoll Lawyer and the French man.
three new Zombies, Drifter, Half Zombi, and Fast half zombi.
New zombie Sound's
_____(Whats new in this pack)________
Npc new Zombie_01.
Npc new Zombie_02.
Npc new Zombie_03.
Npc new Zombie_04.
Npc new Zombie_05.
Npc new Zombie_06.
Npc new Zombie_07.
Npc new Zombie_08.
Npc new Zombie_09.
Npc new Fast Banshee.
Npc new Hulk.
Npc new Immolator.
Npc new Combine Zombie.
Npc new Fast Zombie Torso.
Npc new Zombie Master.
Npc new Drifter.
Npc new Lawyer_01.
Npc new Male_01.
Npc new Fast Zombie Torso without headcrab.
Npc new Zombie Torso without headcrab.
{Zombie Master Spawnlist}
Shotgun
Rifle
Pistol
Molotov
Slegehammer
Smgmac10
Shotgun2
Flashlight
----------------------

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • garrysmod <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • garrysmod/
    • Adv Duplicator/
      • data/
        • adv_duplicator/
          • =Public Folder=
          • =Team Share Folder=/
            • zombine.txt
          • npc immolator_01.txt
          • npc new banshee_01.txt
          • npc new drifter_01.txt
          • npc new fast zombie no legs_01 .txt
          • npc new fast zombie no legs_02.txt
          • npc new hulk_01.txt
          • npc new zombie master_01.txt
          • npc new zombie no legs_03.txt
          • npc new zombie_01.txt
          • npc new zombie_02.txt
          • npc new zombie_03.txt
          • npc new zombie_04.txt
          • npc new zombie_05.txt
          • npc new zombie_06.txt
          • npc new zombie_07.txt
          • npc new zombie_08.txt
          • npc new zombie_09.txt
          • zombine.txt
        • ulx/
          • motd.txt
    • gm_construct0000.jpg
    • Instructions.txt
    • lua/
      • autorun/
        • server/
          • health_zombie.lua
    • materials/
      • lawyer.vtf
      • materials/
        • models/
          • lawyer/
            • cratewall_1.vmt
            • cratewall_1.vtf
            • cratewall_1_normal.vtf
            • cratewall_2.vmt
            • cratewall_2.vtf
            • cratewall_2_normal.vtf
            • cratewall_3.vmt
            • cratewall_3.vtf
            • cratewall_3_normal.vtf
            • cratewall_4.vmt
            • cratewall_4.vtf
            • cratewall_4_normal.vtf
            • crate_lawyer.vmt
            • crate_lawyer.vtf
            • crate_lawyer_normal.vtf
            • crate_lawyer_top.vmt
            • crate_lawyer_top.vtf
            • crate_lawyer_top_normal.vtf
            • serverroomcarpet.vmt
            • serverroomcarpet.vtf
            • serverroomcarpet_normal.vtf
          • shotgun/
            • casing01.vmt
            • casing01.vtf
            • shotgun_zm_diffuse.vmt
            • shotgun_zm_diffuse.vtf
            • shotgun_zm_exp.vtf
            • shotgun_zm_normals.vtf
            • shotgun_zm_normals_env.vtf
            • v_hand_sheet.vmt
            • v_hand_sheet.vtf
            • v_hand_sheet_normal.vtf
          • weapons/
            • flashlight_zm/
              • flashlight3rd_diffuse.vmt
              • flashlight3rd_diffuse.vtf
              • flashlight_diffuse.vmt
              • flashlight_diffuse.vtf
              • flashlight_normal.vtf
            • hands_zm/
              • v_hand_sheet.vmt
              • v_hand_sheet_zm.vmt
              • v_hand_sheet_zm.vtf
              • v_hand_sheet_zm_normal.vtf
            • molotov_zm/
              • fire.vmt
              • fireoff.vmt
              • fireoff.vtf
              • molotovfull_diffuse.vmt
              • molotovfull_diffuse.vtf
              • molotovfull_normal.vtf
              • molotov_3rdDiffuse.vmt
              • molotov_3rdDiffuse.vtf
              • molotov_3rdNormalsMap.vtf
            • pistol_zm/
              • pistol3rd_diffuse.vmt
              • pistol3rd_diffuse.vtf
              • pistol3rd_normal.vtf
              • pistol_diffuse.vmt
              • pistol_diffuse.vtf
              • pistol_normal.vtf
            • rifle_zm/
              • rifle_zm_3rd.vmt
              • rifle_zm_3rd.vtf
              • rifle_zm_3rd_specular_mask.vtf
              • rifle_zm_cartridge.vmt
              • rifle_zm_cartridge.vtf
              • rifle_zm_diffuse.vmt
              • rifle_zm_diffuse.vtf
              • rifle_zm_normal.vtf
            • shotgun_zm/
              • shotgun4.vtf
              • shotgun4diffuse.vmt
              • shotgun4diffuse.vtf
            • sledgehammer_zm/
              • sledgehammer.vmt
              • sledgehammer_diffuse.vtf
              • sledgehammer_normal.vtf
            • v_mac_zm/
              • mac10_sheet.vmt
              • mac10_sheet.vtf
              • mac10_sheet_spec.vtf
            • v_shotgun/
              • remington_sheet.vmt
              • remington_sheet.vtf
              • remington_sheet_spec.vtf
            • v_slam/
              • new lense.vmt
              • new lense.vtf
              • new light1.vmt
              • new light1.vtf
              • new light2.vmt
              • new light2.vtf
              • new slam.vmt
              • new slam.vtf
              • retexture trigger.vmt
              • retexture trigger.vtf
              • v_slam.vmt
              • v_slam.vtf
              • v_slam_normal.vtf
            • v_smg/
              • mac10_sheet.vmt
              • mac10_sheet.vtf
              • mac10_spec.vtf
            • v_stunstick/
              • v_stunstick_diffuse.vmt
              • v_stunstick_diffuse.vtf
              • v_stunstick_normal.vtf
            • w_shotgun_zm/
              • w_shotgun_zm.vmt
              • w_shotgun_zm.vtf
            • zm_pistol/
              • pist_fiveseven.vmt
              • pist_fiveseven.vtf
              • pist_fiveseven_ref.vtf
          • Zombie/
            • zombie_classic/
              • art_facemap.vtf
              • mike_facemap.vtf
              • test_facemap.vtf
            • zombie_classic_humantest/
              • eyeball_l.vtf
              • pupil_l.vtf
          • Zombie_Classic/
            • art_facemap.vmt
            • art_facemap.vtf
            • art_facemap_normal.vtf
            • citizen_sheet.vmt
            • citizen_sheet.vmt.bak
            • citizen_sheet.vtf
            • citizen_sheet.vtf.old
            • citizen_sheet2.vmt
            • citizen_sheet2.vmt.bak
            • citizen_sheet2.vtf
            • citizen_sheet2.vtf.old
            • citizen_sheet2_normal.vtf
            • citizen_sheet3.vmt
            • citizen_sheet3.vmt.bak
            • citizen_sheet3.vtf
            • citizen_sheet_normal.vtf
            • corpse1.vmt
            • corpse1.vtf
            • dark_eyeball_l.vmt
            • dark_eyeball_r.vmt
            • erdim_cylmap.vmt
            • erdim_cylmap.vtf
            • erdim_cylmap_normal.vtf
            • eric_facemap.vmt
            • eric_facemap.vtf
            • eric_facemap_normal.vtf
            • eyeball_l.vmt
            • eyeball_l.vtf
            • eyeball_r.vmt
            • eyeball_r.vtf
            • joe_facemap.vmt
            • joe_facemap.vtf
            • joe_facemap_normal.vtf
            • mike_facemap.vmt
            • mike_facemap.vtf
            • mike_facemap_normal.vtf
            • pupil_l.vtf
            • pupil_r.vtf
            • sandro_facemap.vmt
            • sandro_facemap.vtf
            • sandro_facemap_normal.vtf
            • ted_facemap.vmt
            • ted_facemap.vtf
            • ted_facemap_normal.vtf
            • vance_facemap.vmt
            • vance_facemap.vtf
            • vance_facemap_normal.vtf
            • van_facemap.vmt
            • van_facemap.vtf
            • van_facemap_normal.vtf
          • Zombie_Fast/
            • corpse1.vmt
            • corpse1.vtf
      • models/
        • lawyer/
          • cratewall_1.vmt
          • cratewall_1.vtf
          • cratewall_1_normal.vtf
          • cratewall_2.vmt
          • cratewall_2.vtf
          • cratewall_2_normal.vtf
          • cratewall_3.vmt
          • cratewall_3.vtf
          • cratewall_3_normal.vtf
          • cratewall_4.vmt
          • cratewall_4.vtf
          • cratewall_4_normal.vtf
          • crate_lawyer.vmt
          • crate_lawyer.vtf
          • crate_lawyer_normal.vtf
          • crate_lawyer_top.vmt
          • crate_lawyer_top.vtf
          • crate_lawyer_top_normal.vtf
          • eyeball_l.vmt
          • eyeball_l.vtf
          • eyeball_r.vmt
          • eyeball_r.vtf
          • glint.vmt
          • gman_briefcase.vmt
          • gman_briefcase.vtf
          • gman_facehirez.vmt
          • gman_facehirez.vtf
          • gman_face_map3.vtf
          • gman_sheet.vtf
          • lawyer_face_map3.vmt
          • lawyer_face_map3.vtf
          • lawyer_normal.vtf
          • lawyer_sheet.vmt
          • lawyer_sheet.vtf
          • lower_teeth.vmt
          • lower_teeth.vtf
          • pupil_l.vmt
          • pupil_l.vtf
          • pupil_r.vmt
          • pupil_r.vtf
          • serverroomcarpet.vmt
          • serverroomcarpet.vtf
          • serverroomcarpet_normal.vtf
          • tongue.vmt
          • tongue.vtf
          • upper_teeth.vmt
          • upper_teeth.vtf
        • shotgun/
          • casing01.vmt
          • casing01.vtf
          • shotgun_zm_diffuse.vmt
          • shotgun_zm_diffuse.vtf
          • shotgun_zm_exp.vtf
          • shotgun_zm_normals.vtf
          • shotgun_zm_normals_env.vtf
          • v_hand_sheet.vmt
          • v_hand_sheet.vtf
          • v_hand_sheet_normal.vtf
        • weapons/
          • flashlight_zm/
            • flashlight3rd_diffuse.vmt
            • flashlight3rd_diffuse.vtf
            • flashlight_diffuse.vmt
            • flashlight_diffuse.vtf
            • flashlight_normal.vtf
          • hands_zm/
            • v_hand_sheet.vmt
            • v_hand_sheet_zm.vmt
            • v_hand_sheet_zm.vtf
            • v_hand_sheet_zm_normal.vtf
          • molotov_zm/
            • fire.vmt
            • fireoff.vmt
            • fireoff.vtf
            • molotovfull_diffuse.vmt
            • molotovfull_diffuse.vtf
            • molotovfull_normal.vtf
            • molotov_3rdDiffuse.vmt
            • molotov_3rdDiffuse.vtf
            • molotov_3rdNormalsMap.vtf
          • pistol_zm/
            • pistol3rd_diffuse.vmt
            • pistol3rd_diffuse.vtf
            • pistol3rd_normal.vtf
            • pistol_diffuse.vmt
            • pistol_diffuse.vtf
            • pistol_normal.vtf
          • rifle_zm/
            • rifle_zm_3rd.vmt
            • rifle_zm_3rd.vtf
            • rifle_zm_3rd_specular_mask.vtf
            • rifle_zm_cartridge.vmt
            • rifle_zm_cartridge.vtf
            • rifle_zm_diffuse.vmt
            • rifle_zm_diffuse.vtf
            • rifle_zm_normal.vtf
          • shotgun_zm/
            • shotgun4.vtf
            • shotgun4diffuse.vmt
            • shotgun4diffuse.vtf
          • sledgehammer_zm/
            • sledgehammer.vmt
            • sledgehammer_diffuse.vtf
            • sledgehammer_normal.vtf
          • v_mac_zm/
            • mac10_sheet.vmt
            • mac10_sheet.vtf
            • mac10_sheet_spec.vtf
          • v_shotgun/
            • remington_sheet.vmt
            • remington_sheet.vtf
            • remington_sheet_spec.vtf
          • v_slam/
            • new lense.vmt
            • new lense.vtf
            • new light1.vmt
            • new light1.vtf
            • new light2.vmt
            • new light2.vtf
            • new slam.vmt
            • new slam.vtf
            • retexture trigger.vmt
            • retexture trigger.vtf
            • v_slam.vmt
            • v_slam.vtf
            • v_slam_normal.vtf
          • v_smg/
            • mac10_sheet.vmt
            • mac10_sheet.vtf
            • mac10_spec.vtf
          • v_stunstick/
            • v_stunstick_diffuse.vmt
            • v_stunstick_diffuse.vtf
            • v_stunstick_normal.vtf
          • w_shotgun_zm/
            • w_shotgun_zm.vmt
            • w_shotgun_zm.vtf
          • zm_pistol/
            • pist_fiveseven.vmt
            • pist_fiveseven.vtf
            • pist_fiveseven_ref.vtf
        • Zombie/
          • zombie_classic/
            • art_facemap.vtf
            • mike_facemap.vtf
            • test_facemap.vtf
          • zombie_classic_humantest/
            • eyeball_l.vtf
            • pupil_l.vtf
        • Zombie_Classic/
          • art_facemap.vmt
          • art_facemap.vtf
          • art_facemap_normal.vtf
          • citizen_sheet.vmt
          • citizen_sheet.vmt.bak
          • citizen_sheet.vtf
          • citizen_sheet.vtf.old
          • citizen_sheet2.vmt
          • citizen_sheet2.vmt.bak
          • citizen_sheet2.vtf
          • citizen_sheet2.vtf.old
          • citizen_sheet2_normal.vtf
          • citizen_sheet3.vmt
          • citizen_sheet3.vmt.bak
          • citizen_sheet3.vtf
          • citizen_sheet_normal.vtf
          • corpse1.vmt
          • corpse1.vtf
          • dark_eyeball_l.vmt
          • dark_eyeball_r.vmt
          • erdim_cylmap.vmt
          • erdim_cylmap.vtf
          • erdim_cylmap_normal.vtf
          • eric_facemap.vmt
          • eric_facemap.vtf
          • eric_facemap_normal.vtf
          • eyeball_l.vmt
          • eyeball_l.vtf
          • eyeball_r.vmt
          • eyeball_r.vtf
          • joe_facemap.vmt
          • joe_facemap.vtf
          • joe_facemap_normal.vtf
          • mike_facemap.vmt
          • mike_facemap.vtf
          • mike_facemap_normal.vtf
          • pupil_l.vtf
          • pupil_r.vtf
          • sandro_facemap.vmt
          • sandro_facemap.vtf
          • sandro_facemap_normal.vtf
          • ted_facemap.vmt
          • ted_facemap.vtf
          • ted_facemap_normal.vtf
          • vance_facemap.vmt
          • vance_facemap.vtf
          • vance_facemap_normal.vtf
          • van_facemap.vmt
          • van_facemap.vtf
          • van_facemap_normal.vtf
        • Zombie_Fast/
          • corpse1.vmt
          • corpse1.vtf
    • models/
      • lawyer/
        • cratewall_1.vmt
        • cratewall_1.vtf
        • cratewall_1_normal.vtf
        • cratewall_2.vmt
        • cratewall_2.vtf
        • cratewall_2_normal.vtf
        • cratewall_3.vmt
        • cratewall_3.vtf
        • cratewall_3_normal.vtf
        • cratewall_4.vmt
        • cratewall_4.vtf
        • cratewall_4_normal.vtf
        • crate_lawyer.vmt
        • crate_lawyer.vtf
        • crate_lawyer_normal.vtf
        • crate_lawyer_top.vmt
        • crate_lawyer_top.vtf
        • crate_lawyer_top_normal.vtf
        • serverroomcarpet.vmt
        • serverroomcarpet.vtf
        • serverroomcarpet_normal.vtf
      • male_lawyer.dx80.vtx
      • male_lawyer.dx90.vtx
      • male_lawyer.mdl
      • male_lawyer.phy
      • male_lawyer.sw.vtx
      • male_lawyer.vvd
      • weapons/
        • fists_zm.dx80.vtx
        • fists_zm.dx90.vtx
        • fists_zm.mdl
        • fists_zm.sw.vtx
        • fists_zm.vvd
        • flashlight3rd_zm.dx80.vtx
        • flashlight3rd_zm.dx90.vtx
        • flashlight3rd_zm.mdl
        • flashlight3rd_zm.phy
        • flashlight3rd_zm.sw.vtx
        • flashlight3rd_zm.vvd
        • flashlight_zm.dx80.vtx
        • flashlight_zm.dx90.vtx
        • flashlight_zm.mdl
        • flashlight_zm.sw.vtx
        • flashlight_zm.vvd
        • improvised_zm.dx80.vtx
        • improvised_zm.dx90.vtx
        • improvised_zm.mdl
        • improvised_zm.sw.vtx
        • improvised_zm.vvd
        • invisible_vm.dx80.vtx
        • invisible_vm.dx90.vtx
        • invisible_vm.mdl
        • invisible_vm.sw.vtx
        • invisible_vm.vvd
        • molotov3rd_zm.dx80.vtx
        • molotov3rd_zm.dx90.vtx
        • molotov3rd_zm.mdl
        • molotov3rd_zm.phy
        • molotov3rd_zm.sw.vtx
        • molotov3rd_zm.vvd
        • molotov_zm.dx80.vtx
        • molotov_zm.dx90.vtx
        • molotov_zm.mdl
        • molotov_zm.sw.vtx
        • molotov_zm.vvd
        • pistol3rd_zm.dx80.vtx
        • pistol3rd_zm.dx90.vtx
        • pistol3rd_zm.mdl
        • pistol3rd_zm.phy
        • pistol3rd_zm.sw.vtx
        • pistol3rd_zm.vvd
        • pistol_zm.dx80.vtx
        • pistol_zm.dx90.vtx
        • pistol_zm.mdl
        • pistol_zm.sw.vtx
        • pistol_zm.vvd
        • rifle_zm.dx80.vtx
        • rifle_zm.dx90.vtx
        • rifle_zm.mdl
        • rifle_zm.sw.vtx
        • rifle_zm.vvd
        • rifle_zm_3rd.dx80.vtx
        • rifle_zm_3rd.dx90.vtx
        • rifle_zm_3rd.mdl
        • rifle_zm_3rd.phy
        • rifle_zm_3rd.sw.vtx
        • rifle_zm_3rd.vvd
        • shotgun_zm.dx80.vtx
        • shotgun_zm.dx90.vtx
        • shotgun_zm.mdl
        • shotgun_zm.sw.vtx
        • shotgun_zm.vvd
        • shotgun_zm_3rd.dx80.vtx
        • shotgun_zm_3rd.dx90.vtx
        • shotgun_zm_3rd.mdl
        • shotgun_zm_3rd.phy
        • shotgun_zm_3rd.sw.vtx
        • shotgun_zm_3rd.vvd
        • sledgehammer3rd_zm.dx80.vtx
        • sledgehammer3rd_zm.dx90.vtx
        • sledgehammer3rd_zm.mdl
        • sledgehammer3rd_zm.phy
        • sledgehammer3rd_zm.sw.vtx
        • sledgehammer3rd_zm.vvd
        • sledgehammer_zm.dx80.vtx
        • sledgehammer_zm.dx90.vtx
        • sledgehammer_zm.mdl
        • sledgehammer_zm.sw.vtx
        • sledgehammer_zm.vvd
        • smg_zm_3rd.dx80.vtx
        • smg_zm_3rd.dx90.vtx
        • smg_zm_3rd.mdl
        • smg_zm_3rd.phy
        • smg_zm_3rd.sw.vtx
        • smg_zm_3rd.vvd
        • v_mac_zm.dx80.vtx
        • v_mac_zm.dx90.vtx
        • v_mac_zm.mdl
        • v_mac_zm.sw.vtx
        • v_mac_zm.vvd
        • v_mac_zm.xbox.vtx
        • v_shotgun_zm.dx80.vtx
        • v_shotgun_zm.dx90.vtx
        • v_shotgun_zm.mdl
        • v_shotgun_zm.sw.vtx
        • v_shotgun_zm.vvd
        • v_shotgun_zm.xbox.vtx
        • v_smg.dx80.vtx
        • v_smg.dx90.vtx
        • v_smg.mdl
        • v_smg.sw.vtx
        • v_smg.vvd
        • w_shotgun_zm.dx80.vtx
        • w_shotgun_zm.dx90.vtx
        • w_shotgun_zm.mdl
        • w_shotgun_zm.phy
        • w_shotgun_zm.sw.vtx
        • w_shotgun_zm.vvd
        • w_shotgun_zm.xbox.vtx
      • zombie/
        • burnzie.dx80.vtx
        • burnzie.dx90.vtx
        • burnzie.mdl
        • burnzie.phy
        • burnzie.sw.vtx
        • burnzie.vvd
        • hulk.dx80.vtx
        • hulk.dx90.vtx
        • hulk.mdl
        • hulk.phy
        • hulk.sw.vtx
        • hulk.vvd
        • zm_classic.dx80.vtx
        • zm_classic.dx90.vtx
        • zm_classic.mdl
        • zm_classic.phy
        • zm_classic.sw.vtx
        • zm_classic.vvd
        • zm_classic_01.dx80.vtx
        • zm_classic_01.dx90.vtx
        • zm_classic_01.mdl
        • zm_classic_01.phy
        • zm_classic_01.sw.vtx
        • zm_classic_01.vvd
        • zm_classic_02.dx80.vtx
        • zm_classic_02.dx90.vtx
        • zm_classic_02.mdl
        • zm_classic_02.phy
        • zm_classic_02.sw.vtx
        • zm_classic_02.vvd
        • zm_classic_03.dx80.vtx
        • zm_classic_03.dx90.vtx
        • zm_classic_03.mdl
        • zm_classic_03.phy
        • zm_classic_03.sw.vtx
        • zm_classic_03.vvd
        • zm_classic_04.dx80.vtx
        • zm_classic_04.dx90.vtx
        • zm_classic_04.mdl
        • zm_classic_04.phy
        • zm_classic_04.sw.vtx
        • zm_classic_04.vvd
        • zm_classic_05.dx80.vtx
        • zm_classic_05.dx90.vtx
        • zm_classic_05.mdl
        • zm_classic_05.phy
        • zm_classic_05.sw.vtx
        • zm_classic_05.vvd
        • zm_classic_06.dx80.vtx
        • zm_classic_06.dx90.vtx
        • zm_classic_06.mdl
        • zm_classic_06.phy
        • zm_classic_06.sw.vtx
        • zm_classic_06.vvd
        • zm_classic_07.dx80.vtx
        • zm_classic_07.dx90.vtx
        • zm_classic_07.mdl
        • zm_classic_07.phy
        • zm_classic_07.sw.vtx
        • zm_classic_07.vvd
        • zm_classic_08.dx80.vtx
        • zm_classic_08.dx90.vtx
        • zm_classic_08.mdl
        • zm_classic_08.phy
        • zm_classic_08.sw.vtx
        • zm_classic_08.vvd
        • zm_classic_09.dx80.vtx
        • zm_classic_09.dx90.vtx
        • zm_classic_09.mdl
        • zm_classic_09.phy
        • zm_classic_09.sw.vtx
        • zm_classic_09.vvd
        • zm_classic_10.dx80.vtx
        • zm_classic_10.dx90.vtx
        • zm_classic_10.mdl
        • zm_classic_10.phy
        • zm_classic_10.sw.vtx
        • zm_classic_10.vvd
        • zm_fast.dx80.vtx
        • zm_fast.dx90.vtx
        • zm_fast.mdl
        • zm_fast.phy
        • zm_fast.sw.vtx
        • zm_fast.vvd
        • zm_fast.w.vtx
    • settings/
      • spawnlist/
        • Zombie_Master_Ragdolls.txt
    • sound/
      • npc/
        • fast_zombie/
          • breathe_loop1.wav
          • claw_miss1.wav
          • claw_strike1.wav
          • claw_strike3.wav
          • fz_alert_close1.wav
          • fz_alert_far1.wav
          • fz_frenzy1.wav
          • fz_scream1.wav
          • gurgle_loop1.wav
          • leap1.wav
        • manhack/
          • bat_away.wav
          • gib.wav
          • grind1.wav
          • grind2.wav
          • grind3.wav
          • grind4.wav
          • grind5.wav
          • grind_flesh1.wav
          • grind_flesh2.wav
          • grind_flesh3.wav
          • mh_blade_loop1.wav
          • mh_blade_snick1.wav
          • mh_engine_loop1.wav
          • mh_engine_loop2.wav
        • zombie/
          • moan_loop1.wav
          • moan_loop2.wav
          • moan_loop3.wav
          • moan_loop4.wav
          • zombie_alert1.wav
          • zombie_alert2.wav
          • zombie_alert3.wav
          • zombie_die1.wav
          • zombie_die2.wav
          • zombie_die3.wav
          • zombie_pain1.wav
          • zombie_pain2.wav
          • zombie_pain3.wav
          • zombie_pain4.wav
          • zombie_pain5.wav
          • zombie_pain6.wav
          • zombie_voice_idle1.wav
          • zombie_voice_idle10.wav
          • zombie_voice_idle11.wav
          • zombie_voice_idle12.wav
          • zombie_voice_idle13.wav
          • zombie_voice_idle14.wav
          • zombie_voice_idle2.wav
          • zombie_voice_idle3.wav
          • zombie_voice_idle4.wav
          • zombie_voice_idle5.wav
          • zombie_voice_idle6.wav
          • zombie_voice_idle7.wav
          • zombie_voice_idle8.wav
          • zombie_voice_idle9.wav
          • zo_attack1.wav
          • zo_attack2.wav
        • zombie_poison/
          • pz_breath_loop1.wav
          • pz_call1.wav
          • pz_die1.wav
          • pz_die2.wav
          • pz_throw2.wav
          • pz_throw3.wav
    • zm_redqueen0023.jpg
    • Zombie master Npc's 2.JPG

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