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Zombine's CS:S Weapons

Zombine's CS:S Weapons

Originally uploaded by Zombine (4) on 1st August 2009 23:10 pm

Well, I fixed a weapons pack and made it a little bit more realistic, and added some sounds that were missing, and overall made it better. This pack contains:
All CS:S weapons with realistic effects
(sorry guys, doesn't blow down doors with a shotgun)
An Administrative Weapon,
(Controls for administrative weapon
Left-Click = Tight burst of thousands of shotgun bullets doing massive damage - Right click = Fire an explosive AWP round with a powerful shock wave dealing extra damage.)
And the best weapon, a C4, with very nice effects.
NOTE!: The explosion effects of this C4 will replace any other explosions of any other C4s that people have made, that you have in your addons folder!
Other note!: Sorry, slight mistake. The SG552 Sniper weapon was accidentally mis-named. I mixed it up with the SG550 Rifle. So the one saying 'Sniper' is actually the rifle. My bad! D:
Here is the fix for the missing Mac 10 and the mixed up rifles: http://www.garrysmod.org/downloads/?a=view&id=93727

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • Zombines CSS Weapons <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • Zombines CSS Weapons/
    • custom icon.jpg
    • good css weapons.jpg
    • info.txt
    • lua/
      • effects/
        • ground_hit/
          • init.lua
        • lee_muzzle_rifle/
          • init.lua
        • lee_muzzle_silenced/
          • init.lua
        • rg_shelleject/
          • init.lua
        • rg_shelleject_rifle/
          • init.lua
        • rg_shelleject_shotgun/
          • init.lua
        • SPonge/
          • init.lua
        • super_explosion/
          • init.lua
      • entities/
        • cs_flashnade/
          • cl_init.lua
          • init.lua
          • shared.lua
        • cs_grenade/
          • cl_init.lua
          • init.lua
          • shared.lua
        • cs_smokenade/
          • cl_init.lua
          • init.lua
          • shared.lua
      • weapons/
        • lee_cs_admingun/
          • shared.lua
        • lee_cs_ak47/
          • shared.lua
        • lee_cs_aug/
          • shared.lua
        • lee_cs_autoshotgun/
          • shared.lua
        • lee_cs_awp/
          • cl_init.lua
          • shared.lua
        • lee_cs_base/
          • shared.lua
        • lee_cs_c4/
          • shared.lua
        • lee_cs_deagle/
          • shared.lua
        • lee_cs_elite/
          • shared.lua
        • lee_cs_famas/
          • shared.lua
        • lee_cs_fiveseven/
          • shared.lua
        • lee_cs_flashbang/
          • shared.lua
        • lee_cs_g3sg1/
          • cl_init.lua
          • shared.lua
        • lee_cs_galil/
          • shared.lua
        • lee_cs_glock-burst/
          • shared.lua
        • lee_cs_grenade/
          • shared.lua
        • lee_cs_knife/
          • shared.lua
        • lee_cs_m4a1/
          • shared.lua
        • lee_cs_mac10/
          • shared.lua
        • lee_cs_mp5/
          • shared.lua
        • lee_cs_p228/
          • shared.lua
        • lee_cs_p90/
          • shared.lua
        • lee_cs_para/
          • shared.lua
        • lee_cs_pumpshotgun/
          • shared.lua
        • lee_cs_scout/
          • cl_init.lua
          • shared.lua
        • lee_cs_sg550/
          • cl_init.lua
          • shared.lua
        • lee_cs_sg552/
          • shared.lua
        • lee_cs_smokenade/
          • shared.lua
        • lee_cs_tmp/
          • shared.lua
        • lee_cs_ump/
          • shared.lua
        • lee_cs_usp/
          • shared.lua
        • lee_fists/
          • shared.lua
    • materials/
      • gmod/
        • scope.vmt
        • scope.vtf
      • refract_ring.vmt
      • refract_ring.vtf
      • vgui/
        • entities/
          • lee_cs_admingun.vmt
          • lee_cs_admingun.vtf
          • lee_cs_ak47.vmt
          • lee_cs_ak47.vtf
          • lee_cs_aug.vmt
          • lee_cs_aug.vtf
          • lee_cs_autoshotgun.vmt
          • lee_cs_autoshotgun.vtf
          • lee_cs_awp.vmt
          • lee_cs_awp.vtf
          • lee_cs_c4.vmt
          • lee_cs_c4.vtf
          • lee_cs_deagle.vmt
          • lee_cs_deagle.vtf
          • lee_cs_elite.vmt
          • lee_cs_elite.vtf
          • lee_cs_famas.vmt
          • lee_cs_famas.vtf
          • lee_cs_fiveseven.vmt
          • lee_cs_fiveseven.vtf
          • lee_cs_flashbang.vmt
          • lee_cs_flashbang.vtf
          • lee_cs_g3sg1.vmt
          • lee_cs_g3sg1.vtf
          • lee_cs_galil.vmt
          • lee_cs_galil.vtf
          • lee_cs_glock-burst.vmt
          • lee_cs_glock-burst.vtf
          • lee_cs_grenade.vmt
          • lee_cs_grenade.vtf
          • lee_cs_knife.vmt
          • lee_cs_knife.vtf
          • lee_cs_m4a1.vmt
          • lee_cs_m4a1.vtf
          • lee_cs_mac10.vmt
          • lee_cs_mac10.vtf
          • lee_cs_mp5.vmt
          • lee_cs_mp5.vtf
          • lee_cs_p228.vmt
          • lee_cs_p228.vtf
          • lee_cs_p90.vmt
          • lee_cs_p90.vtf
          • lee_cs_para.vmt
          • lee_cs_para.vtf
          • lee_cs_pumpshotgun.vmt
          • lee_cs_pumpshotgun.vtf
          • lee_cs_scout.vmt
          • lee_cs_scout.vtf
          • lee_cs_sg550.vmt
          • lee_cs_sg550.vtf
          • lee_cs_sg552.vmt
          • lee_cs_sg552.vtf
          • lee_cs_smokenade.vmt
          • lee_cs_smokenade.vtf
          • lee_cs_tmp.vmt
          • lee_cs_tmp.vtf
          • lee_cs_ump.vmt
          • lee_cs_ump.vtf
          • lee_cs_usp.vmt
          • lee_cs_usp.vtf
    • new effect.jpg
    • resource/
      • fonts/
        • cs.ttf
        • cs.ttf.ztmp
    • sound/
      • weapons/
        • ironsight_off.wav
        • ironsight_on.wav
    • updates.txt

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