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.ISO's NPC/Ent addon v2

Originally uploaded by BiN4RY^ on 8th April 2008 00:56 am

The only thing i made was the NPC addons, and the rest was made by SilverLAN (SNPC v1.3) and mortennp (HL2 ENT Spawn). In another word, i only deserve a small percentage of the total credits.
I was going to make them myself, but they were already created. So they get the credits for those first.
The hl2MOD can be found here:http://garrysmod.org/downloads/?a=view&id=28760
...and the SNPC pack can be found here:http://garrysmod.org/downloads/?a=view&id=35807
EDIT: If you have a reasonable reason for me to delete the file, let me know on FP, and my account is nubcakez

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • ISONPCADDON <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • ISONPCADDON/
    • info.txt
    • Lua/
      • autorun/
        • doublextraxtra_npcs.lua
        • hl2iteamweapon_entities.lua
      • effects/
        • impact_splat/
          • init.lua
      • entities/
        • bullsquid_spit/
          • cl_init.lua
          • init.lua
          • shared.lua
        • monster_alien_grunt/
          • cl_init.lua
          • init.lua
          • shared.lua
        • monster_bullchicken/
          • cl_init.lua
          • init.lua
          • shared.lua
        • monster_gargantua/
          • cl_init.lua
          • init.lua
          • shared.lua
        • monster_houndeye/
          • cl_init.lua
          • init.lua
          • shared.lua
        • sent_hornet/
          • cl_init.lua
          • init.lua
          • shared.lua
    • materials/
      • detail/
        • detailash001a.vtf
        • detailbrick001a.vtf
        • detailbrick002a.vtf
        • detailconcrete001a.vtf
        • detaildirt001a.vtf
        • detailsprites.vmt
        • detailsprites.vtf
        • detail_noise1.vtf
      • HUD/
        • killicons/
          • agrunt.vmt
          • agrunt.vtf
          • bullsquid.vmt
          • bullsquid.vtf
          • gargantua.vmt
          • gargantua.vtf
          • houndeye.vmt
          • houndeye.vtf
      • models/
        • agrunt/
          • ag_arm.vmt
          • ag_arm.vtf
          • ag_arm2.vmt
          • ag_arm2.vtf
          • ag_arm2_normal.vtf
          • ag_arm_normal.vtf
          • ag_chest.vmt
          • ag_chest.vtf
          • ag_chest_normal.vtf
          • ag_head.vmt
          • ag_head.vtf
          • ag_head_normal.vtf
          • ag_leg.vmt
          • ag_leg.vtf
          • ag_leg2.vmt
          • ag_leg2.vtf
          • ag_leg2_normal.vtf
          • ag_leg_normal.vtf
          • Chrome2.vmt
          • Chrome2.vtf
          • w_hivehand.vmt
          • w_hivehand.vtf
        • bullsquid/
          • bullchicken1.vmt
          • bullchicken1.vtf
          • bullchicken1_normal.vtf
          • bullchicken2.vmt
          • bullchicken2.vtf
          • bullchicken2_normal.vtf
          • bullchicken_eye1.vmt
          • bullchicken_eye1.vtf
          • bullchicken_eye2.vmt
          • bullchicken_eye2.vtf
        • Coc/
          • combinesoldiersheet.vmt
          • combinesoldiersheet_zombie.vtf
          • headcrabsheet.vmt
          • headcrabsheet.vtf
          • Zombie_Classic_sheet.vmt
          • Zombie_Classic_sheet.vtf
          • Zombie_Classic_sheet_normal.vtf
        • Cok/
          • combinesoldiersheet.vmt
          • combinesoldiersheet_zombie.vtf
          • headcrabsheet.vmt
          • headcrabsheet.vtf
          • Zombie_Classic_sheet.vmt
          • Zombie_Classic_sheet.vtf
          • Zombie_Classic_sheet_normal.vtf
        • Combine_soldier/
          • combinesoldiersheet_mask.vtf
          • combinesoldiersheet_shotgun.vmt
          • combinesoldiersheet_shotgun.vtf
          • combinesoldiershoty.vmt
          • combinesoldiershoty.vtf
          • combinesoldier_shotgun_noalpha.vtf
        • garg/
          • GARG_Arms1.vmt
          • GARG_Arms1.vtf
          • GARG_BFoot1.vmt
          • GARG_BFoot1.vtf
          • GARG_Chrome2.vmt
          • GARG_Chrome2.vtf
          • GARG_Claw1.vmt
          • GARG_Claw1.vtf
          • GARG_Coccyx1.vmt
          • GARG_Coccyx1.vtf
          • GARG_Face1.vmt
          • GARG_Face1.vtf
          • GARG_Jaw1.vmt
          • GARG_Jaw1.vtf
          • GARG_Jaw2.vmt
          • GARG_Jaw2.vtf
          • GARG_Leg1.vmt
          • GARG_Leg1.vtf
          • GARG_Pelvis1.vmt
          • GARG_Pelvis1.vtf
          • GARG_S-Rim1.vmt
          • GARG_S-Rim1.vtf
          • GARG_SClaw1.vmt
          • GARG_SClaw1.vtf
          • GARG_Side1.vmt
          • GARG_Side1.vtf
          • GARG_Side2.vmt
          • GARG_Side2.vtf
          • GARG_Spine1.vmt
          • GARG_Spine1.vtf
          • GARG_Spine3.vmt
          • GARG_Spine3.vtf
          • GARG_Stomach1.vmt
          • GARG_Stomach1.vtf
          • GARG_Temple1.vmt
          • GARG_Temple1.vtf
          • GARG_Throat1.vmt
          • GARG_Throat1.vtf
          • Tounge1.vmt
          • Tounge1.vtf
        • gman/
          • gdub_briefcase.vmt
          • gdub_briefcase.vtf
          • gdub_face_map3.vmt
          • gdub_face_map3.vtf
          • gdub_sheet.vmt
          • gdub_sheet.vtf
        • houndeye/
          • eye.vmt
          • eye.vtf
          • eye1.vmt
          • eye1.vtf
          • eye1_normal.vtf
          • eye2.vmt
          • eye2.vtf
          • eye2_normal.vtf
          • eye_normal.vtf
          • houndeye.vmt
          • houndeye.vtf
          • houndeye_normal.vtf
      • toxicsplat.vmt
      • toxicsplat.vtf
      • VGUI/
        • entities/
          • combine_mine.vmt
          • combine_mine.vtf
          • gmod_camera.vmt
          • gmod_camera.vtf
          • gmod_tool.vmt
          • gmod_tool.vtf
          • grenade_helicopter.vmt
          • grenade_helicopter.vtf
          • item_ammo_357.vmt
          • item_ammo_357.vtf
          • item_ammo_ar2.vmt
          • item_ammo_ar2.vtf
          • item_ammo_ar2_altfire.vmt
          • item_ammo_ar2_altfire.vtf
          • item_ammo_crossbow.vmt
          • item_ammo_crossbow.vtf
          • item_ammo_pistol.vmt
          • item_ammo_pistol.vtf
          • item_ammo_smg1.vmt
          • item_ammo_smg1.vtf
          • item_ammo_smg1_grenade.vmt
          • item_ammo_smg1_grenade.vtf
          • item_battery.vmt
          • item_battery.vtf
          • item_box_buckshot.vmt
          • item_box_buckshot.vtf
          • item_healthcharger.vmt
          • item_healthcharger.vtf
          • item_healthkit.vmt
          • item_healthkit.vtf
          • item_healthvial.vmt
          • item_healthvial.vtf
          • item_rpg_round.vmt
          • item_rpg_round.vtf
          • item_suit.vmt
          • item_suit.vtf
          • item_suitcharger.vmt
          • item_suitcharger.vtf
          • monster_alien_grunt.vmt
          • monster_alien_grunt.vtf
          • monster_bullchicken.vmt
          • monster_bullchicken.vtf
          • monster_gargantua.vmt
          • monster_gargantua.vtf
          • monster_houndeye.vmt
          • monster_houndeye.vtf
          • npc_bush.vmt
          • npc_bush.vtf
          • npc_clawscanner.vmt
          • npc_clawscanner.vtf
          • npc_combinedropship.vmt
          • npc_combinedropship.vtf
          • npc_combinegunship.vmt
          • npc_combinegunship.vtf
          • npc_combine_camera.vmt
          • npc_combine_camera.vtf
          • npc_fisherman.vmt
          • npc_fisherman.vtf
          • npc_grenade_frag.vmt
          • npc_grenade_frag.vtf
          • npc_helicopter.vmt
          • npc_helicopter.vtf
          • npc_ichthyosaur.vmt
          • npc_ichthyosaur.vtf
          • npc_odessa.vmt
          • npc_odessa.vtf
          • npc_sniper.vmt
          • npc_sniper.vtf
          • npc_stalker.vmt
          • npc_stalker.vtf
          • npc_strider.vmt
          • npc_strider.vtf
          • npc_turret_floor_friendly.vmt
          • npc_turret_floor_friendly.vtf
          • npc_vortslave.vmt
          • npc_vortslave.vtf
          • npc_vorturiah.vmt
          • npc_vorturiah.vtf
          • npc_zomgun1.vmt
          • npc_zomgun1.vtf
          • npc_zomgun2.vmt
          • npc_zomgun2.vtf
          • Rebelturret.vmt
          • Rebelturret.vtf
          • weapon_357.vmt
          • weapon_357.vtf
          • weapon_annabelle.vmt
          • weapon_annabelle.vtf
          • weapon_bugbait.vmt
          • weapon_bugbait.vtf
          • weapon_frag.vmt
          • weapon_frag.vtf
          • weapon_physcannon.vmt
          • weapon_physcannon.vtf
          • weapon_physgun.vmt
          • weapon_physgun.vtf
          • weapon_slam.vmt
          • weapon_slam.vtf
    • models/
      • agrunt.dx80.vtx
      • agrunt.dx90.vtx
      • agrunt.jpg
      • agrunt.mdl
      • agrunt.phy
      • agrunt.sw.vtx
      • agrunt.vvd
      • bullsquid.dx80.vtx
      • bullsquid.dx90.vtx
      • bullsquid.jpg
      • bullsquid.mdl
      • bullsquid.phy
      • bullsquid.sw.vtx
      • bullsquid.vvd
      • Coc.dx80.vtx
      • Coc.dx90.vtx
      • Coc.mdl
      • Coc.phy
      • Coc.sw.vtx
      • Coc.vvd
      • Cok.dx80.vtx
      • Cok.dx90.vtx
      • Cok.mdl
      • Cok.phy
      • Cok.sw.vtx
      • Cok.vvd
      • Combine_shoty11.dx80.vtx
      • Combine_shoty11.dx90.vtx
      • Combine_shoty11.mdl
      • Combine_shoty11.phy
      • Combine_shoty11.sw.vtx
      • Combine_shoty11.vvd
      • garg.dx80.vtx
      • garg.dx90.vtx
      • garg.jpg
      • garg.mdl
      • garg.sw.vtx
      • garg.vvd
      • gdub.dx80.vtx
      • gdub.dx90.vtx
      • gdub.mdl
      • gdub.phy
      • gdub.sw.vtx
      • gdub.vvd
      • houndeye.dx80.vtx
      • houndeye.dx90.vtx
      • houndeye.jpg
      • houndeye.mdl
      • houndeye.phy
      • houndeye.sw.vtx
      • houndeye.vvd
    • new_npcs.fgd
    • Readmeh PLEZ!.txt
    • sound/
      • hornet/
        • buzz1.wav
        • buzz2.wav
        • buzz3.wav
        • fire.wav
        • hit1.wav
        • hit2.wav
        • hit3.wav
      • npc/
        • agrunt/
          • ag_alert1.wav
          • ag_alert2.wav
          • ag_alert3.wav
          • ag_alert4.wav
          • ag_alert5.wav
          • ag_attack1.wav
          • ag_attack2.wav
          • ag_attack3.wav
          • ag_die1.wav
          • ag_die2.wav
          • ag_die3.wav
          • ag_die4.wav
          • ag_die5.wav
          • ag_fire1.wav
          • ag_fire2.wav
          • ag_fire3.wav
          • ag_idle1.wav
          • ag_idle2.wav
          • ag_idle3.wav
          • ag_idle4.wav
          • ag_idle5.wav
          • ag_pain1.wav
          • ag_pain2.wav
          • ag_pain3.wav
          • ag_pain4.wav
          • ag_pain5.wav
          • ag_step1.wav
          • ag_step2.wav
          • ag_step3.wav
          • ag_step4.wav
        • bullsquid/
          • acid1.wav
          • attack1.wav
          • attack2.wav
          • attack3.wav
          • attackgrowl1.wav
          • attackgrowl2.wav
          • attackgrowl3.wav
          • die1.wav
          • die2.wav
          • die3.wav
          • idle1.wav
          • idle2.wav
          • idle3.wav
          • idle4.wav
          • idle5.wav
          • pain1.wav
          • pain2.wav
        • garg/
          • gar_alert1.wav
          • gar_alert2.wav
          • gar_alert3.wav
          • gar_attack1.wav
          • gar_attack2.wav
          • gar_attack3.wav
          • gar_breathe1.wav
          • gar_breathe2.wav
          • gar_breathe3.wav
          • gar_claw_strike1.wav
          • gar_claw_strike2.wav
          • gar_claw_strike3.wav
          • gar_die1.wav
          • gar_die2.wav
          • gar_flameoff1.wav
          • gar_flameon1.wav
          • gar_flamerun1.wav
          • gar_idle1.wav
          • gar_idle2.wav
          • gar_idle3.wav
          • gar_idle4.wav
          • gar_idle5.wav
          • gar_pain1.wav
          • gar_pain2.wav
          • gar_pain3.wav
          • gar_step1.wav
          • gar_step2.wav
          • gar_stomp1.wav
        • houndeye/
          • he_alert1.wav
          • he_alert2.wav
          • he_alert3.wav
          • he_attack1.wav
          • he_attack2.wav
          • he_attack3.wav
          • he_blast1.wav
          • he_blast2.wav
          • he_blast3.wav
          • he_die1.wav
          • he_die2.wav
          • he_die3.wav
          • he_hunt1.wav
          • he_hunt2.wav
          • he_hunt3.wav
          • he_hunt4.wav
          • he_idle1.wav
          • he_idle2.wav
          • he_idle3.wav
          • he_idle4.wav
          • he_pain1.wav
          • he_pain2.wav
          • he_pain3.wav
          • he_pain4.wav
          • he_pain5.wav

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