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realistic_ppsh_v2!.zip

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RATE MY STUFF----> http://www.facepunch.com/showthread.php?p=15368559#post15368559
DOES NOT REQUIRE ANYTHING!!! -IS- AN ADDON!!
(not even Day of Defeat)
This is version two of my realistic russian PPSH weapon using Teta's realistic swep base, also known as the freaking awesome SMG from CoD WaW!(changelog at bottom)
CREDITS:
zemlerojka
for PPSH models/materials
TetaBonita
for the awesome rg base
VaLVE
For nearly everything else.
Me
For lua :)
Why is this weapon realistic?
-Shell ejections
-cool muzzle flashes
-custom sounds
-lower viewmodel FOV
-realistic models
Changelog:
-is an addon now!!!
-no longer requires anything
-less rediculous damage
-more realistic clip-size
ONCE AGAIN, I DON'T CARE WHAT YOU THINK, IT DOES NOT REQUIRE ANYTHING! ALL MODELS, MATERIALS, SOUNDS, AND SCRIPTS ARE INCLUDED!

This download looks like a lua file. You need to place it in your lua folder inside the Garry's Mod folder.

You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • lua
            • autorun
              • CREDITS.txt
              • README!!.txt
              • PPSH/
                • info.txt
                • lua/
                  • effects/
                    • rg_muzzle_grenade/
                      • init.lua
                    • rg_muzzle_highcal/
                      • init.lua
                    • rg_muzzle_hmg/
                      • init.lua
                    • rg_muzzle_pistol/
                      • init.lua
                    • rg_muzzle_rifle/
                      • init.lua
                    • rg_muzzle_silenced/
                      • init.lua
                    • rg_shelleject/
                      • init.lua
                    • rg_shelleject_rifle/
                      • init.lua
                    • rg_shelleject_shotgun/
                      • init.lua
                  • entities/
                    • sent_rg_bullet/
                      • init.lua
                      • shared.lua
                    • sent_rg_grenade/
                      • cl_init.lua
                      • init.lua
                      • shared.lua
                  • weapons/
                    • rg_base/
                      • cl_init.lua
                      • shared.lua
                    • rg_ppsh1941/
                      • shared.lua
                • materials/
                  • models/
                    • weapons/
                      • v_models/
                        • hands/
                          • us_sleeve.vmt
                          • us_sleeve.vtf
                          • v_axis_sleeve.vmt
                          • v_axis_sleeve.vtf
                          • v_hand.vmt
                          • v_hand.vtf
                        • ppsh1941/
                          • ussr_patron.vmt
                          • ussr_patron.vtf
                          • ussr_ppsh-41_v.vmt
                          • ussr_ppsh-41_v.vtf
                          • ussr_ppsh-41_v_env.vtf
                          • ussr_ppsh-41_v_mushka_vnutr.vmt
                          • ussr_ppsh-41_v_mushka_vnutr.vtf
                          • ussr_ppsh-41_v_normal.vtf
                      • w_models/
                        • ppsh1941/
                          • ussr_ppsh-41.vmt
                          • ussr_ppsh-41.vtf
                          • ussr_ppsh-41_baraban_back.vmt
                          • ussr_ppsh-41_baraban_back.vtf
                          • ussr_ppsh-41_baraban_back_bump.vtf
                          • ussr_ppsh-41_baraban_front.vmt
                          • ussr_ppsh-41_baraban_front.vtf
                          • ussr_ppsh-41_baraban_front_bump.vtf
                          • ussr_ppsh-41_baraban_side.vmt
                          • ussr_ppsh-41_baraban_side.vtf
                          • ussr_ppsh-41_baraban_side_bump.vtf
                  • rg/
                    • rg_parascope.vmt
                    • rg_parascope.vtf
                • models/
                  • weapons/
                    • v_ppsh1941.dx80.vtx
                    • v_ppsh1941.dx90.vtx
                    • v_ppsh1941.mdl
                    • v_ppsh1941.sw.vtx
                    • v_ppsh1941.vvd
                    • v_ppsh1941.xbox.vtx
                    • w_ppsh1941.dx80.vtx
                    • w_ppsh1941.dx90.vtx
                    • w_ppsh1941.mdl
                    • w_ppsh1941.phy
                    • w_ppsh1941.sw.vtx
                    • w_ppsh1941.vvd
                    • w_ppsh1941.xbox.vtx
                • scripts/
                  • sounds/
                    • game_sounds_weapons.txt
                • sound/
                  • weapons/
                    • ak47/
                      • ak46_fire1.wav
                    • thompson_boltback.wav
                    • thompson_boltforward.wav
                    • thompson_clipin.wav
                    • thompson_clipout.wav

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • CREDITS.txt
  • README!!.txt
  • PPSH/
    • info.txt
    • lua/
      • effects/
        • rg_muzzle_grenade/
          • init.lua
        • rg_muzzle_highcal/
          • init.lua
        • rg_muzzle_hmg/
          • init.lua
        • rg_muzzle_pistol/
          • init.lua
        • rg_muzzle_rifle/
          • init.lua
        • rg_muzzle_silenced/
          • init.lua
        • rg_shelleject/
          • init.lua
        • rg_shelleject_rifle/
          • init.lua
        • rg_shelleject_shotgun/
          • init.lua
      • entities/
        • sent_rg_bullet/
          • init.lua
          • shared.lua
        • sent_rg_grenade/
          • cl_init.lua
          • init.lua
          • shared.lua
      • weapons/
        • rg_base/
          • cl_init.lua
          • shared.lua
        • rg_ppsh1941/
          • shared.lua
    • materials/
      • models/
        • weapons/
          • v_models/
            • hands/
              • us_sleeve.vmt
              • us_sleeve.vtf
              • v_axis_sleeve.vmt
              • v_axis_sleeve.vtf
              • v_hand.vmt
              • v_hand.vtf
            • ppsh1941/
              • ussr_patron.vmt
              • ussr_patron.vtf
              • ussr_ppsh-41_v.vmt
              • ussr_ppsh-41_v.vtf
              • ussr_ppsh-41_v_env.vtf
              • ussr_ppsh-41_v_mushka_vnutr.vmt
              • ussr_ppsh-41_v_mushka_vnutr.vtf
              • ussr_ppsh-41_v_normal.vtf
          • w_models/
            • ppsh1941/
              • ussr_ppsh-41.vmt
              • ussr_ppsh-41.vtf
              • ussr_ppsh-41_baraban_back.vmt
              • ussr_ppsh-41_baraban_back.vtf
              • ussr_ppsh-41_baraban_back_bump.vtf
              • ussr_ppsh-41_baraban_front.vmt
              • ussr_ppsh-41_baraban_front.vtf
              • ussr_ppsh-41_baraban_front_bump.vtf
              • ussr_ppsh-41_baraban_side.vmt
              • ussr_ppsh-41_baraban_side.vtf
              • ussr_ppsh-41_baraban_side_bump.vtf
      • rg/
        • rg_parascope.vmt
        • rg_parascope.vtf
    • models/
      • weapons/
        • v_ppsh1941.dx80.vtx
        • v_ppsh1941.dx90.vtx
        • v_ppsh1941.mdl
        • v_ppsh1941.sw.vtx
        • v_ppsh1941.vvd
        • v_ppsh1941.xbox.vtx
        • w_ppsh1941.dx80.vtx
        • w_ppsh1941.dx90.vtx
        • w_ppsh1941.mdl
        • w_ppsh1941.phy
        • w_ppsh1941.sw.vtx
        • w_ppsh1941.vvd
        • w_ppsh1941.xbox.vtx
    • scripts/
      • sounds/
        • game_sounds_weapons.txt
    • sound/
      • weapons/
        • ak47/
          • ak46_fire1.wav
        • thompson_boltback.wav
        • thompson_boltforward.wav
        • thompson_clipin.wav
        • thompson_clipout.wav

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