Originally uploaded by Sakarias88 on 3rd January 2008 13:01 pm
-:This is an update(1.91b):-
The batons will now spawn a little while after the animation have started instead of spawning at the same time as the animation starts so it looks a bit better now.
This is a more developed version of the baton thrower and believe me there is many big differences between them.
If you want to see the weapon in action you can take a look at this video clip.
Link to video: http://www.youtube.com/watch?v=AgkGUgxS710
(Used the old version in the video)
Hold the primary fire button to adjust the power of your throw.Let go of the primary fire button and the baton is on the way.When you hold the primary fire button the combine elite vision cross hair will fade in to assist you when you aim at long distances.
You will hear a sound when you have enough power to throw the baton and you will also hear another sound when the power is at 100%.
I recommend you use primary fire at long distances.
Secondary fire will make you throw a baton spinning, how much the baton spins is randomized and how much the baton is tilted is also randomized.
If you are lucky you will neutralize your opponent with the first baton you throw. You can't throw the baton so long as you can when using primary fire so i only recommended secondary fire at close distances.
Link to forum: http://forums.facepunchstudios.com/showthread.php?t=472171