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Spas-12

Originally uploaded by The Ultimator on 14th April 2012 14:54 pm

I'm back with another weekly release. Thanks to Madkiller for helping me out with the bugs and stuff, this couldn't happen without him!
Video thanks to SKY-JOE: http://www.youtube.com/watch?v=AnssVu6aVNg&list=UUhPNgZEtvaXP-n5DmTYH7Rg&feature=plcp
Original submission here: http://www.gamebanana.com/css/skins/116300
___________________________________________________________
Credits:
Spas model/textures
Stoke
Spas normals/World models
Fxdarkloki
Watch model/textures/normals
Teh snake
Sleeve model
WILLDAB3AST
Sleeve normals
Happy camper
Sounds
iFlip/Uknown (original release), Saint1023 (Garrysmod release)
Muzzle flash
Zira/Valve
Muzzle smoke
Doktor Haus
Watch edits/Compile/Buy pics/Animations
Mr. Brightside
SWEP Base
Leeroy, Madkiller (madkiller fixed the muzzleflash error)
SWEP Authors
The Ultimator, Madkiller
Bugfixes and Testing
Madkiller
_________________________________________________________________
Get some of my other stuff:
M249http://www.garrysmod.org/downloads/?a=view&id=129388
Swat Kimberhttp://www.garrysmod.org/downloads/?a=view&id=128964
Blur's Deaglehttp://www.garrysmod.org/downloads/?a=view&id=129109
FNP-45http://www.garrysmod.org/downloads/?a=view&id=129275
Eickhorn Knifehttp://www.garrysmod.org/downloads/?a=view&id=129018

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • Spas-12 <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • Spas-12/
    • scripts/
      • sounds/
        • spas-12.txt
    • Spas-12/
      • info.txt
      • lua/
        • autorun/
          • client/
            • weapon_menu.lua
          • server/
            • hands.lua
          • Weapon_Scripts.lua
          • zombie_spawnlist.lua
        • effects/
          • acid_hit/
            • init.lua
          • dissolve_hit/
            • init.lua
          • Emit_Muzzle/
            • init.lua
          • explode_hit/
            • init.lua
          • flash_smoke/
            • init.lua
          • ground_hit/
            • init.lua
          • ground_hit_concretedebris/
            • init.lua
          • ignite_hit/
            • init.lua
          • lee_muzzle_deagle/
            • init.lua
          • lee_muzzle_pistol/
            • init.lua
          • lee_muzzle_rifle/
            • init.lua
          • lee_muzzle_shotgun/
            • init.lua
          • lee_muzzle_silenced/
            • init.lua
          • lee_muzzle_sniper/
            • init.lua
          • m81_smoke/
            • init.lua
          • pene_trace/
            • init.lua
          • rico_trace/
            • init.lua
          • shell_12g/
            • init.lua
          • shell_m9/
            • init.lua
          • shell_p90/
            • init.lua
          • shell_pistol/
            • init.lua
          • shell_rifle/
            • init.lua
          • shell_semirifle/
            • init.lua
          • shell_smg/
            • init.lua
          • shell_sniper/
            • init.lua
          • shock_hit/
            • init.lua
        • entities/
          • ammo_357/
            • cl_init.lua
            • init.lua
            • shared.lua
          • ammo_ar2/
            • cl_init.lua
            • init.lua
            • shared.lua
          • ammo_pistol/
            • cl_init.lua
            • init.lua
            • shared.lua
          • ammo_rifle/
            • cl_init.lua
            • init.lua
            • shared.lua
          • ammo_shotgun/
            • cl_init.lua
            • init.lua
            • shared.lua
          • ammo_smg/
            • cl_init.lua
            • init.lua
            • shared.lua
          • ammo_sniper/
            • cl_init.lua
            • init.lua
            • shared.lua
          • ent_nade/
            • cl_init.lua
            • init.lua
            • shared.lua
          • Mag/
            • cl_init.lua
            • init.lua
            • shared.lua
          • Rg/
            • cl_init.lua
            • init.lua
            • shared.lua
        • weapons/
          • spas-12/
            • shared.lua
          • weapon_rev_base/
            • ai_translations.lua
            • cl_init.lua
            • init.lua
            • sh_anim.lua
            • shared.lua
      • materials/
        • models/
          • weapons/
            • v_models/
              • hands/
                • sleeve_diffuse.vmt
                • sleeve_normal.vtf
              • stoke_spas12/
                • grip.vmt
                • grip.vtf
                • peace-n.vtf
                • peace.vmt
                • peace.vtf
                • pump-n.vtf
                • pump.vmt
                • pump.vtf
                • rec-n.vtf
                • rec.vmt
                • rec.vtf
              • watch/
                • blet_spec.TGA
                • TS_belt_difffuse.vmt
                • TS_belt_difffuse.vtf
                • TS_belt_normal.vtf
                • TS_watch_difffuse.vmt
                • TS_watch_difffuse.vtf
                • TS_watch_glass.vmt
                • TS_watch_glass.vtf
                • TS_watch_normal.vtf
                • watch_spec.TGA
            • w_models/
              • stoke spas12/
                • grip.vmt
                • peace.vmt
                • pump.vmt
                • rec.vmt
        • trails/
          • smoke.vmt
          • smoke.vtf
        • vgui/
          • gfx/
            • VGUI/
              • m3.vtf
      • models/
        • weapons/
          • v_shotty_spas-12.dx80.vtx
          • v_shotty_spas-12.dx90.vtx
          • v_shotty_spas-12.mdl
          • v_shotty_spas-12.sw.vtx
          • v_shotty_spas-12.vvd
          • v_shotty_spas-12.xbox.vtx
          • w_shotty_spas-12.dx80.vtx
          • w_shotty_spas-12.dx90.vtx
          • w_shotty_spas-12.mdl
          • w_shotty_spas-12.phy
          • w_shotty_spas-12.sw.vtx
          • w_shotty_spas-12.vvd
          • w_shotty_spas-12.xbox.vtx
      • particles/
        • lee_particle.pcf
        • muzzle_smoke.pcf
        • particles_manifest.txt
      • scripts/
        • sounds/
          • spas-12.txt
      • sound/
        • weapons/
          • spas12/
            • click.wav
            • draw.wav
            • foley.wav
            • handle.wav
            • insert.wav
            • pump.wav
            • spas_shoot_pump.wav

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