Originally uploaded by Sakarias88 on 20th January 2008 22:32 pm
Black Magic Update!
You don't need the old version for this update!
If you already have the old version simply overwrite all old files when extracting it.
NPC's will now get angry or afraid of you when you possess them.
NPC's around the selected NPC will also start to be afraid or angry.
Friendly NPC's will not be affected unless you select a friendly NPC to possess.
Improoved visual effects on NPC's
More sound effects!
Different kind of ragdolls now play different sounds when possessed.
Fixed Health bug.
Fixed spasms(some npc's had to much spasms for some reason)
Fixed weapon hold type, the player will now have the "normal" holdtype.
Sounds will be played less frequently from possessed objects, vehicles and ragdolls.
I also fixed a lot of other things that i can't remember now.
With this weapon you will gain the ability to use black magic.
You can posses any prop, ragdoll or vehicle. You can use telekinesis on props, ragdolls and vehicles, you can also drain life energy(health) from NPC's by selecting them and then activate the possession.
Select your victim/object. You hear a growl from Gordon if the selected victim/object is susceptible to possess. You have to sacrifice some of your own life energy to make a prop or vehicle come to life. It takes 5hp to make a prop come to life, since there are so many small parts in a vehicle it will take 10hp to make a vehicle come to life and it will take no life energy at all to make a dead body possessed because there already are enough life energy in the body.
Use telekinesis ,the object will move towards the point you look at. The possession has to be turned on for a while before telekinesis can be used at full effect.
When you use telekinesis on an object the object will leave traces of black magic dust.
Be careful when you use telekinesis because if your not you might hit yourself with the object.
Turn on or off the
This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:
Black Magic <-- Addon folder!
- Black Magic/
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