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Zombie panic ragdolls V2

Originally uploaded by WAFFLE (7) on 10th February 2010 05:04 am

An updated version of the Zombie panic source survivors and zombies up to 2.0 I take no credit in making them.
Includes-
Eugene (detective) - Eugene zombie
Jennifer (waitress) - Jennifer zombie
T-bag (rapper) - T-bag zombie
Marcus (cop) - Marcus zombie
Lea (exchange student) - Lea zombie
Carrier (whitey)
extract models and materials to
/start/computer/C:/programfiles/steam/USERNAME/steamapps/garry'smod/garrysmod/

This download looks like an unpacked addon. You can either convert the files to an addon or merge the folders in the zip with the folders in your Garry's Mod folder.

Convert to Addon (Recommended)

You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • Zombie panic ragdolls V2 <-- Make this folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Or, Merge Folders (Not recommended)

This option makes it difficult to remove the content should you no longer want it. Merge any folders from the zip with the equivalent folders in your Garry's Mod folder.

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • models/
    • survivors/
      • survivor1/
        • survivor1.dx80.vtx
        • survivor1.dx90.vtx
        • survivor1.mdl
        • survivor1.phy
        • survivor1.sw.vtx
        • survivor1.vvd
        • zp_sv1_head.vtf
      • survivor2/
        • survivor2.dx80.vtx
        • survivor2.dx90.vtx
        • survivor2.mdl
        • survivor2.phy
        • survivor2.sw.vtx
        • survivor2.vvd
      • survivor3/
        • survivor3.dx80.vtx
        • survivor3.dx90.vtx
        • survivor3.mdl
        • survivor3.phy
        • survivor3.sw.vtx
        • survivor3.vvd
      • survivor4/
        • survivor4.dx80.vtx
        • survivor4.dx90.vtx
        • survivor4.mdl
        • survivor4.phy
        • survivor4.sw.vtx
        • survivor4.vvd
      • survivor5/
        • survivor5.dx80.vtx
        • survivor5.dx90.vtx
        • survivor5.mdl
        • survivor5.phy
        • survivor5.sw.vtx
        • survivor5.vvd
    • zombies/
      • zombie0/
        • gibs/
          • zombie0_gib_1.dx80.vtx
          • zombie0_gib_1.dx90.vtx
          • zombie0_gib_1.mdl
          • zombie0_gib_1.phy
          • zombie0_gib_1.sw.vtx
          • zombie0_gib_1.vvd
          • zombie0_gib_2.dx80.vtx
          • zombie0_gib_2.dx90.vtx
          • zombie0_gib_2.mdl
          • zombie0_gib_2.phy
          • zombie0_gib_2.sw.vtx
          • zombie0_gib_2.vvd
          • zombie0_gib_3.dx80.vtx
          • zombie0_gib_3.dx90.vtx
          • zombie0_gib_3.mdl
          • zombie0_gib_3.phy
          • zombie0_gib_3.sw.vtx
          • zombie0_gib_3.vvd
          • zombie0_gib_4.dx80.vtx
          • zombie0_gib_4.dx90.vtx
          • zombie0_gib_4.mdl
          • zombie0_gib_4.phy
          • zombie0_gib_4.sw.vtx
          • zombie0_gib_4.vvd
          • zombie0_gib_5.dx80.vtx
          • zombie0_gib_5.dx90.vtx
          • zombie0_gib_5.mdl
          • zombie0_gib_5.phy
          • zombie0_gib_5.sw.vtx
          • zombie0_gib_5.vvd
          • zombie0_gib_6.dx80.vtx
          • zombie0_gib_6.dx90.vtx
          • zombie0_gib_6.mdl
          • zombie0_gib_6.phy
          • zombie0_gib_6.sw.vtx
          • zombie0_gib_6.vvd
        • zombie0.dx80.vtx
        • zombie0.dx90.vtx
        • zombie0.mdl
        • zombie0.phy
        • zombie0.sw.vtx
        • zombie0.vvd
      • zombie1/
        • gibs/
          • zombie1_gib_1.dx80.vtx
          • zombie1_gib_1.dx90.vtx
          • zombie1_gib_1.mdl
          • zombie1_gib_1.phy
          • zombie1_gib_1.sw.vtx
          • zombie1_gib_1.vvd
          • zombie1_gib_2.dx80.vtx
          • zombie1_gib_2.dx90.vtx
          • zombie1_gib_2.mdl
          • zombie1_gib_2.phy
          • zombie1_gib_2.sw.vtx
          • zombie1_gib_2.vvd
          • zombie1_gib_3.dx80.vtx
          • zombie1_gib_3.dx90.vtx
          • zombie1_gib_3.mdl
          • zombie1_gib_3.phy
          • zombie1_gib_3.sw.vtx
          • zombie1_gib_3.vvd
          • zombie1_gib_4.dx80.vtx
          • zombie1_gib_4.dx90.vtx
          • zombie1_gib_4.mdl
          • zombie1_gib_4.phy
          • zombie1_gib_4.sw.vtx
          • zombie1_gib_4.vvd
          • zombie1_gib_5.dx80.vtx
          • zombie1_gib_5.dx90.vtx
          • zombie1_gib_5.mdl
          • zombie1_gib_5.phy
          • zombie1_gib_5.sw.vtx
          • zombie1_gib_5.vvd
          • zombie1_gib_6.dx80.vtx
          • zombie1_gib_6.dx90.vtx
          • zombie1_gib_6.mdl
          • zombie1_gib_6.phy
          • zombie1_gib_6.sw.vtx
          • zombie1_gib_6.vvd
        • zombie1.dx80.vtx
        • zombie1.dx90.vtx
        • zombie1.mdl
        • zombie1.phy
        • zombie1.sw.vtx
        • zombie1.vvd
      • zombie2/
        • gibs/
          • zombie2_gib_1.dx80.vtx
          • zombie2_gib_1.dx90.vtx
          • zombie2_gib_1.mdl
          • zombie2_gib_1.phy
          • zombie2_gib_1.sw.vtx
          • zombie2_gib_1.vvd
          • zombie2_gib_2.dx80.vtx
          • zombie2_gib_2.dx90.vtx
          • zombie2_gib_2.mdl
          • zombie2_gib_2.phy
          • zombie2_gib_2.sw.vtx
          • zombie2_gib_2.vvd
          • zombie2_gib_3.dx80.vtx
          • zombie2_gib_3.dx90.vtx
          • zombie2_gib_3.mdl
          • zombie2_gib_3.phy
          • zombie2_gib_3.sw.vtx
          • zombie2_gib_3.vvd
          • zombie2_gib_4.dx80.vtx
          • zombie2_gib_4.dx90.vtx
          • zombie2_gib_4.mdl
          • zombie2_gib_4.phy
          • zombie2_gib_4.sw.vtx
          • zombie2_gib_4.vvd
          • zombie2_gib_5.dx80.vtx
          • zombie2_gib_5.dx90.vtx
          • zombie2_gib_5.mdl
          • zombie2_gib_5.phy
          • zombie2_gib_5.sw.vtx
          • zombie2_gib_5.vvd
          • zombie2_gib_6.dx80.vtx
          • zombie2_gib_6.dx90.vtx
          • zombie2_gib_6.mdl
          • zombie2_gib_6.phy
          • zombie2_gib_6.sw.vtx
          • zombie2_gib_6.vvd
        • zombie2.dx80.vtx
        • zombie2.dx90.vtx
        • zombie2.mdl
        • zombie2.phy
        • zombie2.sw.vtx
        • zombie2.vvd
      • zombie3/
        • zombie3.dx80.vtx
        • zombie3.dx90.vtx
        • zombie3.mdl
        • zombie3.phy
        • zombie3.sw.vtx
        • zombie3.vvd
      • zombie4/
        • zombie4.dx80.vtx
        • zombie4.dx90.vtx
        • zombie4.mdl
        • zombie4.phy
        • zombie4.sw.vtx
        • zombie4.vvd
      • zombie5/
        • zombie5.dx80.vtx
        • zombie5.dx90.vtx
        • zombie5.mdl
        • zombie5.phy
        • zombie5.sw.vtx
        • zombie5.vvd
  • materials/
    • models/
      • survivors/
        • Survivor1/
          • eye_brown.vmt
          • eye_brown.vtf
          • zp_sv1_head.vmt
          • zp_sv1_head.vtf
          • zp_sv1_head_NM copy.vtf
          • zp_sv1_head_NM.vtf
          • zp_sv1_jacket.vmt
          • zp_sv1_jacket.vtf
          • zp_sv1_jacket_NM.vtf
          • zp_sv1_pants.vmt
          • zp_sv1_pants.vtf
          • zp_sv1_shirt.vmt
          • zp_sv1_shirt.vtf
          • zp_sv1_shoe.vmt
          • zp_sv1_shoe.vtf
        • Survivor2/
          • Cap_Body_Color.vmt
          • Cap_Body_Color.vtf
          • Cap_Body_NM.vtf
          • Cap_Cloth_ColorMap.vmt
          • Cap_Cloth_ColorMap.vtf
          • Cap_Cloth_NM.vtf
        • Survivor3/
          • acc_dif.vmt
          • acc_dif.vtf
          • acc_norm.vtf
          • cloth_dif.vmt
          • cloth_dif.vtf
          • cloth_norm.vtf
          • head_blin.vmt
          • head_blin.vtf
          • head_diff.vmt
          • head_diff.vtf
          • skin_dif2.vmt
          • skin_dif2.vtf
          • skin_norm.vtf
        • survivor4/
          • 001_punkerzombie_head_color.vmt
          • 001_punkerzombie_head_color.vtf
          • 001_punker_head_color.vmt
          • 001_punker_head_color.vtf
          • 002_punkerzombie_head_normal.vtf
          • 002_punker_head_normal.vtf
          • 005_punkerzombie_body_color.vmt
          • 005_punkerzombie_body_color.vtf
          • 005_punker_body_color.vmt
          • 005_punker_body_color.vtf
          • 006_punkerzombie_body_bump.vtf
          • 006_punker_body_bump.vtf
          • 009_punkerzombie_pants_color.vmt
          • 009_punkerzombie_pants_color.vtf
          • 009_punker_pants_color.vmt
          • 009_punker_pants_color.vtf
        • survivor5/
          • diffuse.vmt
          • diffuse.vtf
          • hair.vmt
          • hair.vtf
          • normal.vtf
      • zombies/
        • Zombie0/
          • white.vmt
          • white.vtf
          • zombie1_body_DIF.vmt
          • zombie1_body_DIF.vtf
          • zombie1_body_NM.vtf
          • zombie1_eye.vmt
          • zombie1_eye.vtf
          • zombie1_head_DIF.vmt
          • zombie1_head_DIF.vtf
          • zombie1_head_NM.vmt
          • zombie1_head_NM.vtf
          • zombie1_teeth.vmt
          • zombie1_teeth.vtf
          • zombie_fp.vmt
          • zombie_fp.vtf
          • zombie_fp_NM.vmt
          • zombie_fp_NM.vtf
          • zp_sv1_pants.vmt
          • zp_sv1_pants.vtf
        • Zombie1/
          • zombie2_eye.vmt
          • zombie2_eye.vtf
          • zombie2_eyeglow.vmt
          • zombie2_eyeglow.vtf
          • zombie2_hairflat.vmt
          • zombie2_hairflat.vtf
          • zombie2_head.vmt
          • zombie2_head.vtf
          • zombie2_jacket.vmt
          • zombie2_jacket.vtf
          • zombie2_jacket_NM.vmt
          • zombie2_jacket_NM.vtf
          • zombie2_pants.vmt
          • zombie2_pants.vtf
          • zombie2_pants_NM.vmt
          • zombie2_pants_NM.vtf
          • zombie2_shirt.vmt
          • zombie2_shirt.vtf
          • zombie2_teeth.vmt
          • zombie2_teeth.vtf
          • zp_sv1_shoe.vmt
          • zp_sv1_shoe.vtf
        • Zombie2/
          • Cap_Body_Color.vmt
          • Cap_Body_Color.vtf
          • Cap_Body_Color2.vmt
          • Cap_Body_Color2.vtf
          • Cap_Body_NM.vtf
          • Cap_Cloth_ColorMap.vmt
          • Cap_Cloth_ColorMap.vtf
          • Cap_Cloth_NM.vtf
        • zombie2_eye.vmt
        • zombie2_eye.vtf
        • zombie2_eyeglow.vmt
        • zombie2_eyeglow.vtf
        • zombie2_hairflat.vmt
        • zombie2_hairflat.vtf
        • zombie2_head.vmt
        • zombie2_head.vtf
        • zombie2_jacket.vmt
        • zombie2_jacket.vtf
        • zombie2_jacket_NM.vmt
        • zombie2_jacket_NM.vtf
        • zombie2_pants.vmt
        • zombie2_pants.vtf
        • zombie2_pants_NM.vmt
        • zombie2_pants_NM.vtf
        • zombie2_shirt.vmt
        • zombie2_shirt.vtf
        • zombie2_teeth.vmt
        • zombie2_teeth.vtf
        • zombie3/
          • acc_dif.vmt
          • acc_dif.vtf
          • acc_norm.vtf
          • cloth_dif.vmt
          • cloth_dif.vtf
          • cloth_norm.vtf
          • head_blin.vmt
          • head_blin.vtf
          • skin_dif2.vmt
          • skin_dif2.vtf
          • skin_norm.vtf
        • zombie4/
          • 001_punkerzombie_head_color.vmt
          • 001_punkerzombie_head_color.vtf
          • 002_punkerzombie_head_normal.vtf
          • 005_punkerzombie_body_color.vmt
          • 005_punkerzombie_body_color.vtf
          • 006_punkerzombie_body_bump.vtf
          • 009_punkerzombie_pants_color.vmt
          • 009_punkerzombie_pants_color.vtf
        • zombie5/
          • diffuse.vmt
          • diffuse.vtf
          • hair.vmt
          • hair.vtf
          • normal.vtf
        • zp_sv1_shoe.vmt
        • zp_sv1_shoe.vtf
  • READ ME.txt

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