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gm_megastruct_final_night.zip

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  • Tags: maps, construct
Originally uploaded by wilsonbj on 2nd March 2008 11:51 am

Forum:http://forums.facepunchstudios.com/showthread.php?p=9205007#post9205007
Night version of gm_megastruct_final!
� Water
� New/old Buildings
� NEW Hill that you can drive to the top of
� Platforms
� Free grass space
� Free build Space
� Roads
� Lighting
� Textures
� NEW Underground areas
� Noded
� High Skybox
� Very well optimized and built
No need for episode 2 texures
Gm_megastuct_final link:http://www.garrysmod.org/downloads/?a=view&id=31514
gm_megastruct_final_ep2adp link:http://www.garrysmod.org/downloads/?a=view&id=32732

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • gm_megastruct_final_night <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • gm_megastruct_final_night/
    • maps/
      • gm_megastruct_final_night.bsp
    • materials/
      • maps/
        • gm_megastruct_final_night.vmt
        • gm_megastruct_final_night.vtf
    • settings/
      • maps/
        • gm_megastruct_final_night.txt

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