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Originally uploaded by bigfatjimjoe on 10th January 2010 21:02 pm

This is the first (to my knowledge) underwater sea base map ever made for Garry's Mod.
I had to create my own water textures, refract shaders, and skybox for this to work. It really took a lot of figuring out to get the water to look real through the giant glass windows, but now that it's done, the so-called Source Engine "limitation" don't seem like limits anymore.
This map is really an underwater exploration and build map, complete with several kelp forests to add to variety. The most beautiful feature of this map, however, is the custom water caustics on the sea floor. You'll see what I'm talking about if you play it. The filesize is a bit large because of these caustics, which are actually self-illuminated and animated VTF files.
You will be able to go in and out of the sealab, and swim around in the open ocean. Also, I put in a few songs to add to the underwater atmosphere, that you can turn on and off.

This download looks like a map. You need to place it in your maps folder inside the Garry's Mod folder.

You should end up with a directory structure similar to below

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • maps
            • gm_sealab.bsp

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • gm_sealab.bsp