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Posable Medigun Beams v1.1

Originally uploaded by ACTION PYRO on 26th June 2012 16:41 pm

UPDATE: Now works properly with the Garry's Mod 13 Beta! The particle effect should now appear regardless of what order you have your games mounted in. This does not affect Garry's Mod 12 (non-beta) users, since it already worked fine for them.
WHAT DOES THIS DO?
This addon gives you a set of entities that let you move and pose Medigun beams. It's perfect for TF2 poses, screenshots and machinimas.
HOW DO I INSTALL IT?
Once you've downloaded the file, open the .zip and put the folder called "posable medigun beams" into your addons folder.
HOW DO I SPAWN THEM?
Spawn them from the Entities tab (in the Medigun Poser category) and move them around however you want. The 'gun' is what controls the starting point of the beam, so you'll want to keep it upright and point it in the same direction you want the beam to "fire". If you want a straight beam, point it directly at the target block; if you want a curved beam, tilt it away, you get the idea.
WHY DOES THE PHYSGUN BEAM GLITCH OUT WHEN I MOVE THE 'GUN' AROUND?
I'm not sure, but don't worry, it shouldn't cause any problems. It looks weird, but it should still function the same. Don't worry about breaking your physgun, either - the glitch only affects objects from this addon.

This download looks like a lua file. You need to place it in your lua folder inside the Garry's Mod folder.

You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • lua
            • autorun
              • PUT THAT FOLDER IN ADDONS.txt
              • Posable Medigun Beams/
                • info.txt
                • lua/
                  • autorun/
                    • gm13_medigun_particle_fix.lua
                  • entities/
                    • medigun_poser_blu/
                      • init.lua
                      • shared.lua
                    • medigun_poser_blu_kritz/
                      • init.lua
                      • shared.lua
                    • medigun_poser_red/
                      • init.lua
                      • shared.lua
                    • medigun_poser_red_kritz/
                      • init.lua
                      • shared.lua
                    • medigun_target/
                      • init.lua
                      • shared.lua
                • materials/
                  • VGUI/
                    • entities/
                      • medigun_poser_blu.vmt
                      • medigun_poser_blu.vtf
                      • medigun_poser_blu_kritz.vmt
                      • medigun_poser_blu_kritz.vtf
                      • medigun_poser_red.vmt
                      • medigun_poser_red.vtf
                      • medigun_poser_red_kritz.vmt
                      • medigun_poser_red_kritz.vtf

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • PUT THAT FOLDER IN ADDONS.txt
  • Posable Medigun Beams/
    • info.txt
    • lua/
      • autorun/
        • gm13_medigun_particle_fix.lua
      • entities/
        • medigun_poser_blu/
          • init.lua
          • shared.lua
        • medigun_poser_blu_kritz/
          • init.lua
          • shared.lua
        • medigun_poser_red/
          • init.lua
          • shared.lua
        • medigun_poser_red_kritz/
          • init.lua
          • shared.lua
        • medigun_target/
          • init.lua
          • shared.lua
    • materials/
      • VGUI/
        • entities/
          • medigun_poser_blu.vmt
          • medigun_poser_blu.vtf
          • medigun_poser_blu_kritz.vmt
          • medigun_poser_blu_kritz.vtf
          • medigun_poser_red.vmt
          • medigun_poser_red.vtf
          • medigun_poser_red_kritz.vmt
          • medigun_poser_red_kritz.vtf

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