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DoD: SWEPS Without DOD!

Originally uploaded by Pvt Reznov on 10th November 2009 14:39 pm

Ok, so I know reman uploaded this same file (Without the upgrades), but I am reman, so I can do this! lol. I forgot my password, and I cant get it back so this is my new account (Pvt Reznov is sexy :D). Ok, so now for the SWEPS.
DOD:S SWEPS (Well, some of them) that include some of the best weapons in the game! Such as the MP40, Thompson SMG, Browning, and many more! Best of all, you dont need DOD:S and its perfectly safe. Ive got the game and the models/materials, ect. so you dont have to get the game. There is a bigger pack made by SiminovSKS, go check it out!
Instructions: Get your guns out and start killing NPC's!
Purpose: To shoot stuff... DUH!
Any Requirements?:
-An IQ above -10
-A Computer
-Garry's Mod (SUPER DUH!!!!!!!!!)
Do I need DOD or DOD:S?
NOPE! Its all in the pack man.
Extracting Instructions:
Extract to addons for ultimate awesomeness.
Upgrades from last pack:
Some new skins, M1 Carbine has awesome realistic skin now, and better animations.
There is also a Readme now for easier installation.
Thanks for DOWNLOADING! DOWNLOAD!
YAY PICTURES! Video coming soon!

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • DOD Sweps <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • DOD Sweps/
    • info.txt
    • lua/
      • effects/
        • rg_muzzle_grenade/
          • init.lua
        • rg_muzzle_highcal/
          • init.lua
        • rg_muzzle_hmg/
          • init.lua
        • rg_muzzle_pistol/
          • init.lua
        • rg_muzzle_rifle/
          • init.lua
        • rg_muzzle_silenced/
          • init.lua
        • rg_shelleject/
          • init.lua
        • rg_shelleject_rifle/
          • init.lua
        • rg_shelleject_shotgun/
          • init.lua
      • entities/
        • rg_ent_fraggrenade/
          • cl_init.lua
          • init.lua
          • shared.lua
        • sent_rg_bullet/
          • init.lua
          • shared.lua
        • sent_rg_grenade/
          • cl_init.lua
          • init.lua
          • shared.lua
      • weapons/
        • rg_30cal/
          • shared.lua
        • rg_BAR/
          • shared.lua
        • rg_base/
          • cl_init.lua
          • shared.lua
        • rg_c96/
          • shared.lua
        • rg_Colt1911/
          • shared.lua
        • rg_Kar98k/
          • shared.lua
        • rg_M1carbine/
          • shared.lua
        • rg_M1Garand/
          • shared.lua
        • rg_mg42/
          • shared.lua
        • rg_mp40/
          • shared.lua
        • rg_p38/
          • shared.lua
        • rg_stg44/
          • shared.lua
        • rg_thompsonM1A1/
          • shared.lua
    • materials/
      • models/
        • weapons/
          • v_models/
            • 30cal/
              • v_30cal.vmt
              • v_30cal.vtf
            • bar/
              • v_bar.vmt
              • v_bar.vtf
            • c96/
              • v_c96.vmt
              • v_c96.vtf
            • colt/
              • v_colt.vmt
              • v_colt.vtf
            • garand/
              • v_garand.vmt
              • v_garand.vtf
            • hands/
              • us_sleeve.vmt
              • us_sleeve.vtf
              • v_axis_sleeve.vmt
              • v_axis_sleeve.vtf
              • v_hand.vmt
              • v_hand.vtf
            • k98/
              • v_k98.vmt
              • v_k98.vtf
            • m1carbine/
              • v_m1carbine.vmt
              • v_m1carbine.vtf
            • mg42/
              • v_mg42.vmt
              • v_mg42.vtf
            • mp40/
              • v_mp40.vmt
              • v_mp40.vtf
              • v_mp40_dirtmap.vmt
              • v_mp40_dirtmap.vtf
              • v_mp40_exponent.vmt
              • v_mp40_exponent.vtf
              • v_mp40_normal.vmt
              • v_mp40_normal.vtf
            • mp44/
              • v_mp44.vmt
              • v_mp44.vtf
            • p38/
              • v_p38.vmt
              • v_p38.vtf
            • thompson/
              • v_thompson.vmt
              • v_thompson.vtf
          • w_models/
            • 30cal/
              • ammo_box.vmt
              • ammo_box.vtf
              • p_30cal.vmt
              • p_30cal.vtf
              • w_30cal.vmt
              • w_30cal.vtf
            • bar/
              • w_bar.vmt
              • w_bar.vtf
            • c96/
              • w_c96.vmt
              • w_c96.vtf
            • colt/
              • w_colt.vmt
              • w_colt.vtf
            • garand/
              • w_garand.vmt
              • w_garand.vtf
            • k98/
              • w_k98.vmt
              • w_k98.vtf
            • m1carbine/
              • w_m1carbine.vmt
              • w_m1carbine.vtf
            • mg42/
              • w_mg42.vmt
              • w_mg42.vtf
            • mp40/
              • w_mp40.vmt
              • w_mp40.vtf
            • mp44/
              • w_mp44.vmt
              • w_mp44.vtf
            • p38/
              • w_p38.vmt
              • w_p38.vtf
            • thompson/
              • w_thompson.vmt
              • w_thompson.vtf
      • rg/
        • rg_parascope.vmt
        • rg_parascope.vtf
      • vgui/
        • entities/
          • rg_30cal.vmt
          • rg_30cal.vtf
          • rg_BAR.vmt
          • rg_BAR.vtf
          • rg_c96.vmt
          • rg_c96.vtf
          • rg_Colt1911.vmt
          • rg_Colt1911.vtf
          • rg_Kar98k.vmt
          • rg_Kar98k.vtf
          • rg_M1carbine.vmt
          • rg_M1carbine.vtf
          • rg_M1Garand.vmt
          • rg_M1Garand.vtf
          • rg_mg42.vmt
          • rg_mg42.vtf
          • rg_mp40.vmt
          • rg_mp40.vtf
          • rg_p38.vmt
          • rg_p38.vtf
          • rg_stg44.vmt
          • rg_stg44.vtf
          • rg_thompsonM1A1.vmt
          • rg_thompsonM1A1.vtf
    • models/
      • weapons/
        • v_30cal.dx80.vtx
        • v_30cal.dx90.vtx
        • v_30cal.mdl
        • v_30cal.sw.vtx
        • v_30cal.vvd
        • v_bar.dx80.vtx
        • v_bar.dx90.vtx
        • v_bar.mdl
        • v_bar.sw.vtx
        • v_bar.vvd
        • v_c96.dx80.vtx
        • v_c96.dx90.vtx
        • v_c96.mdl
        • v_c96.sw.vtx
        • v_c96.vvd
        • v_colt.dx80.vtx
        • v_colt.dx90.vtx
        • v_colt.mdl
        • v_colt.sw.vtx
        • v_colt.vvd
        • v_garand.dx80.vtx
        • v_garand.dx90.vtx
        • v_garand.mdl
        • v_garand.sw.vtx
        • v_garand.vvd
        • v_k98.dx80.vtx
        • v_k98.dx90.vtx
        • v_k98.mdl
        • v_k98.sw.vtx
        • v_k98.vvd
        • v_m1carbine.dx80.vtx
        • v_m1carbine.dx90.vtx
        • v_m1carbine.mdl
        • v_m1carbine.sw.vtx
        • v_m1carbine.vvd
        • v_mg42.dx80.vtx
        • v_mg42.dx90.vtx
        • v_mg42.mdl
        • v_mg42.sw.vtx
        • v_mg42.vvd
        • v_mp40.dx80.vtx
        • v_mp40.dx90.vtx
        • v_mp40.mdl
        • v_mp40.sw.vtx
        • v_mp40.vvd
        • v_mp44.dx80.vtx
        • v_mp44.dx90.vtx
        • v_mp44.mdl
        • v_mp44.sw.vtx
        • v_mp44.vvd
        • v_p38.dx80.vtx
        • v_p38.dx90.vtx
        • v_p38.mdl
        • v_p38.sw.vtx
        • v_p38.vvd
        • v_thompson.dx80.vtx
        • v_thompson.dx90.vtx
        • v_thompson.mdl
        • v_thompson.sw.vtx
        • v_thompson.vvd
        • w_30cal.dx80.vtx
        • w_30cal.dx90.vtx
        • w_30cal.mdl
        • w_30cal.phy
        • w_30cal.sw.vtx
        • w_30cal.vvd
        • w_bar.dx80.vtx
        • w_bar.dx90.vtx
        • w_bar.mdl
        • w_bar.phy
        • w_bar.sw.vtx
        • w_bar.vvd
        • w_c96.dx80.vtx
        • w_c96.dx90.vtx
        • w_c96.mdl
        • w_c96.phy
        • w_c96.sw.vtx
        • w_c96.vvd
        • w_colt.dx80.vtx
        • w_colt.dx90.vtx
        • w_colt.mdl
        • w_colt.sw.vtx
        • w_colt.vvd
        • w_garand.dx80.vtx
        • w_garand.dx90.vtx
        • w_garand.mdl
        • w_garand.phy
        • w_garand.sw.vtx
        • w_garand.vvd
        • w_k98.dx80.vtx
        • w_k98.dx90.vtx
        • w_k98.mdl
        • w_k98.phy
        • w_k98.sw.vtx
        • w_k98.vvd
        • w_m1carb.dx80.vtx
        • w_m1carb.dx90.vtx
        • w_m1carb.mdl
        • w_m1carb.phy
        • w_m1carb.sw.vtx
        • w_m1carb.vvd
        • w_mg42bu.dx80.vtx
        • w_mg42bu.dx90.vtx
        • w_mg42bu.mdl
        • w_mg42bu.phy
        • w_mg42bu.sw.vtx
        • w_mg42bu.vvd
        • w_mp40.dx80.vtx
        • w_mp40.dx90.vtx
        • w_mp40.mdl
        • w_mp40.phy
        • w_mp40.sw.vtx
        • w_mp40.vvd
        • w_mp44.dx80.vtx
        • w_mp44.dx90.vtx
        • w_mp44.mdl
        • w_mp44.phy
        • w_mp44.sw.vtx
        • w_mp44.vvd
        • w_p38.dx80.vtx
        • w_p38.dx90.vtx
        • w_p38.mdl
        • w_p38.phy
        • w_p38.sw.vtx
        • w_p38.vvd
        • w_thompson.dx80.vtx
        • w_thompson.dx90.vtx
        • w_thompson.mdl
        • w_thompson.phy
        • w_thompson.sw.vtx
        • w_thompson.vvd
    • Readme!.txt
    • scripts/
      • sounds/
        • game_sounds_weapons.txt
    • sound/
      • weapons/
        • 30cal_shoot.wav
        • bar_boltback.wav
        • bar_boltforward.wav
        • bar_clipin1.wav
        • bar_clipin2.wav
        • bar_clipout.wav
        • bar_selectorswitch.wav
        • bar_shoot.wav
        • c96_boltback.wav
        • c96_boltforward.wav
        • c96_clipin1.wav
        • c96_clipin2.wav
        • c96_clipout.wav
        • c96_shoot.wav
        • colt_boltback.wav
        • colt_boltforward.wav
        • colt_clipin.wav
        • colt_clipout.wav
        • colt_shoot.wav
        • draw_pistol.wav
        • draw_rifle.wav
        • garand_boltforward.wav
        • garand_clipin1.wav
        • garand_clipin2.wav
        • garand_shoot.wav
        • k98_boltback1.wav
        • k98_boltback2.wav
        • k98_boltforward1.wav
        • k98_boltforward2.wav
        • k98_clipin.wav
        • k98_clipin2.wav
        • k98_clipout.wav
        • k98_shoot.wav
        • k98_singleshotreload.wav
        • k98scoped_shoot.wav
        • m1carbine_boltback.wav
        • m1carbine_boltforward.wav
        • m1carbine_clipin1.wav
        • m1carbine_clipin2.wav
        • m1carbine_clipout.wav
        • m1carbine_shoot.wav
        • mg42_boltback.wav
        • mg42_boltforward.wav
        • mg42_bulletchain1.wav
        • mg42_bulletchain2.wav
        • mg42_coverdown.wav
        • mg42_coverup.wav
        • mg42_shoot.wav
        • mp40_boltback.wav
        • mp40_boltforward.wav
        • mp40_clipin.wav
        • mp40_clipout.wav
        • mp40_shoot.wav
        • mp44_boltback.wav
        • mp44_boltforward.wav
        • mp44_clipin1.wav
        • mp44_clipin2.wav
        • mp44_clipout.wav
        • mp44_selectorswitch.wav
        • mp44_shoot.wav
        • p38_boltback.wav
        • p38_boltforward.wav
        • p38_clipin.wav
        • p38_clipout.wav
        • p38_shoot.wav
        • thompson_boltback.wav
        • thompson_boltforward.wav
        • thompson_clipin.wav
        • thompson_clipout.wav
        • thompson_shoot.wav
  • Readme!.txt

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