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RST BETA swep.zip

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  • Uploaded: 1 year ago
  • Updated: 1 year ago
  • Type: Re-upload
  • Downloads: 17 (0 last 7 days)
  • Views: 75 (1 last 7 days)
  • Size: 5.58 MB
  • Tags: rst, sweps, gun
Originally uploaded by [team5440] Flor on 7th November 2011 19:30 pm

Ths is my fist swep
IT IS IN BETA PHASE !!!
glitches and bugs included :D
uses smg ammo
amdin only
(i am working for a darkrp shipment)

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • garrysmod <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • garrysmod/
    • ignorethis.bmp
    • RST/
      • info.txt
      • lua/
        • autorun/
          • server/
            • real_cs_textures.lua
        • effects/
          • effect_hit/
            • init.lua
          • effect_smokedoor/
            • init.lua
          • effect_smokegrenade/
            • init.lua
          • rg_muzzle_grenade/
            • init.lua
          • rg_muzzle_highcal/
            • init.lua
          • rg_muzzle_hmg/
            • init.lua
          • rg_muzzle_pistol/
            • init.lua
          • rg_muzzle_rifle/
            • init.lua
          • rg_muzzle_silenced/
            • init.lua
          • rg_shelleject/
            • init.lua
          • rg_shelleject_rifle/
            • init.lua
          • rg_shelleject_shotgun/
            • init.lua
        • entities/
          • ent_explosivegrenade/
            • cl_init.lua
            • init.lua
            • shared.lua
          • ent_flashgrenade/
            • init.lua
            • shared.lua
          • ent_knife/
            • cl_init.lua
            • init.lua
            • shared.lua
          • ent_smokegrenade/
            • cl_init.lua
            • init.lua
            • shared.lua
        • weapons/
          • weapon_real_base/
            • shared.lua
          • weapon_real_base_pistol/
            • shared.lua
          • weapon_real_base_reddot/
            • cl_init.lua
            • shared.lua
          • weapon_real_base_rifle/
            • shared.lua
          • weapon_real_base_smg/
            • shared.lua
          • weapon_real_base_snip/
            • cl_init.lua
            • shared.lua
          • weapon_real_base_special_aim/
            • shared.lua
          • weapon_rst/
            • shared.lua
      • materials/
        • models/
          • weapons/
            • darkeh.twinke.g36/
              • darkstorn/
                • handle.vtf
                • handle_ref.vtf
                • long_fore.vtf
                • long_fore_ref.vtf
                • reciever.vtf
                • reciever_ref.vtf
                • stock.vtf
                • stock_ref.vtf
                • Thumbs.db
              • dot.vmt
              • dot.vtf
              • handle.vmt
              • haze.vmt
              • haze.vtf
              • line.vmt
              • line.vtf
              • long_fore.vmt
              • mesh4.vmt
              • mesh4.vtf
              • mesh4_ref.vtf
              • reciever.vmt
              • sproily/
                • handle.vtf
                • Handle_ref.vtf
                • long_fore.vtf
                • long_fore_ref.vtf
                • reciever.vtf
                • Reciever_ref.vtf
                • stock.vtf
                • Stock_ref.vtf
                • Thumbs.db
              • stock.vmt
              • tac_light.vmt
              • tac_light.vtf
              • tac_light_ref.vtf
            • M4_M203/
              • m203_ris.vmt
              • m203_ris.vtf
              • m203_ris_normal.vtf
              • m203_stoke.vmt
              • m203_stoke.vtf
              • m203_stoke_normal.vtf
              • nade_irifle.vmt
              • nade_irifle.vtf
              • nade_irifle_normal.vtf
            • v_rst.dx80.vtx
            • v_rst.dx90.vtx
            • v_rst.mdl
            • v_rst.sw.vtx
            • v_rst.vvd
            • v_rst.xbox.vtx
            • w_rst.dx80.vtx
            • w_rst.dx90.vtx
            • w_rst.mdl
            • w_rst.phy
            • w_rst.sw.vtx
            • w_rst.vvd
            • w_rst.xbox.vtx
      • Models/
        • Items/
          • energyball.dx80.vtx
          • energyball.dx90.vtx
          • energyball.mdl
          • energyball.phy
          • energyball.sw.vtx
          • energyball.vvd
          • energyball.xbox.vtx
          • rst_ammo.dx80.vtx
          • rst_ammo.dx90.vtx
          • rst_ammo.mdl
          • rst_ammo.phy
          • rst_ammo.sw.vtx
          • rst_ammo.vvd
          • rst_ammo.xbox.vtx
        • Weapons/
          • v_rst.dx80.vtx
          • v_rst.dx90.vtx
          • v_rst.mdl
          • v_rst.sw.vtx
          • v_rst.vvd
          • v_rst.xbox.vtx
          • w_rst.dx80.vtx
          • w_rst.dx90.vtx
          • w_rst.mdl
          • w_rst.phy
          • w_rst.sw.vtx
          • w_rst.vvd
          • w_rst.xbox.vtx
      • Sound/
        • weapons/
          • rst/
            • fire alt1.wav
            • fire1.wav
            • rst_reload_push.wav
            • rst_reload_rotate.wav

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