Originally uploaded by ... (37) on 7th February 2010 12:28 pm
Again, the Combines messed up with their science. Uncontrollable forces escaped from the Combine labs. Now, everywhere near the citadel, Portal Tornadoes are appearing and destroying everything that comes in their way.
This addon inserts a Portal Tornado SENT to your Entity list.
You can either run away from the tornado or have fun with the destructive forces of this powerful tornado.
It moves in random directions and slightly changes its direction while moving. Every physics prop, that comes in the range of the tornado, will be applied with forces and twirled through the air.
VIDEO: Watch this video for a live demonstration:http://www.youtube.com/watch?v=oe27tDI2_fs
Unfortunately this version is not able to remove fixed constraints. But with the Sleep'n'Wake STool destructable sceneries/buildings are possible (as seen in the video above).
You can modify it with these console commands:
trn_movespeed X - The move speed of the tornado (Default 5)
trn_rotatespeed X - The rotation speed of the tornado (Default 7)
trn_move - Enable/Disable the movement of the tornado (Default 1)
(Advanced users can change other values in the init.lua of trn_main)
*How to add:
Put the 'PortalTornado1' folder to '...\Steam\steamapps\YOURNAME\garrysmod\garrysmod\addons'.
*How to spawn ingame:
Click on the 'Portal Tornado 1.0' icon in the Entity Spawnlist (Category 'Fun + Games').
Note: You can spawn only one tornado at the same time. The old one gets removed when you spawn a new one.
Sleep'n'Wake STool: http://www.garrysmod.org/downloads/?a=view&id=89791
Realistic Meshes: http://www.garrysmod.org/downloads/?a=view&id=84624
DO NOT REUPLOAD IT ON ANYWHERE WITHOUT MY PERMISSION!
Models: Valve (Half Life 2)