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Gmod TD - Release

Originally uploaded by thomasfn on 4th October 2009 15:16 pm

Ok, we've decided that TD is not going anywhere and we're all kinda bored of it (and so are most of the players) so we're gonna move on and develop other projects. The lobby will stay up and we'll still host TD for people to play, but we've decided to release the TD gamemode code (not the lobby) for anyone to develop, host, or play. I've stripped out all the lobby gameserver stuff, (no hax for you) and it will probably require a bit of tinkering to make it work (I haven't even tested it) but all the main stuff is there.
The download includes all maps, models and materials as well the 2 gamemodes (td2_game, td2_gamebase).

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • TDRelease <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • TDRelease/
    • gamemodes/
      • td2_game/
        • entities/
          • effects/
            • frosteffect/
              • init.lua
            • TowerParalyzeEffect/
              • init.lua
            • TowerResearchEffect/
              • init.lua
          • entities/
            • base_monster/
              • cl_init.lua
              • init.lua
              • shared.lua
            • base_tower/
              • cl_init.lua
              • init.lua
              • shared.lua
            • castle/
              • cl_init.lua
              • init.lua
              • shared.lua
            • monster_combine/
              • shared.lua
            • monster_fastheadcrab/
              • shared.lua
            • monster_fastzombie/
              • shared.lua
            • monster_headcrab/
              • shared.lua
            • monster_poisonzomb/
              • shared.lua
            • monster_zombie/
              • shared.lua
            • monster_ztorso/
              • shared.lua
            • oldtowers/
              • tower_flame/
                • shared.lua
              • tower_frost/
                • shared.lua
              • tower_paralyse/
                • shared.lua
              • tower_pistol/
                • shared.lua
              • tower_shotgun/
                • shared.lua
              • tower_smg/
                • shared.lua
              • tower_sniper/
                • shared.lua
          • weapons/
            • weapon_tdbuild/
              • cl_init.lua
              • init.lua
              • shared.lua
        • gamemode/
          • cl_endgame.lua
          • cl_hud.lua
          • cl_init.lua
          • GAMECONFIG.lua
          • init.lua
          • menus/
            • towerselect.lua
          • sh_towers.lua
          • shared.lua
          • sv_ai.lua
          • sv_entities.lua
          • sv_player.lua
        • info.txt
      • td2_gamebase/
        • gamemode/
          • cl_init.lua
          • gui/
            • cl_chat.lua
            • cl_chatbox.lua
            • cl_dermaskin.lua
            • cl_gui.lua
            • cl_hud.lua
            • cl_vgui.lua
          • init.lua
          • menus
          • server/
            • sv_log.lua
            • sv_player.lua
            • sv_resource.lua
          • shared.lua
        • info.txt
    • maps/
      • td__underground_disco.bsp
      • td_ancients.bsp
      • td_apocalypse.bsp
      • td_courtyard.bsp
      • td_defencegrid_v1.bsp
      • td_hallways5.bsp
      • td_office1.bsp
      • td_space_v1.bsp
      • td_stickyhalls2.bsp
      • td_warehousenew2.bsp
      • td_wasteland_fix.bsp
    • materials/
      • gui/
        • silkicons/
          • coins.vmt
          • coins.vtf
        • td/
          • 32x32_curvedline.vmt
          • 32x32_curvedline.vtf
          • aimer_circle.vmt
          • aimer_circle.vtf
          • aimer_square.vmt
          • aimer_square.vtf
          • circle-aim.vmt
          • circle-aim.vtf
          • gms/
            • unknown.vmt
          • hud_moneybar.vmt
          • hud_moneybar.vtf
          • icons/
            • blue.vmt
            • blue.vtf
            • green.vmt
            • green.vtf
            • locked.vmt
            • locked.vtf
            • offline.vmt
            • offline.vtf
            • ready.vmt
            • ready.vtf
            • red.vmt
            • red.vtf
            • unknown.vmt
            • unknown.vtf
            • unlocked.vmt
            • unlocked.vtf
            • warning.vmt
            • warning.vtf
          • left-edge.vmt
          • left-edge.vtf
          • maps/
            • td_ancients.vmt
            • td_ancients.vtf
            • td_courtyard.vmt
            • td_courtyard.vtf
            • td_stickyhalls2.vmt
            • td_stickyhalls2.vtf
            • unknown.vmt
          • null.vtf
          • panel256.vmt
          • panel256.vtf
          • questionmark256.vtf
          • rounded-corner.vmt
          • rounded-corner.vtf
          • screen_frame.vmt
          • screen_frame.vtf
          • upperleft-rounded.vtf
          • upperleft-rounded-bordered.vmt
          • upperleft-rounded-bordered.vtf
          • upperright-rounded-bordered.vmt
          • upperright-rounded-bordered.vtf
      • models/
        • GMODTD/
          • castle/
            • castle.vmt
            • castle.vtf
          • flametower/
            • flametower.vmt
            • flametower.vtf
          • icetower/
            • icetower.vmt
            • icetower.vtf
          • para/
            • darkmetal.vmt
            • darkmetal.vtf
            • db3.vmt
            • db3.vtf
          • pistoltower/
            • pistoltower.vmt
            • pistoltower.vtf
          • shotguntower/
            • shotguntower.vmt
            • shotguntower.vtf
          • smgtower/
            • smgtower.vmt
            • smgtower.vtf
          • snipertower/
            • snipertower.vmt
            • snipertower.vtf
    • models/
      • GMODTD/
        • castle/
          • castle2.dx80.vtx
          • castle2.dx90.vtx
          • castle2.mdl
          • castle2.phy
          • castle2.sw.vtx
          • castle2.vvd
          • castle2.xbox.vtx
        • flametower/
          • flametower.dx80.vtx
          • flametower.dx90.vtx
          • flametower.mdl
          • flametower.phy
          • flametower.sw.vtx
          • flametower.vvd
          • flametower.xbox.vtx
        • icetower/
          • icetower.dx80.vtx
          • icetower.dx90.vtx
          • icetower.mdl
          • icetower.phy
          • icetower.sw.vtx
          • icetower.vvd
          • icetower.xbox.vtx
        • para/
          • para.dx80.vtx
          • para.dx90.vtx
          • para.mdl
          • para.phy
          • para.sw.vtx
          • para.vvd
          • para.xbox.vtx
        • pistoltower/
          • pistoltower.dx80.vtx
          • pistoltower.dx90.vtx
          • pistoltower.mdl
          • pistoltower.phy
          • pistoltower.sw.vtx
          • pistoltower.vvd
          • pistoltower.xbox.vtx
        • shotguntower/
          • shotguntower.dx80.vtx
          • shotguntower.dx90.vtx
          • shotguntower.mdl
          • shotguntower.phy
          • shotguntower.sw.vtx
          • shotguntower.vvd
          • shotguntower.xbox.vtx
        • smgtower/
          • smgtower.dx80.vtx
          • smgtower.dx90.vtx
          • smgtower.mdl
          • smgtower.phy
          • smgtower.sw.vtx
          • smgtower.vvd
          • smgtower.xbox.vtx
        • snipertower/
          • snipertower.dx80.vtx
          • snipertower.dx90.vtx
          • snipertower.mdl
          • snipertower.phy
          • snipertower.sw.vtx
          • snipertower.vvd
          • snipertower.xbox.vtx

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