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Half-Life 2: Deathmatch Pack

Originally uploaded by Lieutenant Rari on 17th July 2009 13:51 pm

This pack is for anyone that doesn't have Half-Life 2: Deathmatch! It includes weapons models and materials for stunstick and slam, so that you don't get ERROR on your screen when you take out these weapons. There is no README so read this carefully.
IT ALSO INCLUDES THE HL2:DM AWESOME BACKGROUND!
Where to put: Simply put the materials folder and the models folder in your garrysmod folder located in C/Program Files/Steam/steamapps/YOURSTEAMID/garrysmod/garrysmod/(put materials and models folders here and overwrite)
ALSO PLEASE! If you do not want the background, extract the .zip file somewhere and delete the console file in the materials folder, then put it as i told you before.
How to enable console: Go to your Options in-game and choose the Keyboard tab. Click Advanced and check the "Enable developers console" box.
Now press the tildo (�) button (THE ONE LEFT TO "1" BUTTON).
How to get weapons: Type sv_cheats 1 in the console, then type impulse 101.
OR
If you want to get stunstick or slam ONLY, type sv_cheats 1, then give weapon_stunstick or type give weapon_slam
Thats all!
mac. macic. macic666.
THAT WAS A FUCKING HUGE INFORMATIVE TUTORIAL, RIGHT???

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • hl2dm_pack <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • hl2dm_pack/
    • materials/
      • console/
        • background01.vmt
        • background01.vtf
        • background01_widescreen.vmt
        • background01_widescreen.vtf
      • models/
        • Weapons/
          • v_slam/
            • new lense.vmt
            • new lense.vtf
            • new light1.vmt
            • new light1.vtf
            • new light2.vmt
            • new light2.vtf
            • new slam.vmt
            • new slam.vtf
            • retexture trigger.vmt
            • retexture trigger.vtf
            • v_slam.vmt
            • v_slam.vtf
            • v_slam_normal.vtf
          • v_stunstick/
            • v_stunstick_diffuse.vmt
            • v_stunstick_diffuse.vtf
            • v_stunstick_normal.vtf
          • w_slam/
            • wslam.vmt
            • wslam.vtf
            • wslamnewlight1.vmt
            • wslamnewlight1.vtf
            • wslamnewlight2.vmt
            • wslamnewlight2.vtf
    • models/
      • v_slam.dx80.vtx
      • v_slam.dx90.vtx
      • v_slam.mdl
      • v_slam.sw.vtx
      • v_slam.vvd
      • v_stunstick.dx80.vtx
      • v_stunstick.dx90.vtx
      • v_stunstick.mdl
      • v_stunstick.sw.vtx
      • v_stunstick.vvd

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