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GDC CSS Weapons

Originally uploaded by Generic Default on 11th July 2010 17:36 pm

http://www.facepunch.com/showthread.php?p=22404959#post22404959
For all of you server owners who like my guns but don't want them on your server because of long download times, this is your thing. Also these will not become part of the SVN.
This pack is Counter Strike weapons on my GDCW swep base. It's just like all of the other swep packs except that the guns shoot entity bullets. CSS gun models aren't as detailed or good as the guns in my other pack, but since they come with Gmod, you already have all of the materials and models and sounds installed, so this pack has a tiny file size. If you aren't sure what GDCW sweps are, check out this video;http://www.youtube.com/watch?v=NLQUDOf6Aq8
Those are not the CSS guns in this pack, but they function the same.
This pack includes;
All CSS guns (except grenades, knife, elites, and silencers)
HL2 Pistol, SMG1, and Revolver
Custom scopes
NPC weapon additions
This pack does NOT include;
Good looking weapon models
Custom sounds
NPC spawner
NPC clean up
Other good stuff that my other packs have.
If you are just going to use my guns in single player, get these instead;http://www.garrysmod.org/downloads/?a=view&id=100412 - Assault Packhttp://www.garrysmod.org/downloads/?a=view&id=101346 - Snipers

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • GDCW CSS <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • GDCW CSS/
    • info.txt
    • lua/
      • autorun/
        • GDCWCSSHL2Additions.lua
        • server/
          • gdcw_materials.lua
          • gdcw_sound.lua
      • effects/
        • gdcw_caps/
          • init.lua
        • gdcw_impact/
          • init.lua
        • gdcw_muzzle/
          • init.lua
        • gdcw_penetrate/
          • init.lua
        • gdcw_shells/
          • init.lua
      • entities/
        • gdcwa_10x22_350/
          • cl_init.lua
          • init.lua
          • shared.lua
        • gdcwa_11x22_350/
          • cl_init.lua
          • init.lua
          • shared.lua
        • gdcwa_12.7x33_420/
          • cl_init.lua
          • init.lua
          • shared.lua
        • gdcwa_357_490/
          • cl_init.lua
          • init.lua
          • shared.lua
        • gdcwa_5.56x45_tracer/
          • cl_init.lua
          • init.lua
          • shared.lua
        • gdcwa_5.7x28_625/
          • cl_init.lua
          • init.lua
          • shared.lua
        • gdcwa_5.7x28_tracer/
          • cl_init.lua
          • init.lua
          • shared.lua
        • gdcwa_7.62x39_tracer/
          • cl_init.lua
          • init.lua
          • shared.lua
        • gdcwa_7.62x51_ap/
          • cl_init.lua
          • init.lua
          • shared.lua
        • gdcwa_7.62x51_lowvel/
          • cl_init.lua
          • init.lua
          • shared.lua
        • gdcwa_7.62x51_tracer/
          • cl_init.lua
          • init.lua
          • shared.lua
        • gdcwa_9x19_350/
          • cl_init.lua
          • init.lua
          • shared.lua
        • gdcwa_9x19_390/
          • cl_init.lua
          • init.lua
          • shared.lua
      • weapons/
        • gdcw_base_assault/
          • cl_init.lua
          • init.lua
          • shared.lua
        • gdcw_base_rifleman/
          • cl_init.lua
          • init.lua
          • shared.lua
        • gdcw_base_skeetpistol/
          • cl_init.lua
          • init.lua
          • shared.lua
        • gdcw_css_ak47/
          • cl_init.lua
          • init.lua
          • shared.lua
        • gdcw_css_aug/
          • cl_init.lua
          • init.lua
          • shared.lua
        • gdcw_css_awp/
          • cl_init.lua
          • init.lua
          • shared.lua
        • gdcw_css_deagle/
          • cl_init.lua
          • init.lua
          • shared.lua
        • gdcw_css_famas/
          • cl_init.lua
          • init.lua
          • shared.lua
        • gdcw_css_fiveseven/
          • cl_init.lua
          • init.lua
          • shared.lua
        • gdcw_css_g3/
          • cl_init.lua
          • init.lua
          • shared.lua
        • gdcw_css_galil/
          • cl_init.lua
          • init.lua
          • shared.lua
        • gdcw_css_glock18/
          • cl_init.lua
          • init.lua
          • shared.lua
        • gdcw_css_m249/
          • cl_init.lua
          • init.lua
          • shared.lua
        • gdcw_css_m4a1/
          • cl_init.lua
          • init.lua
          • shared.lua
        • gdcw_css_mac10/
          • cl_init.lua
          • init.lua
          • shared.lua
        • gdcw_css_mp5/
          • cl_init.lua
          • init.lua
          • shared.lua
        • gdcw_css_p228/
          • cl_init.lua
          • init.lua
          • shared.lua
        • gdcw_css_p90/
          • cl_init.lua
          • init.lua
          • shared.lua
        • gdcw_css_scout/
          • cl_init.lua
          • init.lua
          • shared.lua
        • gdcw_css_sg550/
          • cl_init.lua
          • init.lua
          • shared.lua
        • gdcw_css_sg552/
          • cl_init.lua
          • init.lua
          • shared.lua
        • gdcw_css_tmp/
          • cl_init.lua
          • init.lua
          • shared.lua
        • gdcw_css_ump45/
          • cl_init.lua
          • init.lua
          • shared.lua
        • gdcw_css_usp/
          • cl_init.lua
          • init.lua
          • shared.lua
        • gdcw_hl2_pistol/
          • cl_init.lua
          • init.lua
          • shared.lua
        • gdcw_hl2_revolver/
          • cl_init.lua
          • init.lua
          • shared.lua
        • gdcw_hl2_smg1/
          • cl_init.lua
          • init.lua
          • shared.lua
    • materials/
      • scope/
        • gdcw_acogchevron.vmt
        • gdcw_acogchevron.vtf
        • gdcw_acogcross.vmt
        • gdcw_acogcross.vtf
        • gdcw_closedsight.vmt
        • gdcw_closedsight.vtf
        • gdcw_noise.vtf
        • gdcw_parabolicsight.vmt
        • gdcw_parabolicsight.vtf
        • gdcw_scopesight.vmt
        • gdcw_scopesight.vtf
    • models/
      • led.dx80.vtx
      • led.dx90.vtx
      • led.mdl
      • led.phy
      • led.sw.vtx
      • led.vvd
    • sound/
      • Impacts/
        • Explosion2.wav
        • Impact_01.wav
        • Impact_02.wav
        • Impact_03.wav
        • Impact_04.wav
        • Impact_05.wav

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