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latest_omaha_version!.zip

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  • Uploaded: 1 year ago
  • Updated: 1 year ago
  • Type: Re-upload
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  • Size: 35.67 MB
  • Tags: re-upload
A recreation of the largest sea-born invasion of human history.
(Note: Built on HL2DM for HL2DM)
Comes with costom sounds!
Place each folder in thier designated named folders.
Our Site:http://www.freewebs.com/deltahalomapperscommunity/index.htm
DoD:S Type. Beta 1: http://www.garrysmod.org/downloads/?a=view&id=34873
"Good luck! And bless'd us all be seeks the blessing of oh mighty god, opon this great and noble undertaking"
-Dwight D. Eisenhower, June 6, 1944.

This download looks like an unpacked addon. You can either convert the files to an addon or merge the folders in the zip with the folders in your Garry's Mod folder.

Convert to Addon (Recommended)

You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • latest_omaha_version! <-- Make this folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Or, Merge Folders (Not recommended)

This option makes it difficult to remove the content should you no longer want it. Merge any folders from the zip with the equivalent folders in your Garry's Mod folder.

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • Maps/
    • Graphs/
      • tdm_omahabeach_beta3.ain
    • tdm_omahabeach_beta3.bsp
  • Sounds/
    • OmahaBeach/
      • 20can_c.wav
      • 30cal_gun.wav
      • 50gun_01.wav
      • ai_127guna.wav
      • ai_127gunb.wav
      • ai_20gun.wav
      • ai_30gun.wav
      • ai_37guna.wav
      • ai_37gunb.wav
      • ai_40gun.wav
      • ai_40gun_oneshot.wav
      • ai_50gun.wav
      • air_explosion.wav
      • amb_aexp1a.wav
      • amb_aexp1b.wav
      • amb_aexp1c.wav
      • amb_aexp3a.wav
      • amb_aexp3b.wav
      • amb_aexp3c.wav
      • amb_aexp4a.wav
      • amb_aexp4b.wav
      • amb_aexp4c.wav
      • amb_aexp4d.wav
      • amb_gexp1a.wav
      • amb_gexp1b.wav
      • amb_gexp1c.wav
      • amb_gexp3a.wav
      • amb_gexp3b.wav
      • amb_gexp3c.wav
      • amb_gexp5a.wav
      • amb_gexp5b.wav
      • amb_gexp5c.wav
      • amb_wexp1a.wav
      • amb_wexp1b.wav
      • amb_wexp1c.wav
      • amb_wexp3a.wav
      • amb_wexp3b.wav
      • amb_wexp3c.wav
      • amb_wexp4a.wav
      • amb_wexp4b.wav
      • amb_wexp4c.wav
      • ambience_airfield01.wav
      • bulletby01.wav
      • bulletby02.wav
      • bulletby03.wav
      • bulletby04.wav
      • bulletby05.wav
      • bulletby06.wav
      • bullethit01.wav
      • bullethit02.wav
      • bullethit03.wav
      • bullethit04.wav
      • canopy_damaged.wav
      • clusterbomb01.wav
      • clusterbomb02.wav
      • clusterbomb03.wav
      • collide.wav
      • crash_ground01.wav
      • crash_ground02.wav
      • crash_ground03.wav
      • crash_water_lg01.wav
      • crash_water_lg02.wav
      • crash_water_sm01.wav
      • crash_water_sm02.wav
      • crash_water01.wav
      • crash_water02.wav
      • crash_water03.wav
      • damage_tail01.wav
      • damage_tail02.wav
      • damage_wing01.wav
      • damage_wing02.wav
      • eng_damage.wav
      • eng_damagep38a.wav
      • eng_damagep38b.wav
      • eng_fire_1.wav
      • eng_fire_2.wav
      • flak.wav
      • flak_general.wav
      • flaps_brit_engage.wav
      • flaps_brit_retract.wav
      • flaps_german.wav
      • gamestartup01.mp3
      • gear_brit_broken.wav
      • gear_brit_engage.wav
      • gear_brit_retract.wav
      • gear_dn.wav
      • gear_german_broken.wav
      • gear_german_engage.wav
      • gear_german_retract.wav
      • gear_up.wav
      • gear_us_broken.wav
      • gear_us_engage.wav
      • gear_us_retract.wav
      • gun_13mm_mg131.wav
      • gun_303_browning.wav
      • gun_75mm.wav
      • gun_792mm_mg81.wav
      • gun_naval16in.wav
      • gun_naval5in.wav
      • gun_naval8in.wav
      • impact_large_b.wav
      • impact_med_c.wav
      • impact_small_d.wav
      • overstress.wav
      • siren.wav
      • stall.wav
      • trackvehicleheavy01.wav
      • uimusic.wav
      • x20can_c.wav
      • x30cal_gun.wav
      • x50gun_01.wav
      • xbomblp.wav
      • xbulletby01.wav
      • xbulletby02.wav
      • xbulletby03.wav
      • xbulletby04.wav
      • xbulletby05.wav
      • xbulletby06.wav
      • xbullethit01.wav
      • xbullethit02.wav
      • xbullethit03.wav
      • xbullethit04.wav
      • xdamage_tail01.wav
      • xdamage_tail02.wav
      • xdamage_wing01.wav
      • xdamage_wing02.wav
      • xeng_damage.wav
      • xeng_damagep38a.wav
      • xeng_damagep38b.wav
      • xeng_fire_1.wav
      • xeng_fire_2.wav
      • xgear_engage_bomber.wav
      • xgear_engage_fighter.wav
      • xgear_retract_bomber.wav
      • xgear_retract_fighter.wav
      • xgun_13mm_mg131.wav
      • xgun_303_browning.wav
      • xgun_75mm.wav
      • xgun_792mm_mg81.wav
      • xlocomotive01.wav
      • xmissle.wav
      • xshipmed01.wav
      • xstruct_taila.wav
      • xstruct_tailb.wav
      • xstruct_winga.wav
      • xstruct_wingb.wav
      • xtrackvehicleheavy01.wav
      • xwatersplash.wav
      • xwheelvehicleheavy01.wav

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