This download is marked as broken. It is potentially for an older version of Garry's Mod.
This file was automatically imported from the old garrysmod.org site. You can see other imported files on the reuploads page.

Chris's Sweps [2.0]!

Originally uploaded by Chris (249) on 1st May 2011 22:39 pm

It'd be a nice idea for you to download this, too!http://www.garrysmod.org/downloads/?a=view&id=121057
(It's really 4.5, but those were private releases. Also, Oh my gawd I finally got this uploaded.)
Facepunch Thread: http://www.facepunch.com/threads/1048490-Chris-s-Sweps
Important information regarding Credits and Installation can be found inside the .zip folder, either in the commentary or the additional text file. But I will note that /CSS, WIREMOD, TF2, AND PORTAL ARE NEEDED FOR THIS PACK./
Tired of those generic "Super 1337 tactical" swep packs with loud and obnoxious weapons? Looking for something interesting to use against those annoying minges? Well, look no further, for I have what you might be looking for.
Over the past few stressful months, I've been making this pack in the hopes of giving something to the gmod community that would be worth a download. I've released one or two sweps in this pack in the past, but now I think it's time to show you guys (and girls) what I've got. As usual, this runs on the Mad base and is provided.
In this pack, there are 35 weapons, some unique, some being certain variants. I'd put down the credits and other certain details, but I tend to be specific, so I placed them in the file. However, I will give thanks to my friends at Cheesecake Build for allowing me to test earlier versions on the server. However, the lab boys are telling me to inform YOU, the player, that this pack is ran on the Mad Cow base.
I believe I'm getting a little ahead of myself, so I'll leave you with this; If you choose to download this, have fun. If not, try it out for a while, punch a few zombies.
Tell your friends, you family, your wife, yo' huzbin, yo' keedz, and everyone on your steam list about this pack, I think they'll be glad when they get to punch out Breen, or Gman.
The pack may be a little iffy on some servers. Like animations screwing up or things not working properly. Also, you MAY see invisible models. If t

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • ChrisSweps <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • ChrisSweps/
    • Desktop.ini
    • Gratification Note from Babel Ind. (Read me).txt
    • info.txt
    • lua/
      • effects/
        • effect_mad_gunsmoke/
          • init.lua
        • effect_mad_ricochet_trace/
          • init.lua
        • effect_mad_shell/
          • init.lua
        • effect_mad_shell_rifle/
          • init.lua
        • laser/
          • init.lua
        • laser2/
          • init.lua
        • laser3/
          • init.lua
      • weapons/
        • weapon_10mm/
          • shared.lua
        • weapon_adminbot/
          • shared.lua
        • weapon_ambassadurr/
          • shared.lua
        • weapon_boxing/
          • shared.lua
        • weapon_captain/
          • shared.lua
        • weapon_cas/
          • shared.lua
        • weapon_clock/
          • shared.lua
        • weapon_contra/
          • shared.lua
        • weapon_coob/
          • shared.lua
        • weapon_disin/
          • shared.lua
        • weapon_energyblade/
          • shared.lua
        • weapon_go/
          • shared.lua
        • weapon_hypercannon/
          • shared.lua
        • weapon_hypercannon2/
          • shared.lua
        • weapon_kunai/
          • shared.lua
        • weapon_leadface/
          • shared.lua
        • weapon_mac/
          • shared.lua
        • weapon_mad_base/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_nerf/
          • shared.lua
        • weapon_nife/
          • shared.lua
        • weapon_oicw/
          • shared.lua
        • weapon_p90/
          • shared.lua
        • weapon_party/
          • shared.lua
        • weapon_Pea228/
          • shared.lua
        • weapon_peaFAMAS/
          • shared.lua
        • weapon_phx/
          • shared.lua
        • weapon_ragingbull/
          • shared.lua
        • weapon_sci-fi/
          • shared.lua
        • weapon_sci-fi2/
          • shared.lua
        • weapon_sg552/
          • shared.lua
        • weapon_smg2/
          • shared.lua
        • weapon_tommy/
          • shared.lua
        • weapon_turrcote/
          • shared.lua
        • weapon_ump/
          • shared.lua
        • weapon_xeu/
          • shared.lua
        • weapon_zapper/
          • shared.lua
    • materials/
      • maps/
        • gm_johnsbuildv2.vmt
        • gm_johnsbuildv2.vtf
        • gm_johnsbuildv2_snow.vmt
        • gm_johnsbuildv2_snow.vtf
        • johns_build_zone.vmt
        • johns_build_zone.vtf
      • models/
        • DartGun/
          • DartGun.vmt
          • DartGun.vtf
          • DartGun_norm.vtf
        • fallout3_2handautomatic/
          • 1stperson_assaultrifle01.vtf
          • 1stperson_assaultrifle02_n.vtf
          • 1stpersonassaultrifle01.vmt
          • 1stpersonassaultrifle01_n.vtf
          • 1stpersonassaultrifle02.vmt
          • 1stpersonassaultrifle02.vtf
          • 1stpersonassaultriflemag01.vmt
          • 1stpersonassaultriflemag01.vtf
          • 1stpersonassaultriflemag01_n.vtf
          • 1stpersondlc02chineseassaultrifle.vmt
          • 1stpersondlc02chineseassaultrifle.vtf
          • 1stpersondlc02chineseassaultrifle2.vmt
          • 1stpersondlc02chineseassaultrifle2.vtf
          • 1stpersondlc02chineseassaultriflemag.vmt
          • 1stpersondlc02chineseassaultriflemag.vtf
          • 1stpersong3assaultrifle.vmt
          • 1stpersong3assaultrifle.vtf
          • 1stpersong3assaultrifle_n.vtf
          • 1stpersong3assaultrifleclip.vmt
          • 1stpersong3assaultrifleclip.vtf
          • 1stpersong3assaultrifleclip_n.vtf
          • dlc021stpersong3assaultrifle.vmt
          • dlc021stpersong3assaultrifle.vtf
          • dlc021stpersong3assaultrifle_n.vtf
        • LT_C/
          • Disintegrathon/
            • Disintegrathon.vmt
            • Disintegrathon.vtf
            • Disintegrathon_blend.vtf
            • Disintegrathon_n.vtf
            • Disintegrathon_phong.vtf
            • glass.vmt
            • Glass.vtf
            • glass_normal.vtf
            • liquid1.vmt
            • liquid2.vmt
            • liquids.vtf
        • Nirrti/
          • Energyblade/
            • energyblade.vmt
            • energyblade.vtf
            • Energyconcentrator.vmt
            • Energyconcentrator.vtf
            • Energyconcentrator_blend1.vtf
            • Energyconcentrator_blend2.vtf
            • Energyconcentrator_n.vtf
            • Energyconcentrator2.vmt
        • Plasma Weaponry/
          • glass.vmt
          • glass.vtf
          • glass_normal.vtf
          • lightwarp.vtf
          • microfusioncell.vmt
          • microfusioncell.vtf
          • microfusioncell_n.vtf
          • P95.vmt
          • P95.vtf
          • p95_g.vtf
          • p95_n.vtf
        • v_hand/
          • v_arms.vmt
          • v_arms.vtf
          • v_arms_rcp.vmt
        • v_hands/
          • hands.vmt
          • hands.vtf
        • weapons/
          • BlakePDU/
            • ball.vmt
            • ball.vtf
            • ball2.vmt
            • ball2.vtf
            • circle.vmt
            • circle.vtf
            • front.vmt
            • Front.vtf
            • fuck.vmt
            • fuck.vtf
            • genericbullshitmap.vmt
            • genericbullshitmap.vtf
            • inside.vmt
            • inside.vtf
            • inside2.vmt
            • inside2.vtf
            • top.vmt
            • top.vtf
            • tubebody.vmt
            • tubebody.vtf
            • tubingshit.vmt
            • tubingshit.vtf
          • c_items/
            • c_steelfists.vmt
            • c_steelfists.vtf
          • Captain/
            • bullets.vmt
            • EU_Handgun.vmt
          • Gamma/
            • lightwarp.vtf
            • Plasmapistol.vmt
            • plasmapistol.vtf
            • Plasmapistol_clip.vmt
            • plasmapistol_clip.vtf
            • plasmapistol_clip_g.vtf
            • plasmapistol_clip_n.vtf
            • plasmapistol_g.vtf
            • plasmapistol_n.vtf
          • Q2Blaster/
            • body.vmt
            • body.vtf
            • body2.vmt
            • body2.vtf
            • orange.vmt
            • orange.vtf
            • orange2.vmt
          • Raging Bull/
            • bullets.vmt
            • bullets.vtf
            • EU_Handgun.vmt
            • EU_Handgun.vtf
            • EU_Handgun_env.vtf
          • Thundershock/
            • bullet.vmt
            • bullet.vtf
            • lense.vmt
            • lense.vtf
            • map_done.vmt
            • map_done.vtf
            • Map1.vmt
            • MAP1.vtf
            • MAP1_ref.vtf
            • optic.vmt
            • optic.vtf
          • v_10mmpistol/
            • 1stperson10mmpistol.vmt
            • 1stperson10mmpistol.vtf
            • 1stperson10mmpistol_n.vtf
          • v_bf2142_smg/
            • eu_smg_b.vtf
            • eu_smg_c.vmt
            • eu_smg_c.vtf
            • eu_smg_scope_new_c.vmt
            • eu_smg_scope_new_c.vtf
            • sentrygun_addetive.vmt
            • sentrygun_addetive.vtf
          • v_hand/
            • v_arms.vmt
            • v_arms.vtf
            • v_arms_n.vtf
            • v_arms_rcp.vmt
          • v_models/
            • bf2142_p33_pereira/
              • bullets.vmt
              • bullets.vtf
              • EU_Handgun.vmt
              • EU_Handgun.vtf
              • EU_Handgun_exp.vtf
            • Go_Mac11/
              • M11_1.vmt
              • M11_1.vtf
              • M11_2.vmt
              • M11_2.vtf
            • kitteh.thompson/
              • muin1024.vmt
              • muin1024.vtf
              • muin1024_normal.vtf
              • sights513.vmt
              • sights513.vtf
              • sights513_normal.vtf
              • stiff1024.vmt
              • stiff1024.vtf
              • stiff1024_normal.vtf
            • pist_zapper/
              • zapper_envmap_alpha.vtf
              • zapper_sheet.vmt
              • zapper_sheet.vtf
              • zapper_world.vmt
            • PVPNesLiGun/
              • zapper_envmap_alpha.vtf
              • zapper_sheet.vmt
              • zapper_sheet.vtf
              • zapper_world.vmt
            • PVPRagingBullMDL/
              • bullet.vmt
              • bullet.vtf
              • lense.vmt
              • lense.vtf
              • map_done.vmt
              • map_done.vtf
              • Map1.vmt
              • MAP1.vtf
              • MAP1_ref.vtf
              • optic.vmt
              • optic.vtf
            • VIRflakhg/
              • bullets.vmt
              • bullets.vtf
              • EU_Handgun.vmt
              • EU_Handgun.vtf
              • EU_Handgun_env.vtf
            • VIRscifihg/
              • lightwarp.vtf
              • Plasmapistol.vmt
              • plasmapistol.vtf
              • Plasmapistol_clip.vmt
              • plasmapistol_clip.vtf
              • plasmapistol_clip_g.vtf
              • plasmapistol_clip_n.vtf
              • plasmapistol_g.vtf
              • plasmapistol_n.vtf
            • virus/
              • v_hands.vmt
              • v_hands.vtf
          • v_oicw/
            • v_oicw_sheet.vmt
            • v_oicw_sheet.vtf
            • v_oicw_sheet_normal.vtf
          • v_rcp120/
            • rcp120.vmt
            • rcp120.vtf
            • rcp120_screen.vmt
            • rcp120_screen.vtf
            • rcp120_screenon.vmt
            • rcp120_screenon.vtf
          • v_smg3/
            • Magazine.vtf
            • MP7.vtf
            • MP7_Normal.vtf
            • noise.vtf
            • RedDot.vtf
            • TEXTURE2.vmt
            • TEXTURE4.vmt
            • TEXTURE5.vmt
          • w_models/
            • kitteh.thompson/
              • muin1024.vmt
              • sights513.vmt
              • stiff1024.vmt
            • PVPRagingBullMDL/
              • bullet.vmt
              • lense.vmt
              • lense.vtf
              • map_done.vmt
              • Map1.vmt
              • optic.vmt
          • w_oicw/
            • W_ar2texture5.vmt
            • w_ar2texture5.vtf
          • w_thompson/
            • muin1024.vmt
            • sights513.vmt
            • stiff1024.vmt
          • w_weapons/
            • 1stperson10mmpistol.vmt
            • 1stperson10mmpistol.vtf
            • 1stperson10mmpistol_n.vtf
            • rcp120lp.vmt
            • rcp120lp.vtf
      • Plasma_Weaponry/
        • glass.vmt
        • glass.vtf
        • glass_normal.vtf
        • lightwarp.vtf
        • Microfusion Cell.dx80.vtx
        • Microfusion Cell.dx90.vtx
        • microfusion cell.mdl
        • Microfusion Cell.phy
        • Microfusion Cell.sw.vtx
        • microfusion cell.vvd
        • Microfusion Clip.dx80.vtx
        • Microfusion Clip.dx90.vtx
        • microfusion clip.mdl
        • Microfusion Clip.phy
        • Microfusion Clip.sw.vtx
        • microfusion clip.vvd
        • microfusioncell.vmt
        • microfusioncell.vtf
        • microfusioncell_n.vtf
        • P95.vmt
        • P95.vtf
        • p95_g.vtf
        • p95_n.vtf
        • plasma_pistol.dx80.vtx
        • plasma_pistol.dx90.vtx
        • plasma_pistol.mdl
        • plasma_pistol.phy
        • plasma_pistol.sw.vtx
        • plasma_pistol.vvd
        • plasma_rifle.dx80.vtx
        • plasma_rifle.dx90.vtx
        • plasma_rifle.mdl
        • plasma_rifle.phy
        • plasma_rifle.sw.vtx
        • plasma_rifle.vvd
      • scope/
        • scope_normal.vmt
        • scope_normal.vtf
        • scope_reddot.vmt
        • scope_reddot.vtf
        • scope_reddot_green.vmt
        • scope_reddot_green.vtf
      • VGUI/
        • entities/
          • force_gun.vmt
          • force_gun.vtf
          • kohnbine_rifle.vmt
          • kohnbine_rifle.vtf
          • melon_ray.vmt
          • melon_ray.vtf
          • npc_cheaple.vmt
          • npc_cheaple.vtf
          • remotecontroller.vmt
          • remotecontroller.vtf
          • weapon_10mm.vmt
          • weapon_10mm.vtf
          • weapon_adminbot.vmt
          • weapon_adminbot.vtf
          • weapon_ambassadurr.vmt
          • weapon_ambassadurr.vtf
          • weapon_assault.vmt
          • weapon_auto57.vmt
          • weapon_auto57.vtf
          • weapon_awp.vmt
          • weapon_awp.vtf
          • weapon_blaster.vmt
          • weapon_blaster.vtf
          • weapon_boxing.vmt
          • weapon_boxing.vtf
          • weapon_captain.vmt
          • weapon_captain.vtf
          • weapon_cas.vmt
          • weapon_cas.vtf
          • weapon_clock.vmt
          • weapon_clock.vtf
          • weapon_contra.vmt
          • weapon_contra.vtf
          • weapon_coob.vmt
          • weapon_coob.vtf
          • weapon_disin.vmt
          • weapon_disin.vtf
          • weapon_energyblade.vmt
          • weapon_energyblade.vtf
          • weapon_go.vmt
          • weapon_go.vtf
          • weapon_godsmiter.vmt
          • weapon_godsmiter.vtf
          • weapon_hypercannon.vmt
          • weapon_hypercannon.vtf
          • weapon_hypercannon2.vmt
          • weapon_hypercannon2.vtf
          • weapon_kunai.vmt
          • weapon_kunai.vtf
          • weapon_leadface.vmt
          • weapon_leadface.vtf
          • weapon_mac.vmt
          • weapon_mac.vtf
          • weapon_machinegun.vmt
          • weapon_machinegun.vtf
          • weapon_marksman.vmt
          • weapon_nerf.vmt
          • weapon_nerf.vtf
          • weapon_nife.vmt
          • weapon_nife.vtf
          • weapon_oicw.vmt
          • weapon_oicw.vtf
          • weapon_p90.vmt
          • weapon_p90.vtf
          • weapon_party.vmt
          • weapon_party.vtf
          • weapon_pea228.vmt
          • weapon_pea228.vtf
          • weapon_peafamas.vmt
          • weapon_peafamas.vtf
          • weapon_peapis.vmt
          • weapon_peapis.vtf
          • weapon_peascout.vmt
          • weapon_peascout.vtf
          • weapon_peashot.vmt
          • weapon_peashot.vtf
          • weapon_peashotty.vmt
          • weapon_peashotty.vtf
          • weapon_phx.vmt
          • weapon_phx.vtf
          • weapon_proto.vmt
          • weapon_ragingbull.vmt
          • weapon_ragingbull.vtf
          • weapon_sci-fi.vmt
          • weapon_sci-fi.vtf
          • weapon_sci-fi2.vmt
          • weapon_sci-fi2.vtf
          • weapon_sg552.vmt
          • weapon_sg552.vtf
          • weapon_smg2.vmt
          • weapon_smg2.vtf
          • weapon_tommy.vmt
          • weapon_tommy.vtf
          • weapon_turrcote.vmt
          • weapon_turrcote.vtf
          • weapon_ump.vmt
          • weapon_ump.vtf
          • weapon_vindicator.vmt
          • weapon_xeu.vmt
          • weapon_xeu.vtf
          • weapon_zapper.vmt
          • weapon_zapper.vtf
        • gfx/
          • VGUI/
            • famas.vtf
        • killicons/
          • cf_killicon.vmt
          • cf_killicon.vtf
    • models/
      • dartnerf.dx80.vtx
      • dartnerf.dx90.vtx
      • dartnerf.mdl
      • dartnerf.phy
      • dartnerf.sw.vtx
      • dartnerf.vvd
      • loadeddartgun.dx80.vtx
      • loadeddartgun.dx90.vtx
      • loadeddartgun.mdl
      • loadeddartgun.phy
      • loadeddartgun.sw.vtx
      • loadeddartgun.vvd
      • nexuselite/
        • fallout3/
          • 2handautomatic/
            • assault rifle clip.dx80.vtx
            • assault rifle clip.dx90.vtx
            • assault rifle clip.mdl
            • assault rifle clip.phy
            • assault rifle clip.sw.vtx
            • assault rifle clip.vvd
            • chinesse assault reload.dx80.vtx
            • chinesse assault reload.dx90.vtx
            • chinesse assault reload.mdl
            • chinesse assault reload.phy
            • chinesse assault reload.sw.vtx
            • chinesse assault reload.vvd
            • chinesse assault rifle reload.dx80.vtx
            • chinesse assault rifle reload.dx90.vtx
            • chinesse assault rifle reload.mdl
            • chinesse assault rifle reload.phy
            • chinesse assault rifle reload.sw.vtx
            • chinesse assault rifle reload.vvd
            • chinesse assault rifle.dx80.vtx
            • chinesse assault rifle.dx90.vtx
            • chinesse assault rifle.mdl
            • chinesse assault rifle.phy
            • chinesse assault rifle.sw.vtx
            • chinesse assault rifle.vvd
      • Nirrti/
        • Disintegrathon/
          • Disintegrathon.dx80.vtx
          • Disintegrathon.dx90.vtx
          • disintegrathon.mdl
          • Disintegrathon.phy
          • Disintegrathon.sw.vtx
          • disintegrathon.vvd
        • EnergyBlade/
          • EnergyBlade.dx80.vtx
          • EnergyBlade.dx90.vtx
          • energyblade.mdl
          • EnergyBlade.phy
          • EnergyBlade.sw.vtx
          • energyblade.vvd
      • Plasma_Weaponry/
        • plasma_rifle.dx80.vtx
        • plasma_rifle.dx90.vtx
        • plasma_rifle.mdl
        • plasma_rifle.phy
        • plasma_rifle.sw.vtx
        • plasma_rifle.vvd
      • TF2_boxing_glove_1.dx80.vtx
      • TF2_boxing_glove_1.dx90.vtx
      • tf2_boxing_glove_1.mdl
      • TF2_boxing_glove_1.phy
      • TF2_boxing_glove_1.sw.vtx
      • tf2_boxing_glove_1.vvd
      • TF2_boxing_glove_1.xbox.vtx
      • TF2_boxing_glove_2.dx80.vtx
      • TF2_boxing_glove_2.dx90.vtx
      • tf2_boxing_glove_2.mdl
      • TF2_boxing_glove_2.phy
      • TF2_boxing_glove_2.sw.vtx
      • tf2_boxing_glove_2.vvd
      • TF2_boxing_glove_2.xbox.vtx
      • unloadeddartgun.dx80.vtx
      • unloadeddartgun.dx90.vtx
      • unloadeddartgun.mdl
      • unloadeddartgun.phy
      • unloadeddartgun.sw.vtx
      • unloadeddartgun.vvd
      • weapons/
        • pduball.dx80.vtx
        • pduball.dx90.vtx
        • pduball.mdl
        • pduball.phy
        • pduball.sw.vtx
        • pduball.vvd
        • pduball.xbox.vtx
        • v_10mmpistol.dx80.vtx
        • v_10mmpistol.dx90.vtx
        • v_10mmpistol.mdl
        • v_10mmpistol.sw.vtx
        • v_10mmpistol.vvd
        • v_arms.dx80.vtx
        • v_arms.dx90.vtx
        • v_arms.mdl
        • v_arms.sw.vtx
        • v_arms.vvd
        • v_bf2142_smg.dx80.vtx
        • v_bf2142_smg.dx90.vtx
        • v_bf2142_smg.mdl
        • v_bf2142_smg.sw.vtx
        • v_bf2142_smg.vvd
        • v_bf2142_smg.xbox.vtx
        • v_hex_tom.dx80.vtx
        • v_hex_tom.dx90.vtx
        • v_hex_tom.mdl
        • v_hex_tom.sw.vtx
        • v_hex_tom.vvd
        • v_models/
          • virus/
            • v_hands.vmt
            • v_hands.vtf
        • v_oicw.dx80.vtx
        • v_oicw.dx90.vtx
        • v_oicw.mdl
        • v_oicw.sw.vtx
        • v_oicw.vvd
        • v_pdu.ani
        • v_PDU.dx80.vtx
        • v_PDU.dx90.vtx
        • v_pdu.mdl
        • v_PDU.sw.vtx
        • v_pdu.vvd
        • v_PDU.xbox.vtx
        • v_pist_bf2142.dx80.vtx
        • v_pist_bf2142.dx90.vtx
        • v_pist_bf2142.mdl
        • v_pist_bf2142.sw.vtx
        • v_pist_bf2142.vvd
        • v_pist_bf2142.xbox.vtx
        • v_pist_nesz.dx80.vtx
        • v_pist_nesz.dx90.vtx
        • v_pist_nesz.mdl
        • v_pist_nesz.sw.vtx
        • v_pist_nesz.vvd
        • v_punch.dx80.vtx
        • v_punch.dx90.vtx
        • v_punch.mdl
        • v_punch.sw.vtx
        • v_punch.vvd
        • v_pvp_neslg.dx80.vtx
        • v_pvp_neslg.dx90.vtx
        • v_pvp_neslg.mdl
        • v_pvp_neslg.sw.vtx
        • v_pvp_neslg.vvd
        • v_pvp_ragingb.dx80.vtx
        • v_pvp_ragingb.dx90.vtx
        • v_pvp_ragingb.mdl
        • v_pvp_ragingb.sw.vtx
        • v_pvp_ragingb.vvd
        • v_q2blaster.ani
        • v_q2blaster.dx80.vtx
        • v_q2blaster.dx90.vtx
        • v_q2blaster.mdl
        • v_q2blaster.sw.vtx
        • v_q2blaster.vvd
        • v_q2blaster.xbox.vtx
        • v_rcp120.dx80.vtx
        • v_rcp120.dx90.vtx
        • v_rcp120.mdl
        • v_rcp120.sw.vtx
        • v_rcp120.vvd
        • v_smg_macgo.dx80.vtx
        • v_smg_macgo.dx90.vtx
        • v_smg_macgo.mdl
        • v_smg_macgo.sw.vtx
        • v_smg_macgo.vvd
        • v_smg_macgo.xbox.vtx
        • v_smg_macgoscapegoat.mdl
        • v_smg_p91.dx80.vtx
        • v_smg_p91.dx90.vtx
        • v_smg_p91.sw.vtx
        • v_smg_p91.vvd
        • v_smg_p91.xbox.vtx
        • v_smg3.dx80.vtx
        • v_smg3.dx90.vtx
        • v_smg3.mdl
        • v_smg3.sw.vtx
        • v_smg3.vvd
        • v_vir_flakhg.dx80.vtx
        • v_vir_flakhg.dx90.vtx
        • v_vir_flakhg.mdl
        • v_vir_flakhg.sw.vtx
        • v_vir_flakhg.vvd
        • v_vir_scifihg.dx80.vtx
        • v_vir_scifihg.dx90.vtx
        • v_vir_scifihg.mdl
        • v_vir_scifihg.sw.vtx
        • v_vir_scifihg.vvd
        • W_10mmpistol.dx80.vtx
        • W_10mmpistol.dx90.vtx
        • w_10mmpistol.mdl
        • W_10mmpistol.phy
        • W_10mmpistol.sw.vtx
        • w_10mmpistol.vvd
        • w_fists_t.dx80.vtx
        • w_fists_t.dx90.vtx
        • w_fists_t.mdl
        • w_fists_t.phy
        • w_fists_t.sw.vtx
        • w_fists_t.vvd
        • w_hex_tom.dx80.vtx
        • w_hex_tom.dx90.vtx
        • w_hex_tom.mdl
        • w_hex_tom.phy
        • w_hex_tom.sw.vtx
        • w_hex_tom.vvd
        • w_hex_tom.xbox.vtx
        • w_oicw.dx80.vtx
        • w_oicw.dx90.vtx
        • w_oicw.jpg
        • w_oicw.mdl
        • w_oicw.phy
        • w_oicw.sw.vtx
        • w_oicw.vvd
        • w_pdu.ani
        • w_PDU.dx80.vtx
        • w_PDU.dx90.vtx
        • w_pdu.mdl
        • w_PDU.phy
        • w_PDU.sw.vtx
        • w_pdu.vvd
        • w_PDU.xbox.vtx
        • w_pist_bf2142.dx80.vtx
        • w_pist_bf2142.dx90.vtx
        • w_pist_bf2142.mdl
        • w_pist_bf2142.phy
        • w_pist_bf2142.sw.vtx
        • w_pist_bf2142.vvd
        • w_pist_bf2142.xbox.vtx
        • w_pist_nesz.dx80.vtx
        • w_pist_nesz.dx90.vtx
        • w_pist_nesz.mdl
        • w_pist_nesz.phy
        • w_pist_nesz.sw.vtx
        • w_pist_nesz.vvd
        • w_pvp_ragingb.dx80.vtx
        • w_pvp_ragingb.dx90.vtx
        • w_pvp_ragingb.mdl
        • w_pvp_ragingb.phy
        • w_pvp_ragingb.sw.vtx
        • w_pvp_ragingb.vvd
        • w_pvp_tom.mdl
        • w_Q2Blaster.dx80.vtx
        • w_Q2Blaster.dx90.vtx
        • w_q2blaster.mdl
        • w_Q2Blaster.phy
        • w_Q2Blaster.sw.vtx
        • w_q2blaster.vvd
        • w_Q2Blaster.xbox.vtx
        • w_rcp120.dx80.vtx
        • w_rcp120.dx90.vtx
        • w_rcp120.mdl
        • w_rcp120.phy
        • w_rcp120.sw.vtx
        • w_rcp120.vvd
        • w_smg_macgo.dx80.vtx
        • w_smg_macgo.dx90.vtx
        • w_smg_macgo.mdl
        • w_smg_macgo.phy
        • w_smg_macgo.sw.vtx
        • w_smg_macgo.vvd
        • w_smg_macgo.xbox.vtx
        • w_smg_macgoscapegoat.mdl
        • w_vir_flakhg.dx80.vtx
        • w_vir_flakhg.dx90.vtx
        • w_vir_flakhg.mdl
        • w_vir_flakhg.phy
        • w_vir_flakhg.sw.vtx
        • w_vir_flakhg.vvd
        • w_vir_scifihg.dx80.vtx
        • w_vir_scifihg.dx90.vtx
        • w_vir_scifihg.mdl
        • w_vir_scifihg.phy
        • w_vir_scifihg.sw.vtx
        • w_vir_scifihg.vvd
        • w_vir_scifihg.xbox.vtx
    • sound/
      • weapons/
        • 10mmpistol/
          • 10mmpistol_empty.wav
          • 10mmpistol-1.wav
          • 10mmpistol-2.wav
          • 10mmpistol-3.wav
          • deploy2.wav
          • reload5.wav
        • 2142_smg/
          • 2142npc_smg_fire1.wav
          • 2142smg_fire1.wav
          • 2142smg_reload.wav
          • deploy1.wav
          • deploy2.wav
        • adminbot/
          • shot1.wav
          • shot2.wav
          • shot3.wav
        • Cas/
          • cas-2.wav
        • coob/
          • deploy.wav
          • shoot.wav
        • deagle/
          • BF2142-1.wav
          • magnum_draw.wav
          • magnum_reload.wav
        • disin/
          • charge.wav
          • deploy.wav
          • pew.wav
          • pew2.wav
          • reload2.wav
          • reload3.wav
        • energy/
          • deploy.wav
          • impact.wav
          • impact2.wav
          • swing.wav
          • swing2.wav
          • swing3.wav
        • fists/
          • hl2_slash1.wav
          • hl2_slash2.wav
        • leadface/
          • deploy.wav
          • reload.wav
          • shoot.wav
        • Lyl/
          • deploy.wav
          • LyL-shoot.wav
          • Lyl-shoot2.wav
          • reload.wav
        • mac/
          • crit.wav
          • deploy.wav
          • hit.wav
          • ko.wav
          • swing.wav
          • world.wav
        • nerf/
          • shoot.wav
          • shoot2.wav
        • RagingBull/
          • bulldraw.wav
          • bullreload.wav
          • deagle-1.wav
        • ScifiHandgun/
          • deploy.wav
          • reload.wav
          • shoot.wav
          • shoot2.wav
        • smg2/
          • smg2_fire2.wav
          • smg2_reload2.wav
        • supercannon/
          • gwv9B.tmp
          • hypercannon_deploy.wav
          • hypercannon_reload.wav
          • hypercannon-1.wav
          • hypercannon-2.wav
          • hypercannon-3.wav
          • hypercannon-reload.wav
          • launch1.wav
          • reload.wav
        • supergun/
          • supergun-1.wav
          • supergun-2.wav
        • universal/
          • iron_in.wav
          • iron_out.wav
        • xm29/
          • XM29_fire10.wav
          • XM29_fire11.wav
          • XM29_fire12.wav
          • XM29_fire13.wav
          • XM29_reload.wav
        • zapper/
          • deploy2.wav
          • reload.wav
          • shoot3.wav
          • shoot4.wav

BBCode:

HTML:

Social: