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Chris's Sweps [2.0]!

Originally uploaded by Chris (249) on 1st May 2011 22:39 pm

It'd be a nice idea for you to download this, too!http://www.garrysmod.org/downloads/?a=view&id=121057
(It's really 4.5, but those were private releases. Also, Oh my gawd I finally got this uploaded.)
Facepunch Thread: http://www.facepunch.com/threads/1048490-Chris-s-Sweps
Important information regarding Credits and Installation can be found inside the .zip folder, either in the commentary or the additional text file. But I will note that /CSS, WIREMOD, TF2, AND PORTAL ARE NEEDED FOR THIS PACK./
Tired of those generic "Super 1337 tactical" swep packs with loud and obnoxious weapons? Looking for something interesting to use against those annoying minges? Well, look no further, for I have what you might be looking for.
Over the past few stressful months, I've been making this pack in the hopes of giving something to the gmod community that would be worth a download. I've released one or two sweps in this pack in the past, but now I think it's time to show you guys (and girls) what I've got. As usual, this runs on the Mad base and is provided.
In this pack, there are 35 weapons, some unique, some being certain variants. I'd put down the credits and other certain details, but I tend to be specific, so I placed them in the file. However, I will give thanks to my friends at Cheesecake Build for allowing me to test earlier versions on the server. However, the lab boys are telling me to inform YOU, the player, that this pack is ran on the Mad Cow base.
I believe I'm getting a little ahead of myself, so I'll leave you with this; If you choose to download this, have fun. If not, try it out for a while, punch a few zombies.
Tell your friends, you family, your wife, yo' huzbin, yo' keedz, and everyone on your steam list about this pack, I think they'll be glad when they get to punch out Breen, or Gman.
The pack may be a little iffy on some servers. Like animations screwing up or things not working properly. Also, you MAY see invisible models. If that happens

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • ChrisSweps <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • ChrisSweps/
    • Desktop.ini
    • Gratification Note from Babel Ind. (Read me).txt
    • info.txt
    • lua/
      • effects/
        • effect_mad_gunsmoke/
          • init.lua
        • effect_mad_ricochet_trace/
          • init.lua
        • effect_mad_shell/
          • init.lua
        • effect_mad_shell_rifle/
          • init.lua
        • laser/
          • init.lua
        • laser2/
          • init.lua
        • laser3/
          • init.lua
      • weapons/
        • weapon_10mm/
          • shared.lua
        • weapon_adminbot/
          • shared.lua
        • weapon_ambassadurr/
          • shared.lua
        • weapon_boxing/
          • shared.lua
        • weapon_captain/
          • shared.lua
        • weapon_cas/
          • shared.lua
        • weapon_clock/
          • shared.lua
        • weapon_contra/
          • shared.lua
        • weapon_coob/
          • shared.lua
        • weapon_disin/
          • shared.lua
        • weapon_energyblade/
          • shared.lua
        • weapon_go/
          • shared.lua
        • weapon_hypercannon/
          • shared.lua
        • weapon_hypercannon2/
          • shared.lua
        • weapon_kunai/
          • shared.lua
        • weapon_leadface/
          • shared.lua
        • weapon_mac/
          • shared.lua
        • weapon_mad_base/
          • cl_init.lua
          • init.lua
          • shared.lua
        • weapon_nerf/
          • shared.lua
        • weapon_nife/
          • shared.lua
        • weapon_oicw/
          • shared.lua
        • weapon_p90/
          • shared.lua
        • weapon_party/
          • shared.lua
        • weapon_Pea228/
          • shared.lua
        • weapon_peaFAMAS/
          • shared.lua
        • weapon_phx/
          • shared.lua
        • weapon_ragingbull/
          • shared.lua
        • weapon_sci-fi/
          • shared.lua
        • weapon_sci-fi2/
          • shared.lua
        • weapon_sg552/
          • shared.lua
        • weapon_smg2/
          • shared.lua
        • weapon_tommy/
          • shared.lua
        • weapon_turrcote/
          • shared.lua
        • weapon_ump/
          • shared.lua
        • weapon_xeu/
          • shared.lua
        • weapon_zapper/
          • shared.lua
    • materials/
      • maps/
        • gm_johnsbuildv2.vmt
        • gm_johnsbuildv2.vtf
        • gm_johnsbuildv2_snow.vmt
        • gm_johnsbuildv2_snow.vtf
        • johns_build_zone.vmt
        • johns_build_zone.vtf
      • models/
        • DartGun/
          • DartGun.vmt
          • DartGun.vtf
          • DartGun_norm.vtf
        • fallout3_2handautomatic/
          • 1stperson_assaultrifle01.vtf
          • 1stperson_assaultrifle02_n.vtf
          • 1stpersonassaultrifle01.vmt
          • 1stpersonassaultrifle01_n.vtf
          • 1stpersonassaultrifle02.vmt
          • 1stpersonassaultrifle02.vtf
          • 1stpersonassaultriflemag01.vmt
          • 1stpersonassaultriflemag01.vtf
          • 1stpersonassaultriflemag01_n.vtf
          • 1stpersondlc02chineseassaultrifle.vmt
          • 1stpersondlc02chineseassaultrifle.vtf
          • 1stpersondlc02chineseassaultrifle2.vmt
          • 1stpersondlc02chineseassaultrifle2.vtf
          • 1stpersondlc02chineseassaultriflemag.vmt
          • 1stpersondlc02chineseassaultriflemag.vtf
          • 1stpersong3assaultrifle.vmt
          • 1stpersong3assaultrifle.vtf
          • 1stpersong3assaultrifle_n.vtf
          • 1stpersong3assaultrifleclip.vmt
          • 1stpersong3assaultrifleclip.vtf
          • 1stpersong3assaultrifleclip_n.vtf
          • dlc021stpersong3assaultrifle.vmt
          • dlc021stpersong3assaultrifle.vtf
          • dlc021stpersong3assaultrifle_n.vtf
        • LT_C/
          • Disintegrathon/
            • Disintegrathon.vmt
            • Disintegrathon.vtf
            • Disintegrathon_blend.vtf
            • Disintegrathon_n.vtf
            • Disintegrathon_phong.vtf
            • glass.vmt
            • Glass.vtf
            • glass_normal.vtf
            • liquid1.vmt
            • liquid2.vmt
            • liquids.vtf
        • Nirrti/
          • Energyblade/
            • energyblade.vmt
            • energyblade.vtf
            • Energyconcentrator.vmt
            • Energyconcentrator.vtf
            • Energyconcentrator_blend1.vtf
            • Energyconcentrator_blend2.vtf
            • Energyconcentrator_n.vtf
            • Energyconcentrator2.vmt
        • Plasma Weaponry/
          • glass.vmt
          • glass.vtf
          • glass_normal.vtf
          • lightwarp.vtf
          • microfusioncell.vmt
          • microfusioncell.vtf
          • microfusioncell_n.vtf
          • P95.vmt
          • P95.vtf
          • p95_g.vtf
          • p95_n.vtf
        • v_hand/
          • v_arms.vmt
          • v_arms.vtf
          • v_arms_rcp.vmt
        • v_hands/
          • hands.vmt
          • hands.vtf
        • weapons/
          • BlakePDU/
            • ball.vmt
            • ball.vtf
            • ball2.vmt
            • ball2.vtf
            • circle.vmt
            • circle.vtf
            • front.vmt
            • Front.vtf
            • fuck.vmt
            • fuck.vtf
            • genericbullshitmap.vmt
            • genericbullshitmap.vtf
            • inside.vmt
            • inside.vtf
            • inside2.vmt
            • inside2.vtf
            • top.vmt
            • top.vtf
            • tubebody.vmt
            • tubebody.vtf
            • tubingshit.vmt
            • tubingshit.vtf
          • c_items/
            • c_steelfists.vmt
            • c_steelfists.vtf
          • Captain/
            • bullets.vmt
            • EU_Handgun.vmt
          • Gamma/
            • lightwarp.vtf
            • Plasmapistol.vmt
            • plasmapistol.vtf
            • Plasmapistol_clip.vmt
            • plasmapistol_clip.vtf
            • plasmapistol_clip_g.vtf
            • plasmapistol_clip_n.vtf
            • plasmapistol_g.vtf
            • plasmapistol_n.vtf
          • Q2Blaster/
            • body.vmt
            • body.vtf
            • body2.vmt
            • body2.vtf
            • orange.vmt
            • orange.vtf
            • orange2.vmt
          • Raging Bull/
            • bullets.vmt
            • bullets.vtf
            • EU_Handgun.vmt
            • EU_Handgun.vtf
            • EU_Handgun_env.vtf
          • Thundershock/
            • bullet.vmt
            • bullet.vtf
            • lense.vmt
            • lense.vtf
            • map_done.vmt
            • map_done.vtf
            • Map1.vmt
            • MAP1.vtf
            • MAP1_ref.vtf
            • optic.vmt
            • optic.vtf
          • v_10mmpistol/
            • 1stperson10mmpistol.vmt
            • 1stperson10mmpistol.vtf
            • 1stperson10mmpistol_n.vtf
          • v_bf2142_smg/
            • eu_smg_b.vtf
            • eu_smg_c.vmt
            • eu_smg_c.vtf
            • eu_smg_scope_new_c.vmt
            • eu_smg_scope_new_c.vtf
            • sentrygun_addetive.vmt
            • sentrygun_addetive.vtf
          • v_hand/
            • v_arms.vmt
            • v_arms.vtf
            • v_arms_n.vtf
            • v_arms_rcp.vmt
          • v_models/
            • bf2142_p33_pereira/
              • bullets.vmt
              • bullets.vtf
              • EU_Handgun.vmt
              • EU_Handgun.vtf
              • EU_Handgun_exp.vtf
            • Go_Mac11/
              • M11_1.vmt
              • M11_1.vtf
              • M11_2.vmt
              • M11_2.vtf
            • kitteh.thompson/
              • muin1024.vmt
              • muin1024.vtf
              • muin1024_normal.vtf
              • sights513.vmt
              • sights513.vtf
              • sights513_normal.vtf
              • stiff1024.vmt
              • stiff1024.vtf
              • stiff1024_normal.vtf
            • pist_zapper/
              • zapper_envmap_alpha.vtf
              • zapper_sheet.vmt
              • zapper_sheet.vtf
              • zapper_world.vmt
            • PVPNesLiGun/
              • zapper_envmap_alpha.vtf
              • zapper_sheet.vmt
              • zapper_sheet.vtf
              • zapper_world.vmt
            • PVPRagingBullMDL/
              • bullet.vmt
              • bullet.vtf
              • lense.vmt
              • lense.vtf
              • map_done.vmt
              • map_done.vtf
              • Map1.vmt
              • MAP1.vtf
              • MAP1_ref.vtf
              • optic.vmt
              • optic.vtf
            • VIRflakhg/
              • bullets.vmt
              • bullets.vtf
              • EU_Handgun.vmt
              • EU_Handgun.vtf
              • EU_Handgun_env.vtf
            • VIRscifihg/
              • lightwarp.vtf
              • Plasmapistol.vmt
              • plasmapistol.vtf
              • Plasmapistol_clip.vmt
              • plasmapistol_clip.vtf
              • plasmapistol_clip_g.vtf
              • plasmapistol_clip_n.vtf
              • plasmapistol_g.vtf
              • plasmapistol_n.vtf
            • virus/
              • v_hands.vmt
              • v_hands.vtf
          • v_oicw/
            • v_oicw_sheet.vmt
            • v_oicw_sheet.vtf
            • v_oicw_sheet_normal.vtf
          • v_rcp120/
            • rcp120.vmt
            • rcp120.vtf
            • rcp120_screen.vmt
            • rcp120_screen.vtf
            • rcp120_screenon.vmt
            • rcp120_screenon.vtf
          • v_smg3/
            • Magazine.vtf
            • MP7.vtf
            • MP7_Normal.vtf
            • noise.vtf
            • RedDot.vtf
            • TEXTURE2.vmt
            • TEXTURE4.vmt
            • TEXTURE5.vmt
          • w_models/
            • kitteh.thompson/
              • muin1024.vmt
              • sights513.vmt
              • stiff1024.vmt
            • PVPRagingBullMDL/
              • bullet.vmt
              • lense.vmt
              • lense.vtf
              • map_done.vmt
              • Map1.vmt
              • optic.vmt
          • w_oicw/
            • W_ar2texture5.vmt
            • w_ar2texture5.vtf
          • w_thompson/
            • muin1024.vmt
            • sights513.vmt
            • stiff1024.vmt
          • w_weapons/
            • 1stperson10mmpistol.vmt
            • 1stperson10mmpistol.vtf
            • 1stperson10mmpistol_n.vtf
            • rcp120lp.vmt
            • rcp120lp.vtf
      • Plasma_Weaponry/
        • glass.vmt
        • glass.vtf
        • glass_normal.vtf
        • lightwarp.vtf
        • Microfusion Cell.dx80.vtx
        • Microfusion Cell.dx90.vtx
        • microfusion cell.mdl
        • Microfusion Cell.phy
        • Microfusion Cell.sw.vtx
        • microfusion cell.vvd
        • Microfusion Clip.dx80.vtx
        • Microfusion Clip.dx90.vtx
        • microfusion clip.mdl
        • Microfusion Clip.phy
        • Microfusion Clip.sw.vtx
        • microfusion clip.vvd
        • microfusioncell.vmt
        • microfusioncell.vtf
        • microfusioncell_n.vtf
        • P95.vmt
        • P95.vtf
        • p95_g.vtf
        • p95_n.vtf
        • plasma_pistol.dx80.vtx
        • plasma_pistol.dx90.vtx
        • plasma_pistol.mdl
        • plasma_pistol.phy
        • plasma_pistol.sw.vtx
        • plasma_pistol.vvd
        • plasma_rifle.dx80.vtx
        • plasma_rifle.dx90.vtx
        • plasma_rifle.mdl
        • plasma_rifle.phy
        • plasma_rifle.sw.vtx
        • plasma_rifle.vvd
      • scope/
        • scope_normal.vmt
        • scope_normal.vtf
        • scope_reddot.vmt
        • scope_reddot.vtf
        • scope_reddot_green.vmt
        • scope_reddot_green.vtf
      • VGUI/
        • entities/
          • force_gun.vmt
          • force_gun.vtf
          • kohnbine_rifle.vmt
          • kohnbine_rifle.vtf
          • melon_ray.vmt
          • melon_ray.vtf
          • npc_cheaple.vmt
          • npc_cheaple.vtf
          • remotecontroller.vmt
          • remotecontroller.vtf
          • weapon_10mm.vmt
          • weapon_10mm.vtf
          • weapon_adminbot.vmt
          • weapon_adminbot.vtf
          • weapon_ambassadurr.vmt
          • weapon_ambassadurr.vtf
          • weapon_assault.vmt
          • weapon_auto57.vmt
          • weapon_auto57.vtf
          • weapon_awp.vmt
          • weapon_awp.vtf
          • weapon_blaster.vmt
          • weapon_blaster.vtf
          • weapon_boxing.vmt
          • weapon_boxing.vtf
          • weapon_captain.vmt
          • weapon_captain.vtf
          • weapon_cas.vmt
          • weapon_cas.vtf
          • weapon_clock.vmt
          • weapon_clock.vtf
          • weapon_contra.vmt
          • weapon_contra.vtf
          • weapon_coob.vmt
          • weapon_coob.vtf
          • weapon_disin.vmt
          • weapon_disin.vtf
          • weapon_energyblade.vmt
          • weapon_energyblade.vtf
          • weapon_go.vmt
          • weapon_go.vtf
          • weapon_godsmiter.vmt
          • weapon_godsmiter.vtf
          • weapon_hypercannon.vmt
          • weapon_hypercannon.vtf
          • weapon_hypercannon2.vmt
          • weapon_hypercannon2.vtf
          • weapon_kunai.vmt
          • weapon_kunai.vtf
          • weapon_leadface.vmt
          • weapon_leadface.vtf
          • weapon_mac.vmt
          • weapon_mac.vtf
          • weapon_machinegun.vmt
          • weapon_machinegun.vtf
          • weapon_marksman.vmt
          • weapon_nerf.vmt
          • weapon_nerf.vtf
          • weapon_nife.vmt
          • weapon_nife.vtf
          • weapon_oicw.vmt
          • weapon_oicw.vtf
          • weapon_p90.vmt
          • weapon_p90.vtf
          • weapon_party.vmt
          • weapon_party.vtf
          • weapon_pea228.vmt
          • weapon_pea228.vtf
          • weapon_peafamas.vmt
          • weapon_peafamas.vtf
          • weapon_peapis.vmt
          • weapon_peapis.vtf
          • weapon_peascout.vmt
          • weapon_peascout.vtf
          • weapon_peashot.vmt
          • weapon_peashot.vtf
          • weapon_peashotty.vmt
          • weapon_peashotty.vtf
          • weapon_phx.vmt
          • weapon_phx.vtf
          • weapon_proto.vmt
          • weapon_ragingbull.vmt
          • weapon_ragingbull.vtf
          • weapon_sci-fi.vmt
          • weapon_sci-fi.vtf
          • weapon_sci-fi2.vmt
          • weapon_sci-fi2.vtf
          • weapon_sg552.vmt
          • weapon_sg552.vtf
          • weapon_smg2.vmt
          • weapon_smg2.vtf
          • weapon_tommy.vmt
          • weapon_tommy.vtf
          • weapon_turrcote.vmt
          • weapon_turrcote.vtf
          • weapon_ump.vmt
          • weapon_ump.vtf
          • weapon_vindicator.vmt
          • weapon_xeu.vmt
          • weapon_xeu.vtf
          • weapon_zapper.vmt
          • weapon_zapper.vtf
        • gfx/
          • VGUI/
            • famas.vtf
        • killicons/
          • cf_killicon.vmt
          • cf_killicon.vtf
    • models/
      • dartnerf.dx80.vtx
      • dartnerf.dx90.vtx
      • dartnerf.mdl
      • dartnerf.phy
      • dartnerf.sw.vtx
      • dartnerf.vvd
      • loadeddartgun.dx80.vtx
      • loadeddartgun.dx90.vtx
      • loadeddartgun.mdl
      • loadeddartgun.phy
      • loadeddartgun.sw.vtx
      • loadeddartgun.vvd
      • nexuselite/
        • fallout3/
          • 2handautomatic/
            • assault rifle clip.dx80.vtx
            • assault rifle clip.dx90.vtx
            • assault rifle clip.mdl
            • assault rifle clip.phy
            • assault rifle clip.sw.vtx
            • assault rifle clip.vvd
            • chinesse assault reload.dx80.vtx
            • chinesse assault reload.dx90.vtx
            • chinesse assault reload.mdl
            • chinesse assault reload.phy
            • chinesse assault reload.sw.vtx
            • chinesse assault reload.vvd
            • chinesse assault rifle reload.dx80.vtx
            • chinesse assault rifle reload.dx90.vtx
            • chinesse assault rifle reload.mdl
            • chinesse assault rifle reload.phy
            • chinesse assault rifle reload.sw.vtx
            • chinesse assault rifle reload.vvd
            • chinesse assault rifle.dx80.vtx
            • chinesse assault rifle.dx90.vtx
            • chinesse assault rifle.mdl
            • chinesse assault rifle.phy
            • chinesse assault rifle.sw.vtx
            • chinesse assault rifle.vvd
      • Nirrti/
        • Disintegrathon/
          • Disintegrathon.dx80.vtx
          • Disintegrathon.dx90.vtx
          • disintegrathon.mdl
          • Disintegrathon.phy
          • Disintegrathon.sw.vtx
          • disintegrathon.vvd
        • EnergyBlade/
          • EnergyBlade.dx80.vtx
          • EnergyBlade.dx90.vtx
          • energyblade.mdl
          • EnergyBlade.phy
          • EnergyBlade.sw.vtx
          • energyblade.vvd
      • Plasma_Weaponry/
        • plasma_rifle.dx80.vtx
        • plasma_rifle.dx90.vtx
        • plasma_rifle.mdl
        • plasma_rifle.phy
        • plasma_rifle.sw.vtx
        • plasma_rifle.vvd
      • TF2_boxing_glove_1.dx80.vtx
      • TF2_boxing_glove_1.dx90.vtx
      • tf2_boxing_glove_1.mdl
      • TF2_boxing_glove_1.phy
      • TF2_boxing_glove_1.sw.vtx
      • tf2_boxing_glove_1.vvd
      • TF2_boxing_glove_1.xbox.vtx
      • TF2_boxing_glove_2.dx80.vtx
      • TF2_boxing_glove_2.dx90.vtx
      • tf2_boxing_glove_2.mdl
      • TF2_boxing_glove_2.phy
      • TF2_boxing_glove_2.sw.vtx
      • tf2_boxing_glove_2.vvd
      • TF2_boxing_glove_2.xbox.vtx
      • unloadeddartgun.dx80.vtx
      • unloadeddartgun.dx90.vtx
      • unloadeddartgun.mdl
      • unloadeddartgun.phy
      • unloadeddartgun.sw.vtx
      • unloadeddartgun.vvd
      • weapons/
        • pduball.dx80.vtx
        • pduball.dx90.vtx
        • pduball.mdl
        • pduball.phy
        • pduball.sw.vtx
        • pduball.vvd
        • pduball.xbox.vtx
        • v_10mmpistol.dx80.vtx
        • v_10mmpistol.dx90.vtx
        • v_10mmpistol.mdl
        • v_10mmpistol.sw.vtx
        • v_10mmpistol.vvd
        • v_arms.dx80.vtx
        • v_arms.dx90.vtx
        • v_arms.mdl
        • v_arms.sw.vtx
        • v_arms.vvd
        • v_bf2142_smg.dx80.vtx
        • v_bf2142_smg.dx90.vtx
        • v_bf2142_smg.mdl
        • v_bf2142_smg.sw.vtx
        • v_bf2142_smg.vvd
        • v_bf2142_smg.xbox.vtx
        • v_hex_tom.dx80.vtx
        • v_hex_tom.dx90.vtx
        • v_hex_tom.mdl
        • v_hex_tom.sw.vtx
        • v_hex_tom.vvd
        • v_models/
          • virus/
            • v_hands.vmt
            • v_hands.vtf
        • v_oicw.dx80.vtx
        • v_oicw.dx90.vtx
        • v_oicw.mdl
        • v_oicw.sw.vtx
        • v_oicw.vvd
        • v_pdu.ani
        • v_PDU.dx80.vtx
        • v_PDU.dx90.vtx
        • v_pdu.mdl
        • v_PDU.sw.vtx
        • v_pdu.vvd
        • v_PDU.xbox.vtx
        • v_pist_bf2142.dx80.vtx
        • v_pist_bf2142.dx90.vtx
        • v_pist_bf2142.mdl
        • v_pist_bf2142.sw.vtx
        • v_pist_bf2142.vvd
        • v_pist_bf2142.xbox.vtx
        • v_pist_nesz.dx80.vtx
        • v_pist_nesz.dx90.vtx
        • v_pist_nesz.mdl
        • v_pist_nesz.sw.vtx
        • v_pist_nesz.vvd
        • v_punch.dx80.vtx
        • v_punch.dx90.vtx
        • v_punch.mdl
        • v_punch.sw.vtx
        • v_punch.vvd
        • v_pvp_neslg.dx80.vtx
        • v_pvp_neslg.dx90.vtx
        • v_pvp_neslg.mdl
        • v_pvp_neslg.sw.vtx
        • v_pvp_neslg.vvd
        • v_pvp_ragingb.dx80.vtx
        • v_pvp_ragingb.dx90.vtx
        • v_pvp_ragingb.mdl
        • v_pvp_ragingb.sw.vtx
        • v_pvp_ragingb.vvd
        • v_q2blaster.ani
        • v_q2blaster.dx80.vtx
        • v_q2blaster.dx90.vtx
        • v_q2blaster.mdl
        • v_q2blaster.sw.vtx
        • v_q2blaster.vvd
        • v_q2blaster.xbox.vtx
        • v_rcp120.dx80.vtx
        • v_rcp120.dx90.vtx
        • v_rcp120.mdl
        • v_rcp120.sw.vtx
        • v_rcp120.vvd
        • v_smg_macgo.dx80.vtx
        • v_smg_macgo.dx90.vtx
        • v_smg_macgo.mdl
        • v_smg_macgo.sw.vtx
        • v_smg_macgo.vvd
        • v_smg_macgo.xbox.vtx
        • v_smg_macgoscapegoat.mdl
        • v_smg_p91.dx80.vtx
        • v_smg_p91.dx90.vtx
        • v_smg_p91.sw.vtx
        • v_smg_p91.vvd
        • v_smg_p91.xbox.vtx
        • v_smg3.dx80.vtx
        • v_smg3.dx90.vtx
        • v_smg3.mdl
        • v_smg3.sw.vtx
        • v_smg3.vvd
        • v_vir_flakhg.dx80.vtx
        • v_vir_flakhg.dx90.vtx
        • v_vir_flakhg.mdl
        • v_vir_flakhg.sw.vtx
        • v_vir_flakhg.vvd
        • v_vir_scifihg.dx80.vtx
        • v_vir_scifihg.dx90.vtx
        • v_vir_scifihg.mdl
        • v_vir_scifihg.sw.vtx
        • v_vir_scifihg.vvd
        • W_10mmpistol.dx80.vtx
        • W_10mmpistol.dx90.vtx
        • w_10mmpistol.mdl
        • W_10mmpistol.phy
        • W_10mmpistol.sw.vtx
        • w_10mmpistol.vvd
        • w_fists_t.dx80.vtx
        • w_fists_t.dx90.vtx
        • w_fists_t.mdl
        • w_fists_t.phy
        • w_fists_t.sw.vtx
        • w_fists_t.vvd
        • w_hex_tom.dx80.vtx
        • w_hex_tom.dx90.vtx
        • w_hex_tom.mdl
        • w_hex_tom.phy
        • w_hex_tom.sw.vtx
        • w_hex_tom.vvd
        • w_hex_tom.xbox.vtx
        • w_oicw.dx80.vtx
        • w_oicw.dx90.vtx
        • w_oicw.jpg
        • w_oicw.mdl
        • w_oicw.phy
        • w_oicw.sw.vtx
        • w_oicw.vvd
        • w_pdu.ani
        • w_PDU.dx80.vtx
        • w_PDU.dx90.vtx
        • w_pdu.mdl
        • w_PDU.phy
        • w_PDU.sw.vtx
        • w_pdu.vvd
        • w_PDU.xbox.vtx
        • w_pist_bf2142.dx80.vtx
        • w_pist_bf2142.dx90.vtx
        • w_pist_bf2142.mdl
        • w_pist_bf2142.phy
        • w_pist_bf2142.sw.vtx
        • w_pist_bf2142.vvd
        • w_pist_bf2142.xbox.vtx
        • w_pist_nesz.dx80.vtx
        • w_pist_nesz.dx90.vtx
        • w_pist_nesz.mdl
        • w_pist_nesz.phy
        • w_pist_nesz.sw.vtx
        • w_pist_nesz.vvd
        • w_pvp_ragingb.dx80.vtx
        • w_pvp_ragingb.dx90.vtx
        • w_pvp_ragingb.mdl
        • w_pvp_ragingb.phy
        • w_pvp_ragingb.sw.vtx
        • w_pvp_ragingb.vvd
        • w_pvp_tom.mdl
        • w_Q2Blaster.dx80.vtx
        • w_Q2Blaster.dx90.vtx
        • w_q2blaster.mdl
        • w_Q2Blaster.phy
        • w_Q2Blaster.sw.vtx
        • w_q2blaster.vvd
        • w_Q2Blaster.xbox.vtx
        • w_rcp120.dx80.vtx
        • w_rcp120.dx90.vtx
        • w_rcp120.mdl
        • w_rcp120.phy
        • w_rcp120.sw.vtx
        • w_rcp120.vvd
        • w_smg_macgo.dx80.vtx
        • w_smg_macgo.dx90.vtx
        • w_smg_macgo.mdl
        • w_smg_macgo.phy
        • w_smg_macgo.sw.vtx
        • w_smg_macgo.vvd
        • w_smg_macgo.xbox.vtx
        • w_smg_macgoscapegoat.mdl
        • w_vir_flakhg.dx80.vtx
        • w_vir_flakhg.dx90.vtx
        • w_vir_flakhg.mdl
        • w_vir_flakhg.phy
        • w_vir_flakhg.sw.vtx
        • w_vir_flakhg.vvd
        • w_vir_scifihg.dx80.vtx
        • w_vir_scifihg.dx90.vtx
        • w_vir_scifihg.mdl
        • w_vir_scifihg.phy
        • w_vir_scifihg.sw.vtx
        • w_vir_scifihg.vvd
        • w_vir_scifihg.xbox.vtx
    • sound/
      • weapons/
        • 10mmpistol/
          • 10mmpistol_empty.wav
          • 10mmpistol-1.wav
          • 10mmpistol-2.wav
          • 10mmpistol-3.wav
          • deploy2.wav
          • reload5.wav
        • 2142_smg/
          • 2142npc_smg_fire1.wav
          • 2142smg_fire1.wav
          • 2142smg_reload.wav
          • deploy1.wav
          • deploy2.wav
        • adminbot/
          • shot1.wav
          • shot2.wav
          • shot3.wav
        • Cas/
          • cas-2.wav
        • coob/
          • deploy.wav
          • shoot.wav
        • deagle/
          • BF2142-1.wav
          • magnum_draw.wav
          • magnum_reload.wav
        • disin/
          • charge.wav
          • deploy.wav
          • pew.wav
          • pew2.wav
          • reload2.wav
          • reload3.wav
        • energy/
          • deploy.wav
          • impact.wav
          • impact2.wav
          • swing.wav
          • swing2.wav
          • swing3.wav
        • fists/
          • hl2_slash1.wav
          • hl2_slash2.wav
        • leadface/
          • deploy.wav
          • reload.wav
          • shoot.wav
        • Lyl/
          • deploy.wav
          • LyL-shoot.wav
          • Lyl-shoot2.wav
          • reload.wav
        • mac/
          • crit.wav
          • deploy.wav
          • hit.wav
          • ko.wav
          • swing.wav
          • world.wav
        • nerf/
          • shoot.wav
          • shoot2.wav
        • RagingBull/
          • bulldraw.wav
          • bullreload.wav
          • deagle-1.wav
        • ScifiHandgun/
          • deploy.wav
          • reload.wav
          • shoot.wav
          • shoot2.wav
        • smg2/
          • smg2_fire2.wav
          • smg2_reload2.wav
        • supercannon/
          • gwv9B.tmp
          • hypercannon_deploy.wav
          • hypercannon_reload.wav
          • hypercannon-1.wav
          • hypercannon-2.wav
          • hypercannon-3.wav
          • hypercannon-reload.wav
          • launch1.wav
          • reload.wav
        • supergun/
          • supergun-1.wav
          • supergun-2.wav
        • universal/
          • iron_in.wav
          • iron_out.wav
        • xm29/
          • XM29_fire10.wav
          • XM29_fire11.wav
          • XM29_fire12.wav
          • XM29_fire13.wav
          • XM29_reload.wav
        • zapper/
          • deploy2.wav
          • reload.wav
          • shoot3.wav
          • shoot4.wav

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