This file was automatically imported from the old garrysmod.org site. You can see other imported files on the reuploads page.

leperkin.zip

  • Reuploaded by:
  • Uploaded: 1 year ago
  • Updated: 1 year ago
  • Type: Re-upload
  • Downloads: 32 (0 last 7 days)
  • Views: 80 (0 last 7 days)
  • Size: 26.96 MB
  • Tags: re-upload
This is the mutant leperkin from sin episodes, It is an snpc with appropriate sounds and anims.
BUGS: some times the idle sound plays after death.
Credits: me, xystus for most of code.

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • leperkin <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • leperkin/
    • info.txt
    • lua/
      • autorun/
        • Sin_episodes.lua
      • entities/
        • npc_leperkin/
          • cl_init.lua
          • init.lua
          • shared.lua
    • Materials/
      • models/
        • characters/
          • mutants/
            • Major/
              • body.vmt
              • body.vtf
              • Body_normal.vtf
              • head.vmt
              • head.vtf
              • Head_normal.vtf
              • Sinuebits.vmt
              • Sinuebits.vtf
            • MajorConverted/
              • MajorConverted.vmt
              • MajorConverted.vtf
              • MajorConverted_Normal.vtf
              • TornUniform.vmt
              • TornUniform.vtf
              • TornUniform_normal.vtf
            • minor/
              • body.vmt
              • body.vtf
              • Body_normal.vtf
              • MinorGibs.vmt
              • MinorGibs.vtf
              • MinorGibs_normal.vtf
              • sack.vmt
              • sack.vtf
              • sack_normal.vtf
              • Sinuetran.vmt
              • Sinuetran.vtf
      • VGUI/
        • Entities/
          • npc_leperkin.vmt
          • npc_leperkin.vtf
    • models/
      • Characters/
        • mutants/
          • Major/
            • Major.dx80.vtx
            • Major.dx90.vtx
            • major.mdl
            • Major.phy
            • Major.sw.vtx
            • major.vvd
            • MajorConverted.dx80.vtx
            • MajorConverted.dx90.vtx
            • majorconverted.mdl
            • MajorConverted.phy
            • MajorConverted.sw.vtx
            • majorconverted.vvd
    • sound/
      • snork/
        • bloodsucker1.wav
        • bloodsucker2.wav
        • bloodsuckerbreath.wav
        • death10.wav
        • death12.wav
        • death13.wav
        • death2.wav
        • death3.wav
        • death4.wav
        • death5.wav
        • death6.wav
        • death7.wav
        • death8.wav
        • death9.wav
        • friendlyfire.wav
        • grenade1.wav
        • grenade2.wav
        • grenade3.wav
        • grenade4.wav
        • grenade5.wav
        • grenade6.wav
        • hit1.wav
        • hit2.wav
        • hit3.wav
        • hit4.wav
        • hit5.wav
        • hit6.wav
        • hit7.wav
        • laugh1.wav
        • laugh2.wav
        • leperkin_attack1.wav
        • leperkin_attack2.wav
        • leperkin_attack3.wav
        • leperkin_breathe_loop1.wav
        • leperkin_death1.wav
        • leperkin_death2.wav
        • leperkin_death3.wav
        • leperkin_explode.wav
        • leperkin_gas.wav
        • leperkin_headlatch.wav
        • leperkin_hit1.wav
        • leperkin_hit2.wav
        • leperkin_hit3.wav
        • leperkin_pain1.wav
        • leperkin_pain2.wav
        • leperkin_pain3.wav
        • leperkin_powerup.wav
        • leperkin_step1.wav
        • leperkin_step2.wav
        • leperkin_step3.wav
        • leperkin_step4.wav
        • leperkin_whoosh1.wav
        • leperkin_whoosh2.wav
        • leperkin_whoosh3.wav
        • melee.wav
        • no.wav
        • random.wav
        • snorkbreath.wav
        • snorkleap.wav
        • snorkscream.wav
        • stage2_acidhit.wav
        • stage2_alertfar1.wav
        • stage2_alertfar2.wav
        • stage2_alertfar3.wav
        • stage2_death1.wav
        • stage2_death2.wav
        • stage2_death3.wav
        • stage2_death4.wav
        • stage2_frenzyattack1.wav
        • stage2_frenzyattack2.wav
        • stage2_frenzyattack3.wav
        • stage2_frenzyattack4.wav
        • stage2_frenzyjumpback.wav
        • stage2_idle.wav
        • stage2_jump1.wav
        • stage2_jump2.wav
        • stage2_landforward1.wav
        • stage2_landforward2.wav
        • stage2_leap1.wav
        • stage2_leap2.wav
        • stage2_leapstrike.wav
        • stage2_melee01_1.wav
        • stage2_melee01_2.wav
        • stage2_melee1.wav
        • stage2_melee2.wav
        • stage2_melee3.wav
        • stage2_melee4.wav
        • stage2_morph1.wav
        • stage2_morph2.wav
        • stage2_onfire1.wav
        • stage2_onfire2.wav
        • stage2_outofsludge1.wav
        • stage2_outofsludge2.wav
        • stage2_pain1.wav
        • stage2_pain2.wav
        • stage2_pain3.wav
        • stage2_pain4.wav
        • stage2_pain5.wav
        • stage2_pain6.wav
        • stage2_pain7.wav
        • stage2_run.wav
        • stage2_spitgest1.wav
        • stage2_spitgest2.wav
        • stage2_turn1.wav
        • stage2_turn2.wav
        • stage2_walkall.wav
        • stage2_walkfast.wav
        • stage2_walland1.wav
        • stage2_walland2.wav
        • static.wav
        • taunt2.wav
        • taunt3.wav
        • taunt4.wav
        • taunt5.wav
        • taunt6.wav
        • taunt7.wav
        • taunt8.wav
        • why.wav

BBCode:

HTML:

Social: