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Melombine's Running Zombies

Originally uploaded by Melombine on 25th November 2008 11:36 am

Hella lots of thanks to General Vexont for making spawnpoint - mod for these. Please download that too, if you want to have good exprience.
Download it here http://garrysmod.org/downloads/?a=view&id=59218
28 weeks later-ish zombies.
Yea, folks. A running zombies, by me. You'll see credits on bottom

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • Zombie <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • Zombie/
    • info.txt
    • lua/
      • entities/
        • npc_base/
          • cl_init.lua
          • init.lua
          • shared.lua
        • npc_zombie2/
          • cl_init.lua
          • init.lua
          • shared.lua
    • materials/
      • models/
        • Zed/
          • Male/
            • a_skingroups_readme.txt
            • art_facemap.vmt
            • art_facemap.vtf
            • art_facemap_normal.vtf
            • blood_sheet.vmt
            • blood_sheet.vtf
            • citizen_sheet.vmt
            • citizen_sheet.vmt.bak
            • citizen_sheet.vtf
            • citizen_sheet.vtf.old
            • citizen_sheet_normal.vtf
            • citizen_sheet2.vmt
            • citizen_sheet2.vmt.bak
            • citizen_sheet2.vtf
            • citizen_sheet2.vtf.old
            • citizen_sheet2_normal.vtf
            • citizen_sheet3.vmt
            • citizen_sheet3.vmt.bak
            • citizen_sheet3.vtf
            • citizen2_sheet.vmt
            • citizen3_sheet.vmt
            • corpse1.vmt
            • corpse1.vtf
            • dark_eyeball_l.vmt
            • dark_eyeball_l.vtf
            • dark_eyeball_r.vmt
            • dark_eyeball_r.vtf
            • erdim_cylmap.vmt
            • erdim_cylmap.vtf
            • erdim_cylmap_normal.vtf
            • erdim_facemap.vmt
            • eric_facemap.vmt
            • eric_facemap.vtf
            • eric_facemap_normal.vtf
            • eyeball_l.vmt
            • eyeball_l.vtf
            • eyeball_r.vmt
            • eyeball_r.vtf
            • g1_01_sheet.vmt
            • g1_02_sheet.vmt
            • g1_03_sheet.vmt
            • g1_04_sheet.vmt
            • g1_05_sheet.vmt
            • g2_01_sheet.vmt
            • g2_02_sheet.vmt
            • g2_03_sheet.vmt
            • g2_04_sheet.vmt
            • g2_05_sheet.vmt
            • g3_01_sheet.vmt
            • g3_02_sheet.vmt
            • g3_03_sheet.vmt
            • g3_04_sheet.vmt
            • g3_05_sheet.vmt
            • g4_01_sheet.vmt
            • g4_02_sheet.vmt
            • g4_03_sheet.vmt
            • g4_04_sheet.vmt
            • g4_05_sheet.vmt
            • glint.vmt
            • glint.vtf
            • grey_sheet.vmt
            • grey_sheet.vtf
            • jackson_sheet.vmt
            • jackson_sheet.vtf
            • joe_facemap.vmt
            • joe_facemap.vtf
            • joe_facemap_normal.vtf
            • mike_facemap.vmt
            • mike_facemap.vtf
            • mike_facemap_normal.vtf
            • mouth.vmt
            • mouth.vtf
            • plaid_sheet.vmt
            • plaid_sheet.vtf
            • pupil_l.vmt
            • pupil_l.vtf
            • pupil_r.vmt
            • pupil_r.vtf
            • sandro_facemap.vmt
            • sandro_facemap.vtf
            • sandro_facemap_normal.vtf
            • service_sheet.vmt
            • service_sheet.vtf
            • ted_facemap.vmt
            • ted_facemap.vtf
            • ted_facemap_normal.vtf
            • van_facemap.vmt
            • van_facemap.vtf
            • van_facemap_normal.vtf
            • vance_facemap.vmt
            • vance_facemap.vtf
            • vance_facemap_normal.vtf
    • models/
      • Zed/
        • male_shared.mdl
        • malezed_04.dx80.vtx
        • malezed_04.dx90.vtx
        • malezed_04.mdl
        • malezed_04.phy
        • malezed_04.sw.vtx
        • malezed_04.vvd
        • malezed_06.dx80.vtx
        • malezed_06.dx90.vtx
        • malezed_06.mdl
        • malezed_06.phy
        • malezed_06.sw.vtx
        • malezed_06.vvd
        • malezed_08.dx80.vtx
        • malezed_08.dx90.vtx
        • malezed_08.mdl
        • malezed_08.phy
        • malezed_08.sw.vtx
        • malezed_08.vvd
        • weapons/
          • v_Banshee.dx80.vtx
          • v_Banshee.dx90.vtx
          • v_banshee.mdl
          • v_Banshee.sw.vtx
          • v_banshee.vvd
          • v_Disease.dx80.vtx
          • v_Disease.dx90.vtx
          • v_disease.mdl
          • v_Disease.sw.vtx
          • v_disease.vvd
          • v_Ghoul.dx80.vtx
          • v_Ghoul.dx90.vtx
          • v_ghoul.mdl
          • v_Ghoul.sw.vtx
          • v_ghoul.vvd
          • V_Undead.dx80.vtx
          • V_Undead.dx90.vtx
          • v_undead.mdl
          • V_Undead.sw.vtx
          • v_undead.vvd
          • v_Wretch.dx80.vtx
          • v_Wretch.dx90.vtx
          • v_wretch.mdl
          • v_Wretch.sw.vtx
          • v_wretch.vvd
    • sound/
      • runner/
        • alert1.wav
        • alert2.wav
        • attack.wav
        • attack2.wav
        • death1.wav
        • death2.wav
        • stalk.wav
        • stalk2.wav

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