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zombie_saves.zip

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  • Uploaded: 1 year ago
  • Updated: 1 year ago
  • Type: Re-upload
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  • Size: 23.03 MB
  • Tags: re-upload
Re-upload from garrysmod.org - author unknown. Please report if this was your upload and want crediting.

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • Zombie Saves <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • Zombie Saves/
    • garrysmod/
      • addons/
        • Spawn Points/
          • info.txt
          • lua/
            • entities/
              • sent_antlion_spawn/
                • cl_init.lua
                • init.lua
                • shared.lua
              • sent_citizen_spawn/
                • cl_init.lua
                • init.lua
                • shared.lua
              • sent_combine_spawn/
                • cl_init.lua
                • init.lua
                • shared.lua
              • sent_combinesuper_spawn/
                • cl_init.lua
                • init.lua
                • shared.lua
              • sent_fastzombie_spawn/
                • cl_init.lua
                • init.lua
                • shared.lua
              • sent_ichthyosaur_spawn/
                • cl_init.lua
                • init.lua
                • shared.lua
              • sent_monk_spawn/
                • cl_init.lua
                • init.lua
                • shared.lua
              • sent_poisonzombie_spawn/
                • cl_init.lua
                • init.lua
                • shared.lua
              • sent_police_spawn/
                • cl_init.lua
                • init.lua
                • shared.lua
              • sent_zombie_spawn/
                • cl_init.lua
                • init.lua
                • shared.lua
          • materials/
            • VGUI/
              • entities/
                • sent_antlion_spawn.vmt
                • sent_antlion_spawn.vtf
                • sent_citizen_spawn.vmt
                • sent_citizen_spawn.vtf
                • sent_combine_spawn.vmt
                • sent_combine_spawn.vtf
                • sent_combinesuper_spawn.vmt
                • sent_combinesuper_spawn.vtf
                • sent_fastzombie_spawn.vmt
                • sent_fastzombie_spawn.vtf
                • sent_ichthyosaur_spawn.vmt
                • sent_ichthyosaur_spawn.vtf
                • sent_monk_spawn.vmt
                • sent_monk_spawn.vtf
                • sent_poisonzombie_spawn.vmt
                • sent_poisonzombie_spawn.vtf
                • sent_police_spawn.vmt
                • sent_police_spawn.vtf
                • sent_zombie_spawn.vmt
                • sent_zombie_spawn.vtf
      • gamemodes/
        • LastStand0.9/
          • content/
            • materials/
              • models/
                • weapons/
                  • mp5/
                    • 1BGAME.vmt
                    • 1BGAME.vtf
                    • 2BGAME.vmt
                    • 2BGAME.vtf
                    • 3B.vmt
                    • 3B.vtf
                    • 4BGAME.vmt
                    • 4BGAME.vtf
                  • rif_ak47/
                    • Grip.vmt
                    • Grip.vtf
                    • Grip_normal.vtf
                    • grip_ref.vtf
                    • mag.vmt
                    • mag.vtf
                    • mag_normal.vtf
                    • mag_ref.vtf
                    • Reciever.vmt
                    • Reciever.vtf
                    • Reciever_normal.vtf
                    • reciever_ref.vtf
                    • Sites.vmt
                    • sites.vtf
                    • sites_normal.vtf
                    • sites_ref.vtf
                    • w_rif_ak47.vmt
                    • w_rif_ak47.vtf
                    • Wood.vmt
                    • Wood.vtf
                    • Wood_normal.vtf
                    • wood_ref.vtf
                  • shovel/
                    • shovel1.vmt
                    • shovel1.vtf
                    • shovel2.vmt
                    • shovel2.vtf
                    • shovel3.vmt
                    • shovel3.vtf
                  • v_models/
                    • beretta.mac/
                      • 93r.vmt
                      • 93r.vtf
                      • m9mesh512.vmt
                      • NCBLACK.vtf
                      • NCBLACK_ref.vtf
                      • NCBLACKsilver.vtf
                      • NCBLACKsilver_ref.vtf
                      • NCBLACKsilverWOOD.vtf
                      • NCdualtone.vtf
                      • NCdualtone_ref.vtf
                      • NCstainless.vtf
                      • NCstainless_ref.vtf
                      • NCstainlessWOOD.vtf
                      • SpenceDualTone.vtf
                      • SpenceDualTone_ref.vtf
                    • d3_chainsaw/
                      • chain.vmt
                      • chain.vtf
                      • chainsaw.vmt
                      • chainsaw.vtf
                      • chainsaw_ref.vtf
                    • dbarrel/
                      • Bump.vtf
                      • Dif.vtf
                      • doubleba.vmt
                      • spec.vtf
                    • hunt_leonM/
                      • snip_scout.vmt
                      • snip_scout.vtf
                      • snip_scout_ref.vtf
                    • IMI Uzi/
                      • gripetcmap.vmt
                      • gripetcmap.vtf
                      • gripetcmap_normal.vtf
                      • MainMap.vmt
                      • MainMap.vtf
                      • MainMap_normal.vtf
                      • silencemap.vmt
                      • silencemap.vtf
                      • silencemap_normal.vtf
                      • stocketc_map.vmt
                      • stocketc_map.vtf
                      • stocketc_map_normal.vtf
                    • shot_m3super90/
                      • framemap.vmt
                      • framemap.vtf
                      • framemap_ref.vtf
                      • frontmap.vmt
                      • frontmap.vtf
                      • frontmap_ref.vtf
                      • SHELL.vmt
                      • SHELL.vtf
                      • SHELL_ref.vtf
                      • stockmap.vmt
                      • stockmap.vtf
                      • stockmap_ref.vtf
                    • v_anaconda_/
                      • barrel.vmt
                      • barrel.vtf
                      • barrel_ref.vtf
                      • bullet.vmt
                      • bullet.vtf
                      • bullet_ref.vtf
                      • frame.vmt
                      • frame.vtf
                      • frame_ref.vtf
                      • grip.vmt
                      • grip.vtf
                      • grip_ref.vtf
                  • w_models/
                    • beretta.mac/
                      • 93r.vmt
                      • m9mesh512.vmt
                    • dbarrel/
                      • doubleba.vmt
                    • shot_m3super90/
                      • framemap.vmt
                      • frontmap.vmt
                      • stockmap.vmt
                    • w_IMI Uzi/
                      • gripetcmap.vmt
                      • MainMap.vmt
                      • silencemap.vmt
                      • stocketc_map.vmt
              • rg/
                • rg_parascope.vmt
                • rg_parascope.vtf
              • vgui/
                • entities/
                  • smodshovel_weapon.vmt
                  • smodshovel_weapon.vtf
                  • Thumbs.db
                  • weapon_barrelshoot.vmt
                  • weapon_barrelshoot.vtf
                  • weapon_jihadbomb.vmt
                  • weapon_jihadbomb.vtf
                • gfx/
                  • vgui/
                    • tmp.vtf
            • models/
              • weapons/
                • v_chain_s.dx80.vtx
                • v_chain_s.dx90.vtx
                • v_chain_s.mdl
                • v_chain_s.sw.vtx
                • v_chain_s.vvd
                • v_chain_s.xbox.vtx
                • v_fists.dx80.vtx
                • v_fists.dx90.vtx
                • v_fists.mdl
                • v_fists.sw.vtx
                • v_fists.vvd
                • v_hunt_scout.dx80.vtx
                • v_hunt_scout.dx90.vtx
                • v_hunt_scout.mdl
                • v_hunt_scout.sw.vtx
                • v_hunt_scout.vvd
                • v_mp5.dx80.vtx
                • v_mp5.dx90.vtx
                • v_mp5.mdl
                • v_mp5.sw.vtx
                • v_mp5.vvd
                • v_shot_shotteh02.dx80.vtx
                • v_shot_shotteh02.dx90.vtx
                • v_shot_shotteh02.mdl
                • v_shot_shotteh02.sw.vtx
                • v_shot_shotteh02.vvd
                • v_shot_xm1011.dx80.vtx
                • v_shot_xm1011.dx90.vtx
                • v_shot_xm1011.mdl
                • v_shot_xm1011.sw.vtx
                • v_shot_xm1011.vvd
                • v_shot_xm1011.xbox.vtx
                • v_shovel.dx80.vtx
                • v_shovel.dx90.vtx
                • v_shovel.mdl
                • v_shovel.sw.vtx
                • v_shovel.vvd
                • v_smg_m93rr.dx80.vtx
                • v_smg_m93rr.dx90.vtx
                • v_smg_m93rr.mdl
                • v_smg_m93rr.sw.vtx
                • v_smg_m93rr.vvd
                • v_smodak47.dx80.vtx
                • v_smodak47.dx90.vtx
                • v_smodak47.mdl
                • v_smodak47.sw.vtx
                • v_smodak47.vvd
                • v_uzi_tmp.dx80.vtx
                • v_uzi_tmp.dx90.vtx
                • v_uzi_tmp.mdl
                • v_uzi_tmp.sw.vtx
                • v_uzi_tmp.vvd
                • view_anaconda.dx80.vtx
                • view_anaconda.dx90.vtx
                • view_anaconda.mdl
                • view_anaconda.sw.vtx
                • view_anaconda.vvd
                • w_fists.dx80.vtx
                • w_fists.dx90.vtx
                • w_fists.mdl
                • w_fists.phy
                • w_fists.sw.vtx
                • w_fists.vvd
                • w_mp5.dx80.vtx
                • w_mp5.dx90.vtx
                • w_mp5.mdl
                • w_mp5.phy
                • w_mp5.sw.vtx
                • w_mp5.vvd
                • w_shot_shotteh02.dx80.vtx
                • w_shot_shotteh02.dx90.vtx
                • w_shot_shotteh02.mdl
                • w_shot_shotteh02.phy
                • w_shot_shotteh02.sw.vtx
                • w_shot_shotteh02.vvd
                • w_shot_xm1011.dx80.vtx
                • w_shot_xm1011.dx90.vtx
                • w_shot_xm1011.mdl
                • w_shot_xm1011.phy
                • w_shot_xm1011.sw.vtx
                • w_shot_xm1011.vvd
                • w_shot_xm1011.xbox.vtx
                • w_shovel.dx80.vtx
                • w_shovel.dx90.vtx
                • w_shovel.mdl
                • w_shovel.phy
                • w_shovel.sw.vtx
                • w_shovel.vvd
                • w_smg_m93rr.dx80.vtx
                • w_smg_m93rr.dx90.vtx
                • w_smg_m93rr.mdl
                • w_smg_m93rr.phy
                • w_smg_m93rr.sw.vtx
                • w_smg_m93rr.vvd
                • w_smodak47.dx80.vtx
                • w_smodak47.dx90.vtx
                • w_smodak47.mdl
                • w_smodak47.phy
                • w_smodak47.sw.vtx
                • w_smodak47.vvd
                • w_uzi_tmp.dx80.vtx
                • w_uzi_tmp.dx90.vtx
                • w_uzi_tmp.mdl
                • w_uzi_tmp.phy
                • w_uzi_tmp.sw.vtx
                • w_uzi_tmp.vvd
            • scripts/
              • game_sounds_manifest.txt
              • sounds/
                • bareel.txt
              • weapons/
                • mac10.txt
                • TMP.txt
            • sound/
              • ak47_boltpull.wav
              • ak47_clipin.wav
              • ak47_clipout.wav
              • ak47-1.wav
              • ak47-npc.wav
              • boltback.wav
              • boltforward.wav
              • greasegun_npc.wav
              • greasegun_shoot.wav
              • kar_npc.wav
              • kar_shoot.wav
              • lens.wav
              • m3_insertshell.wav
              • m3_pump.wav
              • m3-1.wav
              • mp5_clipin.wav
              • mp5_clipout.wav
              • mp5_slideback.wav
              • mp5-1.wav
              • mp5-npc.wav
              • svd.wav
              • svd-npc.wav
              • tommy_draw_slideback.wav
              • tommy_reload_clipin.wav
              • tommy_reload_clipout.wav
              • weapons/
                • 982/
                  • barreldown.wav
                  • barrelup.wav
                  • m1014-shell-insert1.wav
                  • m1014-shell-insert2.wav
                  • m1014-shell-insert3.wav
                  • m1014-shell-insert4.wav
                  • m1014-shell-insert5.wav
                  • m1014-stockextend.wav
                  • xm1014-1.wav
                • alyxgun/
                  • alyx_gun_fire3.wav
                  • alyx_gun_fire4.wav
                  • alyx_gun_fire5.wav
                  • alyx_gun_fire6.wav
                  • alyx_shotgun_cock1.wav
                  • fire01.wav
                  • fire02.wav
                • doom_chainsaw/
                  • knife_deploy1.wav
                  • knife_deploy2.wav
                  • knife_hitwall1.wav
                  • knife_idle.wav
                  • knife_slash1.wav
                  • knife_stab1.wav
                  • knife_stab2.wav
                  • knife_stab3.wav
                • m3/
                  • m3_insertshell.wav
                  • m3_pump.wav
                  • shotteh-1.wav
                  • shotteh-2.wav
                • M93r/
                  • m93_fire.wav
                  • m93_magin.wav
                  • m93_magout.wav
                  • m93_pullback.wav
                • shovel/
                  • shit1.wav
                  • shit2.wav
                  • shit3.wav
                  • shit4.wav
                  • shit5.wav
                  • shovel_fire.wav
                  • shovel_hit1.wav
                  • shovel_hit2.wav
                  • shovel_hit3.wav
                  • shovel_stab.wav
                • smg2/
                  • smg2_fireburst1.wav
                  • switch_burst.wav
                  • switch_single.wav
                • stock-fold.wav
                • tmp/
                  • tmp_clipin.wav
                  • tmp_clipout.wav
                  • tmp_slideback.wav
                  • tmp-1.wav
                • UZI/
                  • UZI_bolt.wav
                  • UZI_clipin.wav
                  • UZI_clipout.wav
                  • UZI_Deploy.wav
          • entities/
            • effects/
              • rg_muzzle_grenade/
                • init.lua
              • rg_muzzle_highcal/
                • init.lua
              • rg_muzzle_hmg/
                • init.lua
              • rg_muzzle_pistol/
                • init.lua
              • rg_muzzle_rifle/
                • init.lua
              • rg_muzzle_silenced/
                • init.lua
              • rg_shelleject/
                • init.lua
              • rg_shelleject_rifle/
                • init.lua
              • rg_shelleject_shotgun/
                • init.lua
            • entities/
              • gmod_anchor/
                • init.lua
              • npc_spawner/
                • cl_init.lua
                • init.lua
                • shared.lua
              • reg_antlion/
                • cl_init.lua
                • init.lua
                • shared.lua
              • sent_rg_bullet/
                • init.lua
                • shared.lua
              • sent_rg_grenade/
                • cl_init.lua
                • init.lua
                • shared.lua
            • weapons/
              • doc_medkit/
                • shared.lua
              • doc_scalpel/
                • shared.lua
              • fn_base2/
                • cl_init.lua
                • shared.lua
              • rg_base/
                • cl_init.lua
                • shared.lua
              • shottehs_base/
                • shared.lua
              • survivor_44/
                • shared.lua
              • survivor_ak47/
                • shared.lua
              • survivor_barricades/
                • shared.lua
              • survivor_beretta/
                • shared.lua
              • survivor_chainsaw/
                • shared.lua
              • survivor_dbs/
                • shared.lua
              • survivor_etool/
                • shared.lua
              • survivor_hunting_rifle/
                • shared.lua
              • survivor_knife/
                • shared.lua
              • survivor_m3/
                • shared.lua
              • survivor_mp5/
                • shared.lua
              • survivor_turrets/
                • shared.lua
              • survivor_uzi/
                • shared.lua
              • weapon_real_base/
                • shared.lua
              • weapon_real_base_pistol/
                • shared.lua
              • weapon_real_cs_pumpshotgun/
                • shared.lua
          • gamemode/
            • cl_init.lua
            • classes.lua
            • ghostentity.lua
            • incap.lua
            • init.lua
            • loadfiles.lua
            • shared.lua
            • vgui_classselect.lua
            • vgui_engineer.lua
          • info.txt
      • maps/
        • gm_nekoforest_v2.bsp
      • SAVES/
        • half-life-015.sav
        • half-life-015.tga
        • half-life-016.sav
        • half-life-016.tga
    • Readme.txt

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