This file was automatically imported from the old site. You can see other imported files on the reuploads page.

Nazi Zombie gamemode survival

  • Reuploaded by:
  • Uploaded: 1 year ago
  • Updated: 1 year ago
  • Type: Map
  • Downloads: 3,978 (23 last 7 days)
  • Views: 5,385 (26 last 7 days)
  • Size: 1.12 MB
  • Tags: zombie, gamemode, survival
Originally uploaded by TheIronFreak on 19th July 2012 06:44 am

-Death Machine bug found, spawns random zombie heads with a LUA math error. Fixing..
-Been rough coding some stuff in the source code to make it seem like a real zombie survival map.. Really small map lol.
-Added some radio sounds in the map, sparkling a few explosion effects.
-Added an eerie feeling to the map; fog, thunder, and rain.
-Haven't placed any weapons on the walls... This isn't a nazi zombie gamemode anymore.
-Implementing a new zombie model.
- Small surprise at the beginning of the map in the second room on the right! Won't spoil it for you!
After V2, I WILL NOT make another version. Instead I will be releasing a teaser trailer for my new map 'Hospital'. A nice little horror map that should be released around next year in February or March. That's all for now :)
- Added a weapons room in the downstairs basement
- Replaced some CS:S textures with the HL2 textures for your convenience!
-Fixed up the powerup sounds, as their frequencies were invalid.
- Death Machine removed until further notice. Unless you can fix it. Source code is still available in the files. Give it a go :)
- Reduced damage formula of knife; it was previously able to kill zombies instantly. -____-
- Power-mechanism used in the map. On startup the lights will be off. Power opens door to weapon room + turns all lights on. Much of this was done with Source SDK. teehee
- You do not start out with the pistol anymore, but instead a crowbar :) Much more like a zombie survival map eh?
- Increased health of barriers; now the zombies don't one-hit kill your barricades and make it even harder on your team >.>
- Increased prices of weapons; 500 points each is a little too cheap no?
- Considering adding carpenter into the source, not sure.
- Zombies now have enhanced AI. Every bullet you shoot attracts zombies every

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • Zombiemap <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • Zombiemap/
    • zs_villagehouse_final_d.bsp
    • zs_VillageHouse_final_d.lin
    • zs_villagehouse_final_d.log
    • zs_VillageHouse_final_d.vmf
    • zs_VillageHouse_final_d.vmx