[VJ] Half-Life Zombies SNPCs

Welcome to my Half-Life Zombies SNPCs! 

You NEED these Addons to avoid errors etc.

 https://steamcommunity.com/sharedfiles/filedetails/?id=759043063

https://steamcommunity.com/workshop/filedetails/?id=338269021

https://steamcommunity.com/sharedfiles/filedetails/?id=325547460

VJ Base is required, otherwise it won't work.
https://steamcommunity.com/sharedfiles/filedetails/?id=131759821

I do recommend that you have Half-Life: Source for better experience. (Possibly required as well)

Adds 17 new SNPCs:
Zombie Scientist 
Zombie Security Guard
Zombie Marine
Gonome (If you want this SNPC separately, get my Gonome SNPC)
Zombie Scientist (Original)
Zombie Security Guard (Original)
Zombie Marine (Original)
Gonome (Original)
Headcrab
HD Zombie
HD Headcrab
Alpha Zombie
Baby Headcrab
Random Zombie Spawner
Grenade Zombie (Can throw grenades depending how far the target is)
Flaming Zombie (Ignites enemies on fire)
Armored Zombie
Zomnarch (Boss) (Has battle music from HL1/2 and Black Mesa)
The Original Zombie SNPCs use the original models and textures and have their death animations! :)
Gonome can use ranged attack and melee attack when close enough.

Future Updates:
Gonarch (Or Big Momma)
Special Zombie types
More Zombie Variations

Credits: DrVrej for VJ Base, Valve for Half-Life, Gearbox for some original models, Creator (?) of the HD Zombie Models, "if" for the Original Zombie Models from his HL SNPC Addon.  All sounds,models,textures,etc belong to their respective owners.


If there are any errors or bugs, let me know.

Enjoy!

Also the Map in the screenshots is called "Contagion" by Benigane:                       https://steamcommunity.com/sharedfiles/filedetails/?id=545061832

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • [VJ] Half-Life Zombies SNPCs <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • [VJ] Half-Life Zombies SNPCs/
    • addon.json
    • addon.txt
    • lua/
      • autorun/
        • vj_halflife_zombies_autorun.lua
        • vj_halflife_zombies_convar.lua
        • vj_halflife_zombies_spawn.lua
      • entities/
        • npc_vj_babyheadcrab/
          • init.lua
          • shared.lua
        • npc_vj_gonome/
          • init.lua
          • shared.lua
        • npc_vj_gonomeoriginal/
          • init.lua
          • shared.lua
        • npc_vj_headcrab/
          • init.lua
          • shared.lua
        • npc_vj_headcrabhd/
          • init.lua
          • shared.lua
        • npc_vj_zecu/
          • init.lua
          • shared.lua
        • npc_vj_zecu_original/
          • init.lua
          • shared.lua
        • npc_vj_zombiealpha/
          • init.lua
          • shared.lua
        • npc_vj_zombiearmor/
          • init.lua
          • shared.lua
        • npc_vj_zombieboss/
          • init.lua
          • shared.lua
        • npc_vj_zombiecop/
          • init.lua
          • shared.lua
        • npc_vj_zombiecop_original/
          • init.lua
          • shared.lua
        • npc_vj_zombieflame/
          • init.lua
          • shared.lua
        • npc_vj_zombiegrenade/
          • init.lua
          • shared.lua
        • npc_vj_zombiehd/
          • init.lua
          • shared.lua
        • npc_vj_zombiesci/
          • init.lua
          • shared.lua
        • npc_vj_zombiesci_original/
          • init.lua
          • shared.lua
        • obj_bms_acidspit/
          • init.lua
          • shared.lua
        • sent_vj_zombie_random_spawner/
          • init.lua
          • shared.lua
    • materials/
      • models/
        • gonome1/
          • back.vmt
          • back.vtf
          • blackcrab_sheet.vmt
          • blackcrab_sheet.vtf
          • b_gib1.vmt
          • b_gib1.vtf
          • gonome_arms.vmt
          • gonome_arms.vtf
          • gonome_body.vmt
          • gonome_body.vtf
          • inside.vmt
          • inside.vtf
          • lung2.vmt
          • lung2.vtf
        • half-life/
          • baby_headcrab/
            • babychrome.vmt
            • babychrome.vtf
          • headcrab/
            • bottom.vmt
            • bottom.vtf
            • bottom_normal.vtf
            • headcrab_sheet.vmt
            • headcrab_sheet.vtf
            • headcrab_sheet_normal.vtf
          • zombie/
            • zombie_body.vmt
            • zombie_body.vtf
            • zombie_chomper.vmt
            • zombie_chomper.vtf
            • zombie_chomper_normal.vtf
            • zombie_head.vmt
            • zombie_head.vtf
            • zombie_head_normal.vtf
            • zombie_leg.vmt
            • zombie_leg.vtf
        • opfor/
          • gonome/
            • gonome_arms.vmt
            • gonome_arms.vtf
            • gonome_body.vmt
            • gonome_body.vtf
            • gonome_head.vmt
            • gonome_head.vtf
          • zombie_barney/
            • barney_body_sleeves.vmt
            • barney_body_sleeves.vtf
            • barney_legs.vmt
            • barney_legs.vtf
            • zombie_body.vmt
            • zombie_body.vtf
            • zombie_chomper.vmt
            • zombie_chomper.vtf
            • zombie_head.vmt
            • zombie_head.vtf
            • zombie_leg.vmt
            • zombie_leg.vtf
          • zombie_soldier/
            • dc_soldier_misc.vmt
            • dc_soldier_misc.vtf
            • dc_soldier_stuff.vmt
            • dc_soldier_stuff.vtf
            • dc_soldier_torso.vmt
            • dc_soldier_torso.vtf
            • zombie_body.vmt
            • zombie_body.vtf
            • zombie_chomper.vmt
            • zombie_chomper.vtf
            • zombie_head.vmt
            • zombie_head.vtf
            • zombie_leg.vmt
            • zombie_leg.vtf
        • zombie/
          • Zombie_body.vmt
          • Zombie_body.vtf
          • Zombie_body_normal.vtf
          • Zombie_chomper.vmt
          • Zombie_chomper.vtf
          • Zombie_chomper_normal.vtf
          • Zombie_head.vmt
          • Zombie_head.vtf
          • Zombie_head_normal.vtf
          • Zombie_leg.vmt
          • Zombie_leg.vtf
          • Zombie_leg_normal.vtf
        • headcrab/
          • bottom.vmt
          • bottom.vtf
          • bottom_normal.vtf
          • butt.vmt
          • butt.vtf
          • Buttmap.vmt
          • Buttmap.vtf
          • claw.vmt
          • claw.vtf
          • front.vmt
          • front.vtf
          • headcrab_sheet.vmt
          • headcrab_sheet.vtf
          • headcrab_sheet_normal.vtf
          • hindleg.vmt
          • hindleg.vtf
          • legmap.vmt
          • legmap.vtf
          • lowerside.vmt
          • lowerside.vtf
          • transparent section.vmt
          • transparent section.vtf
          • wrinkle.vmt
          • wrinkle.vtf
      • vgui/
        • entities/
          • npc_vj_babyheadcrab.vmt
          • npc_vj_babyheadcrab.vtf
          • npc_vj_gonome.vmt
          • npc_vj_gonome.vtf
          • npc_vj_gonomeoriginal.vmt
          • npc_vj_gonomeoriginal.vtf
          • npc_vj_headcrab.vmt
          • npc_vj_headcrab.vtf
          • npc_vj_headcrabhd.vmt
          • npc_vj_headcrabhd.vtf
          • npc_vj_zecu.vmt
          • npc_vj_zecu.vtf
          • npc_vj_zecu_original.vmt
          • npc_vj_zecu_original.vtf
          • npc_vj_zombiealpha.vmt
          • npc_vj_zombiealpha.vtf
          • npc_vj_zombiearmor.vmt
          • npc_vj_zombiearmor.vtf
          • npc_vj_zombieboss.vmt
          • npc_vj_zombieboss.vtf
          • npc_vj_zombiecop.vmt
          • npc_vj_zombiecop.vtf
          • npc_vj_zombiecop_original.vmt
          • npc_vj_zombiecop_original.vtf
          • npc_vj_zombieflame.vmt
          • npc_vj_zombieflame.vtf
          • npc_vj_zombiegrenade.vmt
          • npc_vj_zombiegrenade.vtf
          • npc_vj_zombiehd.vmt
          • npc_vj_zombiehd.vtf
          • npc_vj_zombiesci.vmt
          • npc_vj_zombiesci.vtf
          • npc_vj_zombiesci_original.vmt
          • npc_vj_zombiesci_original.vtf
          • sent_vj_zombie_random_spawner.vmt
          • sent_vj_zombie_random_spawner.vtf
    • models/
      • headcrab.dx80.vtx
      • headcrab.dx90.vtx
      • headcrab.mdl
      • headcrab.phy
      • headcrab.sw.vtx
      • headcrab.vvd
      • zombie.dx80.vtx
      • zombie.dx90.vtx
      • zombie.mdl
      • zombie.phy
      • zombie.sw.vtx
      • zombie.vvd
      • halflife/
        • baby_headcrab.dx80.vtx
        • baby_headcrab.dx90.vtx
        • baby_headcrab.mdl
        • baby_headcrab.phy
        • baby_headcrab.sw.vtx
        • baby_headcrab.vvd
        • headcrab.dx80.vtx
        • headcrab.dx90.vtx
        • headcrab.mdl
        • headcrab.phy
        • headcrab.sw.vtx
        • headcrab.vvd
        • zombie.dx80.vtx
        • zombie.dx90.vtx
        • zombie.mdl
        • zombie.phy
        • zombie.sw.vtx
        • zombie.vvd
      • newgonome1/
        • gonome.dx80.vtx
        • gonome.dx90.vtx
        • gonome.mdl
        • gonome.phy
        • gonome.sw.vtx
        • gonome.vvd
      • opfor/
        • gonome.dx80.vtx
        • gonome.dx90.vtx
        • gonome.mdl
        • gonome.phy
        • gonome.sw.vtx
        • gonome.vvd
        • zombie_barney.dx80.vtx
        • zombie_barney.dx90.vtx
        • zombie_barney.mdl
        • zombie_barney.phy
        • zombie_barney.sw.vtx
        • zombie_barney.vvd
        • zombie_soldier.dx80.vtx
        • zombie_soldier.dx90.vtx
        • zombie_soldier.mdl
        • zombie_soldier.phy
        • zombie_soldier.sw.vtx
        • zombie_soldier.vvd
    • sound/
      • gonome/
        • gonome_death2.wav
        • gonome_death3.wav
        • gonome_death4.wav
        • gonome_eat.wav
        • gonome_idle1.wav
        • gonome_idle2.wav
        • gonome_idle3.wav
        • gonome_jumpattack.wav
        • gonome_melee1.wav
        • gonome_melee2.wav
        • gonome_pain1.wav
        • gonome_pain2.wav
        • gonome_pain3.wav
        • gonome_pain4.wav
        • gonome_run.wav
        • gonome_step1.wav
        • gonome_step2.wav
        • gonome_step3.wav
        • gonome_step4.wav
        • pl_burnpain3.wav
        • pl_fallpain1.wav
      • music/
        • zombieboss/
          • bms_end_credits.mp3
          • half_life_17.mp3
          • hl1_song15.mp3
          • hl1_song25_remix3.mp3
          • hl1_song3.mp3
          • hl_song10.mp3
      • player/
        • pl_step1.wav
        • pl_step2.wav
        • pl_step3.wav
        • pl_step4.wav
      • zombie/
        • claw_miss1.wav
        • claw_miss2.wav
        • claw_strike1.wav
        • claw_strike2.wav
        • claw_strike3.wav
        • zo_alert10.wav
        • zo_alert20.wav
        • zo_alert30.wav
        • zo_attack1.wav
        • zo_attack2.wav
        • zo_idle1.wav
        • zo_idle2.wav
        • zo_idle3.wav
        • zo_idle4.wav
        • zo_pain1.wav
        • zo_pain2.wav

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