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team fortress 2 ragdolls

  • Reuploaded by:
  • Uploaded: 1 year ago
  • Updated: 1 year ago
  • Type: Model
  • Downloads: 1,435 (15 last 7 days)
  • Views: 1,795 (15 last 7 days)
  • Size: 41.53 MB
  • Tags: ragdolls, models
Originally uploaded by konserverad_fis on 26th December 2009 19:45 pm

Ragdolls from Team Fortress 2, for those who doesn't have the game but still want the ragdolls.
Install: extract to addons folder and play :D
HAPPY NEW YEAR!!!

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • tf2 ragdolls <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • tf2 ragdolls/
    • info.txt
    • materials/
      • models/
        • player/
          • demo/
            • demoman_blue.vmt
            • demoman_blue.vtf
            • demoman_blue_invun.vmt
            • demoman_blue_invun.vtf
            • demoman_hands.vmt
            • demoman_hands.vtf
            • demoman_head.vtf
            • demoman_head_blue.vmt
            • demoman_head_blue_invun.vmt
            • demoman_head_blue_invun.vtf
            • demoman_head_red.vmt
            • demoman_head_red_invun.vmt
            • demoman_head_red_invun.vtf
            • demoman_normal.vtf
            • demoman_red.vmt
            • demoman_red.vtf
            • demoman_red_invun.vmt
            • demoman_red_invun.vtf
            • eyeball_invun.vmt
            • eyeball_r.vmt
          • engineer/
            • engineer_blue.vmt
            • engineer_blue.vtf
            • engineer_blue_invun.vmt
            • engineer_blue_invun.vtf
            • engineer_exponent.vtf
            • engineer_handL.vmt
            • engineer_handL.vtf
            • engineer_handL_exponent.vtf
            • engineer_handR_red.vmt
            • engineer_handR_red.vtf
            • engineer_hands_lightwarp.vtf
            • engineer_head.vmt
            • engineer_head.vtf
            • engineer_head_blue.vmt
            • engineer_head_blue_invun.vmt
            • engineer_head_blue_invun.vtf
            • engineer_head_red.vmt
            • engineer_head_red_invun.vmt
            • engineer_head_red_invun.vtf
            • engineer_normal.vtf
            • engineer_red.vmt
            • engineer_red.vtf
            • engineer_red_invun.vmt
            • engineer_red_invun.vtf
          • hvyweapon/
            • eyeball_invun.vmt
            • eyeball_l.vmt
            • eyeball_r.vmt
            • heavy_head.vtf
            • heavy_head_blue.vmt
            • heavy_head_blue_invun.vmt
            • heavy_head_blue_invun.vtf
            • heavy_head_red.vmt
            • heavy_head_red_invun.vmt
            • heavy_head_red_invun.vtf
            • hvyweapon_blue.vmt
            • hvyweapon_blue.vtf
            • hvyweapon_blue_invun.vmt
            • hvyweapon_blue_invun.vtf
            • hvyweapon_exponent.vtf
            • hvyweapon_hands.vmt
            • hvyweapon_hands.vtf
            • hvyweapon_normal.vtf
            • hvyweapon_red.vmt
            • hvyweapon_red.vtf
            • hvyweapon_red_invun.vmt
            • hvyweapon_red_invun.vtf
          • medic/
            • eyeball_invun.vmt
            • eyeball_l.vmt
            • eyeball_r.vmt
            • medic_backpack_blue.vmt
            • medic_backpack_blue.vtf
            • medic_backpack_red.vmt
            • medic_backpack_red.vtf
            • medic_blue.vmt
            • medic_blue.vtf
            • medic_blue_invun.vmt
            • medic_blue_invun.vtf
            • medic_hands_blue.vmt
            • medic_hands_blue.vtf
            • medic_hands_red.vmt
            • medic_hands_red.vtf
            • medic_head.vtf
            • medic_head_blue.vmt
            • medic_head_blue_invun.vmt
            • medic_head_blue_invun.vtf
            • medic_head_red.vmt
            • medic_head_red_invun.vmt
            • medic_head_red_invun.vtf
            • medic_normal.vtf
            • medic_red.vmt
            • medic_red.vtf
            • medic_red_invun.vmt
            • medic_red_invun.vtf
          • pyro/
            • pyro_blue.vmt
            • pyro_blue.vtf
            • pyro_blue_invun.vmt
            • pyro_blue_invun.vtf
            • pyro_exponent.vtf
            • pyro_hands_red.vmt
            • pyro_hands_red.vtf
            • pyro_lightwarp.vtf
            • pyro_normal.vtf
            • pyro_red.vmt
            • pyro_red.vtf
            • pyro_red_invun.vmt
            • pyro_red_invun.vtf
          • scout/
            • eyeball_invun.vmt
            • eyeball_l.vmt
            • eyeball_r.vmt
            • scout_blue.vmt
            • scout_blue.vtf
            • scout_blue_invun.vmt
            • scout_blue_invun.vtf
            • scout_hands.vmt
            • scout_hands.vtf
            • scout_hands_normal.vtf
            • scout_head.vtf
            • scout_head_blue.vmt
            • scout_head_blue_invun.vmt
            • scout_head_blue_invun.vtf
            • scout_head_red.vmt
            • scout_head_red_invun.vmt
            • scout_head_red_invun.vtf
            • scout_normal.vtf
            • scout_red.vmt
            • scout_red.vtf
            • scout_red_invun.vmt
            • scout_red_invun.vtf
          • shared/
            • dxlevel80/
              • eyeball_l.vtf
              • eyeball_r.vtf
              • iris_blue_l.vtf
              • iris_blue_r.vtf
              • iris_brown_l.vtf
              • iris_brown_r.vtf
            • eye-cornea.vtf
            • eye-extra.vtf
            • eye-iris-blue.vtf
            • eye-iris-brown.vtf
            • eye-reflection-cubemap-.vtf
            • eyeball_invun.vtf
            • eye_lightwarp.vtf
            • shared_normal.vtf
          • sniper/
            • eyeball_invun.vmt
            • eyeball_l.vmt
            • eyeball_r.vmt
            • sniper_blue.vmt
            • sniper_blue.vtf
            • sniper_blue_invun.vmt
            • sniper_blue_invun.vtf
            • sniper_handL_red.vmt
            • sniper_handL_red.vtf
            • sniper_hand_normal.vtf
            • sniper_head.vtf
            • sniper_head_blue.vmt
            • sniper_head_blue_invun.vmt
            • sniper_head_blue_invun.vtf
            • sniper_head_red.vmt
            • sniper_head_red_invun.vmt
            • sniper_head_red_invun.vtf
            • sniper_lens.vmt
            • sniper_lens.vtf
            • sniper_lens_cloak.vmt
            • sniper_lens_invuln.vmt
            • sniper_lens_invuln.vtf
            • sniper_lens_specular.vtf
            • sniper_normal.vtf
            • sniper_red.vmt
            • sniper_red.vtf
            • sniper_red_invun.vmt
            • sniper_red_invun.vtf
          • soldier/
            • eyeball_invun.vmt
            • eyeball_l.vmt
            • eyeball_r.vmt
            • soldier_blue.vmt
            • soldier_blue.vtf
            • soldier_blue_invun.vmt
            • soldier_blue_invun.vtf
            • soldier_exponent.vtf
            • soldier_hands.vmt
            • soldier_hands.vtf
            • soldier_head.vtf
            • soldier_head_blue.vmt
            • soldier_head_blue_invun.vmt
            • soldier_head_blue_invun.vtf
            • soldier_head_red.vmt
            • soldier_head_red_invun.vmt
            • soldier_head_red_invun.vtf
            • soldier_normal.vtf
            • soldier_red.vmt
            • soldier_red.vtf
            • soldier_red_invun.vmt
            • soldier_red_invun.vtf
            • soldier_sleeves_blue.vmt
            • Soldier_Sleeves_blue.vtf
            • soldier_sleeves_normal.vtf
            • soldier_sleeves_red.vmt
            • Soldier_Sleeves_Red.vtf
          • spy/
            • eyeball_invun.vmt
            • eyeball_l.vmt
            • eyeball_r.vmt
            • mask_demo.vmt
            • mask_demo.vtf
            • mask_engi.vmt
            • mask_engi.vtf
            • mask_heavy.vmt
            • mask_heavy.vtf
            • mask_medic.vmt
            • mask_medic.vtf
            • mask_pyro.vmt
            • mask_pyro.vtf
            • mask_scout.vmt
            • mask_scout.vtf
            • mask_sniper.vmt
            • mask_sniper.vtf
            • mask_soldier.vmt
            • mask_soldier.vtf
            • mask_spy.vmt
            • mask_spy.vtf
            • spy_blue.vmt
            • spy_blue.vtf
            • spy_blue_invun.vmt
            • spy_blue_invun.vtf
            • spy_exponent.vtf
            • spy_hands_blue.vmt
            • spy_hands_blue.vtf
            • spy_hands_exponent.vtf
            • spy_hands_normal.vtf
            • spy_hands_red.vmt
            • spy_hands_red.vtf
            • spy_head_blue.vmt
            • spy_head_blue.vtf
            • spy_head_blue_invun.vmt
            • spy_head_blue_invun.vtf
            • spy_head_red.vmt
            • spy_head_red.vtf
            • spy_head_red_invun.vmt
            • spy_head_red_invun.vtf
            • spy_normal.vtf
            • spy_red.vmt
            • spy_red.vtf
            • spy_red_invun.vmt
            • spy_red_invun.vtf
            • spy_refractnormal.vtf
    • models/
      • player/
        • demo.dx80.vtx
        • demo.dx90.vtx
        • demo.mdl
        • demo.phy
        • demo.sw.vtx
        • demo.vvd
        • demo_animations.mdl
        • engineer.dx80.vtx
        • engineer.dx90.vtx
        • engineer.mdl
        • engineer.phy
        • engineer.sw.vtx
        • engineer.vvd
        • engineer_animations.mdl
        • heavy.dx80.vtx
        • heavy.dx90.vtx
        • heavy.mdl
        • heavy.phy
        • heavy.sw.vtx
        • heavy.vvd
        • heavy_animations.mdl
        • medic.dx80.vtx
        • medic.dx90.vtx
        • medic.mdl
        • medic.phy
        • medic.sw.vtx
        • medic.vvd
        • medic_animations.mdl
        • pyro.dx80.vtx
        • pyro.dx90.vtx
        • pyro.mdl
        • pyro.phy
        • pyro.sw.vtx
        • pyro.vvd
        • pyro_animations.mdl
        • scout.dx80.vtx
        • scout.dx90.vtx
        • scout.mdl
        • scout.phy
        • scout.sw.vtx
        • scout.vvd
        • scout_animations.mdl
        • sniper.dx80.vtx
        • sniper.dx90.vtx
        • sniper.mdl
        • sniper.phy
        • sniper.sw.vtx
        • sniper.vvd
        • sniper_animations.mdl
        • soldier.dx80.vtx
        • soldier.dx90.vtx
        • soldier.mdl
        • soldier.phy
        • soldier.sw.vtx
        • soldier.vvd
        • soldier_animations.mdl
        • spy.dx80.vtx
        • spy.dx90.vtx
        • spy.mdl
        • spy.phy
        • spy.sw.vtx
        • spy.vvd
        • spy_animations.mdl
    • settings/
      • spawnlist/
        • tf2 ragdolls.txt

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