WWII Airborne v2 by simkas

Originally uploaded by simkas on 20th December 2009 14:57 pm

This is an improved version of my WWII airborne soldiers that I released some time ago. It's got a better looking skin and easier to pose physics.
To get the other bodygroup variations, use this:http://www.garrysmod.org/downloads/?a=view&id=84666
Original with more instructions how to use can be found here:http://www.garrysmod.org/downloads/?a=view&id=78765

This download looks like an unpacked addon. You can either convert the files to an addon or merge the folders in the zip with the folders in your Garry's Mod folder.

Convert to Addon (Recommended)

You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • WWII Airborne v2 <-- Make this folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Or, Merge Folders (Not recommended)

This option makes it difficult to remove the content should you no longer want it. Merge any folders from the zip with the equivalent folders in your Garry's Mod folder.

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • materials/
    • models/
      • humans/
        • airborne/
          • american_body.vmt
          • american_body.vtf
          • american_body_normal.vtf
          • american_gear.vmt
          • american_gear.vtf
          • american_gear_normal.vtf
          • art_facemap.vmt
          • art_facemap.vtf
          • b_hand.vmt
          • b_hand.vtf
          • erdim_cylmap.vmt
          • erdim_cylmap.vtf
          • eric_facemap.vmt
          • eric_facemap.vtf
          • helmet.vmt
          • helmet.vtf
          • helmet2.vmt
          • helmet2.vtf
          • helmet2_normal.vtf
          • helmet_normal.vtf
          • joe_facemap.vmt
          • joe_facemap.vtf
          • mike_facemap.vmt
          • mike_facemap.vtf
          • sandro_facemap.vmt
          • sandro_facemap.vtf
          • ted_facemap.vmt
          • ted_facemap.vtf
          • Thumbs.db
          • vance_facemap.vmt
          • vance_facemap.vtf
          • van_facemap.vmt
          • van_facemap.vtf
          • v_hand.vmt
          • v_hand.vtf
  • models/
    • humans/
      • airborne/
        • helmet.dx80.vtx
        • helmet.dx90.vtx
        • helmet.mdl
        • helmet.phy
        • helmet.sw.vtx
        • helmet.vvd
        • Male_01.dx80.vtx
        • Male_01.dx90.vtx
        • male_01.mdl
        • male_01.phy
        • Male_01.sw.vtx
        • male_01.vvd
        • male_02.dx80.vtx
        • male_02.dx90.vtx
        • male_02.mdl
        • male_02.phy
        • male_02.sw.vtx
        • male_02.vvd
        • male_03.dx80.vtx
        • male_03.dx90.vtx
        • male_03.mdl
        • male_03.phy
        • male_03.sw.vtx
        • male_03.vvd
        • Male_04.dx80.vtx
        • Male_04.dx90.vtx
        • male_04.mdl
        • male_04.phy
        • Male_04.sw.vtx
        • male_04.vvd
        • Male_05.dx80.vtx
        • Male_05.dx90.vtx
        • male_05.mdl
        • male_05.phy
        • Male_05.sw.vtx
        • male_05.vvd
        • male_06.dx80.vtx
        • male_06.dx90.vtx
        • male_06.mdl
        • male_06.phy
        • male_06.sw.vtx
        • male_06.vvd
        • male_07.dx80.vtx
        • male_07.dx90.vtx
        • male_07.mdl
        • male_07.phy
        • male_07.sw.vtx
        • male_07.vvd
        • male_08.dx80.vtx
        • male_08.dx90.vtx
        • male_08.mdl
        • male_08.phy
        • male_08.sw.vtx
        • male_08.vvd
        • male_09.dx80.vtx
        • male_09.dx90.vtx
        • male_09.mdl
        • male_09.phy
        • male_09.sw.vtx
        • male_09.vvd
  • settings/
    • spawnlist/
      • wwii airborne.txt

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