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Working Machinima Hands

Originally uploaded by Docithe on 30th May 2010 02:11 am

Machinima hands are used by GMod filmmakers to make a player hold their arms by their sides. There have been many Machinima Hands SWeps in the past, but, as everybody knows, GMod Update 80 messed up SWep hold types, which caused machinima hands to stop working.
I am a machinima maker myself, so I found this to be rediculously annoying, especially because I could find no downloadable alternative. I'm not an expert scripter, but I managed to create this Machinima Hands SWep that works with Update 80. For those of you who were looking for this, have fun. For those of you that thought this was something else, how the hell did you think this was something else?
Press Right Click to toggle fists/crosshair in first person. (in the ReadMe and in-game, it says E + RightClick, but this is not required.)
Happy Filming,

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • MachinimaHands <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • MachinimaHands/
    • info.txt
    • lua/
      • weapons/
        • weapon_machinimahands/
          • cl_init.lua
          • init.lua
          • shared.lua
    • materials/
      • weapons/
        • mhicon.vmt
        • mhicon.vtf
    • models/
      • weapons/
        • v_punch.dx80.vtx
        • v_punch.dx90.vtx
        • v_punch.mdl
        • v_punch.sw.vtx
        • v_punch.vvd
        • w_fists_t.dx80.vtx
        • w_fists_t.dx90.vtx
        • w_fists_t.mdl
        • w_fists_t.phy
        • w_fists_t.sw.vtx
        • w_fists_t.vvd
  • Readme.txt