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M4 SOPMOD sweps V1

Originally uploaded by icy4me on 21st October 2012 22:51 pm

Got bored using the default Firearms: Source sweps so I decided to make this.
SOOOOO TACTICOOL
Video previewhttp://www.youtube.com/watch?v=ajo-KyMfBxo&feature=plcp
Download if you want and enjoy.
Credits go to Arby26 for the model
Devs of Firearms: Source for animations
And Atin Akiri for the idea

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • garrysmod <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • garrysmod/
    • addons/
      • M4 sopmod sweps/
        • info.txt
        • lua/
          • autorun/
            • client/
              • sim_menu.lua
            • server/
              • Holster.lua
            • sim_shared.lua
          • effects/
            • effect_sim_gunsmoke/
              • init.lua
            • effect_sim_shotgunsmoke/
              • init.lua
            • effect_sim_silsmoke/
              • init.lua
            • sim_shelleject/
              • init.lua
            • sim_shelleject_fas_556/
              • init.lua
          • entities/
            • sim_fas_ammo_556/
              • cl_init.lua
              • init.lua
              • shared.lua
            • sim_fas_m4a1_sopmod/
              • cl_init.lua
              • init.lua
              • shared.lua
            • sim_fas_m4_sopmod/
              • cl_init.lua
              • init.lua
              • shared.lua
            • sim_fas_m4_sopmod_lefty/
              • cl_init.lua
              • init.lua
              • shared.lua
          • weapons/
            • weapon_fas_m4a1_sopmod/
              • cl_init.lua
              • init.lua
              • shared.lua
            • weapon_fas_m4_sopmod/
              • cl_init.lua
              • init.lua
              • shared.lua
            • weapon_fas_m4_sopmod_lefty/
              • cl_init.lua
              • init.lua
              • shared.lua
            • weapon_fas_sim_base/
              • cl_init.lua
              • init.lua
              • shared.lua
        • materials/
          • entities/
            • ent_sim_smg.vtf
          • models/
            • weapons/
              • shells/
                • casings.vmt
                • casings.vtf
              • v_models/
                • attachments/
                  • lense_spec.vtf
                  • mw2_acog.vmt
                  • mw2_acog.vtf
                  • mw2_acog_cross_dots.vmt
                  • mw2_acog_cross_dots.vtf
                  • mw2_acog_cross_dots_normal.vtf
                  • mw2_acog_normal.vtf
                  • mw2_acog_spec.vtf
                  • mw2_acog_uncolored.vtf
                  • mw2_lense_acog.vmt
                  • mw2_lense_acog.vtf
                  • mw2_lense_acog_normal.vtf
                  • mw2_lense_cross.vmt
                  • mw2_lense_cross.vtf
                  • mw2_lense_cross_normal.vtf
                  • mw2_silencer.vmt
                  • mw2_silencer.vtf
                  • mw2_silencer_normal.vtf
                  • mw2_silencer_spec.vtf
                • hands/
                  • fas_hands.vmt
                  • fas_hands.vtf
                  • fas_hands2.vmt
                  • fas_hands2.vtf
                  • fas_hands2_normal.vtf
                  • fas_hands_normal.vtf
                • lights/
                  • bump.vtf
                  • lam.vmt
                  • lam.vtf
                  • spec.vtf
                  • tex.vmt
                  • tex.vtf
                • m4/
                  • accyuv.vmt
                  • accyuv.vtf
                  • diffuse.vmt
                  • diffuse.vtf
                • m4_sopmod/
                  • gucci.vmt
                  • gucci.vtf
                  • gucci_normal.vtf
                  • m4_body.vmt
                  • m4_body.vtf
                  • m4_bullet.vmt
                  • m4_bullet.vtf
                  • m4_normal.vtf
                  • m4_spec.vtf
          • VGUI/
            • entities/
              • sim_fas_ammo_556.vmt
              • sim_fas_m4a1_sopmod.vmt
              • sim_fas_m4_sopmod.vmt
              • weapon_fas_m4_sopmod.vtf
          • weapons/
            • weapon_fas_m4_sopmod.vmt
            • weapon_fas_m4_sopmod.vtf
        • models/
          • shells/
            • fhell_556.dx80.vtx
            • fhell_556.dx90.vtx
            • fhell_556.mdl
            • fhell_556.phy
            • fhell_556.sw.vtx
            • fhell_556.vvd
          • weapons/
            • a_m4_sopmod.dx80.vtx
            • a_m4_sopmod.dx90.vtx
            • a_m4_sopmod.mdl
            • a_m4_sopmod.sw.vtx
            • a_m4_sopmod.vvd
            • a_m4_sopmod.xbox.vtx
            • b_m4_sopmod.dx80.vtx
            • b_m4_sopmod.dx90.vtx
            • b_m4_sopmod.mdl
            • b_m4_sopmod.phy
            • b_m4_sopmod.sw.vtx
            • b_m4_sopmod.vvd
            • b_m4_sopmod.xbox.vtx
        • scripts/
          • sounds/
            • fas_sounds_weapons.txt
        • sound/
          • weapons/
            • ar_m4a1/
              • m4_boltcatch.wav
              • m4_charge.wav
              • m4_check.wav
              • m4_dustcover.wav
              • m4_forwardassist.wav
              • m4_magin.wav
              • m4_magout.wav
              • m4_selector.wav
              • m4_stock.wav
            • clipempty_rifle.wav
            • pistol_beretta92fs/
              • m9_silenced_fire1.wav
            • switch1.wav
            • switch2.wav
            • switch3.wav
            • switch4.wav
            • switch5.wav
            • switch6.wav
            • universal/
              • iron_in.wav
              • iron_out.wav
              • weaponempty.wav
    • scripts/
      • sounds/
        • fas_sounds_weapons.txt

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