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Originally uploaded by Gameguy214 on 17th August 2012 19:59 pm

All I did was make it shoot explosive bullets like the one on GTA IV. The models were originally ported by werewolf0020. Runs on a hack n' slash of Mighty Lolrus' and asteroidsrules' code. Mighty's EXP base mixed with asteroid's crosshair code.
To install copy and paste into your addons folder
I dont care what anyones does with it make it better I don't care. This is my first upload so it is deffinitly not perfect.
Edit: I gues I should give credit to jansen even though I don't know exactly what he did I downloaded this from someone who stole it from jansen I didn't know about him until now so sry. Also here's his not explosive :(
Edit: goes good with this
If you want to get ridof the lightning that comes out of it all you have to do is go into the file select lua, weapons, aa12, and double click shared go down until you see a second line that begins with local effectdata = EffectData scroll to the side until you see something about tool trace with quotations around it and delete that

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • AA12 <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • AA12/
    • info.txt
    • lua/
      • weapons/
        • AA-12/
          • shared.lua
        • weapon_ere_base/
          • shared.lua
    • materials/
      • models/
        • weapons/
          • kfaa12/
            • aa12.vmt
            • aa12.vtf
            • aa12hands.vmt
            • aa12hands.vtf
          • v_models/
            • tsusas/
              • usas-1.vmt
              • USAS-1.vtf
              • USAS-1_ref.vtf
              • usas-2.vmt
              • USAS-2.vtf
              • USAS-2_ref.vtf
              • usas-3.vmt
              • USAS-3.vtf
              • USAS-3_ref.vtf
      • VGUI/
        • entities/
          • AA-12.vmt
          • AA-12.vtf
    • models/
      • weapons/
        • v_kfaa12.dx80.vtx
        • v_kfaa12.dx90.vtx
        • v_kfaa12.mdl
        • v_kfaa12.sw.vtx
        • v_kfaa12.vvd
        • w_shot_usas12.dx80.vtx
        • w_shot_usas12.dx90.vtx
        • w_shot_usas12.mdl
        • w_shot_usas12.phy
        • w_shot_usas12.sw.vtx
        • w_shot_usas12.vvd
    • sound/
      • weapons/
        • aa12/
          • draw.sfk
          • draw.wav
          • draw2.wav
          • draw3.wav
          • draws.sfk
          • draws.wav
          • Fire.wav
          • Reload.wav
  • README.txt