Originally uploaded by [~CSL~] Umbrae on 19th April 2012 01:03 am
EDIT: If you find anything wrong (nodraw inside the map etc.) or have any suggestions, feel free to post them... It already looks like a v2 might be helpful. Also it looks like the version without zombies will be getting an update eventually...
Well here it is at last. Just for your zombie survival and role-playing needs. :)
There are no texture errors by default, however you will get some if you do not have Half-Life2 episode1 and episode2 installed on your computer.
Now there are zombie spawns. (Regular, fast, poison, and zombines.)
"Shiny" props have been fixed.
Some doors will open for npcs.
The nodraw error on one of the bottom floors has been fixed.
The elevator heading to the bottom floor is now faster, decreasing the ride time.
Information on map:
The original maps are not mine, all I did was edit maps from the Half-Life2 Modification Nightmare House2.
All I did was combine content from Chapters 1, 2, 3 4 and 7 from Nightmare House2 into 1 map.
I then optimized the map so it wouldn't lag by removing some props, removing events, adding some props
and a few nice things like the camera system (not the one from the original mod, but one for the admin room so an admin can use the camera system.)
The camera system is just in case you need to do a "Romero speech". ;)
I tried to keep the map the most true to the original mod after optimization, removing events, combining content from different chapters, etc. I am sure you will notice some differences. For example I had to pretty much redo the elevator going down to the basement so it isn't a one way trip before it blows up, or like the long hallway from the emergency room area to the surgical department, due to the fact that there wouldn't have been enough space without it.
...Oh and before people ask, the creators of Nightmare House2 released all of their files, whether it be maps, materials, models, sounds, etc. for the public to edit/ use, as long as credit is given where neede