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Battlefield 3 Triple Pack

Originally uploaded by The Mighty Lolr on 22nd June 2012 20:48 pm

Been getting a lot of messages to come back, so here it is!
The beginning of EXP BF3!
VIDEO:http://www.youtube.com/watch?v=B8y6_NjIGag&feature=youtu.be
Go here for the gloves:http://gamebanana.com/css/skins/115723
And here for the footstep sounds:http://www.youtube.com/watch?v=wU58cnvKjJE
Pack includes:
M61 Hand Grenade
Colt M16A3
Colt M1911
Once finished the pack will not be released on garrysmod.org for obvious reasons. Look for it at:http://www.youtube.com/user/MightyLolrus
orhttp://mightylolrussweps.webs.com/apps/forums/
Credits:
Ganryu - Compile
Pecks - Animations
HK | Vunsunta | Teh Strelok | Futon | Anders - Sounds
Twinke Masta | Kimono - Models/Textures
Soul Slayer - Models
Thanez | End of Days | Racer445 - Textures
Vee - HE Model
Millenia - HE Textures
HylianWolf - HE World models
IIopn - Animation & Compile
Estuine - Model/UV
Arby26 - Texture/VMT/Model Edit/Sounds
Sporkeh - Animations
DMG, Renard Rav, Thanez, FxDarkloki, Nightmare Mutant - Sounds
Master Forward - Compile
Mighty Lolrus - Lua

This download looks like an unpacked addon. You can either convert the files to an addon or merge the folders in the zip with the folders in your Garry's Mod folder.

Convert to Addon (Recommended)

You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • Battlefield 3 Triple Pack <-- Make this folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Or, Merge Folders (Not recommended)

This option makes it difficult to remove the content should you no longer want it. Merge any folders from the zip with the equivalent folders in your Garry's Mod folder.

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • Addons/
    • EXP BF3/
      • icon.tga
      • info.txt
      • lua/
        • entities/
          • EXP_grenade_entity/
            • cl_init.lua
            • init.lua
            • shared.lua
        • weapons/
          • m16a3/
            • shared.lua
          • m1911/
            • shared.lua
          • m61/
            • shared.lua
      • materials/
        • models/
          • weapons/
            • v_models/
              • arby26/
                • estuine_m1911/
                  • estuine_m1911_grip_ds.vtf
                  • estuine_m1911_grip_g.vtf
                  • estuine_m1911_slide_ds.vtf
                  • estuine_m1911_slide_g.vtf
                  • grip.vmt
                  • slide.vmt
              • m61/
                • m61.vmt
                • m61.vtf
                • m61_ref.vtf
              • MW2_M16A4/
                • ar15carryhandlemount.vmt
                • ar15carryhandlemount.vtf
                • barrel.vmt
                • barrel.vtf
                • barrel_normal.vtf
                • carry.vmt
                • carry.vtf
                • carry_normal.vtf
                • doctor_frame.vmt
                • doctor_lense.vmt
                • fore.vmt
                • fore.vtf
                • fore_normal.vtf
                • gemtech.vmt
                • gemtech.vtf
                • gemtech_normal.vtf
                • glass.vmt
                • grip.vmt
                • grip.vtf
                • Grip2.vmt
                • Grip2.VTF
                • Grip2_norm.vtf
                • Grip_norm.vtf
                • gucci.vmt
                • gucci.vtf
                • lens.vmt
                • LENS2.VMT
                • lower.vmt
                • lower.vtf
                • lowercqc.vmt
                • lowercqc.vtf
                • lower_normal.vtf
                • lower_normalcqc.vtf
                • mag.vmt
                • mag.vtf
                • magcqc.vmt
                • magcqc.vtf
                • mag_normal.vtf
                • mag_normalcqc.vtf
                • mount.vmt
                • mount.vtf
                • Plate.vtf
                • plate_bottom.VTF
                • plate_left.vmt
                • plate_left.vtf
                • plate_left_normal.vtf
                • Plate_norm.vtf
                • plate_right.vmt
                • plate_right.vtf
                • plate_right_normal.vtf
                • plate_top.vmt
                • plate_top.vtf
                • ras.vmt
                • ras.vtf
                • ras_normal.vtf
                • REDDOT.VMT
                • REDDOT.vtf
                • REDDOT_NORM.vtf
                • sil.vmt
                • sil.vtf
                • stock.vmt
                • stock.vtf
                • stock_normal.vtf
                • upper.vmt
                • upper.vtf
                • uppercqc.vmt
                • uppercqc.vtf
        • trails/
          • smoke.vmt
          • smoke.vtf
        • VGUI/
          • entities/
            • m16a3.vmt
            • m16a3.vtf
            • m1911.vmt
            • m1911.vtf
            • m61.vmt
            • m61.vtf
      • models/
        • weapons/
          • v_eq_fraggrenada.dx80.vtx
          • v_eq_fraggrenada.dx90.vtx
          • v_eq_fraggrenada.mdl
          • v_eq_fraggrenada.sw.vtx
          • v_eq_fraggrenada.vvd
          • v_pist_deag11.dx80.vtx
          • v_pist_deag11.dx90.vtx
          • v_pist_deag11.mdl
          • v_pist_deag11.sw.vtx
          • v_pist_deag11.vvd
          • v_pist_deag11.xbox.vtx
          • v_rif_famaz.dx80.vtx
          • v_rif_famaz.dx90.vtx
          • v_rif_famaz.mdl
          • v_rif_famaz.sw.vtx
          • v_rif_famaz.vvd
          • v_rif_famaz.xbox.vtx
      • particles/
        • lee_particle.pcf
        • muzzle_smoke.pcf
        • particles_manifest.txt
      • sound/
        • weapons/
          • bf3/
            • magazine_empty.wav
          • clt/
            • draw.wav
            • fire.wav
            • reload.wav
          • hg/
            • draw.wav
            • explode.wav
            • hit.wav
            • pinpull.wav
            • throw.wav
          • m16a4/
            • draw.wav
            • fire.wav
            • reload.wav
  • sound/
    • weapons/
      • explode3.wav
      • explode4.wav
      • explode5.wav

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