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Working NPC animations script.
What's different on this one than on the rest? Well, for one it should be working eternally, perfectly, since I'm using the actual animation name. No more looking for some goddamned animation numbers.
It also looks pretty damn near flawless, I took care of making it as best looking as it could be.
Add to "garrysmod/garrysmod/lua/autorun", if you plan running it standalone.
If you're running it with a gamemode like Tacoscript or Cakescript, just replace the animation.lua with this one.
To whoever made the original NPC animation script ( LuaBanana, Rick Dark, I don't know anymore )

This download looks like a lua file. You need to place it in your lua folder inside the Garry's Mod folder.

You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • lua
            • autorun
              • animations.lua

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • animations.lua