Originally uploaded by Nanotane on 28th January 2010 01:45 am
This is a map designed for programmers to test out the SWEPS they make, it is very useful for anyone making a basic-complex swep
-A main room with teleporters to everywhere else
-A two story target room for testing bullet spread, and a range for testing against npc you spawn
-A sniper room for testing long range sniper rifles
-An explosive room for testing explosives, somewhat buggy, but generally it works
-An NPC onsluaght room to really test your SWEPS (may be difficult for some people, so if you die, dont think your SWEP is bad)
The explosive has tiles stacked up, each layer represents damage. The first layer has 1 health, the second 50 and the third 100. The third layer sometimes does not break because the other layers absorb the damage, so generally if you see the last layer then it probably killed them.
The target room has an unfinished moving target so you can play with that if you want. Most of this stuff is a one time thing because you usually test the SWEP and then quiet and fix problems.
If i get a lot of downloads i might improve it, but for now it satisfies what i needed for programming.