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uhrzeitmonster2_uzm2.zip

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!!!you don't need half life source!!! ^^
I have give hls models in my pill pack
+garg.mdl +panthereye.mdl +controller.mdl
Enjoy!

This download looks like an unpacked addon. You can either convert the files to an addon or merge the folders in the zip with the folders in your Garry's Mod folder.

Convert to Addon (Recommended)

You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • uhrzeitmonster2_uzm2 <-- Make this folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Or, Merge Folders (Not recommended)

This option makes it difficult to remove the content should you no longer want it. Merge any folders from the zip with the equivalent folders in your Garry's Mod folder.

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • addons/
    • controller pill/
      • info.txt
      • lua/
        • autorun/
          • pills_autorun.lua
        • pills/
          • controller.lua
        • pills.lua
        • pills_animations.lua
        • pills_hooks.lua
        • pills_messages.lua
        • weapons/
          • pill_base/
            • shared.lua
          • pill_controller/
            • shared.lua
      • materials/
        • models/
          • controller/
            • Back_1.vmt
            • Back_1.vtf
            • Chest_Frnt1.vmt
            • Chest_Frnt1.vtf
            • Chrome_1.vmt
            • Chrome_1.vtf
            • C_Arm-Fnt1.vmt
            • C_Arm-Fnt1.vtf
            • C_Arm-Fnt2.vmt
            • C_Arm-Fnt2.vtf
            • C_Cheek1.vmt
            • C_Cheek1.vtf
            • C_Finger1.vmt
            • C_Finger1.vtf
            • C_Head-Lip1.vmt
            • C_Head-Lip1.vtf
            • C_Head-Lip2.vmt
            • C_Head-Lip2.vtf
            • C_In-Mouth1.vmt
            • C_In-Mouth1.vtf
            • C_InHead_Base1.vmt
            • C_InHead_Base1.vtf
            • C_Lid-Fnt1.vmt
            • C_Lid-Fnt1.vtf
            • C_Palm1.vmt
            • C_Palm1.vtf
            • C_Sky1.vmt
            • C_Sky1.vtf
            • C_Small-Arm1.vmt
            • C_Small-Arm1.vtf
            • C_Spare1.vmt
            • C_Spare1.vtf
            • Foot_Btm1.vmt
            • Foot_Btm1.vtf
            • Head-face1.vmt
            • Head-face1.vtf
            • Head_Sde1.vmt
            • Head_Sde1.vtf
            • Head_Sde2.vmt
            • Head_Sde2.vtf
            • Legs_1.vmt
            • Legs_1.vtf
            • Prong1.vmt
            • Prong1.vtf
            • Spine_1.vmt
            • Spine_1.vtf
            • Teeth_1.vmt
            • Teeth_1.vtf
        • VGUI/
          • entities/
            • pill_controller.vmt
            • pill_controller.vtf
      • models/
        • controller.dx80.vtx
        • controller.dx90.vtx
        • controller.jpg
        • controller.mdl
        • controller.phy
        • controller.sw.vtx
        • controller.vvd
        • controller.xbox.vtx
      • sound/
        • npc/
          • controller/
            • con_alert1.wav
            • con_alert2.wav
            • con_alert3.wav
            • con_attack1.wav
            • con_attack2.wav
            • con_attack3.wav
            • con_die1.wav
            • con_die2.wav
            • con_idle1.wav
            • con_idle2.wav
            • con_idle3.wav
            • con_idle4.wav
            • con_idle5.wav
            • con_pain1.wav
            • con_pain2.wav
            • con_pain3.wav
            • electro4.wav
    • Garg Pill/
      • info.txt
      • lua/
        • autorun/
          • pills_autorun.lua
        • pills/
          • garg.lua
        • pills.lua
        • pills_animations.lua
        • pills_hooks.lua
        • pills_messages.lua
        • weapons/
          • pill_base/
            • shared.lua
          • pill_garg/
            • shared.lua
      • materials/
        • models/
          • garg/
            • GARG_Arms1.vmt
            • GARG_Arms1.vtf
            • GARG_BFoot1.vmt
            • GARG_BFoot1.vtf
            • GARG_Chrome2.vmt
            • GARG_Chrome2.vtf
            • GARG_Claw1.vmt
            • GARG_Claw1.vtf
            • GARG_Coccyx1.vmt
            • GARG_Coccyx1.vtf
            • GARG_Face1.vmt
            • GARG_Face1.vtf
            • GARG_Jaw1.vmt
            • GARG_Jaw1.vtf
            • GARG_Jaw2.vmt
            • GARG_Jaw2.vtf
            • GARG_Leg1.vmt
            • GARG_Leg1.vtf
            • GARG_Pelvis1.vmt
            • GARG_Pelvis1.vtf
            • GARG_S-Rim1.vmt
            • GARG_S-Rim1.vtf
            • GARG_SClaw1.vmt
            • GARG_SClaw1.vtf
            • GARG_Side1.vmt
            • GARG_Side1.vtf
            • GARG_Side2.vmt
            • GARG_Side2.vtf
            • GARG_Spine1.vmt
            • GARG_Spine1.vtf
            • GARG_Spine3.vmt
            • GARG_Spine3.vtf
            • GARG_Stomach1.vmt
            • GARG_Stomach1.vtf
            • GARG_Temple1.vmt
            • GARG_Temple1.vtf
            • GARG_Throat1.vmt
            • GARG_Throat1.vtf
            • Tounge1.vmt
            • Tounge1.vtf
        • VGUI/
          • entities/
            • pill_garg.vmt
            • pill_garg.vtf
      • models/
        • garg.dx80.vtx
        • garg.dx90.vtx
        • garg.jpg
        • garg.mdl
        • garg.phy
        • garg.sw.vtx
        • garg.vvd
      • sound/
        • npc/
          • garg/
            • gar_alert1.wav
            • gar_alert2.wav
            • gar_alert3.wav
            • gar_attack1.wav
            • gar_attack2.wav
            • gar_attack3.wav
            • gar_breathe1.wav
            • gar_breathe2.wav
            • gar_breathe3.wav
            • gar_claw_strike1.wav
            • gar_claw_strike2.wav
            • gar_claw_strike3.wav
            • gar_die1.wav
            • gar_die2.wav
            • gar_flameoff1.wav
            • gar_flameon1.wav
            • gar_flamerun1.wav
            • gar_idle1.wav
            • gar_idle2.wav
            • gar_idle3.wav
            • gar_idle4.wav
            • gar_idle5.wav
            • gar_pain1.wav
            • gar_pain2.wav
            • gar_pain3.wav
            • gar_step1.wav
            • gar_step2.wav
            • gar_stomp1.wav
    • Panthereye Pill/
      • info.txt
      • lua/
        • autorun/
          • pills_autorun.lua
        • pills/
          • panthereye.lua
        • pills.lua
        • pills_animations.lua
        • pills_hooks.lua
        • pills_messages.lua
        • weapons/
          • pill_base/
            • shared.lua
          • pill_panthereye/
            • shared.lua
      • materials/
        • models/
          • panthereye/
            • ArmPit1.vmt
            • ArmPit1.vtf
            • Butt1.vmt
            • Butt1.vtf
            • Claw_back1.vmt
            • Claw_back1.vtf
            • Claw_Frnt1.vmt
            • Claw_Frnt1.vtf
            • Face2.vmt
            • Face2.vtf
            • Fnt_Paw_Out1.vmt
            • Fnt_Paw_Out1.vtf
            • Foot_Back_Bttm1.vmt
            • Foot_Back_Bttm1.vtf
            • Foot_Fnt_Bttm1.vmt
            • Foot_Fnt_Bttm1.vtf
            • Leg_Back1.vmt
            • Leg_Back1.vtf
            • Leg_Back_In1.vmt
            • Leg_Back_In1.vtf
            • Mouth1.vmt
            • Mouth1.vtf
            • Side1.vmt
            • Side1.vtf
            • Tail.vmt
            • Tail.vtf
            • Tounge1.vmt
            • Tounge1.vtf
        • VGUI/
          • entities/
            • pill_panthereye.vmt
            • pill_panthereye.vtf
      • models/
        • panthereye.dx80.vtx
        • panthereye.dx90.vtx
        • panthereye.mdl
        • panthereye.phy
        • panthereye.sw.vtx
        • panthereye.vvd
        • panthereye.xbox.vtx
      • sound/
        • npc/
          • panthereye/
            • ag_attack2.wav
            • ag_attack3.wav
            • hit_01.wav
            • miss_01.wav
            • pe_alert1.wav
            • pe_alert2.wav
            • pe_attack1.wav
            • pe_attack2.wav
            • pe_die1.wav
            • pe_idle1.wav
            • pe_idle2.wav
            • pe_idle3.wav
            • pe_pain1.wav
            • pe_pain2.wav
  • readme.txt
  • 1.jpg
  • 2.JPG

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