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AncientStuff.zip

Originally uploaded by micropro on 1st November 2008 15:56 pm

Thread:http://forums.facepunchstudios.com/showthread.php?p=12284507
Note: the stargate is only for comparsion and NOT included.

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • AncientStuff <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • AncientStuff/
    • materials/
      • micropro/
        • AncientConsole/
          • ac_buttons.vmt
          • ac_buttons.vtf
          • ac_buttons_off.vmt
          • ac_crystal1.vmt
          • ac_crystal1.vtf
          • ac_crystal1_off.vmt
          • ac_crystal2.vmt
          • ac_crystal2.vtf
          • ac_crystal2_off.vmt
          • ac_crystal3.vmt
          • ac_crystal3.vtf
          • ac_crystal3_off.vmt
          • ac_crystal4.vmt
          • ac_crystal4.vtf
          • ac_crystal4_off.vmt
          • ac_letters.vmt
          • ac_letters.vtf
          • ac_letters_off.vmt
          • ac_red.vmt
          • ac_red.vtf
          • ac_red2.vmt
          • ac_red_normal.vtf
        • AncientScreen/
          • as_anim.vmt
          • as_anim.vtf
          • as_anim_alert.vmt
          • as_anim_alert.vtf
          • as_off.vmt
          • as_rt.vmt
          • as_sga_idle.vmt
          • as_sga_idle.vtf
          • as_sga_inc.vmt
          • as_sga_inc.vtf
          • as_sga_out.vmt
          • as_sga_out.vtf
          • as_sga_out_loop.vmt
          • as_sga_out_loop.vtf
          • as_sgc_idle.vmt
          • as_sgc_idle.vtf
          • as_sgc_inc.vmt
          • as_sgc_inc.vtf
          • as_sgc_inc_loop.vmt
          • as_sgc_inc_loop.vtf
          • as_sgc_out_fast.vmt
          • as_sgc_out_fast.vtf
          • as_sgc_out_loop.vmt
          • as_sgc_out_loop.vtf
          • as_sgc_out_slow.vmt
          • glass.vmt
          • glass.vtf
          • glass_2.vmt
          • glass_2.vtf
          • glass_3.vmt
          • glass_3.vtf
          • glass_4.vmt
          • glass_4.vtf
          • glass_5.vmt
          • glass_5.vtf
          • screen_red.vmt
          • screen_red.vtf
          • screen_red_ring.vmt
          • screen_red_ring.vtf
          • screen_rt.vmt
        • AtlantisDHD/
          • ac_crystal1.vmt
          • ac_crystal1_off.vmt
          • ac_crystal2.vmt
          • ac_crystal2_off.vmt
          • ac_crystal3.vmt
          • ac_crystal3_off.vmt
          • ac_crystal4.vmt
          • ac_crystal4_off.vmt
          • ac_letters.vmt
          • ac_letters_off.vmt
          • ac_red.vmt
          • ad_glyphs.vmt
          • ad_glyphs.vtf
          • ad_glyphs_normal.vtf
          • ad_glyphs_off.vmt
          • ad_lights.vmt
          • ad_lights.vtf
          • ad_lights_off.vmt
    • models/
      • micropro/
        • AncientConsole/
          • ancient_console.dx80.vtx
          • ancient_console.dx90.vtx
          • ancient_console.mdl
          • ancient_console.phy
          • ancient_console.sw.vtx
          • ancient_console.vvd
          • ancient_console.xbox.vtx
        • AncientScreen/
          • ancient_screen.dx80.vtx
          • ancient_screen.dx90.vtx
          • ancient_screen.mdl
          • ancient_screen.phy
          • ancient_screen.sw.vtx
          • ancient_screen.vvd
          • ancient_screen.xbox.vtx
          • ancient_screen_ent.dx80.vtx
          • ancient_screen_ent.dx90.vtx
          • ancient_screen_ent.mdl
          • ancient_screen_ent.phy
          • ancient_screen_ent.sw.vtx
          • ancient_screen_ent.vvd
          • ancient_screen_ent.xbox.vtx
          • ancient_screen_ent_wall.dx80.vtx
          • ancient_screen_ent_wall.dx90.vtx
          • ancient_screen_ent_wall.mdl
          • ancient_screen_ent_wall.phy
          • ancient_screen_ent_wall.sw.vtx
          • ancient_screen_ent_wall.vvd
          • ancient_screen_ent_wall.xbox.vtx
          • ancient_screen_rt.dx80.vtx
          • ancient_screen_rt.dx90.vtx
          • ancient_screen_rt.mdl
          • ancient_screen_rt.phy
          • ancient_screen_rt.sw.vtx
          • ancient_screen_rt.vvd
          • ancient_screen_rt.xbox.vtx
          • ancient_screen_rt_wall.dx80.vtx
          • ancient_screen_rt_wall.dx90.vtx
          • ancient_screen_rt_wall.mdl
          • ancient_screen_rt_wall.phy
          • ancient_screen_rt_wall.sw.vtx
          • ancient_screen_rt_wall.vvd
          • ancient_screen_rt_wall.xbox.vtx
          • ancient_screen_wall.dx80.vtx
          • ancient_screen_wall.dx90.vtx
          • ancient_screen_wall.mdl
          • ancient_screen_wall.phy
          • ancient_screen_wall.sw.vtx
          • ancient_screen_wall.vvd
          • ancient_screen_wall.xbox.vtx
          • as_screen.dx80.vtx
          • as_screen.dx90.vtx
          • as_screen.mdl
          • as_screen.sw.vtx
          • as_screen.vvd
          • as_screen.xbox.vtx
        • AtlantisDHD/
          • atlantis_dhd.dx80.vtx
          • atlantis_dhd.dx90.vtx
          • atlantis_dhd.mdl
          • atlantis_dhd.phy
          • atlantis_dhd.sw.vtx
          • atlantis_dhd.vvd
          • atlantis_dhd.xbox.vtx

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