Originally uploaded by Redclaw on 12th January 2010 00:19 am
Title : dm_trainyard_winter_storm_V3;
Version : 3
Release Date : January, 2010
File(s)name(s) : dm_trainyard_winter_storm_V3.bsp;
Build Time : 3 weeks
Author(s) : Brad "Redclaw" Tempchin
Email Address :
Website: : http://home.comcast.net/~redclaws/
Map Downloads : http://halflife2.filefront.com/developer/Redclaw;27127
My HL2 Server IP: 184.108.40.206:27015
Type : Deathmatch
Custom Textures : Yes
Custom Sounds : Yes
Custom Models : No
Custom Skybox : Yes
Custom Music : Yes
Nodes for GM : No
By way of introduction, I am "Redclaw" and I have spent the last 5 years mapping for AVP2. I also served as a map reviewer and staff member
for for PlanetAVP. Two years ago I jumped in the Half Life 2 and CounterStrike: Source arena feet first. It's been a total blast and I love the HL2 world.
If you play AVP2 and would like to check out those maps please PM me.
You have come back to the train station where you first arrived so long ago. It is no longer used for citizen transportation but serves for train repair and cargo only.
Winter has set in and the yard is now the center of large battle between the Combine and Rebels for control of this important spoke in the Combine rail system.
Unzip the files dm_trainyard_winter_storm_V3.bsp:
Steam\Steamapps\\half-life 2 deathmatch\hl2mp\maps\
Changing the map name from "dm_trainyard_winter_storm_V3.bsp" to anything else will cause
all the special audio and visual effects (specularity) to stop working as the cubemaps and
custom soundscapes have been compiled for this map filename only. Basically the map will
look and sound terrible if you change it's name.
Notes: This is a special edition version of my dm_winter_trainyard map.
Map Additions: Snowfall, more snow cover, A bar with a pinball machine and jukebox, better optimization for higher FPS, a storage area, vent system, mor