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garrysmod.zip

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  • Uploaded: 4 years ago
  • Updated: 4 years ago
  • Type: Re-upload
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  • Size: 19.69 MB
  • Tags: re-upload
Re-upload from garrysmod.org - author unknown. Please report if this was your upload and want crediting.

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • garrysmod <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • garrysmod/
    • addons/
      • Browning HP/
        • info.txt
        • lua/
          • autorun/
            • server/
              • real_dod_textures.lua
          • effects/
            • effect_hit/
              • init.lua
            • effect_smokedoor/
              • init.lua
            • effect_smokegrenade/
              • init.lua
            • effect_smokenade_smoke/
              • init.lua
            • rg_muzzle_grenade/
              • init.lua
            • rg_muzzle_highcal/
              • init.lua
            • rg_muzzle_hmg/
              • init.lua
            • rg_muzzle_pistol/
              • init.lua
            • rg_muzzle_rifle/
              • init.lua
            • rg_muzzle_silenced/
              • init.lua
            • rg_shelleject/
              • init.lua
            • rg_shelleject_garnad/
              • init.lua
            • rg_shelleject_rifle/
              • init.lua
            • rg_shelleject_shotgun/
              • init.lua
            • SPonge/
              • init.lua
          • entities/
            • bazooka_round/
              • cl_init.lua
              • init.lua
              • shared.lua
            • cse_ent_amerk/
              • cl_init.lua
              • init.lua
              • shared.lua
            • cse_ent_gernade/
              • cl_init.lua
              • init.lua
              • shared.lua
            • cse_ent_gersnade/
              • cl_init.lua
              • init.lua
              • shared.lua
            • cse_ent_rusnade/
              • cl_init.lua
              • init.lua
              • shared.lua
            • cse_ent_spade/
              • cl_init.lua
              • init.lua
              • shared.lua
            • cse_ent_usnade/
              • cl_init.lua
              • init.lua
              • shared.lua
            • cse_ent_ussnade/
              • cl_init.lua
              • init.lua
              • shared.lua
            • panzer_round/
              • cl_init.lua
              • init.lua
              • shared.lua
            • sent_rg_bullet/
              • init.lua
              • shared.lua
            • sent_rg_grenade/
              • cl_init.lua
              • init.lua
              • shared.lua
          • weapons/
            • weapon_browning/
              • shared.lua
            • weapon_dod_base/
              • shared.lua
            • weapon_dod_base2/
              • shared.lua
            • weapon_dod_base_pistol/
              • shared.lua
        • materials/
          • models/
            • weapons/
              • v_models/
                • BrowningHP/
                  • map1.vmt
                  • map1.vtf
                  • map1_exp.vtf
                  • map1_norm.vtf
                  • map2.vmt
                  • map2.vtf
                  • map2_norm.vtf
                • browning_hp/
                  • gun.vmt
                  • gun.vtf
                  • gun_normal.vtf
                  • mag.vmt
                  • mag.vtf
                  • mag_normal.vtf
              • w_models/
                • browning_hp/
                  • gun.vmt
                  • mag.vmt
        • models/
          • weapons/
            • v_molt.dx80.vtx
            • v_molt.dx90.vtx
            • v_molt.mdl
            • v_molt.sw.vtx
            • v_molt.vvd
            • v_molt.xbox.vtx
            • w_molt.dx80.vtx
            • w_molt.dx90.vtx
            • w_molt.mdl
            • w_molt.phy
            • w_molt.sw.vtx
            • w_molt.vvd
            • w_molt.xbox.vtx
        • scripts/
          • Sounds/
            • dod_game_sounds_weapons.txt
        • sound/
          • weapons/
            • colb_boltback.wav
            • colb_boltforward.wav
            • colb_clipin.wav
            • colb_clipout.wav
            • colb_shoot.wav
      • CSS Realistic Weapons 4.0/
        • info.txt
        • lua/
          • autorun/
            • server/
              • real_cs_textures.lua
          • effects/
            • effect_hit/
              • init.lua
            • effect_smokedoor/
              • init.lua
            • effect_smokegrenade/
              • init.lua
            • rg_muzzle_grenade/
              • init.lua
            • rg_muzzle_highcal/
              • init.lua
            • rg_muzzle_hmg/
              • init.lua
            • rg_muzzle_pistol/
              • init.lua
            • rg_muzzle_rifle/
              • init.lua
            • rg_muzzle_silenced/
              • init.lua
            • rg_shelleject/
              • init.lua
            • rg_shelleject_rifle/
              • init.lua
            • rg_shelleject_shotgun/
              • init.lua
          • entities/
            • ent_explosivegrenade/
              • cl_init.lua
              • init.lua
              • shared.lua
            • ent_flashgrenade/
              • init.lua
              • shared.lua
            • ent_knife/
              • cl_init.lua
              • init.lua
              • shared.lua
            • ent_smokegrenade/
              • cl_init.lua
              • init.lua
              • shared.lua
          • weapons/
            • weapon_real_base/
              • shared.lua
            • weapon_real_base_pistol/
              • shared.lua
            • weapon_real_base_reddot/
              • cl_init.lua
              • shared.lua
            • weapon_real_base_rifle/
              • shared.lua
            • weapon_real_base_smg/
              • shared.lua
            • weapon_real_base_snip/
              • cl_init.lua
              • shared.lua
            • weapon_real_base_special_aim/
              • shared.lua
            • weapon_real_cs_admin_weapon/
              • shared.lua
            • weapon_real_cs_ak47/
              • shared.lua
            • weapon_real_cs_aug/
              • shared.lua
            • weapon_real_cs_awp/
              • shared.lua
            • weapon_real_cs_desert_eagle/
              • shared.lua
            • weapon_real_cs_elites/
              • shared.lua
            • weapon_real_cs_famas/
              • shared.lua
            • weapon_real_cs_five-seven/
              • shared.lua
            • weapon_real_cs_flash/
              • shared.lua
            • weapon_real_cs_g3sg1/
              • shared.lua
            • weapon_real_cs_galil/
              • shared.lua
            • weapon_real_cs_glock18/
              • shared.lua
            • weapon_real_cs_grenade/
              • shared.lua
            • weapon_real_cs_knife/
              • shared.lua
            • weapon_real_cs_m249/
              • shared.lua
            • weapon_real_cs_m4a1/
              • shared.lua
            • weapon_real_cs_mac10/
              • shared.lua
            • weapon_real_cs_mp5a5/
              • shared.lua
            • weapon_real_cs_p228/
              • shared.lua
            • weapon_real_cs_p90/
              • shared.lua
            • weapon_real_cs_pumpshotgun/
              • shared.lua
            • weapon_real_cs_scout/
              • shared.lua
            • weapon_real_cs_sg550/
              • shared.lua
            • weapon_real_cs_sg552/
              • shared.lua
            • weapon_real_cs_smoke/
              • shared.lua
            • weapon_real_cs_tmp/
              • shared.lua
            • weapon_real_cs_ump_45/
              • shared.lua
            • weapon_real_cs_usp/
              • shared.lua
            • weapon_real_cs_xm1014/
              • shared.lua
        • materials/
          • scope/
            • scope_normal.vmt
            • scope_normal.vtf
            • scope_reddot.vmt
            • scope_reddot.vtf
          • vgui/
            • entities/
              • weapon_real_cs_admin_weapon.vmt
              • weapon_real_cs_admin_weapon.vtf
              • weapon_real_cs_ak47.vmt
              • weapon_real_cs_ak47.vtf
              • weapon_real_cs_aug.vmt
              • weapon_real_cs_aug.vtf
              • weapon_real_cs_awp.vmt
              • weapon_real_cs_awp.vtf
              • weapon_real_cs_desert_eagle.vmt
              • weapon_real_cs_desert_eagle.vtf
              • weapon_real_cs_elites.vmt
              • weapon_real_cs_elites.vtf
              • weapon_real_cs_famas.vmt
              • weapon_real_cs_famas.vtf
              • weapon_real_cs_five-seven.vmt
              • weapon_real_cs_five-seven.vtf
              • weapon_real_cs_flash.vmt
              • weapon_real_cs_flash.vtf
              • weapon_real_cs_g3sg1.vmt
              • weapon_real_cs_g3sg1.vtf
              • weapon_real_cs_galil.vmt
              • weapon_real_cs_galil.vtf
              • weapon_real_cs_glock18.vmt
              • weapon_real_cs_glock18.vtf
              • weapon_real_cs_grenade.vmt
              • weapon_real_cs_grenade.vtf
              • weapon_real_cs_knife.vmt
              • weapon_real_cs_knife.vtf
              • weapon_real_cs_m249.vmt
              • weapon_real_cs_m249.vtf
              • weapon_real_cs_m4a1.vmt
              • weapon_real_cs_m4a1.vtf
              • weapon_real_cs_mac10.vmt
              • weapon_real_cs_mac10.vtf
              • weapon_real_cs_mp5a4.vmt
              • weapon_real_cs_mp5a4.vtf
              • weapon_real_cs_mp5a5.vmt
              • weapon_real_cs_mp5a5.vtf
              • weapon_real_cs_p228.vmt
              • weapon_real_cs_p228.vtf
              • weapon_real_cs_p90.vmt
              • weapon_real_cs_p90.vtf
              • weapon_real_cs_pumpshotgun.vmt
              • weapon_real_cs_pumpshotgun.vtf
              • weapon_real_cs_scout.vmt
              • weapon_real_cs_scout.vtf
              • weapon_real_cs_sg550.vmt
              • weapon_real_cs_sg550.vtf
              • weapon_real_cs_sg552.vmt
              • weapon_real_cs_sg552.vtf
              • weapon_real_cs_smoke.vmt
              • weapon_real_cs_smoke.vtf
              • weapon_real_cs_tmp.vmt
              • weapon_real_cs_tmp.vtf
              • weapon_real_cs_ump_45.vmt
              • weapon_real_cs_ump_45.vtf
              • weapon_real_cs_usp.vmt
              • weapon_real_cs_usp.vtf
              • weapon_real_cs_xm1014.vmt
              • weapon_real_cs_xm1014.vtf
      • Greg's Model/
        • lua/
          • Autorun/
            • COD_MW2_Russians.lua
        • materials/
          • models/
            • player/
              • rus/
                • ak/
                  • akbody.vmt
                  • akbody.vtf
                  • akbody_n.vtf
                  • akgear.vmt
                  • akgear.vtf
                  • akgear_n.vtf
                  • eo.vmt
                  • eo.vtf
                  • eo_glass.vmt
                  • eo_glass.vtf
                  • eo_glass_n.vtf
                  • eo_n.vtf
                • body.vmt
                • body.vtf
                • body_n.vtf
                • body_r.vmt
                • body_r.vtf
                • eye.vmt
                • eye.vtf
                • face.vmt
                • face.vtf
                • face_n.vtf
                • gasmask.vmt
                • gasmask.vtf
                • gasmask_glass.vmt
                • gasmask_glass.vtf
                • gasmask_n.vtf
                • gear.vmt
                • gear.vtf
                • gear_mask.vmt
                • gear_mask.vtf
                • gear_mask_n.vtf
                • gear_n.vtf
                • gear_smoke.vmt
                • gear_smoke.vtf
                • gear_smoke_n.vtf
                • glass.vmt
                • glass.vtf
                • google.vmt
                • google.vtf
                • google_n.vtf
                • hand.vmt
                • hand.vtf
                • hand_n.vtf
                • leg.vmt
                • leg.vtf
                • leg_n.vtf
                • leg_r.vmt
                • leg_r.vtf
                • mask.vmt
                • mask.vtf
                • mask_face.vmt
                • mask_face.vtf
                • mask_glass.vmt
                • mask_glass.vtf
                • mask_n.vtf
                • met_b.vmt
                • met_b.vtf
                • met_black.vmt
                • met_black.vtf
                • met_black_n.vtf
                • rmet_red.vmt
                • rmet_red.vtf
                • rmet_red_n.vtf
        • Models/
          • mw2guy/
            • rus/
              • gassoldier.xbox.vtx
              • soldier_a.dx80.vtx
              • soldier_a.dx90.vtx
              • soldier_a.mdl
              • soldier_a.phy
              • soldier_a.sw.vtx
              • soldier_a.vvd
              • soldier_a.xbox.vtx
      • M14/
        • info.txt
        • lua/
          • weapons/
            • weapon_mach_COD4_m14/
              • shared.lua
            • weapon_real_base_pistol/
              • shared.lua
            • weapon_real_base_reddot/
              • cl_init.lua
              • shared.lua
            • weapon_real_base_rifle/
              • shared.lua
            • weapon_real_base_smg/
              • shared.lua
            • weapon_real_base_snip/
              • cl_init.lua
              • shared.lua
            • weapon_real_base_special_aim/
              • cl_init.lua
              • shared.lua
        • materials/
          • models/
            • weapons/
              • v_models/
                • SpezzM14/
                  • 3.vmt
                  • 322.vtf
                  • ACOG.vmt
                  • ACOG.vtf
                  • acoglared.vmt
                  • acoglared.vtf
                  • acog_norm.vtf
                  • dot copy.vtf
                  • dot.vmt
                  • lens.vmt
                  • lens.vtf
                  • lense.vmt
                  • lense.vtf
                  • lense_ref.vtf
                  • lens_trans.vtf
                  • m14_mesh1-2.vtf
                  • m14_mesh1.vmt
                  • m14_mesh1_ref.vtf
                  • m14_mesh2-2.vtf
                  • m14_mesh2.vmt
                  • m14_mesh2_ref.vtf
                  • m14_mesh3.vmt
                  • m14_mesh32.vtf
                  • m14_mesh3_ref.vtf
                  • mountd.vmt
                  • mountd2.vtf
                  • mountd_ref.vtf
                  • Noise.vtf
                  • PolyRisrasCanvasClean.vmt
                  • PolyRisrasCanvasClean.vtf
                  • PolyRisrasCanvasClean_ref.vtf
                  • sight.vmt
                  • sight.vtf
                  • sight_normal.vtf
                  • visier.vmt
                  • visier.vtf
              • w_models/
                • w_SpezzM14/
                  • 3.vmt
                  • ACOG.vmt
                  • acoglared.vmt
                  • dot.vmt
                  • lens.vmt
                  • lense.vmt
                  • m14_mesh1.vmt
                  • m14_mesh2.vmt
                  • m14_mesh3.vmt
                  • mountd.vmt
                  • PolyRisrasCanvasClean.vmt
                  • sight.vmt
                  • visier.vmt
        • models/
          • weapons/
            • defs/
              • Kopia v_rif_m14.dx80.vtx
              • Kopia v_rif_m14.dx90.vtx
              • Kopia v_rif_m14.mdl
              • Kopia v_rif_m14.sw.vtx
              • Kopia v_rif_m14.vvd
              • Kopia v_rif_m14.xbox.vtx
              • v_rif_m14.dx80.vtx
              • v_rif_m14.dx90.vtx
              • v_rif_m14.mdl
              • v_rif_m14.sw.vtx
              • v_rif_m14.vvd
              • v_rif_m14.xbox.vtx
            • v_rif_aug.dx80.vtx
            • v_rif_aug.dx90.vtx
            • v_rif_aug.mdl
            • v_rif_aug.sw.vtx
            • v_rif_aug.vvd
            • v_rif_m14.dx80.vtx
            • v_rif_m14.dx90.vtx
            • v_rif_m14.mdl
            • v_rif_m14.sw.vtx
            • v_rif_m14.vvd
            • v_rif_m14.xbox.vtx
            • v_rif_m14ns.dx80.vtx
            • v_rif_m14ns.dx90.vtx
            • v_rif_m14ns.mdl
            • v_rif_m14ns.sw.vtx
            • v_rif_m14ns.vvd
            • v_rif_m14ns.xbox.vtx
            • w_m14.dx80.vtx
            • w_m14.dx90.vtx
            • w_m14.mdl
            • w_m14.phy
            • w_m14.sw.vtx
            • w_m14.vvd
            • w_m14.xbox.vtx
            • w_m14acog.dx80.vtx
            • w_m14acog.dx90.vtx
            • w_m14acog.mdl
            • w_m14acog.phy
            • w_m14acog.sw.vtx
            • w_m14acog.vvd
            • w_m14acog.xbox.vtx
            • w_rif_aug.dx80.vtx
            • w_rif_aug.dx90.vtx
            • w_rif_aug.mdl
            • w_rif_aug.phy
            • w_rif_aug.sw.vtx
            • w_rif_aug.vvd
            • w_rif_aug.xbox.vtx
        • sound/
          • weapons/
            • ak47/
              • ak47-1.wav
              • ak47_boltpull.wav
              • ak47_clipin.wav
              • ak47_clipout.wav
            • gun/
              • ak47-1.wav

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