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Alyxes and gordons pistol.zip

Originally uploaded by Signal on 28th September 2009 15:07 pm

http://www.facepunch.com/showthread.php?p=17550166#post17550166
No, it does not replace any of your weapons

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • Overwatch Combat pistol <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • Overwatch Combat pistol/
    • info.txt
    • lua/
      • effects/
        • effect_hit/
          • init.lua
        • rg_muzzle_pistol/
          • init.lua
        • rg_muzzle_rifle/
          • init.lua
        • rg_muzzle_silenced/
          • init.lua
        • rg_shelleject/
          • init.lua
        • rg_shelleject_rifle/
          • init.lua
      • weapons/
        • weapon_real_base/
          • shared.lua
        • weapon_real_base_special_aim/
          • shared.lua
        • weapon_real_cs_ocpax/
          • shared.lua
    • materials/
      • models/
        • weapons/
          • v_alyxgun/
            • alexgun.vmt
            • alexgun.vtf
            • alexgun_normal.vtf
    • models/
      • weapons/
        • v_ocpalx.dx80.vtx
        • v_ocpalx.dx90.vtx
        • v_ocpalx.mdl
        • v_ocpalx.sw.vtx
        • v_ocpalx.vvd
        • v_ocpalx.xbox.vtx
        • W_ocpalx.dx80.vtx
        • W_ocpalx.dx90.vtx
        • w_ocpalx.mdl
        • W_ocpalx.phy
        • W_ocpalx.sw.vtx
        • w_ocpalx.vvd
        • W_ocpalx.xbox.vtx
    • sound/
      • weapons/
        • ocpalx/
          • ocpalx_empty.wav
          • ocpalx_fire2.wav
          • ocpalx_fire3.wav
          • ocpalx_reload1.wav
  • Overwatch Patrol Pistol/
    • info.txt
    • lua/
      • effects/
        • effect_hit/
          • init.lua
        • rg_muzzle_pistol/
          • init.lua
        • rg_muzzle_rifle/
          • init.lua
        • rg_muzzle_silenced/
          • init.lua
        • rg_shelleject/
          • init.lua
        • rg_shelleject_rifle/
          • init.lua
      • weapons/
        • weapon_real_base/
          • shared.lua
        • weapon_real_base_special_aim/
          • shared.lua
        • weapon_real_cs_oppgor/
          • shared.lua
    • models/
      • weapons/
        • v_oppgor.dx80.vtx
        • v_oppgor.dx90.vtx
        • v_oppgor.mdl
        • v_oppgor.sw.vtx
        • v_oppgor.vvd
        • v_oppgor.xbox.vtx
    • sound/
      • weapons/
        • oppgor/
          • oppgor_empty.wav
          • oppgor_fire2.wav
          • oppgor_fire3.wav
          • oppgor_reload1.wav

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