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CS:GO SWeps - Taster Pack

Originally uploaded by Nanman ㋡ on 21st September 2012 19:52 pm

- BASIC INFO -
I said I'd release a taster, and I keep my word - Here you go!
- INSTALLATION -
Drag the three folders to garrysmod/garrysmod.
- CREDITS -
* Xplor3r = Port and compile (sounds, models, anims etc)
* Multiple sources = Animations
* Valve = Model, textures and sounds
* Nanman = Lua and hexing
* Leeroy Newman = Weapon base
- FUTURE PROJECTS -
This is what I'm planning on doing in the next few weeks/months:
* CS:GO Port Pack
* BFP4F Mini Port Pack
- MEDIA -
Video of this pack: http://www.youtube.com/watch?v=hY1tZaZ6U8w&feature=plcp
Video of pistol collection: http://www.youtube.com/watch?v=FmsGiSjSeIo&feature=youtu.be
- OTHER INFO -
The anims aren't from CS:GO, but Xplor3r still did a damn fine job.
Xplor3r's Channel :http://www.youtube.com/user/HysamitsuTV
Any problems, questions, requests, advice, just PM me on Youtube:http://www.youtube.com/user/Nanman10?feature=mhee
Nanman out.

This download looks like an unpacked addon. You can either convert the files to an addon or merge the folders in the zip with the folders in your Garry's Mod folder.

Convert to Addon (Recommended)

You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • CS:GO SWeps - Taster Pack <-- Make this folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Or, Merge Folders (Not recommended)

This option makes it difficult to remove the content should you no longer want it. Merge any folders from the zip with the equivalent folders in your Garry's Mod folder.

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • addons/
    • CSGO Ports - Taster Pack/
      • info.txt
      • lua/
        • autorun/
          • client/
            • weapon_menu.lua
          • Weapon_Scripts.lua
        • effects/
          • acid_hit/
            • init.lua
          • dissolve_hit/
            • init.lua
          • Emit_Muzzle/
            • init.lua
          • explode_hit/
            • init.lua
          • flash_smoke/
            • init.lua
          • ground_hit/
            • init.lua
          • ground_hit_concretedebris/
            • init.lua
          • ignite_hit/
            • init.lua
          • lee_muzzle_deagle/
            • init.lua
          • lee_muzzle_pistol/
            • init.lua
          • lee_muzzle_rifle/
            • init.lua
          • lee_muzzle_shotgun/
            • init.lua
          • lee_muzzle_silenced/
            • init.lua
          • lee_muzzle_sniper/
            • init.lua
          • m81_smoke/
            • init.lua
          • pene_trace/
            • init.lua
          • rg_muzzle_grenade/
            • init.lua
          • rg_muzzle_highcal/
            • init.lua
          • rg_muzzle_hmg/
            • init.lua
          • rg_muzzle_pistol/
            • init.lua
          • rg_muzzle_rifle/
            • init.lua
          • rg_muzzle_silenced/
            • init.lua
          • rg_shelleject/
            • init.lua
          • rg_shelleject_rifle/
            • init.lua
          • rg_shelleject_shotgun/
            • init.lua
          • rico_trace/
            • init.lua
          • shell_12g/
            • init.lua
          • shell_m9/
            • init.lua
          • shell_p90/
            • init.lua
          • shell_pistol/
            • init.lua
          • shell_rifle/
            • init.lua
          • shell_semirifle/
            • init.lua
          • shell_smg/
            • init.lua
          • shell_sniper/
            • init.lua
          • shock_hit/
            • init.lua
        • entities/
          • ammo_357/
            • cl_init.lua
            • init.lua
            • shared.lua
          • ammo_ar2/
            • cl_init.lua
            • init.lua
            • shared.lua
          • ammo_pistol/
            • cl_init.lua
            • init.lua
            • shared.lua
          • ammo_rifle/
            • cl_init.lua
            • init.lua
            • shared.lua
          • ammo_shotgun/
            • cl_init.lua
            • init.lua
            • shared.lua
          • ammo_smg/
            • cl_init.lua
            • init.lua
            • shared.lua
          • ammo_sniper/
            • cl_init.lua
            • init.lua
            • shared.lua
          • ent_nade/
            • cl_init.lua
            • init.lua
            • shared.lua
          • Mag/
            • cl_init.lua
            • init.lua
            • shared.lua
          • Rg/
            • cl_init.lua
            • init.lua
            • shared.lua
          • sent_rg_bullet/
            • init.lua
            • shared.lua
          • sent_rg_grenade/
            • cl_init.lua
            • init.lua
            • shared.lua
        • weapons/
          • csgoak/
            • shared.lua
          • csgoawp/
            • shared.lua
          • csgoglock/
            • shared.lua
          • weapon_mw_base/
            • ai_translations.lua
            • cl_init.lua
            • init.lua
            • shared.lua
            • sh_anim.lua
      • materials/
        • models/
          • weapons/
            • v_models/
              • CSGO Pack For CSS/
                • Attachment Lens D.vtf
                • Attachment Lens N.vtf
                • Attachment Lens.vmt
                • Frame AWSM D.vtf
                • Frame AWSM N.vtf
                • Frame AWSM P.vtf
                • Frame AWSM.vmt
                • Frame CV-47 D.vtf
                • Frame CV-47 N.vtf
                • Frame CV-47 P.vtf
                • Frame CV-47.vmt
                • Frame Glock-18 D.vtf
                • Frame Glock-18 N.vtf
                • Frame Glock-18 P.vtf
                • Frame Glock-18.vmt
            • w_models/
              • CSGO Pack For CSS/
                • Attachment Lens.vmt
                • Frame AWSM.vmt
                • Frame CV-47.vmt
                • Frame Glock-18.vmt
        • VGUI/
          • gfx/
            • VGUI/
              • awp.vtf
              • solid_background.vmt
              • solid_background.vtf
        • WeltEnSTurm/
          • Weapons/
            • Scope/
              • arjs/
                • scope01.vtf
              • black.vtf
              • blank.vmt
              • c4_black.vmt
              • refract.vmt
              • refract.vtf
              • scope01.pdn
              • scope01.vmt
              • scope01.vtf
              • scope_reddot.vmt
              • scope_reddot.vtf
      • models/
        • weapons/
          • unloaded/
            • pist_glock18_mag.dx80.vtx
            • pist_glock18_mag.dx90.vtx
            • pist_glock18_mag.mdl
            • pist_glock18_mag.phy
            • pist_glock18_mag.sw.vtx
            • pist_glock18_mag.vvd
            • rif_ak47_mag.dx80.vtx
            • rif_ak47_mag.dx90.vtx
            • rif_ak47_mag.mdl
            • rif_ak47_mag.phy
            • rif_ak47_mag.sw.vtx
            • rif_ak47_mag.vvd
            • snip_awp_mag.dx80.vtx
            • snip_awp_mag.dx90.vtx
            • snip_awp_mag.mdl
            • snip_awp_mag.phy
            • snip_awp_mag.sw.vtx
            • snip_awp_mag.vvd
          • v_pist_csgoglk.dx80.vtx
          • v_pist_csgoglk.dx90.vtx
          • v_pist_csgoglk.mdl
          • v_pist_csgoglk.sw.vtx
          • v_pist_csgoglk.vvd
          • v_pist_csgoglk.xbox.vtx
          • v_rif_goak.dx80.vtx
          • v_rif_goak.dx90.vtx
          • v_rif_goak.mdl
          • v_rif_goak.sw.vtx
          • v_rif_goak.vvd
          • v_rif_goak.xbox.vtx
          • v_snip_goa.dx80.vtx
          • v_snip_goa.dx90.vtx
          • v_snip_goa.mdl
          • v_snip_goa.sw.vtx
          • v_snip_goa.vvd
          • v_snip_goa.xbox.vtx
          • w_pist_csgoglk.dx80.vtx
          • w_pist_csgoglk.dx90.vtx
          • w_pist_csgoglk.mdl
          • w_pist_csgoglk.phy
          • w_pist_csgoglk.sw.vtx
          • w_pist_csgoglk.vvd
          • w_pist_csgoglk.xbox.vtx
          • w_rif_goak.dx80.vtx
          • w_rif_goak.dx90.vtx
          • w_rif_goak.mdl
          • w_rif_goak.phy
          • w_rif_goak.sw.vtx
          • w_rif_goak.vvd
          • w_rif_goak.xbox.vtx
          • w_snip_goa.dx80.vtx
          • w_snip_goa.dx90.vtx
          • w_snip_goa.mdl
          • w_snip_goa.phy
          • w_snip_goa.sw.vtx
          • w_snip_goa.vvd
          • w_snip_goa.xbox.vtx
        • WeltEnSTurm/
          • Weapons/
            • v_scope01.dx80.vtx
            • v_scope01.dx90.vtx
            • v_scope01.mdl
            • v_scope01.sw.vtx
            • v_scope01.vvd
      • particles/
        • lee_particle.pcf
        • muzzles_universal.pcf
        • muzzle_smoke.pcf
        • particles_manifest.txt
      • scripts/
        • sounds/
          • csgog.txt
          • goa.txt
          • goak.txt
      • sound/
        • weapons/
          • CSGO Pack For CSS/
            • AWSM Bolt Back.wav
            • AWSM Bolt Forward.wav
            • AWSM Draw.wav
            • AWSM Fire.wav
            • AWSM In.wav
            • AWSM Out.wav
            • CV-47 Fire.wav
            • CV-47 In.wav
            • CV-47 Out.wav
            • CV-47 Pull.wav
            • Glock-18 Drop.wav
            • Glock-18 Fire.wav
            • Glock-18 In.wav
            • Glock-18 Out.wav
            • Glock-18 Release.wav
            • Glock-18 Slideback.wav
            • Glock-18 Slideforward.wav
  • particles/
    • lee_particle.pcf
    • muzzles_universal.pcf
    • muzzle_smoke.pcf
    • particles_manifest.txt
  • scripts/
    • sounds/
      • csgog.txt
      • goa.txt
      • goak.txt

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