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hexed gun pack

hexed gun pack

Originally uploaded by mhunters on 15th August 2007 19:42 pm

None of the models are made by me. but i lua'd them. Credits are each individual file. (2 dont have them because i dont know who made them). jsut extract each file into your addons folder

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • gun pack <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • gun pack/
    • aug/
      • credits.txt
      • info.txt
      • lua/
        • Weapons/
          • CM_Aug/
            • shared.lua
      • materials/
        • models/
          • weapons/
            • v_models/
              • m4patriot/
                • 556mm.vmt
                • 556mm.vtf
                • flashlight.vmt
                • flashlight.vtf
                • map2.vmt
                • map2.vtf
                • map3.vmt
                • map3.vtf
                • map4.vmt
                • map4.vtf
                • map5.vmt
                • map5.vtf
                • map6.vmt
                • map6.vtf
                • misc.vmt
                • misc.vtf
                • parts.vmt
                • parts.vtf
                • ris.vmt
                • ris.vtf
                • sight.vmt
                • sight.vtf
                • silencer.vmt
                • silencer.vtf
                • skinmap4.vmt
                • skinmap4.vtf
      • models/
        • weapons/
          • v_STU_aug.dx80.vtx
          • v_STU_aug.dx90.vtx
          • v_STU_aug.mdl
          • v_STU_aug.sw.vtx
          • v_STU_aug.vvd
          • w_STU_aug.dx80.vtx
          • w_STU_aug.dx90.vtx
          • w_STU_aug.mdl
          • w_STU_aug.phy
          • w_STU_aug.sw.vtx
          • w_STU_aug.vvd
      • sound/
        • weapons/
          • aug/
            • aug_boltpull.wav
            • aug_clipin.wav
            • aug_clipout.wav
            • aug-1.wav
            • aug-2.wav
    • awp/
      • info.txt
      • lua/
        • Weapons/
          • cse_awp/
            • shared.lua
      • materials/
        • models/
          • weapons/
            • v_models/
              • snip_awp/
                • Image1.vtf
                • snip_awp.vmt
                • v_AWP.vtf
                • v_AWP_normal.vtf
            • w_models/
              • w_snip_awp/
                • w_snip_awp.vtf
      • models/
        • weapons/
          • v_Cool_awp.dx80.vtx
          • v_Cool_awp.dx90.vtx
          • v_Cool_awp.mdl
          • v_Cool_awp.sw.vtx
          • v_Cool_awp.vvd
      • sound/
        • weapon/
          • awp/
            • awp_boltback.wav
            • awp_boltforward.wav
            • awp_clipin.wav
            • awp_clipin1.wav
            • awp_clipout.wav
            • awp_clipout1.wav
            • awp_fire.wav
            • awp_magin.wav
            • awp_magout.wav
            • awp1.wav
            • boltback.wav
            • boltdown.wav
            • boltforward.wav
            • boltpull1.wav
            • boltup.wav
            • m24_boltback.wav
            • m24_boltforward.wav
            • m24_magin.wav
            • m24_magout.wav
            • magin.wav
            • magout.wav
    • m4/
      • CREDITS.txt
      • info.txt
      • lua/
        • Weapons/
          • super_smg/
            • shared.lua
      • materials/
        • models/
          • weapons/
            • v_models/
              • m4.sopmod/
                • acog.vmt
                • acog.vtf
                • acog_ref.vtf
                • bullet.vmt
                • bullet.vtf
                • bullet_ref.vtf
                • LEFT.vmt
                • LEFT.vtf
                • LEFT_ref.vtf
                • lens_ref.vtf
                • lens_ref2.vtf
                • lense.vmt
                • lense.vtf
                • lense2.vmt
                • lense2.vtf
                • m203.vmt
                • m203.vtf
                • mag.vmt
                • mag.vtf
                • mag_ref.vtf
                • Map2.vmt
                • MAP2.vtf
                • map2_normal.vtf
                • OTHER.vmt
                • OTHER.vtf
                • OTHER_ref.vtf
                • PolyRisrasCanvasClean.vmt
                • PolyRisrasCanvasClean.vtf
                • RIGHT.vmt
                • RIGHT.vtf
                • RIGHT_ref.vtf
                • ris.vmt
                • ris.vtf
                • ris_ref.vtf
                • supressor.vmt
                • supressor.vtf
                • supressor_ref.vtf
            • w_models/
              • m4.sopmod/
                • acog.vmt
                • acog.vtf
                • bullet.vmt
                • bullet.vtf
                • LEFT.vmt
                • LEFT.vtf
                • lense.vmt
                • lense.vtf
                • lense2.vmt
                • lense2.vtf
                • m203.vmt
                • m203.vtf
                • mag.vmt
                • mag.vtf
                • Map2.vmt
                • MAP2.vtf
                • OTHER.vmt
                • OTHER.vtf
                • PolyRisrasCanvasClean.vmt
                • PolyRisrasCanvasClean.vtf
                • RIGHT.vmt
                • RIGHT.vtf
                • ris.vmt
                • ris.vtf
                • supressor.vmt
                • supressor.vtf
        • VGUI/
          • gfx/
            • vgui/
              • m4a1.vmt
              • m4a1.vtf
      • models/
        • weapons/
          • v_STU_m4a1.dx80.vtx
          • v_STU_m4a1.dx90.vtx
          • v_STU_m4a1.mdl
          • v_STU_m4a1.sw.vtx
          • v_STU_m4a1.vvd
          • w_STU_m4a1.dx80.vtx
          • w_STU_m4a1.dx90.vtx
          • w_STU_m4a1.mdl
          • w_STU_m4a1.phy
          • w_STU_m4a1.sw.vtx
          • w_STU_m4a1.vvd
      • sound/
        • weapons/
          • m4a1/
            • m4a1_boltpull.wav
            • m4a1_clipin.wav
            • m4a1_unsil-1.wav
            • m4a1-1.wav
    • machine gun/
      • info.txt
      • lua/
        • Weapons/
          • cse_m249/
            • shared.lua
      • materials/
        • models/
          • weapons/
            • v_models/
              • Kimono.Twinke.M60/
                • ammobox.vmt
                • ammobox.vtf
                • Ammobox_Norm.VTF
                • body.vmt
                • body.vtf
                • Body_Norm.VTF
                • body2.vmt
                • body2.vtf
                • Body2_Norm.VTF
                • fore.vmt
                • fore.vtf
                • Fore_Norm.VTF
            • w_models/
              • Kimono.Twinke.M60/
                • ammobox.vmt
                • body.vmt
                • body2.vmt
                • fore.vmt
        • VGUI/
          • gfx/
            • vgui/
              • m249.vtf
      • models/
        • weapons/
          • v_Cool_m249para.dx80.vtx
          • v_Cool_m249para.dx90.vtx
          • v_Cool_m249para.mdl
          • v_Cool_m249para.sw.vtx
          • v_Cool_m249para.vvd
          • w_Cool_m249para.dx80.vtx
          • w_Cool_m249para.dx90.vtx
          • w_Cool_m249para.mdl
          • w_Cool_m249para.phy
          • w_Cool_m249para.sw.vtx
          • w_Cool_m249para.vvd
      • sound/
        • weapons/
          • m249/
            • boltpull.wav
            • boltpull2.wav
            • m249_coverdown.wav
            • m249_coverup.wav
            • m249-1.wav
    • usp/
      • Credits.txt
      • info.txt
      • lua/
        • Weapons/
          • weapon_/
            • shared.lua
      • materials/
        • models/
          • weapons/
            • v_models/
              • twinke1911/
                • box.vmt
                • box.vtf
                • box_normal.vtf
                • Frame.VMT
                • Frame.vtf
                • lam.vmt
                • lam.vtf
                • lam_norm.vtf
                • Slide.VMT
                • Slide.vtf
            • w_models/
              • w_twinke1911/
                • box.vmt
                • Frame.VMT
                • lam.vmt
                • Slide.VMT
      • models/
        • weapons/
          • v_Cool_usp.dx90.vtx
          • v_Cool_usp.mdl
          • v_Cool_usp.sw.vtx
          • v_Cool_usp.vvd
          • v_Cool_usp.xbox.vtx
          • v_pist_usp.dx80.vtx
          • w_Cool_usp.dx80.vtx
          • w_Cool_usp.dx90.vtx
          • w_Cool_usp.mdl
          • w_Cool_usp.phy
          • w_Cool_usp.sw.vtx
          • w_Cool_usp.vvd
          • w_Cool_usp.xbox.vtx
      • sound/
        • weapons/
          • usp/
            • usp_clipin.wav
            • usp_clipout.wav
            • usp_silencer_off.wav
            • usp_silencer_on.wav
            • usp_slideback.wav
            • usp_slideback2.wav
            • usp_sliderelease.wav
            • usp_unsil-1.wav
            • usp1.wav
    • shotgun/
      • credits.txt
      • info.txt
      • lua/
        • Weapons/
          • dmc_shotgun2/
            • shared.lua
      • materials/
        • models/
          • weapons/
            • v_models/
              • Remington.870/
                • pump wood.vtf
                • pump.vmt
                • pump_ref.vtf
                • receiver wood.vtf
                • receiver.vmt
                • receiver_ref.vtf
            • w_models/
              • w_Remington.870/
                • pump.vmt
                • receiver.vmt
      • models/
        • weapons/
          • v_Cool_m3super90.dx80.vtx
          • v_Cool_m3super90.dx90.vtx
          • v_Cool_m3super90.mdl
          • v_Cool_m3super90.sw.vtx
          • v_Cool_m3super90.vvd
          • w_Cool_m3super90.dx80.vtx
          • w_Cool_m3super90.dx90.vtx
          • w_Cool_m3super90.mdl
          • w_Cool_m3super90.phy
          • w_Cool_m3super90.sw.vtx
          • w_Cool_m3super90.vvd
      • sound/
        • weapons/
          • m3/
            • m3-1.wav
            • m3_insertshell.wav
            • m3_pump.wav
            • m3_shell1.wav
            • m3_shell2.wav
            • m3_shell3.wav
    • Galil/
      • info.txt
      • lua/
        • Weapons/
          • weapon_pp7_gold/
            • shared.lua
      • materials/
        • models/
          • weapons/
            • v_models/
              • heat.galil/
                • 556.vmt
                • 556.vtf
                • 762.vmt
                • 762.vtf
                • lower.vmt
                • lower.vtf
                • stocknjunk.vmt
                • stocknjunk.vtf
                • upper.vmt
                • upper.vtf
            • w_models/
              • heat.galil/
                • 556.vmt
                • 762.vmt
                • lower.vmt
                • stocknjunk.vmt
                • upper.vmt
      • models/
        • weapons/
          • v_CSS_Galil.dx80.vtx
          • v_CSS_Galil.dx90.vtx
          • v_CSS_Galil.mdl
          • v_CSS_Galil.sw.vtx
          • v_CSS_Galil.vvd
          • v_CSS_Galil.xbox.vtx
          • w_CSS_Galil.dx80.vtx
          • w_CSS_Galil.dx90.vtx
          • w_CSS_Galil.mdl
          • w_CSS_Galil.phy
          • w_CSS_Galil.sw.vtx
          • w_CSS_Galil.vvd
      • sound/
        • weapons/
          • aug/
            • aug-1.wav
            • aug-2.wav
            • aug_boltpull.wav
            • aug_clipin.wav
            • aug_clipout.wav

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