Originally uploaded by Spy (19) on 27th July 2012 14:50 pm
!!!BEFORE YOU GO ON TO THE DESCRIPTION: IF YOU HAVE LOTS OF VARIOUS ADDONS INSTALLED, YOU WILL MOST LIKELY EXPERIENCE THOSE ADDONS CONFLICTING.
PLEASE, REMOVE ALL ADDONS THAT CONFLICT WITH THIS ADDON. (I do not know which are they, because I develop these SWEPs on a nearly vanilla GMod)
YOU'RE NOT SUPPOSED TO USE THESE IN GMOD 13 - THEY HAVE NO OFFICIAL SUPPORT YET AND ARE PRETTY MUCH BROKEN IN GMOD 13.
YOU CAN GET Extra Customizable Weaponry 1.111 HERE: http://www.garrysmod.org/downloads/?a=view&id=131673
BUT BEFORE YOU DO, MAKE SURE TO GET Extra Customizable Weaponry 1.11 AS 1.111 IS A CUMULATIVE PATCH:http://www.solidfiles.com/d/8d99393b7b/
/\ Increased maximum accuracy on sniper rifles and all other weapons
/\ Fixed attempting to equip a shotgun with frag rounds resulting in a spam of Lua errors when used on a shotgun that's not the SPAS-12 in the Extra pack
/\ Fixed trying to detach an attachment from the Fingers in the Extra pack giving an error
/\ Some weapon animations on the weapons that have animated silencers in the Extra pack are now shared (were server-side)
/\ Fixed various problems with firing sounds and multiplayer
/\ Fixed the draw weapon view bob not working if you swapped between 2 weapons more than once
/\ ACOG scope model updated by MrBunneh: higher polygon count, lens is now a cylinder (was a sphere)
/\ Reduced the time needed to switch firemodes (it was half a second, what)
/\ Fixed switching to semi-auto with sniper rifles resulting in not being able to switch back to full-auto or reload
/\ Pistols now play firing animations when taking aim (requested by community)
I am not going to set up an SVN. Get over it.
Ever wanted no additional viewmodels for various weapon attachments? Well guess what, this pack provides just what you wanted!
How to install:
1. Download and extract somewhere
2. Check if there is no duplicate folder called "Customizable Weaponry" inside
3. Cut/Copy-paste into your Addon