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ultimate weps pack.zip

  • Reuploaded by:
  • Uploaded: 1 year ago
  • Updated: 1 year ago
  • Type: Weapon
  • Downloads: 774 (5 last 7 days)
  • Views: 1,731 (7 last 7 days)
  • Size: 56.11 MB
  • Tags: rp, weps, weapons, models
Originally uploaded by Jack Hood on 24th May 2008 15:57 pm

its a very cool weps pack for addon rp
its made by very much autors the credits go to them i and my friend have packed all guns in one pack its a great addon for rp it will even replace your standard cs:s weps skins
what you need to use it
a iQ of 5 or more
Idea we got for this came from the hl2srp server

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • ultimate weps pack <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • ultimate weps pack/
    • ak-47/
      • Ak1.jpg
      • Ak2.jpg
      • Ak3.jpg
      • Ak4.jpg
      • materials/
        • models/
          • weapons/
            • v_models/
              • rif_ak47/
                • rif_ak47skin1.vmt
                • rif_ak47skin1.vtf
                • rif_ak47skin1_ref.vtf
            • w_models/
              • w_rif_ak47/
                • rif_ak47skin1.vmt
                • w_rif_ak47.vmt
      • readme.txt
      • Render Ak.jpg
    • desert eagle(dragon)/
      • auricdragon.jpg
      • Credits.txt
      • dragoningame.jpg
      • materials/
        • models/
          • weapons/
            • v_models/
              • stoke.mill.deagle/
                • frame.vmt
                • frame.vtf
                • frame_ref.vtf
                • hogue.vmt
                • hogue.vtf
                • hogue_ref.vtf
                • mag.vmt
                • mag.vtf
                • mag_ref.vtf
                • slide.vmt
                • slide.vtf
                • slide_ref.vtf
            • w_models/
              • w_stoke.mill.deagle/
                • frame.vmt
                • hogue.vmt
                • mag.vmt
                • slide.vmt
      • models/
        • weapons/
          • v_pist_deagle.dx80.vtx
          • v_pist_deagle.dx90.vtx
          • v_pist_deagle.mdl
          • v_pist_deagle.sw.vtx
          • v_pist_deagle.vvd
          • w_pist_deagle.dx80.vtx
          • w_pist_deagle.dx90.vtx
          • w_pist_deagle.mdl
          • w_pist_deagle.phy
          • w_pist_deagle.sw.vtx
          • w_pist_deagle.vvd
      • scripts/
        • weapons/
          • deagle.txt
      • sound/
        • weapons/
          • deagle/
            • 1911slideback.wav
            • 1911slideforward.wav
            • 1911s_deploy.wav
            • clipin.wav
            • clipout.wav
            • deagle-1.wav
            • deagle-2.wav
            • deagle_magin.wav
            • deagle_magout.wav
            • de_clipin.wav
            • de_clipout.wav
            • de_deploy.wav
            • magin.wav
            • magout.wav
            • sliderelease.wav
    • five-seven/
      • materials/
        • models/
          • weapons/
            • v_models/
              • ultimateusp/
                • mag.vmt
                • mag.vtf
                • mesh1.vmt
                • mesh1.vtf
                • mesh2.vmt
                • mesh2.vtf
                • mesh3.vmt
                • mesh3.vtf
                • rightsid.vmt
                • rightsid.vtf
                • UTL.vmt
                • UTL.vtf
      • models/
        • weapons/
          • v_pist_fiveseven.dx80.vtx
          • v_pist_fiveseven.dx90.vtx
          • v_pist_fiveseven.mdl
          • v_pist_fiveseven.sw.vtx
          • v_pist_fiveseven.vvd
          • w_pist_fiveseven.dx80.vtx
          • w_pist_fiveseven.dx90.vtx
          • w_pist_fiveseven.mdl
          • w_pist_fiveseven.phy
          • w_pist_fiveseven.sw.vtx
          • w_pist_fiveseven.vvd
    • flashbang/
      • materials/
        • models/
          • weapons/
            • v_models/
              • eq_flashbang/
                • flashbang.vtf
            • w_models/
              • w_eq_flashbang/
                • w_eq_flashbang.vtf
      • readme.txt
    • g3-sg-1/
      • materials/
        • models/
          • weapons/
            • v_models/
              • snip_g3sg1/
                • rec.vmt
                • recgreen.vtf
                • synth.vmt
                • synthgreen.vtf
                • T1.vmt
                • T1.vtf
                • T1_normal.vtf
            • w_models/
              • snip_g3sg1/
                • rec.vmt
                • synth.vmt
                • T1.vmt
      • models/
        • weapons/
          • v_snip_g3sg1.dx80.vtx
          • v_snip_g3sg1.dx90.vtx
          • v_snip_g3sg1.mdl
          • v_snip_g3sg1.sw.vtx
          • v_snip_g3sg1.vvd
          • v_snip_g3sg1.xbox.vtx
          • w_snip_g3sg1.dx80.vtx
          • w_snip_g3sg1.dx90.vtx
          • w_snip_g3sg1.mdl
          • w_snip_g3sg1.phy
          • w_snip_g3sg1.sw.vtx
          • w_snip_g3sg1.vvd
          • w_snip_g3sg1.xbox.vtx
      • scripts/
        • game_sounds_manifest.txt
        • weapons/
          • g3sg1.txt
      • sound/
        • weapons/
          • g3sg1/
            • bolt.pull.wav
            • bolt.rel.wav
            • fire.wav
            • g3sg1-1.wav
            • mag.in.wav
            • mag.out.wav
            • mag.tap.wav
            • psg_1_boltpull1.wav
            • psg_1_boltpull2.wav
            • psg_1_boltrelease.wav
            • psg_1_clipin.wav
            • psg_1_clipout.wav
            • psg_1_draw.wav
    • glock/
      • a1.jpg
      • b1.jpg
      • materials/
        • models/
          • weapons/
            • v_models/
              • anic_tub_skif/
                • base.vmt
                • base.vtf
                • base_ref.vtf
                • bullets.vmt
                • bullets.vtf
                • bullets_ref.vtf
                • clip.vmt
                • clip.vtf
                • clip_ref.vtf
                • parts.vmt
                • parts.vtf
                • parts_ref.vtf
                • sila.vmt
                • sila.vtf
                • sila_ref.vtf
                • silencer.vtf
                • silencer_ref.vtf
                • slide.vmt
                • slide.vtf
                • slide_ref.vtf
                • taclight.vmt
                • taclight.vtf
                • taclight_ref.vtf
            • w_models/
              • w_anic_tub_skif/
                • base.vmt
                • bullets.vmt
                • clip.vmt
                • parts.vmt
                • sila.vmt
                • slide.vmt
                • taclight.vmt
      • models/
        • weapons/
          • v_pist_glock18.dx80.vtx
          • v_pist_glock18.dx90.vtx
          • v_pist_glock18.mdl
          • v_pist_glock18.sw.vtx
          • v_pist_glock18.vvd
          • v_pist_glock18.xbox.vtx
          • w_pist_glock18.dx80.vtx
          • w_pist_glock18.dx90.vtx
          • w_pist_glock18.mdl
          • w_pist_glock18.phy
          • w_pist_glock18.sw.vtx
          • w_pist_glock18.vvd
          • w_pist_glock18.xbox.vtx
      • readme.txt
      • render.jpg
      • scripts/
        • weapons/
          • glock.txt
      • sound/
        • weapons/
          • glock/
            • glock18-1.wav
            • glock18_clipin.wav
            • glock18_clipout.wav
            • glock_clipout.wav
            • glock_magin.wav
            • glock_magout.wav
            • glock_slideback.wav
            • glock_slideforward.wav
            • glock_sliderelease.wav
            • glock_spin.wav
            • vun_clipin.wav
            • vun_clipout.wav
            • vun_spindraw.wav
    • grenade/
      • credits.txt
      • materials/
        • models/
          • weapons/
            • v_models/
              • brianfrag/
                • Mk2Frag Map Final copy.VMT
                • Mk2Frag Map Final.vtf
                • Mk2Frag.vtf
            • w_models/
              • brianfrag/
                • Mk2Frag Map Final copy.VMT
      • models/
        • weapons/
          • v_eq_fraggrenade.dx80.vtx
          • v_eq_fraggrenade.dx90.vtx
          • v_eq_fraggrenade.mdl
          • v_eq_fraggrenade.sw.vtx
          • v_eq_fraggrenade.vvd
          • v_eq_fraggrenade.xbox.vtx
          • w_eq_fraggrenade.dx80.vtx
          • w_eq_fraggrenade.dx90.vtx
          • w_eq_fraggrenade.mdl
          • w_eq_fraggrenade.phy
          • w_eq_fraggrenade.sw.vtx
          • w_eq_fraggrenade.vvd
          • w_eq_fraggrenade.xbox.vtx
          • w_eq_fraggrenade_thrown.dx80.vtx
          • w_eq_fraggrenade_thrown.dx90.vtx
          • w_eq_fraggrenade_thrown.mdl
          • w_eq_fraggrenade_thrown.phy
          • w_eq_fraggrenade_thrown.sw.vtx
          • w_eq_fraggrenade_thrown.vvd
          • w_eq_fraggrenade_thrown.xbox.vtx
    • hands/
      • gangster hands/
        • materials/
          • models/
            • weapons/
              • v_models/
                • hands/
                  • v_hands.vtf
        • README.txt
      • tactical hands/
        • materials/
          • models/
            • weapons/
              • V_models/
                • v_hands.vtf
        • Readme.txt
    • m249-para/
      • a.jpg
      • b.jpg
      • c.jpg
      • d.jpg
      • materials/
        • models/
          • weapons/
            • v_models/
              • rpk/
                • 47_rec.vmt
                • 47_rec.vtf
                • 47_rec_normal.vtf
                • BIPOD.vmt
                • BIPOD.vtf
                • BIPOD_normal.vtf
                • drumT.vmt
                • drumT.vtf
                • drumT_normal.vtf
                • upper.vmt
                • upper.vtf
                • upper_normal.vtf
            • w_models/
              • w_rpk/
                • 47_rec.vmt
                • BIPOD.vmt
                • drumT.vmt
                • upper.vmt
        • VGUI/
          • gfx/
            • VGUI/
              • m249.vmt
              • m249.vtf
      • models/
        • weapons/
          • v_mach_m249para.dx80.vtx
          • v_mach_m249para.dx90.vtx
          • v_mach_m249para.mdl
          • v_mach_m249para.sw.vtx
          • v_mach_m249para.vvd
          • v_mach_m249para.xbox.vtx
          • w_mach_m249para.dx80.vtx
          • w_mach_m249para.dx90.vtx
          • w_mach_m249para.mdl
          • w_mach_m249para.phy
          • w_mach_m249para.sw.vtx
          • w_mach_m249para.vvd
          • w_mach_m249para.xbox.vtx
      • readme.txt
      • render.jpg
      • scripts/
        • weapons/
          • m249.txt
      • sound/
        • weapons/
          • m249/
            • bulletchain.wav
            • dropclip.wav
            • m249-1.wav
            • m249_boltpull.wav
            • m249_clipin.wav
            • m249_clipout.wav
    • m3-pump shotgun/
      • credits.txt
      • m3 non tactical(chose one of the two)/
        • materials/
          • models/
            • weapons/
              • v_models/
                • Tactical M3/
                  • base.vmt
                  • base.vtf
                  • flashlight.vmt
                  • flashlight.vtf
                  • flashlight_norm.vtf
                  • frame.vmt
                  • frame.vtf
                  • grip.vmt
                  • grip.vtf
                  • grip_normal.vtf
                  • grip_ref.vtf
                  • map1_h4wk.vmt
                  • map1_h4wk.vtf
                  • omfg.vmt
                  • pump.vmt
                  • pump.vtf
                  • pump_normal.vtf
                  • pump_ref.vtf
                  • rec.vmt
                  • rec.vtf
                  • reciever.vmt
                  • reciever.vtf
                  • reciever_ref.vtf
                  • rec_normal.vtf
                  • rec_ref.vtf
                  • UV1.vmt
                  • UV1_original.vtf
                  • UV1_ref.vtf
              • w_models/
                • w_tactical_M3/
                  • base.vmt
                  • flashlight.vmt
                  • frame.vmt
                  • grip.vmt
                  • map1_h4wk.vmt
                  • pump.vmt
                  • rec.vmt
                  • reciever.vmt
                  • UV1.vmt
          • VGUI/
            • gfx/
              • vgui/
                • m3.vtf
        • models/
          • weapons/
            • v_shot_m3super90.dx80.vtx
            • v_shot_m3super90.dx90.vtx
            • v_shot_m3super90.mdl
            • v_shot_m3super90.sw.vtx
            • v_shot_m3super90.vvd
            • v_shot_m3super90.xbox.vtx
            • w_shot_m3super90.dx80.vtx
            • w_shot_m3super90.dx90.vtx
            • w_shot_m3super90.mdl
            • w_shot_m3super90.phy
            • w_shot_m3super90.sw.vtx
            • w_shot_m3super90.vvd
            • w_shot_m3super90.xbox.vtx
        • sound/
          • weapons/
            • m3/
              • m3-1.wav
              • m3_pump.WAV
      • m3 tactical(chose one of the two/
        • materials/
          • models/
            • weapons/
              • v_models/
                • Tactical M3/
                  • base.vmt
                  • base.vtf
                  • flashlight.vmt
                  • flashlight.vtf
                  • flashlight_norm.vtf
                  • frame.vmt
                  • frame.vtf
                  • grip.vmt
                  • grip.vtf
                  • grip_normal.vtf
                  • grip_ref.vtf
                  • map1_h4wk.vmt
                  • map1_h4wk.vtf
                  • omfg.vmt
                  • pump.vmt
                  • pump.vtf
                  • pump_normal.vtf
                  • pump_ref.vtf
                  • rec.vmt
                  • rec.vtf
                  • reciever.vmt
                  • reciever.vtf
                  • reciever_ref.vtf
                  • rec_normal.vtf
                  • rec_ref.vtf
                  • UV1.vmt
                  • UV1_original.vtf
                  • UV1_ref.vtf
              • w_models/
                • w_tactical_M3/
                  • base.vmt
                  • flashlight.vmt
                  • frame.vmt
                  • grip.vmt
                  • map1_h4wk.vmt
                  • pump.vmt
                  • rec.vmt
                  • reciever.vmt
                  • UV1.vmt
          • VGUI/
            • gfx/
              • vgui/
                • m3.vtf
        • models/
          • weapons/
            • v_shot_m3super90.dx80.vtx
            • v_shot_m3super90.dx90.vtx
            • v_shot_m3super90.mdl
            • v_shot_m3super90.sw.vtx
            • v_shot_m3super90.vvd
            • v_shot_m3super90.xbox.vtx
            • w_shot_m3super90.dx80.vtx
            • w_shot_m3super90.dx90.vtx
            • w_shot_m3super90.mdl
            • w_shot_m3super90.phy
            • w_shot_m3super90.sw.vtx
            • w_shot_m3super90.vvd
            • w_shot_m3super90.xbox.vtx
        • sound/
          • weapons/
            • m3/
              • m3-1.wav
              • m3_pump.WAV
    • m4a1/
      • materials/
        • models/
          • weapons/
            • v_models/
              • m4.sopmod/
                • acog.vmt
                • acog.vtf
                • acog_ref.vtf
                • bullet.vmt
                • bullet.vtf
                • bullet_ref.vtf
                • LEFT.vmt
                • LEFT.vtf
                • LEFT_ref.vtf
                • lense.vmt
                • lense.vtf
                • lense2.vmt
                • lense2.vtf
                • lens_ref.vtf
                • lens_ref2.vtf
                • m203.vmt
                • m203.vtf
                • mag.vmt
                • mag.vtf
                • mag_ref.vtf
                • Map2.vmt
                • MAP2.vtf
                • map2_normal.vtf
                • OTHER.vmt
                • OTHER.vtf
                • OTHER_ref.vtf
                • PolyRisrasCanvasClean.vmt
                • PolyRisrasCanvasClean.vtf
                • RIGHT.vmt
                • RIGHT.vtf
                • RIGHT_ref.vtf
                • ris.vmt
                • ris.vtf
                • ris_ref.vtf
                • supressor.vmt
                • supressor.vtf
                • supressor_ref.vtf
            • w_models/
              • m4.sopmod/
                • acog.vmt
                • acog.vtf
                • bullet.vmt
                • bullet.vtf
                • LEFT.vmt
                • LEFT.vtf
                • lense.vmt
                • lense.vtf
                • lense2.vmt
                • lense2.vtf
                • m203.vmt
                • m203.vtf
                • mag.vmt
                • mag.vtf
                • Map2.vmt
                • MAP2.vtf
                • OTHER.vmt
                • OTHER.vtf
                • PolyRisrasCanvasClean.vmt
                • PolyRisrasCanvasClean.vtf
                • RIGHT.vmt
                • RIGHT.vtf
                • ris.vmt
                • ris.vtf
                • supressor.vmt
                • supressor.vtf
        • VGUI/
          • gfx/
            • vgui/
              • m4a1.vmt
              • m4a1.vtf
      • models/
        • weapons/
          • v_rif_m4a1.dx80.vtx
          • v_rif_m4a1.dx90.vtx
          • v_rif_m4a1.mdl
          • v_rif_m4a1.sw.vtx
          • v_rif_m4a1.vvd
          • w_rif_m4a1.dx80.vtx
          • w_rif_m4a1.dx90.vtx
          • w_rif_m4a1.mdl
          • w_rif_m4a1.phy
          • w_rif_m4a1.sw.vtx
          • w_rif_m4a1.vvd
          • w_rif_m4a1_silencer.dx80.vtx
          • w_rif_m4a1_silencer.dx90.vtx
          • w_rif_m4a1_silencer.mdl
          • w_rif_m4a1_silencer.phy
          • w_rif_m4a1_silencer.sw.vtx
          • w_rif_m4a1_silencer.vvd
      • sound/
        • weapons/
          • m4a1/
            • m4a1-1.wav
            • m4a1_boltpull.wav
            • m4a1_clipin.wav
            • m4a1_unsil-1.wav
    • Mac-10/
      • Info.txt
      • materials/
        • models/
          • weapons/
            • v_models/
              • ettuSkorpion/
                • body.vmt
                • body.vtf
                • body_clean.vtf
                • body_normal.vtf
                • magz0r.vmt
                • magz0r.vtf
                • magz0r_clean.vtf
                • magz0r_normal.vtf
        • VGUI/
          • gfx/
            • VGUI/
              • glock18.vtf
      • models/
        • weapons/
          • v_smg_mac10.dx80.vtx
          • v_smg_mac10.dx90.vtx
          • v_smg_mac10.mdl
          • v_smg_mac10.sw.vtx
          • v_smg_mac10.vvd
          • v_smg_mac10.xbox.vtx
      • render.jpg
      • scripts/
        • game_sounds_manifest.txt
        • weapons/
          • mac10.txt
      • sound/
        • weapons/
          • skorpion/
            • Skr-1.wav
            • Skr_Cock.wav
            • Skr_Magin.wav
            • Skr_Magout.wav
      • Thumbs.db
    • mp5/
      • a.jpg
      • b.jpg
      • materials/
        • models/
          • weapons/
            • v_models/
              • smg_mp5k/
                • bullet.vmt
                • bullet.vtf
                • bullet_ref.vtf
                • buttk.vmt
                • buttk.vtf
                • buttk_ref.vtf
                • forek.vmt
                • forek.vtf
                • forek_ref.vtf
                • glass.vmt
                • glass.vtf
                • lense.vmt
                • lense.vtf
                • lense_ref.vtf
                • map4.vmt
                • map4.vtf
                • map4_ref.vtf
                • mesh1.vmt
                • mesh1.vtf
                • mesh1_ref.vtf
                • noise.vtf
                • rec.vmt
                • rec.vtf
                • rec_ref.vtf
                • sef.vmt
                • sef.vtf
                • sef_ref.vtf
                • socom.vmt
                • socom.vtf
                • socom_ref.vtf
                • trijiflex.vmt
                • trijiflex.vtf
                • trijiflex_ref.vtf
                • uv.vtf
            • w_models/
              • w_smg_mp5/
                • bullet.vmt
                • buttk.vmt
                • forek.vmt
                • map4.vmt
                • mesh1.vmt
                • rec.vmt
                • sef.vmt
                • socom.vmt
                • trijiflex.vmt
                • trijiflex.vtf
        • VGUI/
          • gfx/
            • VGUI/
              • mp5.vmt
              • mp5.vtf
      • models/
        • weapons/
          • v_smg_mp5.dx80.vtx
          • v_smg_mp5.dx90.vtx
          • v_smg_mp5.mdl
          • v_smg_mp5.sw.vtx
          • v_smg_mp5.vvd
          • v_smg_mp5.xbox.vtx
          • w_smg_mp5.dx80.vtx
          • w_smg_mp5.dx90.vtx
          • w_smg_mp5.mdl
          • w_smg_mp5.phy
          • w_smg_mp5.sw.vtx
          • w_smg_mp5.vvd
          • w_smg_mp5.xbox.vtx
      • readme.txt
      • render.jpg
      • scripts/
        • weapons/
          • mp5.txt
      • sound/
        • weapons/
          • mp5/
            • mp5-1.wav
            • mp5.hav0c.Draw.wav
            • mp5_boltpull.wav
            • mp5_boltslap.wav
            • mp5_clipin.wav
            • mp5_clipout.wav
            • mp5_stock.wav
            • mp7_boltpull.wav
            • mp7_clipin.wav
            • mp7_clipout.wav
            • mp7_tap.wav
          • mp5navy/
            • mp5-1.wav
    • tmp/
      • Info.txt
      • materials/
        • models/
          • weapons/
            • v_models/
              • ettuSkorpion/
                • body.vmt
                • body.vtf
                • body_clean.vtf
                • body_normal.vtf
                • magz0r.vmt
                • magz0r.vtf
                • magz0r_clean.vtf
                • magz0r_normal.vtf
                • silencer.vmt
                • silencer.vtf
                • silencer_norm.vtf
        • VGUI/
          • gfx/
            • VGUI/
              • glock18.vtf
      • models/
        • weapons/
          • v_smg_tmp.dx80.vtx
          • v_smg_tmp.dx90.vtx
          • v_smg_tmp.mdl
          • v_smg_tmp.sw.vtx
          • v_smg_tmp.vvd
          • v_smg_tmp.xbox.vtx
      • scripts/
        • game_sounds_manifest.txt
        • weapons/
          • tmp.txt
      • sound/
        • weapons/
          • skorpion/
            • Skr-1.wav
            • Skr_Cock.wav
            • Skr_Magin.wav
            • Skr_Magout.wav

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