This file was automatically imported from the old garrysmod.org site. You can see other imported files on the reuploads page.

Mass Effect 3 Geth

Originally uploaded by Squiddytreat! on 8th April 2012 21:09 pm

-- Mass Effect 3 --
----------------------------------------------------
Release: The Geth
To Install: Drop the "Mass Effect" folder into
C:\Program Files\Steam\SteamApps\\garrysmod\garrysmod\addons\
A spawnlist is not included, so to find the model, hold Q and go to browse. Look for "Mass Effect"
You'll find the Geth in \MassEffect3\characters\
Features:
Real Ultimate Flexibility!
FIVE Models, including:
-Geth Trooper
-Geth Rocket Trooper
-Geth Hunter
-Geth Pyro
-Geth Prime (in two sizes!)
Finger posing!
Toe posing!
Bioware's skeleton! Meaning NO, I will not make this a playermodel, NPC, or whatever the hell someone's gonna ask for.
Requirements:
A legitimate copy of Garry's Mod
Known Bugs:
The Geth Pyro's holographic left hand may not always appear in front of other models.
----------------------------------------------------
Facepunch Thread: http://facepunch.com/threads/1176061
----------------------------------------------------
Credits:
All credit goes to Bioware for making such quality models!
----------------------------------------------------
If you decide to edit, hex, or reskin these models, make sure to add Bioware in your credits!
----------------------------------------------------
If you find any crippling bugs (missing textures, explosive face posing, broken limbs, etc), send me
a message on Facepunch or post in this file's thread.
-Squiddy

Sorry, we couldn't figure out what type of download this is.

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • ReadMe-Geth!.txt
  • Mass Effect/
    • info.txt
    • materials/
      • models/
        • MassEffect3/
          • characters/
            • Geth_Prime/
              • geth_prime.vmt
              • GTH_STP_Glow.vtf
              • GTH_STP_NKDa_Diff.vtf
              • GTH_STP_NKDa_Norm.vtf
            • Geth_Pyro/
              • geth_pyro.vmt
              • geth_pyro_holo.vmt
              • GTH_FLM_exp.vtf
              • GTH_FLM_Glow.vtf
              • GTH_FLM_NKDa_Diff.vtf
              • GTH_FLM_NKDa_HOLO.vtf
              • GTH_FLM_NKDa_HOLODistortion.vtf
              • GTH_FLM_NKDa_Norm.vtf
            • Geth_RocketTrooper/
              • detail_metal.vtf
              • geth_RKTa.vmt
              • geth_RKTb.vmt
              • GTH_RKT_glow.vtf
              • GTH_RKT_NKDa_Diff.vtf
              • GTH_RKT_NKDa_Norm.vtf
              • GTH_RKT_NKDb_Diff.vtf
              • phongwarp_metal.vtf
              • rg.vtf
            • Geth_Trooper/
              • geth_trooper.vmt
              • geth_trooper_light.vmt
              • GTH_TRO_Glow.vtf
              • GTH_TRO_NKDa_Diff.vtf
              • GTH_TRO_NKDa_Norm.vtf
    • models/
      • MassEffect3/
        • characters/
          • Geth_Prime.dx80.vtx
          • Geth_Prime.dx90.vtx
          • geth_prime.mdl
          • Geth_Prime.phy
          • Geth_Prime.sw.vtx
          • geth_prime.vvd
          • Geth_Prime_Small.dx80.vtx
          • Geth_Prime_Small.dx90.vtx
          • geth_prime_small.mdl
          • Geth_Prime_Small.phy
          • Geth_Prime_Small.sw.vtx
          • geth_prime_small.vvd
          • Geth_Pyro.dx80.vtx
          • Geth_Pyro.dx90.vtx
          • geth_pyro.mdl
          • Geth_Pyro.phy
          • Geth_Pyro.sw.vtx
          • geth_pyro.vvd
          • Geth_RocketTrooper.dx80.vtx
          • Geth_RocketTrooper.dx90.vtx
          • geth_rockettrooper.mdl
          • Geth_RocketTrooper.phy
          • Geth_RocketTrooper.sw.vtx
          • geth_rockettrooper.vvd
          • Geth_Trooper.dx80.vtx
          • Geth_Trooper.dx90.vtx
          • geth_trooper.mdl
          • Geth_Trooper.phy
          • Geth_Trooper.sw.vtx
          • geth_trooper.vvd

BBCode:

HTML:

Social: