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utf_weapon_pack.zip

utf_weapon_pack.zip

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  • Uploaded: 3 years ago
  • Updated: 3 years ago
  • Type: Re-upload
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  • Size: 22.53 MB
  • Tags: re-upload
UTF Weapon Pack!
I take no credits!
This Addon is clean and correctly works, i tested and i had no problems. And it's great!

This download looks like an unpacked addon. You can either convert the files to an addon or merge the folders in the zip with the folders in your Garry's Mod folder.

Convert to Addon (Recommended)

You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • utf_weapon_pack <-- Make this folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Or, Merge Folders (Not recommended)

This option makes it difficult to remove the content should you no longer want it. Merge any folders from the zip with the equivalent folders in your Garry's Mod folder.

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

  • lua/
    • effects/
      • explosion_large/
        • init.lua
      • flamepuffs/
        • init.lua
      • gaspuffs/
        • init.lua
      • immolate/
        • init.lua
    • entities/
      • sent_firecontroller/
        • cl_init.lua
        • init.lua
        • shared.lua
      • sent_traceparticle/
        • cl_init.lua
        • init.lua
        • shared.lua
    • particletrace.lua
    • weapons/
      • Utf_ar1000/
        • shared.lua
      • Utf_bomb/
        • shared.lua
      • Utf_Carabine/
        • shared.lua
      • Utf_flamethrower/
        • shared.lua
      • Utf_Handgun/
        • shared.lua
      • Utf_Machinegun/
        • shared.lua
      • Utf_nadelauncher/
        • cl_init.lua
        • init.lua
        • shared.lua
      • Utf_rail_gun/
        • cl_init.lua
        • shared.lua
      • Utf_Smg/
        • shared.lua
  • Materials/
    • Models/
      • weapons/
        • p_models/
          • eq_fraggrenade/
            • fraggrenade.vmt
            • fraggrenade.vtf
        • railturret/
          • groundstand_diffuse.vmt
          • groundstand_diffuse.vtf
        • v_models/
          • eq_fraggrenade/
            • fraggrenade.vmt
            • fraggrenade.vtf
            • fraggrenade_height.vtf
            • fraggrenade_normal.vmt
            • fraggrenade_normal.vtf
            • fraggrenade_ref.vtf
          • gm_ar/
            • v_gm_ar.vmt
            • v_gm_ar.vtf
          • gm_flame/
            • v_gm_flame.vmt
            • v_gm_flame.vtf
          • gm_hackbox/
            • dev_railmonitor.vmt
            • v_gm_hackbox.vmt
            • v_gm_hackbox.vtf
          • gm_handgun/
            • v_gm_handgun.vmt
            • v_gm_handgun.vtf
          • gm_hands/
            • v_ngm_hands_color.vmt
            • v_ngm_hands_color.vtf
            • v_ngm_hands_normal.vtf
          • gm_machinegun/
            • v_gm_machinegun.vmt
            • v_gm_machinegun.vtf
            • v_gm_machinegun_clip.vmt
            • v_gm_machinegun_clip.vtf
          • gm_rail/
            • ngm_rail_color_1024.vmt
            • ngm_rail_color_1024.vtf
          • gm_smg/
            • v_gm_smg.vmt
            • v_gm_smg.vtf
          • hands/
            • HandTemp.vmt
            • HandTemp.vtf
            • smokegrenade_ref.vtf
            • view_finger.vmt
            • view_finger.vtf
            • view_glove.vmt
            • view_glove.vtf
            • view_skin.vmt
            • view_skin.vtf
            • v_hands.vmt
            • v_hands.vtf
            • v_hands_normal.vmt
            • v_hands_normal.vtf
            • v_hands_ref.vtf
          • shot_m3super90/
            • shot_m3super90.vmt
            • shot_m3super90.vtf
            • shot_m3super90_height.vtf
            • shot_m3super90_normal.vmt
            • shot_m3super90_normal.vtf
            • shot_m3super90_ref.vtf
          • smg_mp5/
            • MP5_1.vmt
            • MP5_1.vtf
            • MP5_1_normal.vmt
            • MP5_1_normal.vtf
            • MP5_1_ref.vtf
          • utf_ar/
            • v_utf_ar.vmt
            • v_utf_ar.vtf
          • utf_carbine/
            • v_utf_carbine.vmt
            • v_utf_carbine.vtf
          • utf_handgun/
            • v_utf_handgun.vmt
            • v_utf_handgun.vtf
          • UTF_hands/
            • utf_hands_diffuse.vmt
            • utf_hands_diffuse.vtf
          • utf_ioncannon/
            • utf_hands_diffuse.vmt
            • v_utf_ion.vmt
            • v_utf_ion.vtf
            • v_utf_ion_scope.vmt
            • v_utf_ion_scope.vtf
          • utf_nadelauncher/
            • grenade_shell.vmt
            • utf_grenlauncher_1024_color.vmt
            • utf_grenlauncher_1024_color.vtf
          • utf_rail/
            • v_utf_rail.vmt
            • v_utf_rail.vtf
          • utf_smg/
            • v_utf_smg.vmt
            • v_utf_smg.vtf
        • w_models/
          • w_eq_fraggrenade/
            • w_eq_fraggrenade.vmt
            • w_eq_fraggrenade.vtf
          • w_gm_ar/
            • w_gm_ar.vmt
            • w_gm_ar.vtf
          • w_gm_flame/
            • w_gm_flame.vmt
            • w_gm_flame.vtf
          • w_gm_handgun/
            • w_gm_handgun.vmt
            • w_gm_handgun.vtf
          • w_gm_smg/
            • w_gm_smg.vmt
            • w_gm_smg.vtf
          • w_shot_m3super90/
            • w_shot_m3super90.vmt
            • w_shot_m3super90.vtf
          • w_smg_mp5/
            • w_smg_mp5.vmt
            • w_smg_mp5.vtf
          • w_utf_ar/
            • w_utf_ar.vmt
            • w_utf_ar.vtf
          • w_utf_carbine/
            • w_utf_carbine.vmt
            • w_utf_carbine.vtf
          • w_utf_handgun/
            • w_utf_handgun.vmt
            • w_utf_handgun.vtf
          • w_utf_ion/
            • w_utf_ion.vmt
            • w_utf_ion.vtf
            • w_utf_ion_scope.vmt
            • w_utf_ion_scope.vtf
          • w_utf_nade/
            • grenade_shell.vmt
            • grenade_shell.vtf
          • w_utf_nadelauncher/
            • w_utf_nadelauncher.vmt
            • w_utf_nadelauncher.vtf
          • w_utf_rail/
            • w_utf_rail.vmt
            • w_utf_rail.vtf
          • w_utf_smg/
            • w_utf_smg.vmt
            • w_utf_smg.vtf
  • Models/
    • weapons/
      • railturret.dx80.vtx
      • railturret.dx90.vtx
      • railturret.mdl
      • railturret.phy
      • railturret.sw.vtx
      • railturret.vvd
      • v_eq_fraggrenade.dx80.vtx
      • v_eq_fraggrenade.dx90.vtx
      • v_eq_fraggrenade.mdl
      • v_eq_fraggrenade.sw.vtx
      • v_eq_fraggrenade.vvd
      • v_gm_ar.dx80.vtx
      • v_gm_ar.dx90.vtx
      • v_gm_ar.mdl
      • v_gm_ar.sw.vtx
      • v_gm_ar.vvd
      • v_gm_ar.xbox.vtx
      • v_gm_flame.dx80.vtx
      • v_gm_flame.dx90.vtx
      • v_gm_flame.mdl
      • v_gm_flame.sw.vtx
      • v_gm_flame.vvd
      • v_gm_hackbox.dx80.vtx
      • v_gm_hackbox.dx90.vtx
      • v_gm_hackbox.mdl
      • v_gm_hackbox.sw.vtx
      • v_gm_hackbox.vvd
      • v_gm_handgun.dx80.vtx
      • v_gm_handgun.dx90.vtx
      • v_gm_handgun.mdl
      • v_gm_handgun.sw.vtx
      • v_gm_handgun.vvd
      • v_gm_machinegun.dx80.vtx
      • v_gm_machinegun.dx90.vtx
      • v_gm_machinegun.mdl
      • v_gm_machinegun.sw.vtx
      • v_gm_machinegun.vvd
      • v_gm_rail.dx80.vtx
      • v_gm_rail.dx90.vtx
      • v_gm_rail.mdl
      • v_gm_rail.sw.vtx
      • v_gm_rail.vvd
      • v_gm_rail.xbox.vtx
      • v_gm_smg.dx80.vtx
      • v_gm_smg.dx90.vtx
      • v_gm_smg.mdl
      • v_gm_smg.sw.vtx
      • v_gm_smg.vvd
      • v_gm_smg.xbox.vtx
      • v_ion_cannon.dx80.vtx
      • v_ion_cannon.dx90.vtx
      • v_ion_cannon.mdl
      • v_ion_cannon.sw.vtx
      • v_ion_cannon.vvd
      • v_shot_m3super90.dx80.vtx
      • v_shot_m3super90.dx90.vtx
      • v_shot_m3super90.mdl
      • v_shot_m3super90.sw.vtx
      • v_shot_m3super90.vvd
      • v_smg_mp5.dx80.vtx
      • v_smg_mp5.dx90.vtx
      • v_smg_mp5.mdl
      • v_smg_mp5.sw.vtx
      • v_smg_mp5.vvd
      • v_utf_ar.dx80.vtx
      • v_utf_ar.dx90.vtx
      • v_utf_ar.mdl
      • v_utf_ar.sw.vtx
      • v_utf_ar.vvd
      • v_utf_ar_grenade.dx80.vtx
      • v_utf_ar_grenade.dx90.vtx
      • v_utf_ar_grenade.mdl
      • v_utf_ar_grenade.sw.vtx
      • v_utf_ar_grenade.vvd
      • v_utf_ar_tank.dx80.vtx
      • v_utf_ar_tank.dx90.vtx
      • v_utf_ar_tank.mdl
      • v_utf_ar_tank.sw.vtx
      • v_utf_ar_tank.vvd
      • v_utf_carbine.dx80.vtx
      • v_utf_carbine.dx90.vtx
      • v_utf_carbine.mdl
      • v_utf_carbine.sw.vtx
      • v_utf_carbine.vvd
      • v_utf_handgun.dx80.vtx
      • v_utf_handgun.dx90.vtx
      • v_utf_handgun.mdl
      • v_utf_handgun.sw.vtx
      • v_utf_handgun.vvd
      • v_utf_handgun.xbox.vtx
      • v_utf_nadelauncher.dx80.vtx
      • v_utf_nadelauncher.dx90.vtx
      • v_utf_nadelauncher.mdl
      • v_utf_nadelauncher.sw.vtx
      • v_utf_nadelauncher.vvd
      • v_utf_rail.dx80.vtx
      • v_utf_rail.dx90.vtx
      • v_utf_rail.mdl
      • v_utf_rail.sw.vtx
      • v_utf_rail.vvd
      • v_utf_smg.dx80.vtx
      • v_utf_smg.dx90.vtx
      • v_utf_smg.mdl
      • v_utf_smg.sw.vtx
      • v_utf_smg.vvd
      • w_eq_fraggrenade.dx80.vtx
      • w_eq_fraggrenade.dx90.vtx
      • w_eq_fraggrenade.mdl
      • w_eq_fraggrenade.phy
      • w_eq_fraggrenade.sw.vtx
      • w_eq_fraggrenade.vvd
      • w_eq_fraggrenade_thrown.dx80.vtx
      • w_eq_fraggrenade_thrown.dx90.vtx
      • w_eq_fraggrenade_thrown.mdl
      • w_eq_fraggrenade_thrown.phy
      • w_eq_fraggrenade_thrown.sw.vtx
      • w_eq_fraggrenade_thrown.vvd
      • w_gm_ar.dx80.vtx
      • w_gm_ar.dx90.vtx
      • w_gm_ar.mdl
      • w_gm_ar.phy
      • w_gm_ar.sw.vtx
      • w_gm_ar.vvd
      • w_gm_ar.xbox.vtx
      • w_gm_flame.dx80.vtx
      • w_gm_flame.dx90.vtx
      • w_gm_flame.mdl
      • w_gm_flame.phy
      • w_gm_flame.sw.vtx
      • w_gm_flame.vvd
      • w_gm_flame.xbox.vtx
      • w_gm_hackbox.dx80.vtx
      • w_gm_hackbox.dx90.vtx
      • w_gm_hackbox.mdl
      • w_gm_hackbox.phy
      • w_gm_hackbox.sw.vtx
      • w_gm_hackbox.vvd
      • w_gm_hackbox.xbox.vtx
      • w_gm_handgun.dx80.vtx
      • w_gm_handgun.dx90.vtx
      • w_gm_handgun.mdl
      • w_gm_handgun.phy
      • w_gm_handgun.sw.vtx
      • w_gm_handgun.vvd
      • w_gm_handgun.xbox.vtx
      • w_gm_machinegun.dx80.vtx
      • w_gm_machinegun.dx90.vtx
      • w_gm_machinegun.mdl
      • w_gm_machinegun.phy
      • w_gm_machinegun.sw.vtx
      • w_gm_machinegun.vvd
      • w_gm_machinegun.xbox.vtx
      • w_gm_rail.dx80.vtx
      • w_gm_rail.dx90.vtx
      • w_gm_rail.mdl
      • w_gm_rail.phy
      • w_gm_rail.sw.vtx
      • w_gm_rail.vvd
      • w_gm_rail.xbox.vtx
      • w_gm_smg.dx80.vtx
      • w_gm_smg.dx90.vtx
      • w_gm_smg.mdl
      • w_gm_smg.phy
      • w_gm_smg.sw.vtx
      • w_gm_smg.vvd
      • w_gm_smg.xbox.vtx
      • w_shot_m3super90.dx80.vtx
      • w_shot_m3super90.dx90.vtx
      • w_shot_m3super90.mdl
      • w_shot_m3super90.phy
      • w_shot_m3super90.sw.vtx
      • w_shot_m3super90.vvd
      • w_smg_mp5.dx80.vtx
      • w_smg_mp5.dx90.vtx
      • w_smg_mp5.mdl
      • w_smg_mp5.phy
      • w_smg_mp5.sw.vtx
      • w_smg_mp5.vvd
      • w_utf_ar.dx80.vtx
      • w_utf_ar.dx90.vtx
      • w_utf_ar.mdl
      • w_utf_ar.phy
      • w_utf_ar.sw.vtx
      • w_utf_ar.vvd
      • w_utf_ar.xbox.vtx
      • w_utf_carbine.dx80.vtx
      • w_utf_carbine.dx90.vtx
      • w_utf_carbine.mdl
      • w_utf_carbine.phy
      • w_utf_carbine.sw.vtx
      • w_utf_carbine.vvd
      • w_utf_carbine.xbox.vtx
      • w_utf_handgun.dx80.vtx
      • w_utf_handgun.dx90.vtx
      • w_utf_handgun.mdl
      • w_utf_handgun.phy
      • w_utf_handgun.sw.vtx
      • w_utf_handgun.vvd
      • w_utf_handgun.xbox.vtx
      • w_utf_ion.dx80.vtx
      • w_utf_ion.dx90.vtx
      • w_utf_ion.mdl
      • w_utf_ion.phy
      • w_utf_ion.sw.vtx
      • w_utf_ion.vvd
      • w_utf_ion.xbox.vtx
      • w_utf_nade.dx80.vtx
      • w_utf_nade.dx90.vtx
      • w_utf_nade.mdl
      • w_utf_nade.phy
      • w_utf_nade.sw.vtx
      • w_utf_nade.vvd
      • w_utf_nadelauncher.dx80.vtx
      • w_utf_nadelauncher.dx90.vtx
      • w_utf_nadelauncher.mdl
      • w_utf_nadelauncher.phy
      • w_utf_nadelauncher.sw.vtx
      • w_utf_nadelauncher.vvd
      • w_utf_nadelauncher.xbox.vtx
      • w_utf_rail.dx80.vtx
      • w_utf_rail.dx90.vtx
      • w_utf_rail.mdl
      • w_utf_rail.phy
      • w_utf_rail.sw.vtx
      • w_utf_rail.vvd
      • w_utf_rail.xbox.vtx
      • w_utf_smg.dx80.vtx
      • w_utf_smg.dx90.vtx
      • w_utf_smg.mdl
      • w_utf_smg.phy
      • w_utf_smg.sw.vtx
      • w_utf_smg.vvd
      • w_utf_smg.xbox.vtx
  • sound/
    • weapons/
      • ar/
        • fire.wav
      • carabine/
        • fire.wav
      • handgun/
        • fire.wav
      • machinegun/
        • fire.wav
      • nadel/
        • fire.wav
      • railgun/
        • fire.wav
      • smallmachinegun/
        • fire.wav

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