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DS9: The Fallen HUD v1.1

DS9: The Fallen HUD v1.1

Originally uploaded by [MAP]Alberto on 21st July 2012 14:04 pm

-Fixed numbers font.
-Improved a bit the texture quality.
Thanks to the people who helped telling me how I could improve my HUD!
Hello people!, I just finished another of my HUD replicas, this time, I made the HUD from the game Deep Space Nine: The Fallen.
-Health counter with bars, when you recieve damage it blinks in red, and when you are low on health, it starts blinking in red.
-Armor counter. Is only shown when you have armor.
-Ammo counter, with weapon name indicator (the original have images, but there are many weapons and SWEPS).
Extract it into your addons folder.
I spent time on it, and I hope you enjoy it!
Report any bug!

This download looks like an addon. You need to extract the downloaded zip and put the addon folder in your Garry's Mod addons folder. You should end up with a directory structure similar to below:

  • steamapps
    • common
      • garrysmod
        • garrysmod
          • addons
            • DS9_THE_FALLEN_HUD <-- Addon folder!
              • e.g.
              • lua
              • maps
              • materials
              • models
              • etc

Don't know where the Garry's Mod folder is or how to extract zip files? See more useful installation tips.

    • info.txt
    • lua/
      • autorun/
        • client/
          • ds9_hud.lua
    • materials/
      • ds9_hud/
        • hp_body.vmt
        • hp_body.vtf
        • hp_line.vmt
        • hp_line.vtf
        • hp_line_dmg.vmt
        • hp_line_dmg.vtf
        • sh_body.vmt
        • sh_body.vtf
        • sh_line.vmt
        • sh_line.vtf
        • wp_body.vmt
        • wp_body.vtf
    • Readme.txt
    • resource/
      • fonts/
        • HelveticaExtraCompressed.ttf